Chapter 271: Explosion Rate 100% 2

In addition to this safe area, there is also a holographic screen in front of you, which is the same as the screen content seen in the white room before, with several options on it, namely attributes, channels, warehouses, transactions, mailboxes, and leaderboards.

In the warehouse, there was only one whiteboard sword, and nothing else.

Linlang knew that it would be very dangerous outside in three days, so she didn't dare to delay at the moment, so she took out the whiteboard sword given by the system from her backpack and went to kill the little monster next to her, the vole.

Voles are not active monsters, only when the player fights the vole, the vole will fight back, and the attack is very low, hit the player, the player only drops one drop of blood, and the player has ten drops of blood, as long as you pay attention to dodging and attacking, you will definitely be able to fight.

You can hit it, but you can hardly drop anything, and it's hard to endure.

If you want to drop something, you can only fight the elite monster, that thing drops a little more, but it is dangerous to fight the elite monster, and ordinary people dare not fight, so many people kill the monster for a few hours, except for the level increase, there is no hair.

Of course, it is not excluded that some people are too weak, even the voles can't be beaten, and the last one who has an accident, but also said, there really is, after all, the world, there are no wonders, especially those who have not played the game before, I heard that they want materials, they can only enter the game to fight monsters, the first time they enter the game, fight monsters, often do not fight, and there is an accident.

For the veteran gamers, Linlang, who used to be a practitioner in reality and has actually fought against people many times, it is naturally effortless to fight voles.

After fighting a vole, listen to the system prompt: "Congratulations to the player for obtaining bread*1." ”

Although I don't understand why it's obvious that it's a vole, the thing I get in the end is bread, anyway, that's what the system stipulates, and the player can't help it.

Linlang doesn't think there's anything wrong with getting a loaf of bread, after all, it's said that it's a 100% explosion rate, and it's going to drop things, what's strange.

Click on the bread and you can see its properties.

Name: Bread

Grade: Normal

Description: An ordinary loaf of bread that can restore a little stamina after eating.

Every item in this game is basically composed of these three attributes.

At the moment, Linlang was fighting indiscriminately, in addition to being promoted to level 2 and slightly increasing various attributes, she got a bunch of materials, after all, every time she hit a vole, she could add a little material, so that the materials were naturally saved quickly.

However, this kind of first-level mob, the drop is basically bread, mineral water, little blue, little red, wood, stone, all kinds of whiteboard equipment, etc., the best time is to get a bag of instant noodles - the ghost knows this kind of thing, how can it fall from the mob.

Anyway, Linlang is now wearing a tabula rasa equipment, and the excess, Linlang has all been taken to the market and traded into wood and stone.

Now wood and stone are very cheap, and then food and water are expensive to death, no way, now everyone is thirsty and hungry, and then the mob drop rate is still "excellent", the average person is to hit the mob and drop something, maybe it is wood, equipment and the like, want to drop a food and water, but it is difficult to touch, because food and water are in short supply, it is naturally expensive.

But Linlang knows that after the three-day novice protection period, the player's safe zone will usher in the first wave of danger, and the price of wood and stone will skyrocket, after all, if the player does not upgrade the safe zone and the wall, the arrow tower and the like, the monster will impact the safe zone, and if he can't survive, then he won't be able to enter the game, so what else is there to say.

So Linlang now, except for the necessary food and drink, all of them have been replaced with wood and stone.

In addition to using a wave by yourself, the others will be used to exchange for points, and then use the points to buy good things in the mall.

Players fight monsters, in addition to dropping materials, sometimes they will also drop points, which will be the common currency of the game world in the future.

Real-world money can't get into this world.

Of course, there is no need for real-world currency to enter this world, because as long as it is a material, it can be taken out.

Since you can take it out, you can open an online store directly in reality and sell it to those who receive it.

I don't want to be so troublesome, just sell it directly to the country, trade directly in the game, and the country gives money outside the game, because it is the country, so you don't have to worry about the risk of trading, just like in a private transaction, the goods are given, and the other party does not give money, etc., the national team will not be like this.

Even if it's points, it's traded, and as long as it's exchanged for materials, you can trade it.

It's okay if you don't change it, the state has acquisitions.

Although the price of the national transaction is definitely lower than the market price, it has a reputation guarantee, and then it is not troublesome, otherwise it is always troublesome to take the materials out of the game and trade in reality, after all, no matter what, you have to open an online store, even if it is to sell points, it must always be on the shelves - ordinary people do not sell points outside, because points must be traded in the game, and then the money is traded outside, and it is easy to give points and the other party does not give money. Unlike the national team, you sell it in the game, provide an account, buy it, and pay it directly, without going through the process of an online store, which is much more convenient, at least save energy.

At the moment, Linlang upgraded the security zone to level three.

The three-level security zone has 500 square meters, with its own wooden fence - it can prevent monsters such as voles and poisonous frogs from entering, and it has no effect on higher-level wild boars, wolves, etc., and if you want to prevent more powerful monsters, you have to build your own wall.

In addition, the land was increased to five, a piece of ten square meters in size, and Linlang planted the corn, radish, and cabbage seeds that he had just dropped from fighting monsters.

The plant seeds that are dropped at the beginning are the simplest, and when you fight a high-level monster, you will drop seeds such as strawberries and apples.

These crops will take as long to grow as they do in real life, but the player can level up the land, and the higher the land level, the faster the crops will mature.

Fertilizer is needed to upgrade the land, and fertilizer is also dropped by monsters, of course, players can also buy it in the mall, but it's just very expensive, and it's not cost-effective.

After the upgraded land, not only will the crop maturity time be shortened, but the yield, resistance to diseases and pests can also be improved, otherwise, the plant will have bugs, and the player will have to use insecticides to kill insects.

After planting vegetables, Linlang went to fight monsters, because there were not enough monsters just now, there was not much fertilizer dropped, and it was not enough to upgrade all the land, so it was necessary to fight more monsters and save more fertilizer, so that after the land was upgraded, the crop maturity time would be shortened a little.

Of course, Linlang can also sell the materials in the market to buy fertilizer, but it is not cost-effective, because the materials are sold, it is more cost-effective to buy wood and stone, so it is still cost-effective, anyway, the fertilizer has been sold for a long time, and it has not been sold at any price, so it is more cost-effective to keep it for your own use, otherwise it will accumulate too much, and the warehouse will not be able to put it.