Lich IV
Although the afterglow of the sun has not yet dissipated, the streets of Thor's city have long been dyed a warm orange by the lights of each house. At the end of the street, the town's namesake mountain range a little outside the city, the inn called "The Last Home" is also the center of the city's popularity, and the atmosphere there does not subside until at least one o'clock in the morning, and on festivals or celebrations, the hustle and bustle lasts until two or three o'clock or even all night.
The Goblinsette quietly opened the door of the inn just as the attention of the people was drawn to the dinner on the table and the busty hostesses.
On the continent of Vesta, the days when the dark forces were ravaging have long been forgotten by the forgetful humanity. Occasionally, gray-haired old men would boredomically repeat in front of their children and grandchildren stories about skeleton knights or necromancers that had been told by their ancestors for an unknown number of times, the younger generations, who were busy pursuing their own lives, never took it seriously. Stories are just stories, that's all, not to mention the protection of the powerful Holy Knights nearby, their encirclement and suppression of those evil creatures a few years ago, although at the cost of the life of the captain at the time, finally returned triumphantly, didn't it?
After all, the war of a few years ago had not affected the human or other good races, but the people of the city believed that they had every right to make up for the losses they had suffered from the trade with the stupid races that were already in the evil camp. This is why several races, including goblins or dark dwarves, remain unpopular with elves or centaurs, but are able to roam freely in human towns.
In fact, it's just as people think it is. Goblins do have enough capital to be considered a stupid race. This is evidenced by their sluggish movements and slow reactions. And Seth, who fully demonstrates the racial characteristics of goblins in terms of both action and reaction, is one of the first-class specimen materials. Normal humans, or most other races, could have done it in two days, and the journey from dungeon to city was a three-day run through the mountains before he barely made it to Thor City at sunset, only to miss the opening hours of the grocery store that sold lamp oil.
Realizing that he had to stay in the city for an extra night in order to procure the lamp oil requested by the Dungeon Master and Demon Amtils, the Goblin decided to go on another mission into the city first: to find Archmage Aqiman, who had taken off the demon's magic earrings and arrived in the city.
Animtil, the demon Amtils, who was angry and worried about the magic earrings that no longer belonged to him, did indeed give orders to the goblins by thinking that the archmage should be selling his earrings in the magic shop Pù in Thor. While it was true that the Archmage was busy haggling with the owner of the magic shop Pù at the time, the demon completely ignored the fact that the goblins could not have the magic of long-distance movement like him or Aqiman, nor could they have the skeleton Mataxis like the Dark Knight. When the goblin arrived in Thor after a three-day journey, it was absolutely impossible to find the archmage in the city's magic shop.
Luckily, pù, the magic shop that had been open for a long time to accommodate the preferences of the mages of the various factions, had not finished the day when the goblins stumbled through the door, and the kind shopkeeper even provided the goblins with the whereabouts of Archmage Aqiman:
"The black-robed mage who killed a thousand swords, as long as you finally return to the hotel at this time, you will definitely be able to find his evil figure. May Foyth drive away all his gambling fortune and crush him to death with the gold he swindled from me with that bastard's illusion!"
Unable to grasp the meaning of the innkeeper's name as the god of magic, Phoys, Seth drove his exhausted feet to the door of the final home, where he was trying his best to interpret the meaning of the word, and the moment he lifted the curtain, he saw the archmage Archmage.
The crumpled black robe was curled up and tossed on the oil-soaked tabletop, and the Trist Staff lay quietly on the black robe with its soft glow, while the owner of the black robe and staff stared intently at the two playing cards in their hands.
With the exception of the group that was fighting at the poker table, almost all of the people in the hotel noticed the goblins outside the door. Almost the same reaction was taken: to ignore it.
Unlike the Goblins, who bring beautiful flowers and tough wooden utensils every time they enter the city, the goods they carry are not as valuable as the elaborate jewelry or stone carvings brought by the Dark Dwarves. Even most goblins are still stuck in the barter era. Merchants who can't make a good profit from the goblins are naturally reluctant to pay attention to these stupid little creatures, except for the innkeeper. The owner of the final inn insisted on the attitude that no matter what race or position, the guest was the guest, and greeted almost every guest with the sound of coins clattering in his pocket, and the goblins who could be served with a few inferior drinks and food and would pay the standard price marked on the menu were no exception.
Tonight, however, the innkeeper paid no heed to the dusty goblin who had just walked through the door, for the archmage who had spent the last three days on the wine table of the inn, and who had generously thrown out a handful of copper coins every day for the consumption of the hostesses, was a guest who needed more hospitality. So when Seth walked towards Akiman, who was addicted to Blackjack's game, and quietly tugged at the mage's clothes, the innkeeper couldn't help but feel a little strange: he had no idea that the ragged goblin would be a mage's friend or something like that.
The mage, who had just thrown the playing cards in his hand onto the table and swept a pile of silver coins into his pocket, was not at all surprised, as if he had expected Seth to come here to look for him. Completely ignoring the goblin's screams as he tried to break through the hotel's noisy noise, Akiman continued his game until the goblin's hoarse throat was almost completely unable to make a sound. Only then did he tell the waitress beside him to prepare a meal and send it to his room upstairs in a slightly interested voice. Then the archmage walked to the staircase on his own. Only Seth, who was already a little sluggish, sorted out the mage's black robe and Trist staff in everyone's sight. Then slowly follow the mage's footsteps to the upstairs room.
Goblins who serve as handymen are not uncommon, but goblins who dare to touch a mage's staff are enough to become the center of attention for ordinary people, after all, no one knows if any of them have magic such as transfiguration or teleportation attached to them. And the guests who eventually returned to the inn would not know that the staff that the goblin now held in his hand looked like a twisted wooden stick was the Trist staff, and it was impossible for this staff to have these low-level magic attached to it, and there was no need to attach any magic to it, and not too many mages dared to reach for it.
Trist's staff is not one of those orthodox, systematically documented staffs on the Archmage's Tower, nor is it an object that those staff can compare. In the eyes of many mages. Like the legendary Staff of Fazis, the Staff of Trist is full of allure and charm, but it is also extremely dangerous and evil. The Staff of Trist is the legendary Staff that can control the soul of almost any living being.
The appearance of the Trist staff resembles a twisted wooden stick, and the tip of the stick seems to have been cut down to form the shape of a skeleton, and the two eyes of this skeleton are inlaid with red and blue gems. When he first found the staff from beneath the ruins of the legendary Gosa's dungeon, Aqiman did cast all sorts of touch-proof spells on it, but it wasn't long before he discovered that doing so was nothing more than a superfluous waste of his own mana: almost no normal mage would dare to approach the rumored staff capable of draining the souls of living beings.
And the archmage who dares to hold this staff in his hand is not a normal mage, whether in his own eyes or in the eyes of others. About nine years ago, in the winter, Aqiman, who was still considered by his teachers to be a gifted apprentice mage, saw those legendary evil creatures for the first time in his hometown.
Aqiman's hometown is a small village. Near the village, behind the cemetery is a large expanse of the Black Forest. Legend has it that the Black Forest bears traces of the Holy Knights' struggle against the dark forces more than 200 years ago. But no one has ever been able to go into the depths of this black forest, consciously or unconsciously intruding into this forest, and people always unconsciously go back to the edge of the village, in front of the gate of the cemetery.
Aqiman, who is learning all kinds of elementary magic in the Tower of the Archmage, happens to be on vacation. On the evening of his return home, Aqiman went to the cemetery to pay respects to his father, who had died of illness a few years earlier. That night, the usually bright moon was quietly veiled in pitch black for some reason, and Aqiman, who had not yet found his wand, complained about the cold wind in his hand while complaining about the cold wind that did not give any mercy, and prayed that he would not forget the location of his father's grave in just a few years after leaving him.
However, he soon realized that something was wrong. Usually there are more or less ghosts hovering in places like cemeteries. Whether it's nostalgia for the warmth of the world, or waiting for one's loved ones, ghosts are always a part of the cemetery that is never missing, but surprisingly, tonight Aqiman didn't feel a trace of the supernatural aura at all. Originally expecting to see his father's ghost, Aqiman was so disappointed that he asked several teachers on the Archmage's Tower about how to see the ghost and communicate with it before returning to his hometown for a vacation.
"As the saying goes, there is no such thing as a blessing!" said Aqiman, lamenting at the tombstone of his father, who had once been an elite knight of the Holy Order, and when he first returned home after a few years of hard work in the Tower of the Archmage, his only brother had left the family to train for the Holy Order to become a true knight, so that the two brothers, whom they hadn't seen for years, missed a chance to get together.
Suddenly, the wind around suddenly intensified. The wind tore the leaves on the ground, and the swaying shadows seemed to announce that something strange was about to happen in front of young Aqiman. Hurriedly trying to recite one or two talisman spells, it was as if an invisible hand had grabbed his throat and could not make a sound: his father's tombstone fell to the ground right in front of his eyes, and then the earth on the ground slowly arched and cracked as if pushed by some force. A skeleton-only arm protruded from the crack in the darkness.
That moment. Aqiman has completely fallen into a state of numbness. He stood aside. I watched as my father's skeleton slowly crawled out of the grave, rode a skeleton horse that I didn't know where it came from, and galloped away in the direction of the Black Forest.
The next day, the terrified villagers found the unconscious Aqiman in the cemetery, which had been dug up by an unknown force and all the bones inside had disappeared. When Aqiman woke up, he did not give any explanation for what he had seen and heard the previous night, but did not hesitate to leave the village immediately and never returned. Witnessing the resurrection of the necromancy, Aqiman was struck by this otherworldly power. Silently began to study necromancy, and at the same time, an unknown wish began to brew in his heart......
A few days later, the remnants of the Gosaac dungeon were annihilated.
And Aqiman, who has returned to the Tower of the Archmage, did not investigate the true identity of the dark knight who killed the head of the Holy Knights, but just casually inquired about his brother's condition. After receiving the news that his brother was safe and sound, Aqiman returned to studying necromancy and related materials until he was banished from the Archmage's Tower after practicing several forbidden dark magics in a row.
The summer breeze gently passed through the archmage's room, bringing with it the scent of oak trees. Silently leaning against the ledge, Aqiman couldn't help but think of the battle he had fought in the Black Forest with the necromancer who had summoned his father's bones. As a result of that battle, Akiman obtained the legendary and extremely evil Triste Staff, and lost all hope of returning to the Tower of the Archmage, and even the most enlightened teacher was reluctant to accept a student who was well-versed in necromantic magic.
Turning his head to look at the goblins behind him, who were gobbling up carefree. The archmage inadvertently revealed a quiet look.
Just like the night of the resurrection of the dead, it was a snowstorm. Wandering around, the archmage Aqiman, who had no idea where he was going, was leaning against the fire lit by his magic to keep warm. The glowing light of the fire attracted the little goblins flying in the forest, but none of them dared to raise the courage to approach the archmage's side, maybe this is the price of learning necromantic magic, Aqiman sighed secretly.
The snow around him was knee-high, but suddenly a green creature appeared in front of Aqiman. Holding a pile of soaked branches, the goblin thought there was a traveler trapped in the snowstorm and ran over to invite the mage to take refuge in a nearby cave.
Thinking of this, Aqiman could no longer hide the smile in his heart, what a bad night it was.
As a result of igniting the soaked firewood in the cave, the demons, goblins, and mage wolves in the cave were choked by bursts of dark smoke, and the side effect was that the red-skinned demons and green-skinned goblins were reluctant to change into black appearances, of course, the dark knight Salas and the black-robed mages who were originally black would not mind, and what made them complain loudly was nothing more than the snow melted by the heat around them.
That night, Aqiman agreed to join the dungeons of the demon Amtils.
The goblin, who had served as he ate and conveyed the notice of the meeting to the Archmage, finally had his fill and lay down under the table, snoring in satisfaction, and the Archmage was about to go to bed.
Tomorrow is a new day, is it coming to an end of the lazy days?Then take Set back with you, and really start building our dungeon, and the necromancy should be in full force!" The archmage imagined as he gently blew out the light on the table that condensed the soft breath......
It was a battlefield, and the black-armored Death Knights silently raised their spears and silently sent the blessing of the god of war, Tyr, to their leader in front of the camp.
General Seth looked back, and the members of the Holy Knights behind him were waiting for another victory for this world-famous and courageous paladin.
Burdened with the divine blessings of the priests, General Seth stepped forward, but a smile quietly appeared on the faces of the death knights opposite: sure enough, a long arrow was shooting head-on. General Seth hurriedly dodged, and with a "whoosh" sound, the arrow passed by his ear and plunged directly into the stone wall behind the general......
Stone Wall ???
Seth, who opened his eyes, woke up from the dream of the Grand General of the Holy Knights, staring in amazement at the tail of the arrow fluttering next to his little green head, and in the grass not far ahead, a human archer was putting another long arrow on the bowstring with a look of chagrin, while a burly warrior swung his great sword and rushed in Seth's direction.
"Archers, warriors, and mages and thieves hiding there?" Seth pondered as he looked over, and according to the city's archmage Aqiman, the average human adventurer usually consists of the above four classes.
It turned out that Seth's gaze was just a waste of expression, and a vague figure was rapidly approaching Seth along the stone wall, and the magic chant murmuring in the grass beside the archer also revealed the mage's location, accompanied by a huge fireball, and in the blink of an eye, Seth's face was in front of Seth. (To be continued......)