Chapter 112: The Art of Rhythm!
[Hollow Knight, 1764801 copies sold!] ]
[All reviews: rave reviews!] ]
[98% of the 13421 user reviews for this game are positive.] ]
On the first day of its release, Hollow Knight rushed to the top of the best-selling list on Steam in an unstoppable way.
Condescendingly, it can probably describe the state of this game at the moment.
When Xiao Weirui excitedly came over to report this data, Luo Bai was still a little surprised in his heart.
It's not because of sales, there is Aori foreshadowing in front, and the follow-up is a dark dungeon, and the players in the entire game world are equivalent to being stopped by Luo Bai ruthlessly.
In addition, the three major foreign hosts dominated by Ren Hell and the domestic ones are not invested, and this sales volume is also expected.
Luo Bai's surprise was mainly in terms of praise.
The advantages of this game are too many to count, but the disadvantages are also very obvious.
There is too little guidance and too much difficulty.
The former has to serve the empty and hidden plot, and it is also to make a book for the birth of the dark souls later.
Therefore, even though he knew that adding guidance appropriately could improve players' acceptance of the game, Luo Bai did not change it.
The latter, it can only be said that this is the game feature of the Hollow Knight.
Combined, the two lead to a problem.
When some players have been exposed to more casual games before, the following situations are likely to occur when they first get started with Hollow Knight:
Lost → die of monsters→ chairs are too far away→ die of monsters→ lose money→ break defenses→ unload.
But for now, the brothers' acceptance of this game is still very high.
As soon as my heart moved, the panel appeared in front of me:
[Name: Luo Bai]
[Mastery ability: CG drawing (master), game design (advanced), project scheduling (advanced), map design (advanced), game marketing (advanced)...... (expandable)]
[Works: Mirror, Ori and the Dark Forest, Dark Dungeon, Hollow Knight]
[Prestige: 44281]
[Evaluation: Although you have never won the relevant ability in marketing from me, you have still been recognized by me for your fierce increase in fans at the carnival.] 】
The system's evaluation of Luo Bai should not have seen it.
And then...... Opened the Hollow Knight himself.
Don't play the game you made yourself? Does that sound like a word?
Luo is not a work fisher!
……
Erxiao played all night yesterday, and after successfully getting the first spell "Vengeful Soul", he also stepped into the second map "Green Path".
Although I have long recognized the excellence of Chuxin Art, the pure hand-painting style in front of me is still a little intoxicating.
It's so pretty, isn't it?
It is......
Died from mosquito sprints, from acid rain, from man-eating flowers, from ......
Last night, I was in pain and happy, and finally went through hardships and dangers, and I died more than 20 times before I managed to defeat a young lady in a red cloak, and after getting the moth wing cloak and getting the sprint, Er Xiao couldn't stand it anymore, so it was broadcast.
Oh, there's a nasty NPC in the middle, called Zote.
Obviously, he died twice before he saved him in the hands of the counter-attack fly, he didn't thank the little knight, and scolded the little knight to get out.
Erxiao immediately decided to let him die when he saw this force in the future.
As for the plot......
Yesterday, the live broadcast room put aside the complaint, and all the guys I met on the road, except for the cartographer, were riddlers, and they were halfway through their talk, which made people angry.
slept until three o'clock in the afternoon, when Er Xiao got up in a daze, decided to have a simple meal, put on makeup, and then start broadcasting "Hollow Knight" for his brothers, there was already someone in the small group.
Zhuge Goudan: "@二晓, watch this video and learn technology, you were about to hit the human brain yesterday." (Share link)"
Yujiang sang late: "Damn, this gang of Xiaopo Station is too much, I opened the game area at noon today to take a look, all the videos related to the hollow." ”
Mirror Ersheng pushed: "@老卢, where is Lao Lu?" Why haven't you spoken since yesterday? ”
Lao Lu: "Don't call, play hollow, don't bother me if you have nothing to do, don't bother me if you have something, my wife has been coaxed to her mother's house by me, you should understand my determination." ”
Since the last time Mr. Luo was forced in, everyone had a private chat with each other to discuss whether to let this group die completely, and then they created a new small group.
Later, Lao Lu was arbitrary, and after eating that dinner, he sent Mr. Luo away happily.
Then he also pushed the second life back.
To be honest, Er Xiao has always been worried that Luo will always ask him about the small group, and he was still very nervous at the time, but nothing happened in the end.
didn't reply in the group, Erxiao turned on the video of the dog's sharing directly.
The author of the video is called Dry Stone, a hardcore player specializing in action games, who is not small in the game area, and is the holder of many action game world records.
What does this person say, the reputation is quite polarizing.
At that time, someone Aite asked him to release the video of Ori, and he replied directly, "Ori is not an action game at all, this is a platforming game, I don't like it".
Naturally, he was scolded by Ori NC fans for a while, but he didn't change it, and he didn't stop until the heat of Ori ended.
The Art of Rhythm! Hollow Knight! 》
"I'm blowing it up! I'm blowing it up! I'm blowing it up! Say the important thing three times!
Two days ago, a friend asked me to play Hollow Knight.,Actually, I didn't take it too seriously.,After all, I don't like Ori and it's also famous in the game area of the small broken station.。
More than a year ago, when the whole game area was blowing that game, I was out of place, and I was on the same line with a bunch of brainless NC fans, and everyone knew it.
Originally, I thought that everyone said that it was a sequel to the spirit of Ori, and I didn't plan to play it, but I couldn't help but watch a few promotional videos, and I had an idea in my heart at that time.
It's kind of interesting.
Yes, when watching the second PV, this game really attracted me.
After the little knight slashes the monster, whether it is himself or the monster, there will be an obvious knockback action.
The jump range can be high or short, and the height of the platform is also carefully designed.
It's not a very novel setting, of course, but it's enough to get me excited to play.
Last night, as soon as the Hollow Knight was released, the first time I got started, the main character gave me the impression that it was quite clunky.
Up, down, left and right, attack jump.
Compared to the action games I played before, the different combos of light taps and heavy hits with the arrow keys and light taps and heavy hits were a bit rudimentary.
Of course, it's just rudimentary and not inferior.
But soon, the word "simple" gradually changed into the four words "big ingenuity and no work" in my heart.
Friends who know me well know that I rarely rate action games so highly.
The reason for this is simply because I came across a 'counter fly' in the tutorial level of the game.
I believe that the audience and friends are very impressed by this little thing flying in the sky, although this guy is very weak, but he is very annoying.
You have to jump up and slash it to hit it, and sometimes because the distance is not controlled enough, you will either hit it and get rubbed by blood if you jump high, or you will miss it and get bitten by it if you don't hit it low.
The most annoying thing is that when this guy cooperates with a spike below, and a short, high platform above, the taste can simply hate people's teeth.
It was this control of the height of the jump, and the range of attack between the bone spikes, that made me really realize the interesting thing about the Hollow Knight.
However, at that time, I was not sure, so I could only continue to play with a full desire to learn.
As I walked through Detemouth and came to the Forgotten Crossroads, there was a new kind of monster that was the one in the video that was round and the only way to attack was the little one who rushed over and hit you.
If you're new to this game, you're sure to keep waving the attack button and kill it.
It doesn't have much blood, and three knives are enough, so I want to ask how many students have been hit and injured by this bug when they fought here. ”
Er Xiao opened the barrage, but saw that the barrage was densely packed with "bumped into!" ”。
She herself was no exception, and with great interest, she continued to watch this video.
"Let's look at my operation next, what is the difference between fighting the same monster these two times."
Accompanied by the explanation of dry stones, let's first come to scenario 1:
The little oval monster rushed towards the little knight without looking back, and the player was like a mad dog, constantly pressing the attack button in his hand, but in the end, the insect still broke through the knife light, and although he was finally killed, he still hit the little knight.
Scenario 2:
In the face of the insect's charge, the little knight swung a knife, and the insect was repulsed, and then the little knight also retreated because of the reaction force, and after a short pause of less than a second, the little knight slashed again, and the two sides retreated again.
And with the fall of the last knife, the bug died, and this time, the little knight was not injured.
"When you see this set of comparisons, you must be very puzzled in your heart, why the seemingly impenetrable knife net was broken through, and the knife was swung slowly like an old man, but it was not hurt?
This brings us to a very important concept in action games – offensive pacing.
In the former, our sword light seems to be airtight, but in fact, the speed of the little knight's swing is always limited, and you may just miss the bug with the last knife, and in a short interval, the monster happens to rush up and injure you.
The latter, it seems, is the old man swinging the knife slowly, in fact, each of our swings of the knife happens to fall on the body of the bug, and both sides are repulsed while keeping a safe distance.
The pace of the offense is quite important for action games, which directly affects your immersion in the face of an action and directly affects your gameplay experience.
For many action games on the market, their offensive rhythm is very poor, drink pills, buffs, cut skills, of course I can't say that these things are wrong design, because this behavior increases the richness of the battle and makes it more replayable to affect a battle.
But I appreciate the hollow design more, dodging, attacking, and even gathering souls to restore life, it also requires you to find a suitable rhythm in the battle, and then recover.
In the process of playing the hollow, I felt like an ancient swordsman, and the boss was in a confrontation with each other, both superior and life-or-death.
There's only one thing that can shape the direction of this fight, and that's my technique.
Every challenge, every failure, can eventually be turned into nourishment on your way to becoming stronger.
In this process, players can really feel the improvement of their skills.
Give me all the Hollow Knights!
Here are some useful tips......"
That's a good point.
Every player of the Hollow Knight, seeing this, can more or less feel emotional.
Indeed, as this UP named Dry Stone said, empty battles are like this, in the unpretentious operating system, play pleasing operations.
Only technology is eternal!
Thank you king121600, Spirit Soul, West Boji, tearing the book makes me happy, Mo Jue, I only watch anime, Book Friends 20190603124853972, HDXII, Silent Little Punishment, Qi Dian, It's Kangna Sauce, North Ball, , In Everest, TYPE-MOON, Book Friends 20190120131516835, I Don't Love Sick Jiao, Tuntun Rat Who Is Not Afraid of Snakes, Book Friends 20190819233232361, Crying de Angel, Dawn Road, Book friend 20190718035350248, zeroicicle, lovekurumi, ask for more captives of the author to write about food, , wordless smile to silence, heart like glass like iron, gray beginning, KomeijiCola, Yuna Harem, book friend 20230220203905451, demon shake bite Yao Yaoxing, Jiuqu Baihua, Dream of being beaten, why in the water, a month pass support on a sunny day of the year!
Thank you for the shadow of the rabbit of time, and ask for more of the captives who wrote about food for their reward support!
The 10,000-word update is available and will continue tomorrow!
Xiao Xiao's highest record is to write 33w words in a month, so you don't have to worry about updating.
It's over!
(End of chapter)