806. Disadvantages of the Hex mortar

The shock brought by Hex's technological weapons was surprising even to the Minotaur Chieftain, after all, he also came here from that continent, and on that continent, it was still quite famous for technological weapons.

So when he saw the Hextech weapon, he was also shocked by the powerful strength of the Hextech weapon, and now he watched the flames continue to burn, while the zombies behind him also stopped.

The zombies also seem to know the power of this flame, and none of the charging zombies who were wiped out in an instant can get out of this flame, and all of them will turn into a mass of charcoal in these flames without exception.

However, in addition, the Minotaur Chief saw that the zombies in the distance had not changed at all, they were still standing there, lined up in a neat line, without the slightest confusion like before.

The zombies' experience in dealing with human attacks is summed up quite quickly, which makes the Minotaur Chief frown a little, if the zombies are at this level of growth, then for the next attacks, then they will always be summarized in the continuous summary, and they can continue to evolve their offensive methods.

From the waves of attacks just now, it can be seen that the zombies have been attacking humans, changing their offensive thinking and the changes in their attacks.

Through these changes, the efficiency of the zombie attack will also become higher and higher, to be honest, their technological weapon attack just now is indeed very sharp, at least 20,000 or so zombies are destroyed under their attack.

However, these 20,000 zombies are indeed a drop in the bucket for the entire zombie herd, and looking at the zombies behind him like a tide, the Minotaur Chief is not happy at all.

I saw those zombies standing there like wood looking at the burning flames in front of them, the flames thrown out by these mortars could have been used as a weapon to resist the zombies or even eliminate some of the zombies.

This kind of attack method has not appeared before, so when they attacked in the first wave, they caused a lot of losses to zombies, especially high-level zombies, and almost instantly let thousands of high-level zombies die on the hillside.

However, their attacks did not bring more effect, after all, in other battlefields before, attacks such as fireballs brought mass damage to zombie hordes.

However, the attack of this flame bomb was quickly solved by the zombies, and the zombies are constantly evolving, and they have mastered a very skilled way to deal with the attacks of the flame bombs.

For example, quickly leave the area, and then use the tactic of tail breaking to abandon the zombies that have been burned, and at the same time abandon those zombies, build an isolation bag, which can directly distinguish the zombies from the burning flames.

In this way, the flames in that area will no longer continue to burn and produce lethality, and the power of the incendiary bomb will be greatly reduced, and the flame attack will be fatal to the zombies who are already weak to the flames.

However, when this deadly attack method is found by the zombies to find a strategy and method to deal with it, then the other effects will not be very obvious, and even the effect will be greatly reduced.

After this effect is reduced, the cost performance of the flame weapon will also be greatly reduced, just like the incendiary bomb in front of you, the incendiary bomb of this brand cannon is still developed with the support of Hextech weapons.

Originally, their quotient radius was very large, the killing radius of a football field, it is conceivable that that one shell can solve thousands of zombies.

According to this killing ability, the killing radius just now can kill at least 20,000 to 30,000 zombies, but after the calculation after the war, under the attack of the volley shells just now, the maximum number of zombies they killed was about 15,000.

Coupled with the number of zombies killed before, the approximate number is only about 35,000, which is very inefficient, and the reason is related to the operator's proficiency in the operation of this mortar.

There were shells that landed in the same place repeatedly, and this kind of carpet bombing has turned into regional bombing, and there are many mortar shells that do not show their lethality at all.

It is precisely for this reason that the mortar covered bombardment only lasted for two or three rounds, and did not bomb all the time, which not only played a role in saving ammunition, but also allowed the mortar operator to adjust.

When the zombies are farther away, they must increase the angle of the mortar so that they can strike the zombies in the distance, and in this process, the time takes longer, probably because of the unfamiliarity with the performance of the weapon.

In this process, the minotaur very obviously saw that the zombie group had changed again, and the zombie group did not have the same strategy as before, they had separated several regions and divided them regionally.

There is no overwhelming formation as before, in this formation, the mortar's attack means and ability and effectiveness will be greatly reduced,

The mortar supported by Hextech is much slower than the previous mortar, which was basically a shell every 10 seconds or so, but now, it is basically a shell every 1 minute.

Because this weapon is newly developed, there are still big problems in it, and the biggest point is that the cannonballs fired are also some cannonballs that have been supported by Hextech, so it is the blue flame.

Moreover, the core terminal of the launch is also a kind of power core promoted by the core of Parkers Technology.

Under this kind of striking ability, the power is great, but the cooldown time is also very long, otherwise the performance of the weapon will be reduced, because under this powerful energy terminal, ordinary steel cannot withstand it.

At present, the replacement products found by Professor Black Mordinger are not very perfect, and even have some defects and flaws, under which the firing ability of the Hextech mortar will be reduced.

A cannon barrel can shoot up to five times, and from just now to now, they have replaced a batch of cannon barrels, and those barrels have been used to the point of obsolescence, and they will directly deform or the core energy will be depleted.

Because it was the first time to be developed, Professor Dinger did not load too much core energy into the energy terminal of the mortar to prevent the mortar from self-detonation during use.

And it only refers to the card cannon supported by the core energy terminal of a little horsepower, and the energy fired out is enough to excite three times.