468. Interesting new setting
Although Borg had already seen the PV and various advertisements distributed by P Company long before playing the game, he probably knew that this was a story about surviving in a water-scarce environment.
However, the opening scene still gave him a lot of impact.
P Club deserves to be P Society.,The effect is getting better and better.,Obviously it looks like it's supposed to be an animated rendering game.,But it gives people a real feeling.。
The girl has a round face that has not been taken off childishly, and the big ones are also round eyes.
Through the conversation, I learned that she is only 18 years old now.
However, there are very few resolute colors in his eyes.
This couldn't help but add a hint of appreciation to Borg's eyes.
……
The girl's name is Kamisa Yami, and she is a native of a small tribe living in the Gobi.
On one side of the Gobi is a desert, and on the other hand, there are small tribes with a small amount of water and grass, but in recent years, with the continuous increase of desertification, the water and grass have become less and less, and the tribes have gradually been eroded, so people can't help but move to the east as much as possible, where there are more water sources.
By the time the heroine's generation arrived, there weren't many people left here.
At the beginning of the game, the heroine and her fellow villagers take the camels and encounter a sandstorm in the desert, and then the camel team is scattered.
To be precise, the camels of the Kamisa family and another family got lost.
"Ah...... It's really unlucky, I said I shouldn't have been with Sha Yami, this family has never been favored by God. ”
"Not only are they not favored, but it is said that they have angered the gods, which is why Ami Kamisa's mother has become a fire-breathing monster."
"Ah...... Don't say it, it's all because the village chief is not good, you have to let us come with her, otherwise we won't encounter this kind of thing. ”
She doesn't seem particularly popular, because during the conversation, everyone else respects and stays away from Kamiami, as if she's some terrible monster.
Ami Kamisa's mother is a fire-breathing monster?
Borg, however, keenly captured the message.
I can probably understand the resentment and dissatisfaction of these fellow tribesmen, the environment itself is bad enough, if there is a monster that breathes fire......
Some even blame the family of Ami Kamisa for the tribe and the surrounding environment to become so bad.
Kamisa's grandfather was riding on the back of a thin camel, looking a little sad, but seeing the current situation was more worried about her.
"Ami, forget it if you get lost, don't take any chances."
Ami gritted her teeth, then slowly shook her head, "Grandpa, I still want to give it a try, and I have a lot of experience, you don't have to worry about me, I'll come back if it doesn't work." ”
After listening to Ami's words, grandpa also knew that this girl had a stubbornness, and if she couldn't get the camel back, she would probably be unwilling.
Since persuasion didn't work, Grandpa went with her, but before Ami set out, Grandpa gave her some initial equipment and supplies:
A sharp boning knife, then a longbow, and Grandpa asks her to ride a camel named Kas, which can guide Ami at critical moments.
At the same time, her grandfather told her to be extra careful and protect herself, and then let Ami go.
At the beginning, the task of teaching a beginner is to find a lost camel.
Before leaving, a boy about the same age as Sha Yami came over with his hat covered.
"Ami, I heard you're going to look for a camel?" The boy's name is Iwakuru Hayato, and he has an almost childish face.
"Hmm." Ami Kamisa nodded.
"Shall I go with you? It's too dangerous for you to be alone, and I have a lost camel in my house. ”
Ami looked at the boy with round eyes, and nodded after a few seconds, both eyes full of joy.
Playing here, to be honest, Borg doesn't feel at all that this is the work of Xuan Yuanxuan.
Because from the style of painting to the content of the plot, it is full of fairy tale flavor, more like a legend, as if it was a script screenwriter Hayao Miyazaki.
Is this still a void?
Borg couldn't help but wonder if Pokeni had been influenced by Hayao Miyazaki since Princess Mononoke.
That's not a bad thing, though.
On the contrary, Borg has a sense of small surprise when he plays here.
……
In the past, you could feel the thick dark style from the very beginning, which almost suppressed your heart and made people breathless.
Of course, this time it doesn't seem to be much better, the dusky sky, the sun has only one light and shadow, and you can't even see the blue sky.
In short, highlight a dilemma without water.
Even Borg, who was playing a game off-screen, involuntarily licked his lips and swallowed a mouthful of saliva silently.
It's as if he's suffering from a drought himself.
Thinking of this, Borg quickly picked up the water glass next to him and took a sip.
It's just a little more comfortable.
……
However, the overall light is on the bright side, and there is such a small innocent plot that is not speculative, even if it is not explicitly stated, but Borg can feel it between the lines and the looks on the faces of the two people.
Xuyuan Xuan's pen power has improved again, and just through dialogue and animated expressions, you can feel the subtle and pure little beauty from the far East.
If nothing else, this guy called Iwaku Hayato should be the hero, right?
Although Borg himself is not quite sure whether there will be a male protagonist.
In short, under such circumstances, two young boys and girls rode camels to the depths of the desert.
……
The content of the beginner's teaching is actually relatively simple, first of all, it is tireless to teach how to walk, run, attack on the camel, and get off the camel for ground combat......
These teaching parts are actually very basic, but Pokeni will always take care of some players who have not played similar games, so they will do a good job of teaching this part in the early stage.
After walking for a while, several huge scorpions emerged from the sand, each about the size of a man.
In addition to attacking with tail spines, the scorpions also use two large pincers to clamp them.
In the game, Pokeni has added some very interesting [performance actions]
For example, when caught in the pincers, the player will be lifted up in the air, and basically cannot do any action, only by pressing the mouse or pressing the controller button to get rid of it in a short time.
Otherwise, after the whole attack is over, you will be caught by the scorpion and thrown far away.
The damage is actually quite high.
This feature is not difficult to do, but it is prone to bugs.
The specific implementation principle is to deprive the players of their control state, and then mount the model to the corresponding performance anchorage.
At the same time, the game will judge the state of the players, and once the players are found to be in the [clamping] state, then the corresponding struggle action will be played.
So it looks quite realistic and interesting.
Of course, Pokeni isn't the first game developer to try this kind of performance, as similar performance has been common in arcade games as early as 7 or 8 years ago.
It's just that in the field of 3D, pokeni is the first to do so.
Although it was a little uncomfortable to be pinned down by the scorpion, Borg had to admire Pokeni's expressiveness.
……
In the process of searching for camels, I encountered many monsters with huge bodies.
Playing and playing, Borg couldn't help but feel a little strange:
How can there be a sense of déjà vu of Monster Hunter?
In Monster Hunter, there seems to be a similar plot, and similar monsters can be encountered in the desert terrain, but the painting style is completely different.
However, Miyazaki Hidetaka's games are always a little different, although Monster Hunter is also an action game, and the two are somewhat similar, but this time in the dragon hunting journey, Miyazaki Hidetaka added a very special thing:
Bounce.
After a perfect block, hit the opponent's hitstun and press the attack to bounce back.
At this time, weak spots will appear on the enemy's torso, and if hit, they will deal a lot of damage.
Although there has not yet been an official addition of stance bars for powerful expression, Hidetaka Miyazaki is already thinking about how to make action games more dimensional.
After the reflex was added, there were higher requirements for the players' timing control ability.
Because in addition to rolling and dodging like in other action games to stay away from damage, you can also block and trigger a counterattack by seizing the moment.
In this fleeting moment of control, the monster will fall into a certain state of stiffness and expose its weaknesses.
Enemies that can be bounced off will quickly consume a large amount of HP after being bounced, making it easy for players to win.
……
At first, Borg was not used to it, because the timing was so difficult to grasp, and many times he was nervously staring at the enemy's attack, and then pressing the block at any time.
This time window can be very short, that is, a few tenths of a second, and the longer time can be about 1 second.
Once you miss it, it's not a perfect defense, but it's possible to be directly penetrated by monsters and knock your whole person flying.
A large tube of blood bars fell in an instant, making people cry out to death.
It turned out to be really dead.
Especially when facing several different monsters.
"Damn, it's a game of the old thief Miyazaki."
Borg finally remembered the feeling of playing The Witcher 2 again, and no matter how powerful a hero was, he couldn't face more than three monsters.
And sometimes when you walk over, a small monster will suddenly emerge from the sand behind you and attack your back.
When you are caught off guard, it is easy to hang up.
Borg died several times before he became a little more familiar.
Once you get acquainted with this setting, you will have a great deal of fun.
"Wow, the guy who can come up with the idea of a reversal of this setting is such a genius."
……
The scene of the first level of "Dragon Hunt" is very vast, completely different from the narrow and cramped cave at the beginning of The Witcher 2, because this is a large desert environment, you can't see the end at a glance, and the scene is very large, you can go in any direction you want.
It has become a very open map mode.
But such a vast scene brings people a different sense of fear.
Because it's easy to get lost.
Borg relied on the cacti and strange rocks in the game scene to memorize them.
Otherwise, there is always the illusion of going in circles.
After playing for about half an hour, he finally arrived at the final location of this mission.
There are huge towering rocks around, like large mushrooms made of stones, layer by layer.
Like a giant standing in place.
Then, in the middle is a large open space, with bare mountains in the back, which looks particularly desolate.
"Ami, look."
Hayato ran a few steps ahead, and he had been a guide all the way, probably because of the kindness of Hidetaka Miyazaki, who gave the players such an NPC at the beginning.
Not only can it guide the way, but sometimes it can also act as a meat shield and helper.
After triggering the plot at this time, Hayato was also the first to discover the strangeness.
Yes......
Ami walked over to his place and took a look.
There were many bones scattered on the ground.
"Camel bones." Hayato carefully discerned, "It looks quite new, could it be ......?"
"How so?"
Ami frowned.
Borg's heart sank, too, according to Falto, it seemed that this camel carcass was probably the answer they were trying to find.
It's a pity that it has become such a miserable situation.
Oh, poor camel.
At the same time, Hayato also realizes that something is wrong.
"It's not good, what kind of terrible guy should be to swallow a camel?"
At this moment, the entire ground suddenly shook.
A huge claw suddenly rose from under the dust in front of it, clutching the ground tightly, followed by another.
As the two claws continued to rise, the massive body hidden beneath them also revealed the ground.
It gradually rose into the air and turned into a huge monster image with a height of more than 10 meters.
The screen shows its name, Hexagonal Lizard.
The hexagonal lizard was called a lizard, but when it appeared, Borg didn't think it was a lizard at all.
It is a terrifying creature that can stand upright on the ground on its legs, and its upper part is unusually large, with two pairs of human-like arms.
Behind it dragged a huge tail, and at the same time the head of the monstrous lizard, full of fangs, let out a huge roar at Ami.
Wow!
See this huge monster in front of you.
Borg swallowed a mouthful of saliva with some nervousness.
……
……
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There is no update tonight
Thank you
See you tomorrow
(End of chapter)