635.New Version, New Atmosphere, New Profession...-Updating for the "Maple Leaf Real Brother" [4/5]
The relationship between the "Tranthean Bistro" and the game forum is subordinate and complementary.
Because the form and content of the forum are too formal, it is necessary to embellish and adjust this relaxed APP, and the relationship between the two is also progressive, and the number of members of the APP is more, which is equivalent to turning the previous two-level system of "relieve-craving-party-player" into a three-tier system of "reserve-party-player".
This change didn't work much for Murphy, and to this day, each player's helmet distribution was still subject to his and Tris's approval, but with the "Transencia Tavern", the Loyal Brother's organization will be better able to take the helm of this special group, which is slowly increasing in number.
In general, the communication between Murphy and the real side has entered the stage of trying to cooperate after "testing each other", and both sides are trying to show goodwill and seek further possible alliances, but it is not easy.
This contact is hidden behind the player-development team, and while some smart players are aware of some of the changes, most players are still focused on the simple pleasure of experiencing and enjoying the game.
Murphy wasn't going to ruin the experience, so he didn't impose any more functional restrictions on the app.
It's basically the same as handing over the management of this thing to the real world, but things like the version update content and various in-game notifications issued by the development team still have to be carried out on the forum.
There is no other reason than that it is easier for the development team to do their job.
Basically, at the same time as the Translancia Bistro was launched, the post ""Real Otherworld" beta1.0 version update content brochure was also refreshed in the forum, and this time the reply was much less popular than before, apparently because most players were experiencing a more entertaining APP at this time.
But Murphy didn't care, he's still busy fine-tuning the five new race templates he's set up, and he'll have to get them done before the game starts tomorrow night.
However, just because the administrator doesn't care doesn't mean that others don't care, after the post was issued, Tris held the "three and a half generations" operation orb that had just been cracked and re-set by the old flywheel to monitor the reaction of players on the forum to the new post, and by the way, familiarize yourself with this more powerful and more functional thing.
But Tris waited for more than ten minutes and didn't see any comments on the content of the new version, which made her look depressed, but Miriam, who was beside her, comforted:
"This is the most text-heavy update we've ever released, so we have to give them a little time to read the update, right? It's no exaggeration to say that Murphy's 'update content' has almost remastered the entire game.
I can guess in Transnesia how surprised our warriors are at this point. ”
And that's exactly what Miriam said.
This version update note has more than 10,000 words of text alone, and some image captions are inserted in it, which basically declares that the game experience in the "closed beta" phase is completely different from the old version of the closed beta:
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"Real Otherworld" beta 1.0 update content summary:
Hi my dear brothers!
It's with great excitement and pride that we announce that the game has been cleaned and changed after a six-month closed beta.
With the help of valuable comments and worthless flooding posts in the forum feedback area, the game experience has been re-optimized to a level that you have never imagined.
This fully proves that our development team and test team are not as many people imagine that they fish every day, in addition to the necessary fishing, we also have to do our own work.
In order to complete this heavyweight update, our poor development team programmers had to endure the pain of being poked in the throat every day, and now their entire group of people doesn't have as much hair as I do, which is really miserable.
But it doesn't matter, I've already applied for a "hair transplant" benefit from the company on their behalf.
Okay, while the apes are cheering for getting the bananas, let's really get into the big update.
Friendly reminder!
After this update, the game will become a completely different "new game" from the previous one, and veteran players may feel a little uncomfortable after entering the game, and we welcome more useful suggestions in the feedback area.
Note!
The quality of the game shown in this update is not the final release quality of this game, and the development team and the test team will continue to collect the bugs and factors that affect the game experience during the game and improve them in future updates.
I would also like to thank all the testers for their recognition and support for the work of the testing team.
The following are the details of this update:
One. UI optimization completed:
From the first time we proposed the concept of 'Calculation Orb', there have been constant feedback from players that the function of Calculation Orb is too simple, and the lack of traditional character interface and costume change prompts makes it difficult for strength parties to accurately grasp every improvement in their strength.
As a result, in this update, the development team has invited the most prominent renegade members of Chardon Artisan University to join in the improvement of the Arithmetic Orb.
When the new version is released, players can enter the game and go to the Adventurer's Guild to find the Orb Specialist, where they can freely choose between the "Classic Mode" and "Expert Mode" two Orb frameworks.
The new Expert Mode includes a new player interface and a redesigned assist system, including equipment integration, full-form digitization of characters, real-time combat and damage displays, cooler psionic projection calls, more advanced text translation, and ambient scouting and encrypted communications.
We've been testing the new UI to make it a perfect experience, but at the moment both modes still don't support personalized plugin loading.
It will take the continued efforts of the programmers in the development team to implement this feature, but we believe that in future updates, all players will be able to customize their own game interface and additional features.
Of course, such a powerful new framework is expensive, and given the precarious finances of Translancia, Lord Miriam, the Scarlet Archon, has decided to price this "Super Enhanced Compute Orb & Expert Adventure Assistant" designed for Alien Warriors at:
3000 gold coins/set!
Believe me, this is a real cost price based on the average price on the mainland.
Ps:
The development team also does not recommend that new players use this supercomputing orb before they are familiar with the operation of this game, as its new versatility may affect your gaming experience.
Two. Major adjustments to the in-game class system:
The various classes and power systems that were released during the closed beta phase were very chaotic and complex, and the development team didn't recklessly upgrade this system because we needed to gather enough player combat information to complete the reinvention of the game's outstanding combat system.
With the arrival of the new version, the development team is finally free to reorganize the current chaotic power system and put together a new and clear framework that can be used as a guide for players to improve their power.
Please note!
The integration of the class system does not mean that veteran players will lose their hard-earned special classes and powers, this is just a guide to integration.
The strategy team is very happy with the current 100% realistic combat and career exploration mode, which means that even if we introduce a career guide, it doesn't mean that players need to follow this advice step by step to develop their careers.
The purpose of this game is that players have complete freedom to decide their game life in Translancia and the continent!
You can choose three life classes or interest classes to become an artist or pastry chef in the new world, or you can choose three combat classes to arm yourself into a peerless war maniac.
These are allowed.
The planning of this class power system is only a reference for new players.
The following is a career induction guide:
Beta 1.0 Career Progression Tree .pdf (click here to download).
The following are important class and class tree adjustments:
Warrior Branch: No slash, flawless.
Safari Branch: Added the 'Shadow Elf Hunter and Spell Assassin' faction.
Branches of Faith: Added "Vam Berserker" and "Church of the Winter Wolves" factions.
Psionic Branch: Reworked!
The new branch includes "Orthodox Psionic Ability, Elemental Summoning, and Dark Spells", and thanks to the efforts of Grand Duke Triss and her followers, the originally chaotic Translancian psionic system has now been given a clearer direction.
Psionic players can re-select their class preference when they enter the game, but spells they have already learned will not be erased.
Please note!
Because the psionic branch uses different sources of power, some of the classes and skills of the three branches are in conflict with each other, so please think carefully or consult your mentor before making a decision.
Manufacturing & Engineering Branch: The 'Flywheel Consortium' Faction Route Has Been Released!
1000+ new blueprints have been added to this branch, please visit Sphok Flywheel to open the exclusive quest line after launch.
Manufacturing & Leather Branch: The 'Shadow Half-Elf' faction and the 'Shadow Wizard' faction routes have been released! The above two factions are in a state of hatred, and the player can only choose one of them to join.
This branch has added 300+ new drawings and two completely different leather crafts, please visit Ms. Lisa or Lord Patil to start the exclusive quest line after the launch.
Manufacturing: Tailor Branch: The 'Shadow Elf: Fallen Thread' faction route has been released!
This branch will unlock the Shadow Elf Tailor, which requires Master Tailoring Skills to unlock this option, so visit the Master Tailor of the Mejewa family and open the exclusive quest line once launched.
Prompt!
The Shadow Elves are very depraved by their racial habits, so please pay special attention to the tailor players, and if you encounter an offensive request that violates your moral bottom line during the mission, please immediately complain to the Sheriff of the Crimson Keep and wait for the handling.
Crafting & Forge Branch: The Brass Dwarf Faction Route Has Been Released!
This branch will unlock the Dwarven Forge, which requires Master Forging skills to unlock this option, so visit the Brass Dwarven Forger at the Black Flame Pass and open the exclusive quest line once online.
Manufacturing: This class is exclusive to the 'Goatman Dark Roots' faction!
The class requires a psionist and certain alchemy/enchantment skills, please visit Ms. Julia to open the exclusive quest line after going live.
3. NPC system readjustment and intelligent optimization:
Although the mission system of "Real Otherworld" has been recognized and appreciated by most players in the closed beta stage, the non-repetitive random task trigger obviously brings players a unique game experience.
In order to achieve this exact goal, in this version update, the development team has added more than 13,000+ new missions to the game waiting for players to explore and experience enthusiastically.
In order to enrich the NPC modeling and backstory extension in the game, this update will introduce more important NPCs from different regions, with different backstories and different personalities to join players' game adventures.
In addition to the Blind Prophet, Dwarven Vampire Lord, and Blooddread Pirates already present in the final stages of the Closed Beta, the new version will feature the Cunning Goatman Spellcaster from the Dark Mountains, the mighty Halfling Captain of Port Chardor, and other NPCs that will be unlocked as the game progresses.
The mummy Nyfi Tali, who has been suspected of having a special quest line before, will also have more stories in the new version.
The development team also deliberately modified the logical thinking of the NPCs to make them more human-like and have subtle reactions to the various actions of the players.
The friendship system will also appear in a more realistic way during gameplay, and it is really not recommended that some players use a certain method to deliberately provoke friendly NPCs, which can have a rather terrible impact on your game life.
However, the treasures are all adults, and there are no minors in this game, so everyone must learn to pay the price for their choices and actions
But the good news is that the development team has obvious or hidden preferences for each of the important NPCs, so if you accidentally anger them, you can save your image in their minds with a series of quests or gifts.
Finally, here is a reply to an embarrassing question that has been appearing in the feedback area for some time now.
About the 18+ functions that many treasures want to experience
Well, the development team did make this feature list, but after weighing the pros and cons, the strategy team decided not to start the feature testing of this section for the time being.
In addition to the requirements of local laws and regulations, it is also because the test team has already obtained evidence that some players have broken through the existing ethical limitations of the game by "card bugs".
We don't intend to make punitive changes to this.
Because your so-called 'stuck bug behavior' is part of the 18+ function, but those of you who have done bad things had better be restrained, after all, your fingers have evolved to be as flexible as they are now, not to let you do that kind of nasty thing.
I hope that players will cherish their qualifications for the test and be patient.
At some appropriate time in the future, the development team will definitely start testing the 18+ features, and of course, all this is based on not infringing on the rights of NPCs and players.
I mean, if an NPC complains about a player's misdeeds and it's verified, then you're going to have to say goodbye to your helmet.
Ps:
Please don't spread rumors on the forums that Master Murphy has locked up some of your organs, but that's not the case!
Please be aware of the important problem that you exist in Transthea in the form of psionic projections, so theoretically, you don't have those organs at all, starting with me!
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These are just the first pages of the new version update, but they have been frantically discussed on the forums by players, and with the exception of a few "ghosts" who are silent, most of the players' discussions have focused on the photos of the new NPCs that have been released.
Spider Lady and Claire's first mate don't talk about it, but someone is actually praising Captain Paula as a legitimate Lori.
These guys really didn't understand how powerful the halfling captain was, and even Murphy was deflated in front of her.
People don't have a good opinion of the Transnsians, but to tell the truth, the faces of halflings are indeed very much in line with human aesthetics, and for some people with special fetishes, it is complete ecstasy.
Especially when it was deduced that the map of the Port of Chardo would likely be opened along with the map of the Dark Mountains, many people cheered.
However, Niu Niu will be nervously discussing some things with Yansang that cannot be reviewed.
"Uh, I don't think your paper guy wife will most likely report your overly nimble fingers, so don't worry"
Yan Sang comforted:
"What I should really worry about is me, although it's only that once, it's really hell, I thought the test team didn't notice it, I didn't expect all the behavior to be under their surveillance, alas, this kind of thing should be done less in the future."
"That's what I said"
Niu Niu is a simple child after all, and he whispered:
"I'll have to send flowers to Amber after I go online, lest she think I'm a bad person, alas, you say, if I turn into a half-elf, will Amber hate me? She's grown up in the elven forest, maybe having an elf vampire boyfriend would make her happier?
However, this time I didn't open the race template for the forest elves.
The words of the shadow elves always feel weird. ”
"You're hopeless, brother, you've been tied to death by an old crooked neck tree, unlike me, and the whole forest is waiting."
(End of chapter)