Chapter 248 [WE's Counterattack]
Now that WE couldn't resist in the early stage, all they can do is to drag the rhythm back as much as possible, drag it to the rhythm they are most familiar with, and use a team battle to duel it out with IG.
Whether it is the tactical lineup or the usual skills and tactics of the players, IG is actually very different from the players of WE.
Each professional team is good at different things.
And there is generally only one way to turn the game against a disadvantage in League of Legends, which is also the best way to play this team coached by Redmi WE2.0.
Of course.
The premise is that your opponent gives you a chance, which is like a single kill in the lane phase, it must be your opponent's mistake or he has a killing intention for you, and you can catch his mistake or you catch him killing you through a brilliant operation to complete the counter-kill.
How to turn the tables?
The easiest and most straightforward way is through order capture.
Use small-scale huddles to catch the opponent's single person by using the connection of control.
Use tactical resource replacement to fatten your own C position or delay the opponent's offensive, and help your own C position pull out enough space for development.
Mystic's strength this year is very strong, whether it is the lane or the mid-to-late stage stealing development ability, it can be regarded as the top, as if it is a bit of a peak Imp.
Still.
is different from Imp's character who doesn't accept anyone, and doesn't even want to serve in the military, but the brother-in-law is a more obedient Korean AD.
After all
WE's Korean players are different from players from other clubs.
Except for Zero, who was once Uzi's concubine, both the eldest brother-in-law and the second brother-in-law were trained by unknown players found by WE himself.
Obviously.
Under the guidance of Coach Redmi, Samsung's WE is not good at 41-point pushing, and defensive counterattacks and vision control in the middle and late stages are the key points for them to win.
Many people have a misunderstanding about the four-one push, and always think that no matter when the four-one push, things can be solved.
Not really.
There is also a prerequisite for the four-one push, that is, it must not be a disadvantage on the road, the advantage is naturally better, and the balance of power is OK, but you can't play the four-point push if you are disadvantaged.
Therefore, 41 points push, LPL has not been able to learn in several seasons, a big reason is that the positioning and training of top laner players by major clubs are biased towards blue-collar players.
Even in the Warrior's version, the team is not used to tilting resources to the top lane, and even if they score 41 points to push the lineup, there is no guarantee of an advantage in the top lane.
Naturally, there is no way to play 41 points like LCK.
Let's keep it simple.
The 41-point push must ensure that the hero on the sideline can single-handedly challenge the 1-2 personnel of the opposing defense, otherwise it will not be able to contain the opponent at all and let the other four people push forward in the middle.
How do you play?
You are a disadvantage yourself, how can you push if you can't hit the opposite side when you go to the side? How do you use the lane on the side to create pressure on the opponent?
This is exactly what WE is facing.
In fact, their combination of Kaminakano can help each other.
When Kree pushes on the wing, Galio, a mid-laner hero with full-map support ability, can support his teammates as soon as the two sides fight on the wings.
It stands to reason that WE has a lot of room to play on the wings.
But now the embarrassing point is that Kreh has no economic advantage!
957 is the captain and conductor, yes, but his way of thinking is that the team is more important than the individual.
Why does Redmi's team seem to be top blue-collar workers? A big reason is because Homme himself was a blue-collar laner when he debuted at OGN.
The coaching style of a head coach is largely influenced by the time they first started their professional education.
Whether it was Looper, Samsung Blue Acorn, or S5 when he coached VG part-time, this is the case with today's 957.
Another point.
In addition to the reason for the player, Keree is a hero whose team combat ability is greater than his heads-up ability, and Chu Ge is very clear about this as a pillar of Keree's manpower.
At the beginning of the S6 World Finals, the reason why the Korean team always banned Kree when facing IG was largely because Kree's team battle was too much of a threat to their operations.
AD has no opportunity to output in the middle and late stages, and Korean-style operations naturally can't win the team battle.
In fact, Kree's fight relies on W's four knives, and after the fight, he will fall into a long period of output weakness.
It's really not strong to go heads-up.
On the contrary, the group can use the linkage mechanism with the mount Sgar to bully the back row, and the 4 knives of Kree W are not painful or itchy on the fighters and tanks.
But if you cut it on the crispy body in the back row, that's a deadly threat.
But here's the problem
As a lightly armed warrior, Qinggang Shadow is a hero with a strong ability to pull alone.
Especially after the skill points are stacked up, the ultra-short CDs of E and Q allow them to deal high true damage frequently.
This makes WE have an embarrassing situation, Kree and Qinggang Shadow fight together, and Galio goes to support, at most, it is to protect Cree from being killed alone, and it is impossible to form a follow-up threat to Qinggang Shadow.
And as long as Galio gives the ultimate to the side, it means that there is no one to protect the frontal battlefield of WE, and Ruiz can use the ultimate to lead people to rush to the back row, forming a perfect situation of playing more and less.
WE must think of a way, otherwise if we continue at this pace, they will fall into an embarrassing situation, and they will not be able to beat IG in the strong period of their own lineup
Especially when it was 12 minutes, it was clear that the second little dragon was still a fire dragon, but WE didn't dare to go over to pick up the group, and it was easily won by IG.
This situation is even more indicative of the dilemma faced by WE.
WE's system is actually a four-guarantee and one-system system, and when IG first came out of it, it was because it was a green steel shadow on the road, which caused them to be more inclined to the middle and upper field style of play.
And WE can't use the writing wheel eye to completely steal IG's play, and even if Kree is a single belt on the sideline, he can't be too far away, otherwise the distance of the ultimate is completely insufficient.
Except for the female police, the others are all functional corners, why do you say that the four-guarantee and one-system is easy to defeat the strong with the weak?
Because......
This system is to functionalize and singularize the roles of other positions, concentrate the resources of the whole team on a C-position without brains, and make this C-position have development and combat effectiveness beyond the timeline through centralized resource allocation.
The four guarantees and one are usually in the early middle and early stages.
At this time, because of the centralized allocation of resources, the development of one's own core C position will usually crush the opponent's C position, and because there are many functional characters in the lineup, the combat effectiveness is very strong.
Like Galio, Shen, Titan, Prince.
These heroes are all functional characters in the alliance, and they all have one thing in common, that is, they don't need too much equipment to play a certain role in team battles, such as solid body, many controls, strong team opening ability, and so on!
In layman's terms.
That is, there is no need to eat too much economy and the growth of equipment is not strong, and the difference in combat effectiveness between 3-piece sets and 4-piece sets is not so big.
And the heroes with strong equipment growth are represented by crit flow ADC, sword Ji, Raven, Qinggang Shadow and other lightly armed warriors, the warriors are different, and the difference in combat effectiveness between the 3-piece set and the 4-piece set is called a world of difference!
When everyone is in a set, I tank hero you can't find such a piece of equipment in the S7 at all.
Most of the equipment in S7 is either only Tandu and CD, or only attack power and CD, if you want to meet all kinds of attributes, you must come out with a 3-piece set!
So!
What's the perfect ideal way to play with this lineup?
With the policewoman as the core, after Galio and the prince reach level 6 and can be linked, they immediately go down the road to help wander and help
The policewoman builds up her edge and helps the policewoman win a blood tower bounty and start rolling snowballs!
Later, the female police officer was used as the core of the promotion, and the team economy was constantly pushed.
At this time, Galio, Kree, and the Prince only need one set or so to play a good effect in team battles, and establish enough advantages in the middle game!
After a wave of attacks, it was obvious that the tempo was deliberately slowed down. Miller analyzed the situation on the field, "But it's normal, if it really starts now, WE still has the strength to fight, if this group of IG people develops again, WE will really have no fun." ”
"The main side push IG is an advantage, Galio can't beat Ruiz, Kree can't beat Qinggang Shadow, WE wants to make sure that if you catch the dead, you must be dispatched at the same time by Uenakano, but so many people are dispatched at once, and the policewoman and Zyra will definitely fall into the embarrassing situation of no one to protect, IG will either take the tower in a group, or forcibly kill people, how can you stop the loss and recover the disadvantage."
The pace of the game has always been firmly in the hands of IG, and WE can only defend passively.
But IG's lack of urgency to attack made the rhythm on the field a little dull, after all, both sides were brushing each other's troops, and there was not even a shot of the fight.
In fact, this part of the operation is the time when the real strength of the two teams is most reflected, but unfortunately most viewers' understanding of the game has not yet reached this level.
Or in this fast-paced era where everyone who watches TV series and movies can't wait to pull the progress bar, the audience just wants to see the pure mutual show operation of the battle and the scene where the two sides continue to fight together like a big chaos.
Inferior position??
The disadvantage is to be more decisive to open a group to equalize the disadvantage, and it is also against the line, why do you redeem the disadvantage?
"We hoard a wave of soldiers in the middle lane, Xiang Renjie, you lean on the middle lane, when the time comes, Wang Tsai and Brother Legs, you two will also come to the middle lane, there is no TP on the opposite side, Qinggang Shadow can't support in a short time, we must have a numerical advantage!" Zero's thinking is also clear
WE's lineup is strong in the various connections of the control chain and enough meat in the front row, and at this stage, it can already ignore the damage of the defense tower and force the tower.
The C position of the IG lineup has not yet been formed, the damage ability is average, and they do not have the ability to explode instantly.
When the lane is pushed, Zero takes the initiative to walk towards the lane, and after attracting the hatred of all the creeps, he leads the lane to the side.
Of course.
For this reason, he was consumed by Karma and EZ's lost skills, and the concentrated fire of the line also caused him to lose a lot of blood.
But with the arrival of a new wave of minions, the IG line was successfully blocked.
This means that there will be two waves of soldiers in the middle of the IG to enter the tower, and then a wave of push back lines will definitely be formed in the middle lane, which is still a simple line of common sense.
The commentators also noticed something was wrong.
After nearly a minute of processing, WE finally made a wave of pushback lines in the mid lane, and almost two waves of pawns will rush into IG's mid lane tower.
EZ's ability to clear lines is mediocre, and that's where WE comes in.
The game lasted 17 minutes.
Lwx's EZ successfully made the magic cut, and its combat power happened to reach its peak at this time.
Still.
Lwx deliberately put the other party together, and deliberately showed WE his equipment or magic spell in the outcrop, and used this information difference to drill into a trap for WE.
Obviously.
WE is on!
With a burst of war drums that resounded through the sky, Sgar swung his Kree weapon and rushed towards IG's mid lane tower.
IG also heard this sound effect, and the people in all three lines invariably stepped back.
Mid lane! Hurry up and help!
Rookie, who was on the road, directly TP the second tower in his middle lane to support, and Chu Ge did not pass over as soon as possible after weighing it, but continued to lead the line forward in the lower lane!
Just as Cree was about to storm the tower.
The prince in the F6 camp also made a move.
In the defenseless state of Lwx and Pinus, the prince EQ crossed the wall, and then with a buzz, handed over a flash!
Kree slammed headfirst into Karma's body and started the teamfight, successfully retaining him.
WE really wants to give the head to the policewoman, but in such a chaotic situation, it is not easy for the policewoman to get this head, and the hero himself is not a very good K-head character
Luckily.
A headshot from the policewoman successfully gave Karma's head to K.
"Let's get rid of hatred first! Don't resist the tower! Qinggang Shadow didn't come, don't panic! Zero, who was hiding in the back, kept loudly transmitting effective information to his teammates in the team voice.
RookieTP falls!
"You can fight, you can fight!" Song Yijin commanded in the team's voice.
Directly put the prince who tried to resist the tower and tried to evacuate in place, and the praying mantis came to the prince's side stealthily with R, in the stunned eyes of everyone in WE.
One AQW hits [Thunder] + passive damage
EZ, who had already evacuated to the second tower, also turned around and pulled out a golden barrage that used the crescent moon, scraping several people, and then slowing down the consumption with Q from a distance.
EZ with Moche has a huge combat power.
The prince, who already has the meat residue giant + cloth armor shoes, faced this sudden outbreak, and his blood volume was a little unbearable, so he had to give a key treatment to Condi in time to get Condi out of danger!
And Galio drove the W [Durang Shield] to the front, forcing the mantis and Ruiz who tried to pursue them back.
WE also gave up the pursuit.
A tower in the middle lane is critical to WE, and it is also critical to IG.
But in the middle lane, Galio fought Ryz, and Gallio couldn't touch Ryz's defense tower at all in the early stage, and the policewoman didn't have the right to line after being transferred to the middle, so naturally she couldn't do it.
IG's mid lane tower was still full of health at first, and the two waves of soldiers had to evacuate just by letting WE consume about half of the tower's health.
And on the other side.
Chu Ge, who didn't go to the middle lane to support, brought the line of troops into the second tower of the lower lane of WE early, and the progress of dismantling the tower was also quite fast, and the blood volume of the second tower of the lower lane of WE was already under half blood.
Galio and Kree's precious ultimates were used, and the Prince's Flash was also used, so many skills took one Karma to kill.
In fact, WE is still not very profitable.
However, it is a blessing in misfortune to be able to let the policewoman get this head.
"IG's Qinggang Shadow has developed a wave in the lower road, and it can still steal a little wild area resources?"
Receive prompts from your teammates.
Chu Ge immediately withdrew from the defense tower and used the explosive fruit to enter the river.
It can only be said that the current situation, IG can accept it,
But IG's counterattack was faster than they thought!!
The lack of the other party's skills allowed Chu Ge to find the other party's opportunity.
After going home for a round of supplies, Chu Ge finally made the core equipment and the power of the three phases.
Now he will get a qualitative leap in his damage ability, and he also has the ability to kill Cree alone on the side.
WE's lineup is equivalent to a change of direction of the ultimate, Galio's ultimate, the more powerful the ultimate, the longer the CD time.
Next, during the CD of Galio's ultimate, IG will be able to attack unscrupulously!!
"Old Song, let's push the line!"
Chu Ge and Rookie returned to their respective lines.
Start to push the line on the initiative as soon as you go up!!
Both of them have the advantage of equipment, and Xiye and 957 didn't dare to go up to exchange blood at all, so they could only hide under the tower honestly and wait for the line to come.
After all, the people at WE also know very well that Galio doesn't have an ultimate move at the moment, and they need to be a little cowardly!
After the troop enters the tower.
Chu Ge immediately drilled into the wild area, and Rookie also immediately drilled into the wild area!
(End of chapter)