Chapter 296; Medieval Warhammer Chronicles (no subscription required)

Age of Chaos

But among the elves and dwarves there are great heroes who can turn the tide of chaos. In the Elven Realm came Aenarion, the first and greatest Phoenix King. He wields the sacred sword of Kane, the legendary god of murder and war; Fight against Chaos with the greatest elven mage, Caledor the Dragon Tamer. The dwarves are led by several ancestral gods; THE FATHER OF FORGES, GRUNNE, THE LORD OF BATTLE, AND VALAYA, THE PROTECTRESS OF DWARFS. In these legendary times, which can only be retained in songs, these heroes fought against Chaos, and in the end, the elves created a great vortex to absorb the magical energy of the world, and they brought salvation to the people. The black claws of chaos retreated into the dark corners of the world.

golden age

With the temporary defeat of Chaos, the world became the world of elves and dwarves. Together, these two ancient races colonized the Old World. The ships of the High Elves have explored uncharted continents. The elves and dwarves traded frequently with each other, and the whole kingdom became prosperous and rich, and an atmosphere of peace enveloped the world. Both elves and dwarves built huge cities and incredible buildings during this period. Their population is growing day by day, and the people are very wealthy. But this golden period finally ended with a bitter war.

Elves split

In the realm of the elves, a great tragedy divides the original unity of the High Elves. The son of the great Phoenix King Aenarion, the cursed Marekith has been planning to usurp the throne of the Phoenix King. He secretly turned to worship the dark gods, and many of the elves fell with him. In a series of covert operations, he murdered all the best and wisest elven princes, hoping to gain full power for them. But all the elves loyal to the glory of the elves chose Caledor the Conqueror as their new king. So immediately the two sides started a war. The elves were inevitably divided between those who followed the witch king Marekis and those who were loyal to Caledor.

The war was brutal and evenly matched, but the final victor was Caledor the Conqueror, while Malekith and his followers were expelled from Ulthuan. THEY RETREATED INTO EXILE TO THE NORTHERN PART OF THE NEW WORLD, WHERE THEY FOUNDED A NEW KINGDOM ON THE DESOLATE AND UNFRIENDLY COAST AND NAMED NAGARUS, MEANING LAND OF CHILL. As a result, they frequently declare war on their unfallen companions, and they are now known as the Dark Elves, the most evil inhabitants of the Warhammer world. They are still ruled by the ancient witch king Marekis, who continues to live through dark magic and sacrificed innocent souls.

Battle of the Long Beard

In the Old World, the relationship between the dwarves and the elves gradually became conflicting, and finally turned into a full-scale war. Legend has it that the Dark Elves, disguised as High Elves, attacked the dwarven traveling caravans, thus causing the beginning of hostilities; Or maybe it's simple, because the two races of dwarves and elves are too different from each other. Whatever the real reason, the two sides were soon assembling their armies.

It's a sad story of two noble and brave races who spent an entire century fighting each other, and in the end they almost completely exhausted their military power. THE WAR OF THE BEARD WAS KNOWN AS THE WAR OF THE BEARD, AS THE ELVES CUT OFF THE BEARD OF A DWARVEN ENVOY, CAUSING A VIOLENT CONFLICT AND INDELIBLE SCARS BETWEEN THE TWO RACES. Eventually, the Elves brought back their forces to fight the resurgence of the Dark Elves. When the elves abandoned their colonies in the Old World, some retreated to the uninhabited forests of Athel Loren; These are the ancestors of the Wood Elves. They are the only elven bloodline left in the Old World.

After the Battle of Nagabeard, the mountains on the edge of the world began to move, with frequent earthquakes and many ancient volcanoes erupting; The fortress built by the dwarves was shattered, the underground passage collapsed, and the mine was flooded with lava and floodwater. The power of the dwarves has since collapsed, and they have been besieged from all sides by goblins, orcs, and cunning Skaven. The eternal kingdom of the dwarves was completely destroyed; Its wealth was stolen, and most of its fortresses and cities were plundered and occupied by their enemies. Their former glory is remembered only in the songs of the dwarven poets.

Chaos Dwarves

Thousands of years ago, dwarves migrated south from where they originally lived. The dwarves are scattered among the mountains because of their desire to pursue the secrets of rock and metal. SOME OF THE DWARVES TURNED WESTWARD TO THE BLACK MOUNTAINS, WHERE MANY SETTLED IN THE WORLDS EDGE MOUNTAINS; HOWEVER, SOME OF THE MOST ADVENTUROUS, THEY CONTINUED EASTWARD AND EVENTUALLY CHOSE THE MOUNTAINS OF MOURN AS THEIR HOME. THE TIME OF CHAOS SEPARATES THE DWARVES FROM THEIR WESTERN COUNTERPARTS. The dwarves of the West believe that their Eastern counterparts are dead, perhaps sucked into the vortex of chaos or disintegrated by legions of monsters. But the truth is even sadder: Chaos didn't kill these strong dwarves, but instead created a horrific change in them. The dwarves in the east prayed to their ancient gods, but their prayers were not answered. In desperation, they turned to the evil god Hasut, the father of darkness; and began to sacrifice living creatures in its name.

These distorted dwarves are known as Chaos Dwarves. They learn from their gods the secrets of the art and technology of magic. Their gods have given them ancient secret knowledge, the magic of fire and destruction. The Chaos Dwarves are as twisted and evil as their close relatives, the Dwarves, are brave and faithful. The Chaos Dwarves are ruthless slave traders who go to war solely for the sake of acquiring slaves; These slaves were destined to be dragged to their mines and workshops to work forever.

Nagash's legacy has a place on the southern side of the Old World that few people want to talk about. THE HISTORY OF THE LAND IS DOCUMENTED IN THE BOOK OF THE DEAD, WRITTEN BY THE MADMAN ABDUL BEN RASCHID. ABOUT 4,000 YEARS AGO, THE FIRST TRUE HUMAN CIVILIZATION BEGAN TO DEVELOP FROM THE BANKS OF THE GREAT RIVER. THE PEOPLE HERE BUILT CITIES, SHIPS AND ROADS, AND WERE RULED BY PRIEST KINGS. ONE OF THE NOBLES WAS NAMED NAGASH, WHO WAS THE YOUNGER BROTHER OF PRIEST KING, WHO RULED KHAMURI. NAGASH BEGAN TO STUDY THE DARK ARTS, AND DISCOVERED THE SECRET OF ETERNAL LIFE, WHICH WAS THE FOUNDATION OF AN EVIL SPELL THAT WOULD LATER BE KNOWN AS NECROMANCY. Eventually, Nagash seized the throne of Dekhamuri under his bloody surprise attack and delved deeper into what was considered forbidden knowledge. Fearing Nagash's evil and power, the other Tomb Kings formed an alliance and waged a terrifying war against him. IN THE END, NAGASH WAS DEFEATED, BUT HE FLED KAMURAI TO CRIPPLE PEAK, WHERE HE HID AND PLANNED HIS REVENGE. EVENTUALLY, HE GATHERED HIS UNDEAD LEGIONS, AND WITH THE HELP OF A PLAGUE, HE DEFEATED THE KINGDOM OF THE GREAT RIVER. NONE OF THE INHABITANTS CONTINUED TO LIVE WITHOUT DYING, AND HENCEFORTH THE PLACE WAS CALLED THE KINGDOM OF THE DEAD; There only the undead roamed by Nagash's will. From here, the evil curse spreads like a dark cloud throughout the world, and the dead in the Warhammer world can no longer rest easily. This is the legacy that Nagash left behind to torment a world that is no longer happy. The rise of humanity After the elves conquered their ornate towers and cities in the Old World, the entire continent became the domain of the ancestors of orcs, goblins, and humans. Humans are at war with orcs and goblins, and become solid allies with dwarves. The dwarves taught twelve large human tribes in the Old World; INCLUDING TEUTOGENS AND UNBEROGENS; How to forge weapons and forge armor. Together, they fight against the evil creatures of the Old World, and in doing so, they develop a deep friendship. Among these tribes, there will be a great leader, whose birth is predicted by the two-tailed meteor. HE WAS SIGMA, AND LATER GENERATIONS CALLED HIM HELDENHAMMER, THE SAVIOR OF MANKIND. In his youth, he rescued the Dwarven High King Kurgan Ironbeard from the hands of Greenskin, and in return for his bravery, the Dwarves bestowed his most powerful warhammer, -—— Ghelmaz, until Sigma became the leader of the Ambrogen Clan, and he finally united the long-divided human tribes.

SIGMAR'S AGE SIGMAR LED HIS CLAN AGAINST ORCS AND GOBLINS, AND WITH THE HELP OF HIS DWARVEN ALLIES, HE FINALLY CRUSHED HIS ENEMIES IN THE BATTLE OF BLACKFIRE PASS. Under the banner of the twelve tribes, Sigma was crowned and proclaimed emperor. His generals and chiefs of the tribes were granted a land; THE ENTIRE LAND IS BETWEEN THE WORLDS EDGE MOUNTAINS AND THE GRAY MOUNTAINS. The descendants of these people will become lords, and they have the right to elect and be elected as the ruling emperor. Sigmar was fully engaged in fortifying his homeland and fighting countless wars against the enemies of humanity. Thus, the Empire was born, the largest, richest, and strongest human state in the Old World. For forty years, Sigmar ruled the empire wisely. But then he decided to leave the growing empire to his descendants. He rode eastward and entered the land of legends. Ren didn't know where Sigma had disappeared; But Sigmar soon came to be seen as the patron saint of the Empire. BATNEY'S GILLES IS A FERTILE LAND BETWEEN THE GRAY MOUNTAINS AND THE GREAT SEA, WHERE HUMAN TRIBES AND ORCS AND GOBLINS COMPETE FOR SUPREMACY. FINALLY, THOUSANDS OF YEARS AFTER THE SIGMAR ERA, GILLES OF THE BRETONNI CLAN DROVE THE GREENSKINS OUT AND ESTABLISHED THE KINGDOM OF BRETONNIA. AT THE HEART OF HIS POWER ARE KNIGHTS ON HORSEBACK WHO OBEY THE IRON LAWS OF THEIR GODDESS, THE LADY OF THE LAKE; This is the basic norm of chivalry. From this time onwards, the brave knights of Bretonnia dedicated their allegiance to the goddess of the lake, pursuing and perpetuating the virtues of knighthood and their own glory under her name. Over the next few thousand years, the kingdom of humanity grew stronger and more rapidly evolving, but they were always surrounded by powerful enemies. A thousand years after Sigmar's birth, the Black Death, the most terrible of all diseases, prevailed in the Empire, claiming the lives of most of the population. The evil Skaven took advantage of the weakness and poured out of the tunnels and sewers; For a while, it looked like the empire was about to be destroyed. However, Count Mandred, known as the Nezumi Butcher, united all the lords with his banner and finally drove the Skaven back underground. Probably the biggest war that took place during this time was the conflict with Arabi; Arabi's army is an Old World knight led by the evil Sultan Jafar. THE CAUSE OF THE WAR WAS DUE TO ARABI'S INVASION OF ESTALIA; FINALLY, THE CRUSADERS DEFEATED THE CORRUPT SULTAN JAFAR AT THE BATTLE OF EL HAIK; His regime was overthrown, and his empire collapsed. About three hundred years ago, the vampire count of Sylvania once again brought the empire to the brink of destruction. The never-ending undead legions wreak havoc across the Empire, and only a handful of valiant lords, aided by their dwarven and elven allies, have witnessed the death of the vampire counts. The last and most dangerous of these vampires, Manfred von Kastein, was defeated in the heroic Battle of Herfin. Although his undead legion was destroyed, the Count's body was never found, and the shadow of the vampire still looms over the Human Empire. The Great War against Chaos is two hundred years ago, and the unpredictable Chaos Evil Gods will first suspend their internal strife, and unite to annihilate the free races in the Warhammer world in one fell swoop. FEW PEOPLE ARE WILLING TO MENTION THE NAMES OF THE CHAOS GODS EVEN IN WHISPERS, BUT THOSE WHO KNOW THESE FORBIDDEN LEGENDS WILL BE ABLE TO TELL YOU THE TITLES OF THE FOUR FORCES: KHORNE, THE BLOODTHIRSTY GOD, AND THE GOD OF WAR AND RAGE; TZEENTCH, GOD OF MAGIC AND TRANSFORMATION; NURGLE, KING OF PLAGUE AND DESPAIR, FATHER OF PHYSICAL AND MENTAL CORRUPTION; SLAANESH, PRINCE OF CHAOS, UNSPEAKABLE GOD OF SUPREME PLEASURE. These four dark brothers are united, and their forces have gathered into a powerful army to invade the world. Everywhere, from the kingdom of the Dwarves to the kingdom of the High Elves, Ulthuan, armies of chaos attack the free; And everywhere they are victors. It looks like the end of the world. These are dark times. The Followers of Chaos razed Norsca and Kislev to rubble, but the brave Lady Kisley bravely resisted the Dark Army with a mortal mentality, fearless of the massive casualties that were able to hold the Chaos Army back long enough until reinforcements from the Empire and the Dwarves arrived. Magnus the Pious, the Empire's conglomerate, defeated the forces of Chaos at the Battle of Kakislev. This blocked the forces of chaos and saved the world without question. When Magnus returned to the Empire, he was greeted like a savior and crowned Emperor; With the help of the elves, he founded the Academy of Magic, which has since become a major center for the study of magic in the Old World. The latest situation contains the beginning of a new era of enlightenment, but it is also the beginning of a new crisis of destruction. There are few alliances between free races; Age-old mutual hatred and hostility have damaged relations among the tribes. Humans are at war with each other, as well as with races that are supposed to be friends. In the far south, Nagash, the supreme king of the undead legions, unspeakable evil rises again. Rumors spread in whispers from the Empire that the vampire counts from the cursed land of Sylvania secretly began to stir again while they slept. On the Dark Continent, the orcs and goblins are constantly multiplying; Every year, they wreak more horrific havoc on the Old World with more brutal force; Every year, they ask the Old World to make severe reparations for the casualties they have caused to the Green Skin. Beneath the Old World, the evil Skaven Rats gnaw at the roots of civilization, waiting for the time to bring destruction and plague to the realms of the free so that they can inhabit the ruins in the name of their god, the Great Horned Rat. The enemy from within, but the greatest crisis comes from within. Everywhere there are people who are willing to trade their souls for ultimate power. Betrayers mingle with Chaos worshippers, spreading corruption and destruction. In the south, the forces of chaos are rising again, and the four evil gods have the courage to plan a blueprint for the conquest of the world because of their great power. The mad believers and cultists preach the coming of the end times. As the days passed, the inevitable final victory of Chaos approached day by day. However, hope remains. The warriors of the Empire and the knights of Bretonnia will not be fooled by evil, and will drive every Chaos army that invades the frontier out of the country. The Dwarves plan to retake their majestic stronghold, and it will be an all-out battle that will wipe out the Greenskins who have invaded their ancestral homeland. The High Elves have awakened from their long-dormant dreamlike retreat, and are once again looking at their dusty weapons. The kings and queens of the forest still guard the enchanted forest, and the wood elves of Athel Loren continue to hold on to their realm day and night.

(End of chapter)