Chapter Eighty-Seven: The Routine Is About to Get Rid of It

[Player 12, please speak]

"Let me ask you player 11 first, are you cheating, or are you really jumping?"

"If you're cheating, retreat now."

"And the reason why I feel that you may be cheating your identity is because you are putting pressure on me to the limit, and you are the first to speak and throw it to the back of the police to investigate and kill, so the possibility of fraudulent identity is not small."

"Isn't the water receding yet? Okay, I've got it all to say, if you don't retreat, then you'll just jump. ”

"Whether you want to fight the prophet, or you just want to kill the soothsayer, I can only say that you are unlucky, and you are on the iron plate, I am a witcher."

Player No. 12 is very smart, he doesn't come up to shoot his identity, which will make him seem to have no thinking, his mentality is not too good, and it is easy to be suspected of being a wolf to kill a wolf and play the board.

He first talks about whether 11 is a fraudulent identity, until he is sure that 11 is not a fraudulent identity, and then hands over the hole cards, which is much better than directly shooting the identity.

And as soon as he jumped the witcher, the good man immediately raised his eyebrows.

Witcher, if it were in another board, the wolf would never dare to wear his clothes, after all, if he wore it, he would die, worse than the poison of a witch.

But this board is different, the nobles of the night restrain the play of the witchers.

During the day, the witcher tells the good guy who he is going to poke at night, and of course he can judge the identity of the other party by the downside of the next day.

But it also gave the nobles of the night a hint that if the witcher was going to poke a good guy, he didn't care, but if the witcher was going to poke a wolf, he would definitely have to protect his teammates.

It is also based on this skill trait that wolves are not so afraid of witchers, and there will even be people like player 11 who go up to provoke witchers.

"Player No. 11 is jumping in the first position, and there are only two situations."

"Either he was arranged by the Wolves team last night, no matter how many speeches he made, he had to come out and jump, and he had no choice."

"Either he wants to kill the prophet, and there is a high probability that the police queen will open more wolves."

"Or both."

"I haven't listened to Player 1 yet, but I'm going to throw a small water bag at him, and I'm a little suspicious that the 1st and 11th wolves will kill me."

"If you can, it is recommended that the prophet in the back position test the No. 1 player at night, which is safer, after all, listening to the speech is not so accurate, and some people take the wolf to speak more like a good person than a good person."

"Player 1, I'm definitely not talking about this because I want to bring the rhythm disc 1 and 11 double wolves and beat you into an anti-push position."

"As a good person, I will definitely think more about it, some are right, some are wrong, whether it is right or wrong, I have to talk about it now, because it represents my perspective and logic."

"If I hadn't been hostile to you at all, I'm afraid the people in the back would beat me up as a wolf and a witch."

"There is a saying, compare your heart to your heart, be a little more tolerant, a little more understanding, I don't want to hit you, but the current situation forces me to have to fight you may be a wolf teammate with 11, can you understand?"

"If you're a good person, I should be able to recognize you."

Player 12 1 and 11 may be double wolves, there is no problem with this, he took the kill, and he wanted to doubt the identity of 1 a little.

As he said, if he is not hostile to 1 at all, and he doesn't expect 1 and 11 wolves to kill him, then his perspective is wrong.

On the police, he threw a water bag first, and he didn't need any logic, after all, he didn't even listen to 1's speech.

When it comes to the police, if he still wants to continue to play player 1, he has to play logic.

This is a very mature speech process and format, and whoever comes to talk about it is at most different in details and speech status.

Player 12 is a good conversation, whether it is the conversation with 11 before the identity, or the conversation with player 1 after the 1 and 11 may be two wolves, it makes people feel like he is a good person with his eyes closed.

"Everyone knows this board that the witcher can be jumped by the wolf, because the nobles of the night can protect the wolf from being poked to death, but if the witcher does not awaken the fool to protect it, he will definitely have to fall by eating the knife."

"When the next day comes, the wolf can turn black and white upside down, saying that the witcher was stabbed to death by him, and it will be difficult for a good person to tell whether I am eating a knife or a poke."

"So, I think there's a high probability that there will be wolves and witchers in the back, and they're not going to sell player 11 directly to play barbs."

"But if the prophet in the back position finds a wolf, then I think the wolf is likely to double explode and swallow the police badge, otherwise, the wolves will sell three people on the table on the first day."

"Some people may wonder why I say that there are three wolf snails on the table, but it's actually very simple, player 11 is a jumping wolf, and there are wolves that kill wolves and wolves who jump witches with me."

"It's impossible for the wolf killed by the prophet to fight the Jumping Demon Hunter with me, no one believes him at all, how can it be such a coincidence, I am a wolf to check and kill the Jumping Demon Hunter, and he is a real Demon Hunter and was killed by my wolf teammates, this possibility is almost zero."

"If I can, I hope that the Awakened Fool can come and protect me at night, I will poke a wolf tonight, and I will most likely poke a wolf tomorrow night, these are two rounds."

"Of course, this is just my request, if you think I'm a witcher, just protect me, if you don't think I'm a witcher, then I don't have anything to say."

"The 11 dozen police badge flow is a double pressure police under 2 and 5 Shun test, I don't want to get too much, 2 and 5 should be good people for him to canvass votes, and the police open the wolf in 3 and 9."

"But I think there is a high probability that 11 will not sell so many perspectives, so there may be wolves in 2 and 5."

"Player 5 is more likely to be a wolf, because in my personal experience, the Jumping Wolf will only put the wolf teammate into the second badge stream, and the probability of hitting the first badge stream is very low."

"But player No. 2 can't be completely put down, after all, no one knows if 11 will not play according to the routine."

"So, what I'm talking about now is just speculation, and in the end, I have to decide what to do based on what I said."

"Okay, I'll talk so much about the police first, and I'll continue to look for wolves under the police, so be it, it's over."

[Player 1, please speak]

"I'm not a witcher, so I won't beat you player 12, but I won't recognize you either, after all, you said it yourself, this board wolf can be a big and generous witcher, don't be afraid."

"You are a witcher, and the wolf in the external position can jump against you, but in the same way, if you are a wolf and take the kill, you can also jump the witcher directly, and then come to the trick of a thief shouting to catch a thief."

"Now I can only say that you can talk okay, like a witcher, but it's still a little far from me directly recognizing you, and I'll see if anyone jumps out to shoot you in the back position."

"If not, then you are a witcher, which means that the Wolves sold player 11 to play a barb, if there is, it depends on which of you speaks better."

"But there is one thing I must say, if there are really witchers jumping, we can't move them, and we can't do it rashly among the witchers, once we misjudge and push the real witchers out of the game, it will blow up."

"It's best to come out of the two prophets, and whoever you believe is the witcher, then go to the opposite prophet, which is the safest."

It can be heard that player 1 is not very hostile to 12, and his emotions are well controlled, and he did not catch 12 with a hammer because 12 sets of 1 and 11 may be double wolves.

There are two reasons for this.

One is the dialogue between player 12 and 1, which greatly reduces the hostility of 1 to 12 1 and 11 wolves, 12 said that he was forced to have 1 and 11 wolves.

The second is 12 after all, he is a jumping witcher, his hole cards are not witchers, so naturally he won't talk too seriously, so it will seem that he is really a wolf teammate with player 11, and he is helping 11 with rhythm.

Under the melon field and plums, he wants to avoid suspicion.

"Actually, I think so, the police badge flow of 11 is not 2 and 5 Shun test, then 2 and 5 will vote for him, and the remaining 3 and 9 will vote for the prophet in the back position, so that you can pull a tie PK out."

"I think if we can pull the flat votes, we will pull it, because if we listen to the speeches of two more prophets, we will be more likely to stand on the opposite side, and the more logic we can plate."

"Not only that, after PK spoke, everyone voted together, which pulled the teams of both sides apart, which is conducive to finding wolves."

"So, no matter what board you play, I prefer to see the flat vote PK speak, there are exactly four people under the police in this bureau, 11 or double pressure police, which is very suitable for the flat vote PK."

After a pause, player 1 spoke again, "Actually, I think he has a good chat about the speech of the 11-jump prophet, especially the act of arranging work for each god card, which makes me feel like a prophet." ”

"If he was a fierce wolf, he wouldn't have thought of talking about this, saying that the witch hunter killed a wolf, witch poison a wolf or something, this mentality makes me want to stand by him."

"Including the players under his dialogue with the police, if it is 12 jumping on the spot, everyone has to vote for him, and whoever votes for the bandit will mark the wolf's speech, which is very prophetic, I think the prophet should talk like this."

"12 is jumping against the check, and someone has voted for him, that's not what a wolf is, it's a pity that 12 didn't jump on the spot, maybe he's really a witcher, if he's a wolf, he has to sell another wolf teammate out, wait and see who is with 12 pairs of jumping witches."

Player 1 is a wobbly wallgrass.

Earlier, it was said that Ting12 talked quite like a witcher, but now it is said that Ting11 talked like a prophet.

Such a statement will make people feel that his identity is not good.

After all, 11 and 12 are opposites, and he can only choose one, not both.

If you think 12 looks like a witcher, you have to play player 11, not where 11 speaks, and vice versa.

As for what he said about leveling the vote PK, this is a matter of opinion, there are many benefits to listening to the speeches of two more prophets, but not everyone is willing to listen.

Because people's ideas are very complex, it is difficult to unify.

Player 1 just said that 2 and 5 votes for 11, and the remaining 3 and 9 go to vote for the prophet in the back position, which sounds quite fair, but if one of the four of them has a different heart, the flat ticket PK will be in vain.

Everyone is worried that they will honestly vote, and others will make a moth, so they simply don't pull any tie votes, and just stand aside and vote according to their own ideas.

And most importantly, who can guarantee that the person who equalizes the PK is fair and just?

For example, if player 1 asks 2 and 5 to vote for 11, if he is a wolf, and there are wolves in 3 and 9 who do not vote for the prophet in the back position, but choose to vote for 11, won't the badge be snatched away by the wolf?

Therefore, when there are more than two people under the police, don't deliberately draw the ticket, it is too easy to make people suspicious.

"Player No. 12 said that 11's badge stream may have his wolf teammates, I think 12's guess is very reasonable, think about it, I seem to be like this myself, as long as I jump, I will often put my wolf teammates into the second badge stream."

"12 can talk about this, his good face is very big, his perspective and logic, including mentality, there is no problem, which is why he may be a double wolf on 1 and 11, and I didn't beat him much."

"But 11 also has the urge to stand by that of his badge, and his state of speech is in line with what I think of as a prophet."

"It's very uncomfortable."

"I thought about it, the police won't help anyone to speak with rhythm, I will remain neutral, and after listening to the speeches of the prophets and witchers in the back position, I will stand aside after the police."

"Maybe my talk like this will make some people think that I am not a good identity, and after listening to the speeches of 11 and 12, I didn't stand aside, do I dare not express my position."

"Actually, I just can't make up my mind, the speeches of 11 and 12 do have points that I appreciate, I don't want to stand on the sidelines, it's as simple as that."

"But I'm definitely a good guy in my holes, and if I were a wolf, I wouldn't be so entangled."

"For example, 11 and I are wolf teammates, and 12 have jumped witches, so why don't I hurry up and make an identity as a barb, what are you waiting for? An ambiguous attitude like mine is bound to make 12 more suspicious of 1 and 11 wolves, and wolves don't make such mistakes. ”

"In the same way, I am a wolf teammate with 12, 12 is a wolf teammate, 12 picks up and kills the Jumping Demon Hunter, his identity will be revealed sooner or later, I don't step on 12 to do my identity, stand on the side 11 and have a good feeling, I'm biao."

"It's only like this with my eyes closed, so I must be a good person, and I hope everyone will recognize me."

"Okay, that's all I want to say about the police, the hole cards are good, don't stand aside for the time being, so be it, it's over."

[Player 4, please speak]

"It's interesting to think about, Demon Hunter, a strong god card that can chase rounds, and in this board, the only existence that can jump wolves is born."

"The witch wolf is not easy to jump, if she jumps, she will definitely eat poison, and the awakened fool can't jump, and people can flop to prove their identity, so they can only wear the clothes of the witcher."

"Because of the relationship of the nobles of the night, the witcher can't kill the wolf in his clothes."

"Not only that, but he also eats knives, and when he gets up the next day, he is splashed with a basin of dirty water, and he becomes a werewolf who eats poke and invert cards."

"I say so much just to tell the good guys that the witcher is in this board, just like the guards, since ancient times, nine out of ten are wolves, so player 12 is a wolf in my perspective."

Player 4 went around in a big circle and finally made his attitude and position clear, he thought that player 12 was a wolf and a witcher.

As for why the Witch Hunter, it's very simple, other cards don't dare to touch, witches and awakened fools, if you touch it, you will definitely die, but the Witcher is different, what can you do if you touch it?

This is what player No. 4 said, he is obviously a strong god, but because of the nobility of the night, he has become a poor weak god, and he actually has to show water, if it is in other boards, he will not dare to jump the demon hunter with a hundred dares to borrow wolves.

But at this time and that time, the witcher has become a weak god, and the wolf will jump to wear clothes, so player 4 feels that there is a high probability that 12 is a wolf jumping witcher.

"I'll stand on the side of player 11 first, I don't think there's anything wrong with his speech, whether it's the police badge flow, or the state of speech, or the conversation with 12 and the police player, it makes me feel that he is a prophet."

"Although the surface water of 12 is not bad, I really can't recognize him as a demon hunter, it's still the same sentence, this board is the same as he is checking and killing the demon hunter."

"Oh yes, player 12 said that there is a good chance that there will be his wolf teammates in the police badge stream of 11, otherwise, too many good guy cards will be sold."

"I don't agree with his statement."

"First of all, the wolf teammates of 11 in the plate 2 and 5 are anti-logical, and the positive logic must be that 2, 5 and 11 do not meet, he plays such a police badge flow just to canvass for votes, as long as 2 and 5 give him a vote, the wolf in 3 and 9 will rush the ticket again, and he can easily grab the police badge."

"Secondly, is it possible that player No. 11 predicted the prediction of the good guys, and he knew that there would be wolves in his badge stream, so he deliberately hit the badge stream on the good guys?"

"Player 12 thinks he's smart, but he may actually be in the middle of the trap."

"Therefore, I am not satisfied with the comments of 12 on 11 police badge streams, and before I heard the speech, it must be positive logic, not anti-logic."

Not to mention, this really makes player 4 right.

11Why didn't he put the wolf teammate player No. 9 under the police into the police badge stream, he did it on purpose, and predicted the prediction of the good people, so that he could make 2 and 5 the focus.

Player 1 was obviously fooled, he agreed with the identity definition of 12 pairs of police players, and felt that if 11 was a wolf, 2 and 5 were going to open a wolf, it was unlikely that he would be a good person.

Because he has personal experience, he likes to keep his teammates in the police badge stream when he jumps.

Player 4 thinks a little more, and at a higher level, he thinks that 11 is a wolf, and he may predict the prediction of a good person.

It's just that he is now standing on the side of player 11, and he didn't think about going to get the 11 police badge to talk about things, otherwise, he would have crossed the police and opened the wolf in 3 and 9.

"Player 1 didn't take sides this round, he talked about some of the logic points of 12 like witchers, and also talked about some places like 11 like prophets, with an ambiguous attitude."

"For this card, we have to pay attention to it, and as for the logic that he is a good person, I don't recognize it."

"In my opinion, only the brave standing on the side is like a good person, whether standing right or wrong, even dare not stand on the side, either the wolf wants to see the direction of the wind and then decide whether to hook or rush, or the good person cherishes his feathers too much."

"A good person like this who looks forward and is timid is generally not of a high level, but if he is high, he will not even dare to stand on the side."

Player 4 does not have a very high evaluation of 1, although he does not point 1 into the wolf pit or that playing 1 is a wolf, but it can be seen from his attitude towards 1 that he feels that 1 is not a good identity.

Either he is a good person, after listening to the speech, he swayed from side to side, and did not dare to stand aside, and the so-called standing on the side after listening to the speech is just an excuse for himself to go down the stairs.

Either 1 is a wolf, he hasn't thought about whether to rush or hook, after all, the current situation is not clear, whether it is a hook or a rush, it is easy to put himself in it, so he simply does not stand aside.

"Actually, the witcher doesn't have to be afraid of wolves jumping to get dressed, if it's me, I won't poke player 12 at night, I'll poke in the outside position, so that the nobles of the night can't do anything."

"Not only that, but I also gave the other party a problem, that is, at night, will the nobles of the night protect their teammates, or not?"

"If I don't protect it, what if I poke player 12 directly? If I do, what if I don't poke 12? That 12 is going to be killed by his eldest brother, after all, as a wolf, he will also hang up after becoming a night servant. ”

"It's wise to turn reactive into proactive."

Listening to the speech of player No. 4, Ren Fan was deeply touched, he is now facing such problems and choices.

Player 12 at night?

If you keep 12, not to mention that you can't kill the good guy to chase the round, the key is that it is possible to be the witcher show, in case people don't poke 12, he will be self-defeating.

When the time comes, 12 will not die at the hands of the witcher, but at his hands, so is his big brother the eldest brother of the wolf team, or the brother of the good guy?

But if 12 is poked to death by the witcher, his wolf teammates will have to blame him or even scold him.

Speaking of which, this game is to make choices, keep making choices, only the right choice can win, once the choice is wrong, unless there is a fault tolerance, otherwise, the result is a word, lose.

"Okay, that's all I want to say about the police, the hole cards are good, I'll stand on the side of the 11th player first, 12 I can't recognize this witcher, so let's do it, pass."

[Player 6, please speak]

"I don't know if the 4 stations are on the opposite side, but I think he's a good guy because he compares the witcher of this board to a guard, which I think is very thoughtful and reasonable."

"Maybe it's because the witcher's skills are relatively strong, and he is in the other boards, all of which make the wolf tremble, so that we all subconsciously think that the wolf doesn't dare to jump the witcher."

"Actually, the demon hunter on this board is not so strong, let alone self-proof of identity, even the fierce wolf wearing his clothes, he can't do anything, he can only use his speech to beat people, and if he has no one to protect him at night, he will have to die, which is indeed in line with the characteristics of a weak god."

"Player No. 4 can talk about this, I think he is most likely not a wolf, so I recognized 4, even if he is on the wrong side, 11 is a fierce jump, I will not point him into the wolf pit."

Player 6 got up and recognized the 4 who had just finished speaking, and the logic was that 4 compared the witcher of this board to a guard, which was quite an image.

In his opinion, there is a high probability that wolves will not talk like this, and only good people will have such metaphors.

In fact, if you think about it carefully, what player 4 said is not wrong at all, the only clothes that this board wolf can wear is the witcher, and the other god cards are not easy to jump.

"Since I agree with the logic and views of player 4, then I will follow him and stand on the side of player 11 for the time being."

"12 didn't jump on the spot, but forcibly put on the clothes of the witcher, I wonder if he could be the nobleman of the night?"

"He jumps the Demon Hunter, and the good people don't dare to touch him easily, and as long as he is allowed to live until night, he will have the opportunity to activate the skill, even if he will be poked to death by the Demon Hunter at that time, it can be regarded as minimizing the loss."

"After all, as long as he chooses the night servant, whether he is dead or alive, the night servant will always have to fold when he reaches the point."

"So, I'm a little suspicious that player 12 is the nobles of the night, and the witcher can consider poking 12 directly."

"Of course, the risk of doing so is self-evident, 12 If it's not the nobles of the night, but the little wolf, this poke is equivalent to nullification."

"It's okay if the Awakened Fool protects the Demon Hunter, but if he doesn't, it is equivalent to the Demon Hunter dying without doing anything, and the blood is lost."

"Speaking of which, it still depends on what the witcher thinks, player 12 may be a little wolf, or a nobleman of the night, if he is too afraid of him and doesn't poke him, it will give him more chances to live."

"Player No. 1 doesn't sound like a wolf, if he is a wolf, he must have an attitude no matter what, whether it is a hook or a rush, it is okay, and if he does not stand on the side, it is easy to attract the attention and hostility of the good people in the outside position."

"And he said that it is very beneficial to listen to two prophets to talk about good people for a round, and I think he is right."

"To have such a mentality, not to say that he must be a good person, but I think he is not a big bandit, and I can't point out that he is a wolf for the time being."

"There are four people under the police, one or two wolves are certain, but now I haven't seen the ticket type, and I haven't listened to the speech, so I won't rush to say anything."

"Okay, that's all I want to say about the police, player 11 on the side, 1 and 4 are all good people, so be it, it's over."

[Player 7, please speak]

"The police badge flow 4 and 5 are well checked, and the No. 9 player who touched last night is flop and killed."

As soon as player 7 spoke, the Wolves team instantly fell into an extremely embarrassing situation.

Both are wolves, whether it is player 9 or player 12, they are all wolves.

Even if it is out of the prophet, unless you can push 7 resistance out of the game, otherwise, the wolf will take the first step on the first day.

The most important thing is that on the first day, the three wolves of 9, 11, and 12 were in focus, which is not a good thing.

"Let's talk about why I didn't test it last night, but I tested the No. 9 player in the next place, in fact, this is my habit of taking the prophet, and I like to play the lock dragon game."

"Net killing, it's always indispensable to have a game of positional learning, I play the lock dragon game is based on positional learning, and it was found that the No. 9 player is Jinshui, 8 If you stand on the side of me, I won't hit him, but if he runs to drill the wolf team, then I'm sorry, and he will go directly into the wolf pit."

"On the contrary, if it turns out that player 9 is a wolf, 8 can be put aside for a while, as long as he doesn't talk badly, I have tolerance, because the possibility of 8 or 9 wolves is relatively low."

"Anyway, I've always played like this with the prophet, I can quickly find wolves, although there are times when the car rolls over and makes mistakes, but in most cases, it's pretty good."

"Now that player 9 is a wolf, I won't order 8 for the time being, I hope he can stand by me, don't drill the wolf team, live up to my trust, and let me start to doubt the 8 and 9 wolves."

Player 7 readily recognized 8, although he hadn't listened to 8's speech, but it didn't affect his good impression of 8 at all.

This is his way of playing the prophet, he has formed a habit for so many years, first test a person in a separate position, if it is gold water, put maximum pressure on the locked person, as long as he does not speak well, the drill wolf team will become a wolf.

And if it turns out to be a wolf, the locked person will temporarily admit it, as long as the other party doesn't die too much, a strong wolf team will not point him into the wolf pit.

"My first badge hit player No. 4 because I don't think he did a good job of speaking and has a bad face."

"He first compared the witcher to a guard, and then secretly poked and prodded rhythmically and said that 12 is a wolf jumping witcher, this kind of behavior and mentality, to me is very much like a wolf."

"Anyway, his hole card is not a witcher, what qualifications does he have to play 12 directly to be a wolf and jump witcher?"

"And he said that the review of the 12-on-11 police badge flow is not good, and it is not positive logic, but anti-logic, what's wrong with that?"

"Whether it's positive logic or anti-logic, as long as it conforms to the actual situation, it's obvious that it's normal for 11 to have wolf teammates in the police badge flow, deliberately hiding the perspective."

"Player 12's idea is completely fine, but he forcibly says that 12 will not do well if he doesn't have the right logic, which makes him more like a wolf."

"So, I hit him with the first police badge, if it turns out that he is not a wolf, player 6 will enter the wolf pit, because 6 follows the logic of the trend, follows the trend and stands on the side, and the identity is not much better."

"There must be at least one wolf in 4 and 6."

"The second badge stream hits player 5 because I also think that there is a wolf in 11's badge stream, and I think exactly the same as 12, he thinks that 11 is unlikely to hit the first badge stream on the wolf teammate, so I can only play player 5."

"Of course, I'm not saying that 5 and 11 must be wolf teammates, it's just a suspicion, after all, many people will put their wolf teammates in the second police badge stream."

"First, you can hide the perspective, and second, it is convenient for the wolf teammates to rush the ticket, why not."

"If player 5 you are not a wolf, I hope you can understand a little bit I suspect that you and 11 may be wolf teammates, if I listen to you speak like a wolf, I will recognize you."

"But before that, I'm still pressuring you into the second police badge stream."

"I don't know whether the police will open one wolf or two wolves in this game, if only one wolf is opened, then I don't need to plate 2, 3, 5, but if I open two wolves, I have to find a wolf among the three of them."

"I hope 2, 3, and 5 can give me a ticket, 11 Fierce Jump has hit the iron plate, the Demon Hunter is a Demon Hunter after all, and it is definitely not comparable to the guards, at least he carries a knife at night."

"If the No. 9 player jumps the witcher, it is a wolf, and if a wolf jumps out of the outer position and 12 pairs of jumpers, the wolf team will basically play the cards."

"This is certainly unwise, after all, the advantage of werewolves is to be hidden, not to stand up and fight the gods."

"So, I advise the two wolves in the outer position to fight the barb, and the charge will definitely lose."

"I don't define the No. 1 player for the time being, see how he stands on the side of the police, 4, 5 out of a wolf, 11 is a jump, 9 is the flop to check and kill, the police badge flow 4, 5 Shun test, that's it, it's over."

(End of chapter)