Chapter 4 Data on Role Attenuation Groups

commonly used

Cooling group resets the time limit element quantity control method

Default 2.5 provides attachment within the first count every 3 times before each reset. A maximum of 8 attachments are provided before each reset.

Dash Attack 0.5 before each reset, only the 1st count provides attachment.

One-handed sword

Cooling group resets the time limit element quantity control method

Ayaka hits 0.5 before each reset, and only the 1st count provides attachment.

The Nilou Water Ring 1.9 provides attachment to the 1st count every 4 times before each reset. A maximum of 3 attachments are provided before each reset.

Before each reset, Layla's Skill Bullet 3 provides attachment for the first time in every 7 counts. A maximum of 2 attachments are provided before each reset.

Alhaitham Bash 2 provides attachment before each reset, only the 1st count is provided.

Alhaitham Skill Laser 12 provides attachment every 2 counts before each reset. A maximum of 12 attachments are provided before each reset.

Two-handed swords

Cooling group resets the time limit element quantity control method

Diluc Outbreak 5 provides attachment within the 1st count every 5 times before each reset. A maximum of 6 attachments are provided before each reset.

Before each reset of Dolly Burst 3, only the 1st count provides attachment.

Polearms

Cooling group resets the time limit element quantity control method

Before each reset of Xiao Skill 0.1, only the 1st count provides attachment.

Shenhe Combat Skill Tap 0.1 Before each reset, only the 1st count provides attachment.

Before each reset of Cyno's Skill 0.2, only the 1st count provides attachment.

Cyno Burst Mode 2.5 provides attachment for each count before each reset.

Cyno Breaks 1 Passive 2.5 before each reset, only the 1st count provides attachment.

Cynoth 62.5 provides attachment to the 1st count every 3 times before each reset. A maximum of 8 attachments are provided before each reset.

Before each reset of Yaoyao's Combat Skill 2.5, only the 1st count provides attachment.

Yaoyao Burst 1.5 provides attachment only on the 1st count before each reset.

Ritual instruments

Cooling group resets the time limit element quantity control method

Barbara Water Ring 2.5 provides attachment every 3 counts before each reset. A maximum of 2 attachments are provided before each reset.

Octocta's 0.5 before each reset, only the 1st count provides attachment.

Before each reset of Nahida Connect Normal 1, only the 1st count provides special attachment (1.5 times the amount of elementals).

Nahida Nexus 2.5 provides attachment to the 1st count every 3 times before each reset. A maximum of 4 attachments are provided before each reset.

Wanderer breaks through 4 passive 1 before each reset, only the 1st count provides attachment.

Before each reset of Wanderer Constellation 62, only the 1st count provides attachment.

bow

Cooling group resets the time limit element quantity control method

Before each reset of Amber Skill 1, the first within the count provides attachment every 3 times. A maximum of 8 attachments are provided before each reset.

Fischl Skill 5 provides attachment to the 1st count every 4 times before each reset. A maximum of 8 attachments are provided before each reset.

Before each reset of Wendy's Skill 1, the first count provides attachment every 3 counts. A maximum of 8 attachments are provided before each reset.

Yelan hits 0.3 before each reset, only the 1st count provides attachment.

Before each reset, Nightshade Outbreak 2 counts the 1st attachment every 3 times. A maximum of 8 attachments are provided before each reset.

Collei Boomerang flies out 5 before each reset, and only the 1st count provides attachment.

Collei Boomerang flies back to 5 before each reset, and only the 1st count provides attachment.

Collei Burst 3 provides attachment before each reset, only the 1st count.

Tighnari Bash Tracer 2.5 provides attachment for the 1st time every 4 counts before each reset. A maximum of 3 attachments are provided before each reset.

Characters have cooldown data attached

One-handed sword

Character Skill Element Quantity Cooldown Tag Cooldown Group Remarks

Bennett's Normal Attack 1: Normal Attack defaults

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (tap) 2: No tag, no cooldown

Skill (all attacks with long press) 1, no tag, no cooldown

Burst 2 No Label No Cooldown

Constellation 4 (Extra Pursuit) 1: No tag, no cooldown

Jean Normal Attack 1 Normal Attack default

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 2: No tag and no cooldown

Burst 2 No Label No Cooldown

Burst (access field) 2, no label, no cooling

Kaeya's Normal Attack 1: Normal Attack defaults

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (against enemies) 2: No tag, no cooldown

Skill (for grass and water) 4: No tag, no cooldown

Burst 1 Elemental Burst defaults to Elemental Burst, and the attack trigger cooldown for continuous attacks is 0.5 seconds. Cooling is calculated separately for each ice pick.

Keqing Normal Attack 1 Normal Attack defaults

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (Thunder Wedge) 1: No tag and no cooldown

Combat Skill (Slash) 2 Elemental Skill is default

Skill (Thunderstorm Slash) 2 Elemental Skills default Elemental Skill, Thunderstorm Slash attack trigger cooldown is 0.1 seconds.

Burst 1: Elemental Burst default

Burst (Consecutive Slash) 1 Elemental Burst default

Burst (Final Blow) 1 Elemental Burst default

Constellation 1 (Area Attack) 1 Elemental Skill is default

77 Normal Attack 1 Normal Attack Default

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: Elemental Skill default

Skill (Cold Sickness Ghost Difference) 1 Elemental Skill defaults to Elemental Skill, and the attack trigger cooldown of Cold Sickness Ghost Poor is 0.5 seconds.

Burst 2 No Label No Cooldown

Traveler (Wind) Normal Attack 1 Normal Attack Default

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (Cut Per Hit) 1 Elemental Skill Wind default Elemental Skill, Wind Elemental Attack trigger cooldown is 0.25 seconds, and Elemental Attack with additional Elemental Attack is 0.25 seconds.

Combat Skill (Additional Fire/Water/Thunder/Ice Elemental when cutting) 1 Elemental Skill Fire/Water/Thunder/Ice default

Skill (Blast) 1: No tag and no cooldown

Skill (additional damage during wind blast) 1: No tag, no cooldown

Burst (Tornado) 1 Elemental Burst Wind defaults to Elemental Burst, with an attack trigger cooldown of 0.5 seconds for Wind Elemental Attack and 0.5 seconds for additional Elemental Attack.

Burst (adds Fire/Water/Thunder/Ice; Against enemies) 2 elemental bursts of fire/water/thunder/ice by default

Burst (adds Fire/Water/Thunder/Ice; For grass and water) 2 elemental burst fire/water/thunder/ice default

Breakthrough 1 Passive (Wind Blade) 1 No Tag No Cooldown

Traveler (Rock) Normal Attack 1 Normal Attack Default

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 2: Elemental Skill default

Eruption (Seismic Wave) 2 Rock Tide Stacks default elemental burst, and the attack trigger cooldown of seismic wave is 0.25 seconds.

Breakthrough 4 Passive (Crash) 1 No Tag No Cooldown

Constellation 2 (Extra Area Attack) 1 Elemental Skill is default

Traveler (Thunder) Normal Attack 1 Normal Attack default

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: Elemental Skill default

Burst 1 No Label No Cooldown

Burst (Sustained) 1 Elemental Burst defaults to Elemental Burst, and the attack trigger cooldown for Continuous Attack is 0.5 seconds.

Traveler (Grass) Normal Attack 1 Normal Attack Default

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Burst (No Illusion) 1 Elemental Burst Default Elemental Burst, attack without Illusion, attack trigger cooldown is 1.5 seconds.

Burst (Thunder Change) 1 Elemental Burst Default Elemental Burst, attack in the case of Lightning Change, attack trigger cooldown is 0.9 seconds.

Burst (Water Change) 1 Elemental Burst Default Elemental Burst, attack in the case of Water Change, attack trigger cooldown is 1.5 seconds.

Burst (Fire Change) 2: No tag, no cooldown

Xingqiu Normal Attack 1 Normal Attack is the default

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Burst 1 Elemental Burst defaults to Elemental Burst, and the Rain Sword's attack trigger cooldown is 1 second.

Skill (Rain Sword Shield Receives Enemy's No Damage Attack, Used to Hang Water) 1: No Tag, No Cooldown, No Damage Attack, Trigger Cooldown is 2 seconds.

Burst (Rain Sword Shield receives the enemy's non-damage attack, used to hang water) 1: No tag, no cooldown, no damage attack, the trigger cooldown is 2 seconds.

Albedo's Normal Attack 1 Normal Attack defaults

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Skill (Flower of Moments) 1 Elemental Skill defaults to Elemental Skill, and Flower of Moment's attack trigger cooldown is 2 seconds.

Burst 1 No Label No Cooldown

Outbreak (Flower of Life and Death) 1 Elemental Burst defaults

Kaedehara Kazuha's Normal Attack 1 Normal Attack defaults

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Fall Attack: Landing Attack (Random Pull) 1: No tag, no cooldown

Skill (tap) 1: No tag, no cooldown

Skill (Long Press) 2: No tag, no cooldown

Burst (Slash) 2: No tag, no cooldown

Burst (Continuous) 1 No tag No Cooldown Elemental Burst, Wind Elemental Attack has a 2 second trigger cooldown, and Bonus Elemental Attack has a 2 second cooldown.

Burst (additional element) 1: No tag, no cooldown

Breakthrough 1 Passive (Additional Damage) 1 No Tag No Cooldown

Kamisato Ayaka Normal Attack 1~4 Stage 1 Normal Attack Default

Normal Attack Stage 5 1 Normal Attack Rush Attack

Heavy Attack 1: Heavy Attack Ayaka Heavy Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 2: No tag and no cooldown

Burst (Cutting) 1 Elemental Burst defaults to Elemental Burst, with a trigger cooldown of 0.25 seconds for Continuous Attack and 0.25 seconds for Constellation 2.

Burst (Bloom) 1 Elemental Burst default

Special Dash (Inflicting Ice Attachment on Nearby Enemies) 1 Kamisato Stream Shotstep is default

Constellation 2 (Frostwind's slash damage; 1 Elemental Burst defaults to enemies

Constellation 2 (Frostwind's slash damage; Grass and water bodies) 1 elemental burst default

Constellation 2 (Frostwind's Bloom Damage) 1 Elemental Burst defaults

Kamisato Ayato Normal Attack 1 Normal Attack default

Normal Attack (Skill Status): 1. Normal Attack is default

Heavy Attack 1 Heavy Attack Dash Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Combat Skill (Mizukage) 1 Elemental Skill is default

Burst 1 Elemental Burst defaults to Elemental Burst, and the attack trigger cooldown for continuous attacks is 0.5 seconds.

Constellation 6 (Extra Instant Water Sword Attack) 1: No tag, no cooldown

Kuki Shinobu Normal Attack 1 Normal Attack Default

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: Elemental Skill default

Skill (Continuous) 1 Elemental Skill defaults to Elemental Skill, and the attack trigger cooldown of Continuous Attack is 1.5 seconds.

Burst 1 Elemental Burst defaults to Elemental Burst, and the attack trigger cooldown for continuous attacks is 0.3 seconds.

Constellation 4 (Draft) 1 No tag No Cooldown Constellation 4, Scratch attack trigger cooldown is 5 seconds.

Nilou Normal Attack 1 Normal Attack defaults

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Combat Skills (Skills): 1 Elemental Combat Skills are default

Combat Skills (Sword Dance Steps) 1 Elemental Combat Skills are default

Combat Skill (Water Moon) 1 Elemental Skill is default

Combat Skill (Whirling Dance Step) 1 Elemental Combat Skill default

Skill (Water Wheel) 1: Elemental Skill defaults

Skill (Water Ring Touching the enemy's non-damage attack, used to hang water) 1 Nilou Water RingNilou Water Ring Elemental Skill, the trigger cooldown of the non-damage attack is 0.5 seconds

Burst 1 No Label No Cooldown

Layla's Normal Attack 1 Normal Attack defaults

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (Skill) 1: No tag and no cooldown

Skill (Flying Star): 1 Elemental Skill: Layla's Skill Bullet

Burst 1 Elemental Burst defaults to Elemental Burst, and each Starlight Bullet has an attack trigger cooldown of 1.5 seconds.

Alhaitham Normal Attack 1 Normal Attack defaults

Normal Attack (Skill Status): 1. Normal Attack is default

Heavy Attack 1 Heavy Attack Alhaitham Heavy Attack

Heavy Attack (Skill Status): 1. Heavy Attack, Alhaitham Heavy Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Landing Attack (Skill Status) 1: No tag, no cooldown

Skill (Dash Attack): 1: No tag, no cooldown

Combat Skill (Light Curtain Attack): 1 Elemental Combat Skill, Alhaitham Combat Skill, Laser

Burst (single damage): 1 Elemental Burst default

Two-handed swords

Character Skill Element Quantity Cooldown Tag Cooldown Group Remarks

Beidou Normal Attack 1 Normal Attack is the default

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 2: No tag and no cooldown

Burst 4 No Label No Cooldown

Burst (Lightning) 1 Elemental Burst defaults to Elemental Burst, and the attack trigger cooldown of Lightning Attack is 1 second.

Constellation 4 (Extra Lightning Damage) 1 Elemental Burst default

Chongyun Normal Attack 1 Normal Attack is default

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 2: Elemental Skill default

Burst 1 No Label No Cooldown

Breakthrough 4 Passive (Spirit Blade) 1 No Tag No Cooldown

Constellation 1 (Ice Blade) 1: No tags, no cooldown

Constellation 6 (Extra Blade) 1: No tag, no cooldown

Diluc's Normal Attack 1: Normal Attack defaults

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Burst (Slash) 2 Elemental Burst Diluc Burst

Burst (Continuous) 2 Elemental BurstDiluc BurstElemental Burst, Attack Trigger Cooldown for Continuous Attack is 0.2 seconds.

Burst (Burst) 2 Elemental Burst Diluc Burst

Noelle Normal Attack 1 Normal Attack defaults

Normal Attack (Burst Status) 1: No tag, no cooldown

Heavy Attack 1 Normal Attack defaults

Heavy Attack (Burst Status): 1, no tag, no cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Fall Attack: Landing Attack (Burst Status) 1: No tag, no cooldown

Skill 2: Elemental Skill default

Burst (Burst, Shockwave before Swing) 1 Elemental Burst defaults

Burst (skill, swing the knife) 1 elemental burst default

Constellation 4 (Area Attack) 2 Elemental Skill is default

Razor Normal Attack 1 Normal Attack default

Normal Attack (Burst Synergy): 1 Elemental Burst Additional Default

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 2: No tag and no cooldown

Burst 2 No Label No Cooldown

Constellation 6 (Thunder) 1: No label, no cooldown

Xin Yan's Normal Attack 1: Normal Attack defaults

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Skill (Continuous) 1 No tag and no cooldown elemental skill, the attack trigger cooldown of continuous attack is 2 seconds.

Burst 1 No Label No Cooldown

Burst (Continuous) 1 Elemental Burst Fire defaults to Elemental Burst, and the attack trigger cooldown for Continuous Attack is 0.3 seconds. (Attack Rounds lasts 1.8 seconds)

Eula Normal Attack 1 Normal Attack defaults

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (tap) 1: No tag, no cooldown

Skill (long press) 1: No tag, no cooldown

Combat Skill (Ice Vortex Sword) 1 Elemental Combat Skill is default

Burst 2 No Label No Cooldown

Burst (Sword of Lightfall) 2 No tag, no cooldown elemental burst, Sword of Light is not affected by weapon enchantments

Breakthrough 1 Passive (Sword of Lightfall) 2 No Tag No Cooldown Breakthrough 1 Passive, Sword of Light is not affected by weapon enchantments

Sayu's Normal Attack 1 Normal Attack is the default

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (tap, dance, kick) 1: No tag, no cooldown

Combat Skill (Long Press, Wind Wheel) 1 Elemental Combat SkillWind default Elemental Skill, Wind Wheel Wind Elemental Attack Trigger Cooldown is 0.5 seconds, Wind Wheel Additional Elemental Attack is 0.5 seconds.

Combat skills (long press, Wind Wheel with elements; Against enemies) 1 elemental skill: Fire/Water/Thunder/Ice defaults

Combat Skills (Long press, Wind Wheel with Fire/Water Elemental; 1 No tag and no cooldown attack triggers a cooldown of 0.2 seconds. The range is cylindrical, with a radius of 1 meter and an infinite height.

Combat skills (long press, Wind Wheel with Ice Element; For grass and water) 2, no tag and no cooldown attack triggers a cooldown of 0.2 seconds. The range is cylindrical, with a radius of 2 meters and an infinite height.

Combat skills (long press, dance kick) 1, no tag, no cooldown

Combat Skills (Long Press, Dance Kick with Elements) 1: No tags, no cooldown

Burst 1 No Label No Cooldown

Burst (Continuous) 1 Elemental Burst default

Arataki Itto Normal Attack 1 Normal Attack Default

Normal Attack (Burst Status): 1. Normal Attack is default

Heavy Attack (Left Text Slash) 1 Normal Attack Default

Heavy Attack (Arataki Reverse Robe) 1: Normal Attack Default

Heavy Hit (Left Text Chop; Outbreak state) 1 Normal attack default

Heavy Attack (Arataki reverse robe; Outbreak state) 1 Normal attack default

Landing Attack 1 of Fall Attack has no tag and no cooldown

Fall Attack: Landing Attack (Burst Status) 1: No tag, no cooldown

Skill 1: No tags, no cooldown

Dolly's Normal Attack 1 Normal Attack defaults

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: Elemental Skill default

Combat Skill (Pursuit Bullet) 1 Elemental Skill Default

Burst 1 Elemental Burst Dolly Burst Elemental Burst has a 0.4 second attack trigger cooldown for continuous attacks.

Burst (Attack that hangs on self, no damage and no toughness) 1 Dolly Electric Pile Dolly Burst Elemental Burst, the attack trigger cooldown of the attack on self continuous attack (no damage and no toughness) is 0.4 seconds.

Constellation 2 (Cannonball) 1 Constellation 2 is synchronously healed by default, so the effect of Constellation 2 is triggered once every 2 seconds. The number of shells is determined by the number of links that can be linked, up to 5 people (but currently in online mode, the maximum number of people present is 4).

Dehya's Normal Attack 1: Normal Attack defaults

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (Pure Flame Angzo) 1: No tag and no cooldown

Skill (Sword Blazing) 1: No tag, no cooldown

Skill (Field) 1: No tag, no cooldown

Burst (Fiery Mane Fist) 1 Elemental Burst default

Burst (Incineration Kick): 1, no tag, no cooldown

Polearms

Character Skill Element Quantity Cooldown Tag Cooldown Group Remarks

Xiangling's Normal Attack 1: Normal Attack defaults

Heavy Attack 1 Heavy Attack Dash Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Burst (Swing) 1 Elemental Burst defaults

Burst (Wheel of Fire) 1: No tag, no cooldown elemental burst, the attack trigger cooldown of the Wheel of Fire Continuous Attack is 0.6 seconds

Constellation 2 (Explosion) 1: No tag, no cooldown

Zhongli Normal Attack 1 Normal Attack defaults

Heavy Attack 1 Heavy Attack Dash Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (Rock Ridge) 2 Elemental Skill is default

Skill (Resonance) 1 Elemental Skill is the default Elemental Skill, and the attack trigger cooldown of the Resonance Attack is 2 seconds (calculated for all rock creations).

Combat skill (long press): 1 elemental combat skill default

Burst 4 No Label No Cooldown

Xiao Normal Attack 1 Normal Attack defaults

Normal Attack (Burst Status): 1. Normal Attack is default

Heavy Attack 1 Normal Attack defaults

Heavy Attack (Burst Status): 1. Normal Attack is default

Landing Attack 1 of Fall Attack has no tag and no cooldown

Fall Attack: Landing Attack (Burst Status) 1: No tag, no cooldown

Combat Skill 1: Elemental Combat Skill, Xiao Combat Skill

Hu Tao Normal Attack 1 Normal Attack defaults

Normal Attack (Skill Status): 1. Normal Attack is default

Heavy Attack 1 Heavy Attack Dash Attack

Heavy Attack (Skill Status): 1. Heavy Attack Rush Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Landing Attack (Skill Status) 1: No tag, no cooldown

Skill (Blood Plum Fragrance) 1 No tag and no cooldown elemental skill, Blood Plum Fragrance's attack trigger cooldown is 4 seconds.

Burst 2 No Label No Cooldown

Rosaria's Normal Attack 1 Normal Attack defaults

Heavy Attack 1 Heavy Attack Dash Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Burst 1 No Label No Cooldown

Burst (Continuous) 1 No tag No Cooldown Elemental Burst, Attack Trigger Cooldown for Continuous Attack is 2 seconds.

Raiden Shogun's Normal Attack 1 Normal Attack defaults

Normal Attack (Burst Status) 1: Dream One Knife Attack Default

Bash 1: No tag, no cooldown

Heavy Attack (Burst Status) 1: Dream One Knife Attack Default

Landing Attack 1 of Fall Attack has no tag and no cooldown

Fall Attack: Landing Attack (Burst Status) 1: No tag, no cooldown

Skill 1: No tags, no cooldown

Skill (Synergy Attack) 1 Elemental Skill defaults to Elemental Skill, and the attack trigger cooldown of Synergy Attack is 0.9 seconds.

Burst 2 No Label No Cooldown

Thomas's Normal Attack 1: Normal Attack defaults

Heavy Attack 1 Heavy Attack Dash Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Burst 2 No Label No Cooldown

Burst (Blazing Burst) 1 Elemental Burst defaults to Elemental Burst, and the attack trigger cooldown of Blazing Burst is 1 second.

Shenhe Normal Attack 1 Normal Attack defaults

Heavy Attack 1 Heavy Attack Dash Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Combat Skill (Tap) 1 Elemental Combat Skill: Shenhe Combat Skill: Tap

Skill (Long Press) 2: No tag, no cooldown

Burst 1 No Label No Cooldown

Burst (Continuous) 1 Elemental Burst defaults to Elemental Burst, and the attack trigger cooldown for Continuous Attack is 2 seconds.

Yun Jin Normal Attack 1 Normal Attack Default

Heavy Attack: 1 Normal Attack, Rush Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (tap) 2: No tag, no cooldown

Skill (long press for a while) 2: No tag, no cooldown

Combat skill (long press 2nd stage) 4, no tag, no cooldown

Burst 2 No Label No Cooldown

Candace Normal Attack 1 Normal Attack Default

Heavy Attack 1 Heavy Attack Dash Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (tap) 1: No tag, no cooldown

Skill (long press) 1: No tag, no cooldown

Burst 1 No Label No Cooldown

Cyno's Normal Attack 1: Normal Attack defaults

Normal Attack (Burst Status): 1. Normal Attack is default

Heavy Attack 1 Heavy Attack Dash Attack

Heavy Attack (Burst Status): 1. Heavy Attack Rush Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Fall Attack: Landing Attack (Burst Status) 1: No tag, no cooldown

Skill 1: Cyno Skill: Cyno Skill: Sailor Skill

Combat Skills (Burst Status; Hades Damage) 1 Elemental Skill Cyno Skill Burst Mode

Breakthrough 1 Talent (Thunder of the Wilderness) 1 Elemental Skill: Cyno Breakthrough 1 Passive

Constellation 6 (Thunder of the Wilderness) 1 Elemental Skill Cyno Constellation 6

Yaoyao's Normal Attack 1: Normal Attack Default

Heavy Attack 1 Heavy Attack Dash Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Combat Skill (White Jade Radish) 1 Elemental Combat Skill, Yaoyao Combat Skill, Elemental Combat Skill, each laurel releases 1 radish every 1 second.

Burst (Skill Damage): 1, no tag, no cooldown

Burst (Guizi Immortal Machine White Jade Radish) 1 Elemental Burst Yaoyao Burst Elemental Burst, each laurel releases 1 radish every 1 second.

Breakthrough 1 Talent (White Jade Radish) 1 Elemental Burst Yaoyao Burst Breakthrough 1 Talent, releasing up to 1 Radish every 0.6 seconds. This radish is the same as the Guizi Xianji White Jade Radish.

Constellation 6 (Super Powerful Big Radish) 1 No tag and no cooldown

Mika's Normal Attack 1: Normal Attack defaults

Heavy Attack 1 Normal Attack defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (Frost Arrow) 1: No tag and no cooldown

Skill (Ice Star Beacon) 1 Elemental Skill defaults

Combat Skill (Ice Star Fragment) 1 Elemental Skill Default

Ritual instruments

Character Skill Element Quantity Cooldown Tag Cooldown Group Remarks

Barbara's Normal Attack 1: Barbara's water damage defaults

Bash 1: No tag, no cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Combat Skill (Water Bead) 1 Elemental Skill is default

Skill (Water Ring Touching the enemy's non-damage attack, used to hang water) 1 Elemental Skill Barbara's Water Ring Elemental Skill, the trigger cooldown of the non-damage attack is 1.5 seconds

Lisa's Normal Attack 1: Lisa Ray damage defaults

Bash 1: No tag, no cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (tap) 1: Lisa Rei's damage defaults

Skill (Long Press) 2: No tag, no cooldown

Burst (Lightning Discharge) 1 Elemental Burst Default Elemental Burst, the attack trigger cooldown for continuous attacks is 0.5 seconds. The opening attack (10% damage multiplier) has 0 elemental amount.

Mona Normal Attack 1 Mona Water Damage Default

Bash 1: No tag, no cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (Continuous) 1 Elemental Skill defaults to Elemental Skill, and the attack trigger cooldown of Continuous Attack is 1 second.

Skill (Burst) 1: No tag and no cooldown

Burst (Bubble) 1 Elemental Burst default

Burst (Bubble Burst) 2 Elemental Burst defaults

Special Dash (Applies Water Attachment to Nearby Enemies) 1 Virtual Solid Flow Default

Breakthrough 1 passive (phantom rupture) 1 no tag no cooldown

Constellation 2 (Extra Bim) 1: No tag, no cooldown

Ningguang Normal Attack 1 Normal Attack defaults

Bash 1: Bash default

Bash (Star Swirl): 2: Bash defaults

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Burst 1: Elemental Burst default

Sucrose Normal Attack 1 Normal Attack Default

Bash 1: No tag, no cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (vs. Enemy): 1: No tag, no cooldown

Skill (against allied non-character units) 2: No tag and no cooldown

Burst (Continuous) 1 No tag No Cooldown Elemental Burst, Wind Elemental Attack has a 2 second trigger cooldown, and Bonus Elemental Attack has a 2 second cooldown.

Burst (additional element) 1: No tag, no cooldown

Klee's Normal Attack 1 Klee's Fire damage is default

Bash 1: No tag, no cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Combat Skill (Jumping Bomb Bounce) 1 Klee Fire Damage Default

Combat Skill (Jumping Bomb Explosion) 2 Klee Fire Damage Default

Skill (Trick Thunder) 1: Klee Fire damage defaults

Burst 1 Elemental Burst Default: "In Elemental Burst, there are 6 rounds of attacks, and the attack trigger cooldown for each round is 1.8 seconds. Each wheel has 3 small wheels, and each wheel has a cooldown of 0.2 seconds. 1 attack on the 1st round; There are 2 attacks in the second mini-round, and the 2nd attack has a 30% chance of triggering; There are 2 attacks in round 3, and the 2nd attack has a 50% chance of triggering. โ€œ

Constellation 1 (Spark) 1 Elemental Burst defaults

Constellation 4 (Explosion) 1 No tag and no cooldown

Scarlet Normal Attack 1: Smoky Scarlet Fire damage defaults

Bash 1: No tag, no cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Burst 2 No Label No Cooldown

Breakthrough 4 Passive (Extra Area Attack) 1 No tag No Cooldown Breakthrough 4 Passive, Area Attack Trigger Cooldown is 0.1 seconds.

Sangonomiya Kokokomi Normal Attack 1 Kokoro Sea damage defaults

Bash 1: No tag, no cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (Ripple Damage) 1: No tag and no cooldown elemental skill, and the attack trigger cooldown of continuous attack is 2 seconds.

Burst 2 No Label No Cooldown

Constellation 1 (additional release of basic attack) 1: no tag, no cooldown

Yae Miko Normal Attack 1 Normal Attack Default

Heavy Hit 1 Heavy Hit Eight Heavy Strikes

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: Elemental Skill defaults to Elemental Skill, and the attack trigger cooldown of Killing Sakura is 3 seconds (each Killing Sakura is calculated separately).

Burst 1 No Label No Cooldown

Burst (Sky Fox Thunder) 1: No tag, no cooldown

Shikanoin Heizou Normal Attack 1 Normal Attack Default

Bash 1: No tag, no cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 2: No tag and no cooldown

Burst (Continuous) 1 No Tag No Cooldown Elemental Burst, 0.6 seconds pass after the Wind Elemental Attack hits, triggering an additional Elemental Attack.

Burst (additional element) 1: No tag, no cooldown

Nahida's Normal Attack 1 Normal Attack defaults

Bash 1: No tag, no cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (tap) 1: No tag, no cooldown

Skill (long press) 1: No tag, no cooldown

Skill (Destroy the Three Karma): 1: Nahida Link: Normal Nahida Link: Normal Kill Three Karma, the initial attack trigger cooldown is 2.5 seconds. (P.S. 1.5 The amount of elements is controlled by the amount of elements in the cooling group)

Constellation 6 (Karma Removal) 1: Nahida's attack cooldown is 0.2 seconds.

Wanderer Normal Attack 1 Normal Attack Default

Normal Attack (Empty Residence, No Break) 1 Normal Attack defaults

Bash 1: No tag, no cooldown

Heavy Attack (Empty House: Blade Wind Realm) 1: No tag, no cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Burst 1: Elemental Burst has a total of 5 attacks by default, and each attack triggers a cooldown of 0.1 seconds.

Breakthrough 4 Passive (Wind Arrow) 1 Wanderer Breakthrough 4 Passive: Passive Wanderer Breakthrough 4 Passive

Constellation 6 (Empty Dwelling, Unbroken) 1: Normal Attack Wanderer Constellation 6

bow

Character Skill Element Quantity Cooldown Tag Cooldown Group Remarks

Amber Normal Attack 1: No tag, no cooldown

Aim Shot 2 Heavy Hit Amber Skill

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 2: No tag and no cooldown

Burst 1 Elemental Burst Amber Skill Elemental Burst has an attack trigger cooldown of 0.4 seconds for the main arrow, 0.6 seconds for secondary arrow 1, and 0.2 seconds for secondary arrow 2. (18 arrows in total)

Constellation 1 (Extra Arrow) 1 Heavy Hit Amber Skill

Fischl Normal Attack 1, no tag, no cooldown

Aim Shot 1 No Tag No Cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (Summon) 1: No tag, no cooldown

Skill (Oz Attack): 1 Elemental Skill, Fischl Skill, Elemental Skill or Elemental Burst, Oz Attack's attack trigger cooldown is 1 second.

Burst (Falling Lightning) 1 Elemental Burst Fischl Skill

Burst (Oz Attack): 1 Elemental Skill, Fischl Skill

Breakthrough 1 Passive (Thunder of the Holy Judgment) 1 No Tag No CooldownBreakthrough 1 Passive, Thunder of the Holy Judgment has no cooldown.

Breakthrough 4 Passive (Thunder of the Holy Judgment) 1 No tag and no cooldownBreakthrough 4 Passive, the attack trigger cooldown of the Thunder of the Holy Judgment is 0.5 seconds. (Note: The reaction of passively triggered by Breakthrough 4 generally cannot trigger the effect of Breakthrough 4 again, that is, it cannot be self-triggered.) ๏ผ‰

Constellation 1 (Synergy Attack) 1 No tag no cooldown Constellation 1, Synergy Attack has no cooldown.

Constellation 4 (Area Attack) 2 Elemental Burst Fischl Skill

Constellation 6 (Coordinated Attack) 1 Elemental Skill Fischl Skill Constellation 6, Coordinated Attack has no cooldown.

Wendy's Normal Attack 1: No tag, no cooldown

Aim Shot 1 Heavy Hit Wendy Skill

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (tap) 2: No tag, no cooldown

Skill (Long Press) 2: No tag, no cooldown

Burst (Continuous) 1 Elemental Burst Wind Venti Skill Elemental Burst, the attack trigger cooldown of Wind Elemental Attack is 0.4 seconds, and the attack trigger cooldown of additional Elemental Attack is 0.4 seconds. (Additional Elemental Attack Lasts 6s)

Burst (additional Fire/Water/Thunder/Ice) 1 Elemental Burst Fire/Water/Thunder/Ice Wendy

Constellation 1 (Extra Arrow) 1 Heavy Hit Wendy's Skill

Diona Normal Attack 1: No tag, no cooldown

Aim Shot 1 Heavy Hit Default

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: Elemental Skill default

Burst 1: Elemental Burst default

Burst (Continuous) 1 Elemental Burst defaults to Elemental Burst, and the attack trigger cooldown for Continuous Attack is 2 seconds.

Tartaglia Normal Attack 1, no tag, no cooldown

Normal Attack (Skill Status): 1. Demon King's Armed Attack is default

Normal Attack (Broken Flow: Flash) 1: Broken Stream defaults" Elemental Skill, and the attack trigger cooldown of Broken Flow Flash is 0.7 seconds. Each Break Flash can inflict 3 small attacks, and the attack trigger cooldown between small attacks is 0.3 seconds. โ€œ

Normal Attack (Broken Current) 2: No tag and no cooldown

Aim Shot 1 No Tag No Cooldown

Heavy Attack (Skill Status): 1. Heavy Attack is default

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (Status Burst) 2: No tag and no cooldown

Skill (Broken Stream: Slash) 1: No tag and no cooldown

Burst (ranged) 2, no tag, no cooldown

Outbreak (melee) 2: No tag, no cooldown

Burst (Broken Flow/Burst) 2: No label, no cooling

Constellation 4 (Extra Break Flash) 1 Break By default, Constellation 4's Break flash has the same attack trigger cooldown and attack count.

Constellation 4 (Extra Break Slash) 1 No tag and no cooldown

Ganyu Normal Attack 1: No tag, no cooldown

One section of aiming shooting, 1 no tag, no cooldown

2nd Aiming Shot (Frost Arrow) 1: No tag, no cooldown

2nd Aiming Shot (Frost Bloom) 1: No tag, no cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Skill (Area Damage at the end): 1, no tag, no cooldown

Burst 1 Elemental Burst defaults to Elemental Burst, and the attack trigger cooldown for continuous attacks is 0.3 seconds.

Yoimiya Normal Attack 1: No tag, no cooldown

Normal Attack (Skill Status): 1. Normal Attack is default

One section of aiming shooting, 1 no tag, no cooldown

2nd Aiming Shot (Main Arrow) 1: No tag, no cooldown

2nd Aim Shot (Flame Arrow) 1 Heavy Hit Default

Landing Attack 1 of Fall Attack has no tag and no cooldown

Burst 2 Elemental Burst default

Burst (Continuous) 1 Elemental Burst defaults to Elemental Burst, and the attack trigger cooldown for Continuous Attack is 2 seconds.

Constellation 6 (Extra Blazing Arrow) 1 Normal Attack Default

Aloy's Normal Attack 1: No tags, no cooldown

Normal Attack (Ice Gallop Status): 1. Ice Gallop Arrow defaults

Aim Shot 1 No Tag No Cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (Ice Dust Bomb) 1: No tag and no cooldown

Skill (Cryo Bomb) 1 Elemental Skill is default

Burst 2 No Label No Cooldown

Kujou Sara Normal Attack 1 has no tag and no cooldown

Aim Shot 1 No Tag No Cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Burst (King Kong Bad) 1, no tag, no cooldown

Burst (Thunder Gravel) 1 Elemental Burst default

Constellation 2 (Extra Ebonus) 1 has no tags and no cooldown

Gorou Normal Attack 1: No tag, no cooldown

Aim Shot 1 No Tag No Cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Burst 1 No Label No Cooldown

Burst (Rock Crystal Break) 1 Elemental Burst defaults to Elemental Burst, and the attack trigger cooldown for continuous attacks is 1.5 seconds.

Yelan Normal Attack 1: No tag, no cooldown

Aim Shot 1 No Tag No Cooldown

Aim Shot (Game-Breaking Arrow) 1 Yelan Heavy Attack Yelan Heavy Attack

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Burst 2 No Label No Cooldown

Burst (Water Arrow) 1 Elemental Burst Yelan Burst Elemental Burst, Water Arrow Attack's attack trigger cooldown is 1 second.

Constellation 2 (Extra Water Arrow) 1 No tag No Cooldown Constellation 2, the attack trigger cooldown of the Extra Water Arrow attack is 1.8 seconds.

Constellation 6 (Special Breaker Arrow) 1 Heavy Attack Default

Collei Normal Attack 1: No tag, no cooldown

Aim Shot 1 No Tag No Cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill (Boomerang Fly) 1 Elemental Skill 1 Collei Boomerang Fly

Skill (Boomerang Flyback) 1 Elemental Skill 2 Collei Boomerang Fly Back

Burst 1: Elemental Eruption, Collei Eruption

Burst (Continuous) 1 Elemental Burst Collei Burst Elemental Burst, the attack trigger cooldown of the continuous attack is 0.5 seconds.

Talent (New Leaf) 1 Collei Doll automatically attacks the default talent, and the attack trigger cooldown is 1.5 seconds.

Constellation 6 (boomerang bonus damage) 1: no tag, no cooldown

Tighnari Normal Attack 1: No tag, no cooldown

Aim Shot 1 No Tag No Cooldown

Aim Shot (Tracer Arrow) 1: Heavy Hit Tighnari Heavy Attack Homing Arrow

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Burst (Main Arrow) 1 Elemental Burst default

Burst (Secondary Arrow) 1 Elemental Burst default

Constellation 6 (Extra Tracking Arrow) 1: No tag, no cooldown

Faruzanne: Normal Attack 1, no tag, no cooldown

Aim Shot 1 No Tag No Cooldown

Landing Attack 1 of Fall Attack has no tag and no cooldown

Skill 1: No tags, no cooldown

Skill (Wind Vortex, against enemies) 1: No tag, no cooldown

Skill (Wind Vortex, against allied non-character units) 2, no tag, no cooldown

Burst 1 No Label No Cooldown

Character weapon enchantment stats

Character trigger skill: Elemental type, elemental amount, enchantment interval (seconds), enchantment duration (seconds), elemental decay rate, 1, enchantment object remarks

The melee weapon 2 character in the Bennett Elemental Burst Fire 112.10.4762 field has a weapon enchantment effect from the Constellation 6 skill. The radius of the Bennett outbreak field is 6.

Keqing Elemental Skill Thunder 1-50.2 The character's own weapon enchantment effect comes from the skill of Breakthrough 1 talent.

Kaedehara Kazuha Elemental Skill/Elemental Burst Wind 1-50.2 The character's own weapon enchantment effect comes from the skill of Constellation 6.

Kamisato Ayaka's Special Dash Ice 1-50.2 character's own weapon, the effect comes from the initial talent. After the Special Dash ends, you will be able to obtain the enchantment.

The melee weapon characters in the Heavy Cloud Elemental Skill Ice 112~30.3333~0.5 realm have a weapon enchantment effect derived from the Elemental Skill's skill. The radius of the Heavy Cloud Skill field is 8.

Diluc Elemental Burst 10.510.20.0980 The effect of the character's own weapon enchantment comes from the Elemental Burst skill. When Diluc's burst ends, the enchantment is immediately removed.

Dolly Elemental Skill Thunder 1-30.3333 The effect of the character's own weapon enchantment comes from the skill of Constellation 6.

Candace Elemental Burst Water 10.511 The weapon enchantment effect of melee weapon characters on your own team only applies to characters on your own team, not on other players in the game.

[if!supportLists] 1. [Endif] Note: The enchantment attached to the weapon has an elemental decay rate = elemental amount รท enchantment duration

[if!supportLists] 2. [endif] In the current version, melee weapons include one-handed swords, two-handed swords, and pole-handled weapons

The character itself attaches data

Character Skill Elemental Amount Duration (seconds) Effect Interval (seconds)

Bennett Elemental Burst, Force Field Fire 12.11

The piano element erupts, and the force field wind is 10.21

Xingqiu Elemental Combat Skill, Release Instant Water 10.5-

Layla's Elemental Skill, Unleashing Instant Freeze 10.1-

Long press the Beidou Elemental Combat Technique, releasing instant thunder 12-

Razor Elemental Burst, Thunderwolf Thunder 12.12

Xin Yan's Elemental Combat Skill, Unleashing Instant Fire 11-

Dolly Elemental Burst attacks Thunder 0.89.53.2 on self without damage

Thoma's elemental combat skill, unleashing instant fire 11-

Barbara's Elemental Skill, Water Ring Water 10.35

Sangonomiya Heart Sea Elemental Skill, Release Instant Water 10.2-

Diona Elemental Skill, Unleash Instant Freeze 20.1-