Chapter 671: Traveler's Shoes Lv10
That night, Chen Mo received a communication from Bingling.
"After so many days, how prepared are you and have the confidence to deal with him?"
When she said him, he naturally meant the Shocker.
Bingling said calmly: "If you are not sure, I can hand it over to another person, he is quite dissatisfied with this 'old-timer', and said that he is willing to sell for free." ”
Hearing this, Chen Mo smiled coldly.
He didn't want to just return the 5,000 points he had gotten.
"I've collected all the money, leave this matter to me."
Seeing Chen Mo like this, Bingling let out a "hmm".
"Then you prepare again, I have already made an appointment with them, and it will be launched on the outskirts of the gathering place in three days, and there will inevitably be a large number of predators onlooking, and many creators in the gathering place will have a lot of complaints about you, this is your chance, after this matter is over, I will apply for the trial, and it is also my last chance."
"I see."
After receiving Chen Mo's affirmative response, Bingling ended the communication.
Sitting on the sofa in the living room, Chen Mo seemed to feel a trace of pressure when Bingling said this.
"Blaster...... First, upgrade the Traveler's Shoes enchantment to Lv10. ”
At this moment, he has more than 5,400 points on his body, not counting the advance payment of Bingling.
I don't know what the luck of this enchantment enhancement is, enchantment to Lv10, how many points need to be consumed, if it's not enough, he has to borrow from the community, which really makes him panic.
"Three days should be enough to be random to the probability of fate."
So he immediately activated the Body Protector Aura skill, allowing the despicable Mind Mask to devour the Body Protector Aura and start to randomly characterize.
He had a lot of luck this time.
After resting at night, at noon the next day, Chen Mo randomly got the fate probability characteristic.
Hint: What do you want to pass the fate probability test?
"Increase the success rate of the Traveler's Shoes enchantment enhancement."
Tip: When the soles of the two shoes touch.
Hint: At 25 degrees Celsius.
Tip: In bright light.
"Huh?"
It's such a weird divination prompt again.
The first of them, he could barely understand, the second hint, the third hint, really made him feel weird, and his face was confused.
As for how to implement all three of these prompts at the same time, he needs to think about it carefully.
It's night.
On the night of the Calamity World, the temperature quickly dropped below freezing, and Chen Mo left the room, walked through the empty square, and entered a fortified hut.
Controlling the temperature couldn't be easier for a refiner.
As a fireball burned in his hand, the temperature in this small room soon began to rise, until it reached 25 degrees Celsius, and the fireball in his hand gradually dimmed, keeping the room at 25 degrees Celsius.
The next step is to maintain a bright light environment.
Chen Mo sacrificed the Shield of Light and activated its blinding supernatural powers.
Suddenly.
Inside this fortified hut, it was suddenly as bright as day, and Chen Mo squinted his eyes, keenly aware of the increase in temperature in the hut.
"I almost forgot about that."
So he simply extinguished the fireball spell and used the light shield to maintain the temperature of the room.
After doing all this, he took a deep breath, carefully took off his two shoes, stood barefoot on the ground, and then put the soles of the two shoes together and put them into the mouth of the red-glowing bone beast in front of him.
Click.
The beast's mouth closes and devours the shoe.
Hint: If you find a green quality equipped Traveler's Shoes Lv4, may you (yes/no) enchant them and increase their enchantment level to Lv5?
Tips: Increasing the level of equipment enchantment to Lv5 requires 100 points, with a success rate of 80%, and no penalty after failure.
"Yes!"
Bite!
Hint: Enchantment failed.
Chen Mo rolled his eyes, and failed when he came up?
Ignoring the 100 points he lost after the defeat, he chose to continue the enhancement and increased the Traveler's Shoes to Lv7 in one go.
Bite!
Hint: Congratulations, the Traveler's Shoes lv7 enchantment has been successful!
Hint: The Traveler's Shoes are of green quality, and after enchanting to Lv7, gain +14 HP.
Note: Traveler's Shoes gain additional stats, base footwork + Lv2.
Note: Traveler's Shoes gain additional perks and +3 speed.
Hint: Traveler's Shoes Ghost Walk duration increased by 4 seconds.
Hint: Traveler's Shoes regenerate +0.3 Causal Entanglement Energy per minute, and increase Qi and Blood Gain and Debuff by 3.
"Not bad."
Since the Traveler's Shoes are only of green quality at this stage, the enchantment buff gained is very limited, and even if the enchantment reaches Lv7, the HP value is only increased by an additional 14 points.
The speed stat has been increased from 7 to 10.
The base footwork is based on Lv2 and increases Lv2 again.
Hint: If you find the Traveler's Shoes Lv7 equipped with green quality, do you (yes/no) continue to enchant them and increase their enchantment level to Lv8?
Hint: Increasing the enchantment level of equipment to Lv8 requires 300 points, with a success rate of 50%, and the enchantment level will be reset to zero after failure.
Chen Mo glanced at the points on his body.
"Yes, continue to enchant."
Bite!
Hint: Traveler's Shoes failed to enchant at Lv8.
Hint: Traveler's Shoes Lv7 failed to enchant, and all enchantment effects disappeared and were reduced to Lv0 with no enchantment.
After sighing in his heart, Chen Mo immediately cheered up and started a new round of strengthening.
However, this time, in addition to failing once when enchanting Lv6 and losing 100 points, the enchantments of Lv7 and Lv8 were all successful!
This made him feel uneasy.
If Lv9 continues to succeed, then he will complete the goal, and in the next Lv10 enhancement, he will rely on the Sun Stone to ensure a 100% success rate.
And if it fails.
Then a new round of torture will begin, and I don't know when it will succeed.
50% times 50% times 50% = 12.5% success rate, which is one in eight success rate, which is why some people say that if you want to strengthen your equipment to Lv9, you must prepare at least 10,000 points.
This is still luck in the case of the passing line.
If you are unlucky, let alone 10,000 points, you still haven't succeeded in consuming tens of thousands of points, and it is not uncommon to strengthen to a mental breakdown.
No one can say bad about luck.
"Yes, continue to enchant!"
Victory was in sight, and Chen Mo almost shouted.
Bite!
Tip: Congratulations! Traveler's Shoes Lv9 enchantment successful.
Hint: The Traveler's Shoes are of green quality, and after enchanting to Lv9, gain +18 HP.
Chen Mo stood in place and froze for a few seconds, his heart "poof" and "poof" kept beating wildly, and there still seemed to be some disbelief in his eyes.
"Success?"
"It only zeroed in twice, and it worked?"
"Is it because of the probability of fate?"
Taking a deep breath, he calmed down and looked at the points on his body.
Only 2490 points were consumed.
Immediately after that, a new prompt came from the light brain data system.
Hint: If you find the Traveler's Shoes Lv9 equipped with green quality, will you (yes/no) continue to enchant them and increase their enchantment level to Lv10?
Hint: Increasing the level of equipment enchantment to Lv10 requires 1000 points, a success rate of 30%, and the equipment is broken after failure!
Chen Mo didn't respond immediately, but took out the Sun Stone obtained from the Sunspot Radiation World.
Cue: Sunstone.
Quality: Dark Gold.
Requirements: Magic Equipment.
Item attributes: Make sure that the next enchantment of this equipment will not fail, and the enchantment level will be increased by Lv1.
Item description: This is a precious gem with mysterious powers, a treasure that all enchanters dream of, and can ensure that the power of enchantment is used to the limit of their regular limits.
He shoved the Sunstone into the beast's mouth.
Hint: When you find the Sun Stone, may I ask (yes/no) to enchant the Traveler's Shoes Lv9?
This so-called spirit possession is similar to the small storage space opened up by the Anews Society for the Crown of Freedom, except for the dark gold level equipment, which can be enchanted twice, other quality equipment can only be enchanted once.
Other words.
If you possess the spirit sun stone, you cannot possess other attributes, and each piece of equipment can only be attached to the spirit once the sun stone.
"Yes."
Bite!
Hint: Possession Successful!
Hint: If you have found a green quality equipped Traveler's Shoes Lv9 and have enchanted them with Sunstones to ensure a 100% success rate for the next enchantment enhancement, would you (yes/no) spend 1000 points to increase their enchantment level to Lv10?
"Yes!"
Bite!
Hint: Congratulations, the Traveler's Shoes lv10 enchantment has been successful!
Hint: The Traveler's Shoes are of green quality, and after enchanting to Lv10, gain +20 HP.
Hint: Traveler's Shoes gain additional stats, base footwork +Lv4.
Note: Traveler's Shoes gain bonus stats and +5 speed.
Hint: Traveler's Shoes Ghost Walk duration increased by 9 seconds.
Hint: Traveler's Shoes regenerate +0.7 energy per minute for causal entanglement, and increase Qi and Blood and debuffs by 7.
"It's finally over."
Because of too much psychological pressure, Chen Mo realized that a layer of sweat was secreted on his forehead, and he wiped the sweat on his forehead.
This time, not only did he not borrow money from the club, but without counting the ice deposit, he still had nearly 2,000 points left on his body!
He put away the shield of light, and the temperature in the room plummeted.
Followed by.
He carefully tidied up his appearance, as if he was welcoming a new friend, stretched out his hands with a smile, solemnly took out the shoes from the mouth of the bone beast, and looked at them.
Hint: Traveler's Shoes Lv10.
Quality: Green.
Conditions of use: never abandon.
Item attributes: Qi and blood +30, Enchanted qi and blood +20, speed +15, basic footwork +Lv8.
1. Ghost Swift Walk: Movement speed +50%, in a translucent ghost state that ignores the collision of small material units during movement, lasts for 30 seconds, and has a cooldown of 6 hours.
2. Causal entanglement: When moving, energy recovery is +2.5 per minute, qi and blood are -25 per minute, and when not moving, qi and blood are +25 per minute.
3. Mission forward: When moving forward in a fixed direction, the speed will continue to increase, and the quality of equipment will continue to improve according to the process of white, green, blue, purple, gold, and dark gold with the distance traveled, places of interest, and chance encounters.
Item description: This is the ingenious crafting of a refiner named Traveler, and the wearer must keep this equipment intact, otherwise it will be wasted.
"A piece of green quality equipment that has been enchanted and enhanced to Lv10, haha!"
Chen Mo let out a happy laugh as he put on the traveler's shoes.
In the future, as the quality of the Traveler's Shoes continues to improve, its basic qi and blood, enchanted qi and blood, speed attributes, and skill strength will continue to improve.
And it's based on Lv10.
Only the basic footwork Lv8 obtained by the additional attribute will not be further improved.
The latest attribute panel, the Traveler's Shoes are enchanted to Lv10, and the tour guide horn Lv7 replaces the Xuanhuo Chain, basic elements, and basic footwork are greatly improved.
Name: Traveler.
Class: Predator.
Talents: 1. Stone.
2. Traverser.
Qi and blood: 1729.
Defense: 62.
Speed: 83.
Strength: 93.
Constitution: 106.
Spirit: 126.
Energy: 78.
Basic punch: Lv35.
Basic Technique: Lv9.
Basic Fingering: Lv7.
Basic footwork: Lv42.
Base Jump: Lv28.
Basic Body: Lv31.
Base Block: Lv27.
Base Trap: Lv25
Base Perception: Lv6
Base element: Lv16
Basic Formation: Lv12
Base summon: Lv20
Base telekinesis: Lv38.
Basic Alchemy: Lv40.
Equipment: 1. Evil Sword Lv7, Bright Shield Lv4, Guide Speaker Lv7.
2. Berserk Armor Lv4
3. Freedom Crown Lv7
4. Traveler's Shoes Lv10
5. Breathing mirror
6. Mystic cloak
Skills: 1. Mutated telekinesis bomb Lv10.
2. Corrosion ball Lv7
3. Mutant despicable telekinetic cover Lv7.
4. Mutation puppet control technique Lv1
5. Mutation and Evil Do Not Invade Lv9
6. Summon a mutant white scoop
7. Protect the body aura
8. Lv10
9. Divine Thought
10. Fireball technique
11. The power of one yang
12. Telekinesis Storm Lv1
13. Mutant Omega clone
14, Mutant Mighty King Kong Fist Lv11
15. Mutant lion roars Lv10
16. Mutant C1 Mickey Mouse
17. Mutation trickery.
(End of chapter)