Chapter 409: The Difficulty of the Seven Stars, the Beginning of Death! (Ask for a subscription, ask for a monthly pass)
Building Survival Rules:
[Rule 1: In this building, the bracelet is fragile, and when your bracelet is broken, the level will fail. 】
[Rule 2: Before 10 o'clock, this building does not have any staff, if someone claims to be a staff member, please obey what he says, but do not complete his task, or you will be in danger.] 】
[Rule 3: If you find the safe, you're lucky, and if you still have the code and key, you're even luckier.] 】
[Rule 4: On the hour, there will be some very strange noises, but don't be afraid, because it's normal.] 】
[Rule 5: When you notice your teammate's facial features disappearing, don't alert him, as soon as he notices this, he will die.] 】
[Rule 6: When taking the elevator, if you find someone who is not in the same team entering, please leave immediately, otherwise you will die.] 】
[Rule 7: If you feel that you have difficulty breathing, dizziness and fever, please go to a nearby bedroom immediately to rest, and every bedroom here can relieve this situation.] 】
[Rule 8: When the number of teammates loses more than 80%, you will fail to clear the level.] 】
[Rule 9: The doors of the rooms here are not locked, so if you want to enter, it's best to check the door carefully.] 】
[Rule 10: The dead will not belong to any team, they will have a strong grudge and will find a way to kill everyone.] 】
[Rule 11: Stairs can only go to some fixed places, and different stairs may correspond to different places.] 】
[Rule 12: Remember, this building only has 10 floors, if you come to another floor, be sure to follow the rules of that floor.] 】
[Rule 13: When you spot a creature that shouldn't be in the building, don't be afraid, it won't necessarily kill you.] 】
[Rule 14: Complete the Colosseum mission as required by the team leader, and you can settle it.] 】
After reading these rules, Sidney's scalp first went numb for a while, and then it started to go numb again.
Even a transcendent person as strong as him complained: "Why are there so many death rules, it seems that the main battlefield of the Seven Stars Monster is in this place." ”
In fact, he guessed correctly, the first two levels are ugly, and they are all opportunities for the Chosen to improve their strength.
Or, let the Chosen meet some reliable people, and then use their brains, with the help of these reliable people, to survive.
Sidney even suspected that if he appeared in this place in the first place, then ninety percent of the Chosen One would die.
Because if nothing else, Sidney thinks that most of these 14 rules are death rules.
And there are a lot of rules for failing to clear the level.
If you encounter some dangerous death rules, then there is actually a chance to remedy it, this is the last chance given by the strange talk world, whether you can seize this last chance to survive, it depends on whether these chosen ones who trigger the rules can react.
But no one wants to break these dangerous death rules, isn't it good to live?
However, if you fail to clear the rules, there is no remedy, and as long as it is triggered, you will die directly.
Not to mention Sidney and the other Chosen One, even Zhang Yangqing and Shapati, would not touch this kind of rule.
Because the world of strange talk has been going on so far, there has been no example of anyone surviving after touching the rule that says 'Failed to clear the level'.
Even as long as it is violated, the big screen will go black immediately.
Failure is failure, and the whole strange talk collapses directly.
Seeing that there are two rules for failing to clear the level, in fact, many transcendents are empty in their hearts.
The seven-star difficulty is seven stars, and there are so many dangers hidden in this building, which makes people a little frightened.
Even if everyone who came in was prepared, they still couldn't help but regret it.
Sidney calmed himself down, and then began to familiarize himself with the rules, slowly dismantling them.
He is not in a hurry to go out now, if he doesn't understand the rules, wouldn't he just go out to find death?
At the beginning, in fact, many of the Chosen were the same as Sidney, didn't they just look for two cards, and I thought that 6 hours was too much.
Now it seems that 6 hours is really not much, and it is simply impossible to find two different cards in this strange and dangerous building.
Even they don't have the courage to walk out of the room.
Sidney took a closer look at it and felt that this rule 1 was outrageous, in case he accidentally shattered the bracelet when he was exerting himself, wouldn't it be that I was also dead?
He wanted to try the hardness of the thing, but he was afraid that his hand would be too strong and crush the bracelet.
Even if you touch it with your hands, you only dare to touch it gently.
But here's the problem, if he was fighting with the opposing camp, Sidney was really afraid that the other side would not kill him, and he would burst out of his energy and kill himself.
Almost most transcendents have such grievances, and many of them are embarrassed.
This rule 1 greatly restricts their play.
Is it possible that in case of danger, we can only run?
When the audience outside saw Rule 1, they also felt worried, ordinary Chosen One is okay, even if this thing is very brittle to them, it is still hard, and it can't be removed without force.
But there are two people on the scene, which is called danger.
Even the Pope saw this scene and thought to himself: It's a shame that I didn't go in, otherwise I would have to face such a choice.
Because when he encounters danger, he instinctively releases some protective energy, which is common among the top transcendents.
Everyone has practiced the instinct to solve the danger, don't solve the danger with the bracelet at that time, it will be a big trouble.
Greco wanted to taunt Robert and ask him, what are you going to do now? You say to maximize your abilities, what else can you do in this situation where you could play yourself to death at any time?
But it was past six o'clock in the afternoon, and the Pope hadn't slept yet, so he naturally didn't dare to say such things.
But Robert seems to have thought of a solution, which is very dangerous, but also feasible.
In fact, his thoughts are similar to Ramirez's thoughts in the weird world.
Because the rules are analogous, Ramirez looked at his black bracelet, then at rule 1, thoughtfully.
"The death rule here should be something that all athletes in the whole building must follow, but the other athletes don't know about it for the time being."
Ramirez is well aware of his strengths, the advantages of the Chosen One.
Because the Chosen and many people in the same camp actually have roughly the same rules, but the Chosen know more, and other teammates in the same camp can only know some through intelligence and word of mouth.
So in many weird worlds, teammates in the same faction need to rely on the Chosen One who sees the rules to survive.
A chosen one like Ramirez also relies on himself to know a lot of things that others don't know to get his teammates to protect him.
But Ramirez is also weird, and he thinks Rule 1 can be understood that way.
If you can't beat the opposing athlete, you can sneak up on his bracelet and if the opposing athlete doesn't find out about this rule, he will die on the spot.
After all, everyone has bracelets, so this rule should apply to all athletes.
There are too many rules in the building, so Ramirez needs to be taken apart for analysis.
In his opinion, there are many huge craters here.
If these pits are not taken care of, the vast majority of the Chosen ones will die without knowing it.
I don't even know what I'm doing wrong.
In fact, there are many rules that connect with Rule 1.
Ramirez found the first pit first.
Because he is an ordinary Chosen One, he can only judge according to the thinking of ordinary Chosen One.
Ramirez took out the three rules separately and sorted them out.
[Rule 1: In this building, the bracelet is fragile, and when your bracelet is broken, the level will fail. 】
[Rule 10: The dead will not belong to any team, they will have a strong grudge and will find a way to kill everyone.] 】
[Rule 6: When taking the elevator, if you find someone who is not in the same team entering, please leave immediately, otherwise you will die.] 】
Seeing this, a strange scene appeared in Ramirez's mind.
In other words, if a teammate dies unexpectedly elsewhere and no one in the team knows, that person will become 'spooky' and mingle in the building.
Whether it is a resurrection of a corpse, or a direct replica of an identical weirdness from this weird building, it is unknown.
But one thing is clear to everyone, weird nature is to find a way to kill everyone here, and the rules here are already written.
He will find a way to blend in with his team, and then when everyone enters the elevator, rule 6 will be triggered directly, and weirdness is naturally some special ability.
For example, the elevator falls at high speed, takes everyone into the floor of death, and even directly releases poison gas to attack and other dangers.
After entering the elevator, it will be dangerous if the team does not find out who is weird.
After all, there are only so many people in a team, and you can't get into the elevator with other teams, right?
Ramirez judged that once he found out that his teammate did not have a bracelet, it would prove that he was weird.
Because the bracelet can be said to be the only thing, and now everyone is in the same camp, so it is naturally not a problem to take it out.
Even if some Chosen ones think of this, they are very puzzled, since the weird will activate special abilities in the elevator, so why don't they take the elevator?
In this building, there are not only elevators, but also stairs.
Ramirez doesn't think so, because Rule 11 is clearly written.
[Rule 11: Stairs can only go to some fixed places, and different stairs may correspond to different places.] 】
According to his understanding, the stairs on the first floor may not be able to go to the second floor, and maybe some special floors really have to take the elevator.
The danger of taking the elevator is very high, not only the danger of strange mixing, but also the possibility of encountering a good start.
That is to say, two or three people in their own team, as soon as they opened the door, they saw people from other teams outside.
Not only is there a lot of people on the other side, but it is also very strong, so congratulations, you have won the lottery.
The other side will not let go of this opportunity to destroy the opponent.
However, in Ramirez's opinion, it is not better to kill more, after all, the more people die, the more weird this building is.
But here comes the problem again, if you don't kill, the two cards will definitely not be enough for both sides, and those who can't get out will definitely die here.
If you get more cards on the other side, you can't sit still, right?
Then in the end, it comes down to killing.
As long as you kill, the weirdness will increase and the danger will start to increase.
Even if Ramirez racked his brains, he couldn't think of a way to avoid it.
It's an endless loop.
You must know that just thinking about the tip of the iceberg has already made many Chosen ones hurt.
And that's not all there is to it.
Ramirez feels that he is already an old fritter who is more familiar with the rules, but if some random people come up, won't he wait for death?
Just as he continued to read the rules, there was a knock on the door.
Poop! Poop! Poop!
The sudden sound made Ramirez reflexively jump up from the sofa, looking wary.
The captain's voice came from the door, and he asked Ramirez if he had woken up and asked Ramirez to meet him in his room.
Because in Ramirez's team, he is not the captain.
Hearing the captain say this, he answered the sentence and prepared to go out.
Before leaving, he also muttered: "No wonder you give so many teammates this time, if you leave me here alone, it will be too difficult." ”
Ramirez played a solo style along the way and did not offend his teammates.
So he was thinking about how to use these teammates to improve his survival rate.
But there's another premise here.
[Rule 8: When the number of teammates loses more than 80%, you will fail to clear the level.] 】
That is, you can't have too many teammates who die, or you will die too.
Thinking of this, he took a deep breath and opened the door to walk out.
As soon as he opened them, a cold breath came, making his body tremble.
In the hallway, a faint black smoke drifted away, reducing Ramirez's vision to a certain extent.
The smoke seemed to come from another world, with a cold, dead air.
As soon as I walked out, I could hear some noises coming from time to time in the smoke, like footsteps, and like some other strange distorted sound.
Every sound made his heart beat faster, and every time he felt an inexplicable fear.
If anyone told him that the venue had changed to hell, he would believe it.
Seeing his teammates coming out of the room one after another, Ramirez followed.
The main thing is a low-key.
If Ramirez remembers correctly, his team plus himself has a total of 14 people, which is considered to be the team with more among the Chosen One.
Seeing the group of people appearing one after another, they are heading to the captain's room.
Ramirez followed them and noticed that most of them seemed silent.
Only a very small number may be acquaintances, whispering some whispers.
At this time, Ramirez's pupils constricted.
It's not that he's seeing something scary.
It was he who thought of a point that would scare him.
He was thinking: Is it possible that in fact, some of his 13 teammates have died?
And the conditions for death are not necessarily broken bracelets, but direct stabbing and poisoning are also death.
In other words, the weird is already mixed in.
Thinking of this, his heart began to tremble.
He hoped he was overthinking, but he felt that such a thing was not impossible.
(End of chapter)