Chapter 100: It's better not to come out of the interview!

On the second day of the announcement of the first PV of "Hollow Knight", without any warning in advance, a video was hung on the homepage of Xiaopo Station.

Interview with the producer of "Hollow Knight".

Er Xiao was sleeping on the big bed in the dormitory, and suddenly he was called by a few guys in the small group.

"Erxiao! Mr. Luo has a new interview! ”

Er Xiao was still in a daze when he got up, but the moment he heard the news, he was like being struck by lightning.

Especially when she didn't even have time to turn on the lights in the dormitory, she directly turned on the computer and clicked on the homepage of Xiaopo Station, Er Xiao couldn't help but look up to the sky and howl.

Mr. Luo! The feelings are fading!

Without any prior notice, the interview with the first PV of the Hollow Knight appeared in front of all players in such a way.

And one look at the up master, the official ...... of the small TV game

Erxiao knew that he was unworthy, just lemon.

At this time, the number of views of this video seems to have exceeded the 500,000 mark, and the number of online viewers at the same time is also a terrifying 1w+.

This wave of popularity obviously can't be rubbed off, and Er Xiao also gave up the idea of starting the broadcast, and began to watch this interview intently from the perspective of a player.

"High energy ahead, high energy ahead."

"I know how can Mr. Luo's first propaganda be so simple? I'm sure I'm going to give my brothers something dry. ”

"Dying sick sit up in shock! Xiaopo Station has a card, an exclusive interview with Mr. Luo. ”

As the video played, on a white sofa, Luo Bai and Pu Xingyu appeared in the center of the picture.

"Hello everyone, I'm the Chuxin Game Producer, Luo Bai."

"Hello everyone, I'm Chuxin Game Producer, Pu Xingyu."

Knowing if it was Erxiao's illusion, she felt that Pu Xingyu's dark circles on the screen were a little heavy, and her beauty couldn't cover it.

The host's voiceover also sounded at the right time:

"Thank you very much to Mr. Luo and our Xingyu for being able to participate in this interview organized by our Xiaopo Station, I am also an old fan of Chuxin, and I also like all the games of Chuxin.

The release of the first PV of the second Aori "Hollow Knight" at the beginning of the heart also caused considerable repercussions in the industry.

But one of the general reactions of players is that everyone thinks that the amount of information given in the first PV is too little, do you have anything to say about this? ”

On the barrage, everyone also affirmed the host's question.

After all, it is an official interview, and Luo Bai did not use that very relaxed style this time.

He looked at the camera calmly and said sincerely:

"Hollow Knight, as the second Ao-Japanese game at the beginning, I personally want to make a certain breakthrough in the game.

In other words, the focus of the gameplay of Hollow Knight is quite different from that of Okuri, and for this reason, the development of the game has been slower than I expected. ”

Speaking of the back, Luo Bai's voice was a little helpless:

"At present, the existing content of the game can't support a serious PV for the time being, so I can only put some plot CG for everyone to see."

The barrage was also laughed at by Luo Bai.

"Laughing to death, it's not that Luo always wants to sell Guanzi, it's really nothing."

"Luo Bai: It's all your fault for urging and urging, I can't live but be hard."

"But why is Mr. Luo so honest today, he may use that outrageous excuse to prevaricate the past."

"You know Mr. Luo."

The host was obviously also relieved by Mr. Luo, coughed lightly twice, and continued to the next question:

Previously, Mr. Luo said at the carnival that Ori 2 must be a work that can surpass a generation.

As a game of the same genre, what is the difference between "Hollow Knight" and the Ori generation? ”

Luo Bai gave Pu Xingyu a color, and he also straightened his waist and faced the camera:

"The biggest difference between Hollow Knight and Ori is mainly in terms of combat system.

Both belong to action-adventure games, but Ori's action-adventure mainly focuses on platform jumping and puzzle direction, and the troubles we face in the process of playing mainly come from obstacles and puzzles.

The biggest challenge in the game comes from the impressive chases.

But in the action-adventure part of Hollow Knight, the main challenge for us players is the monsters on the map.

In fact, in the journey of the Hollow Knight, we will face a large number of bosses, and the challenge to them is a process that requires continuous experimentation.

In the whole process, there are more than 150 kinds of monsters of different forms, all of which have their own attack methods, territorial ranges, and living habits.

I believe that "Hollow Knight" will definitely not disappoint players who like to play Ori. ”

As soon as you say this, players won't be sleepy.

The main obstacle in "Ori and the Dark Forest" is basically a chase to the death.

As long as you pass through a certain area and jump up a certain staircase within the time limit, it is basically over.

And in the face of monsters, because of the god-level skill of rushing, there is basically not much of a threat, not to mention that the main attack method, Elven Fire, can still be tracked.

At that time, many players suggested that Ori paid too little attention to monsters and was not enjoyable to play.

There's not even a serious boss.

And now, "Hollow Knight" has made up for some players who like to fight monsters, and they are obsessed with this aspect.

"Okay, well, this piece of nutrition I lack has made up for me."

"So the question is, when will I be able to play such an awesome game?"

"This one named Luo Bai dragged the big king, come, I'll give you the house management, and you can speak."

Next, the host asked a few questions that players are generally concerned about.

Luo Bai and Pu Xingyu also answered alternately, which soon brought the interview to a perfect end.

As a supplement to the first PV of "Hollow Knight", the interview obviously solved many players' doubts about "Hollow Knight".

But immediately after, a bigger problem lies in front of all players.

Looking at the PV in the clouds before, everyone doesn't have an intuitive concept of the void.

Now Luo Bai explained.

Thirteen chapters of maps, more than 100 kinds of monsters, more than 10 kinds of character abilities, and more than 40 bosses......

Where do you explain that? You're clearly here to paint the cake!

As soon as I thought that this game had just released its first PV, it was still a long time before it was released, and all players were like a hundred claws scratching their hearts, and they couldn't live or die.

Many people directly left a message under the official account of Chuxin Game Studio.

"No, Mr. Luo, you might as well not publish this interview video!"

(End of chapter)