Chapter 106: The sense of oppression fills me! How fast the player runs, how fast the ghost runs!

I planned my thoughts in my mind, and in order to avoid neglecting the details due to a moment of excitement.

Ke Jin also deliberately precipitated for a night.

When I woke up from sleep, I took out the idea of the new game and flipped through it, and thought about it carefully.

I still don't think it's a big deal.

Then let's get to work!

I was about to open the blind box.

Ke Jin thought about it and went to the company first.

After closing the door of the general manager's office.

Walk straight up to the sunfish.

As soon as the thought moves, the system is called!

I've been overturned so many times before, but this time I'm standing in front of the god of rollover!

That's a negative and a positive!

However, when Kejin took out the blind box and was about to choose a game, he made a difficulty.

In horror games, there are many works of excellent quality.

But the problem is that there are too few keywords.

After all, compared to keywords such as FPS, ACT, and RPG, which can be clearly marked, and then paired with another detailed classification, you can basically lock in 80% of the game you want to make

But there are so many elements in a horror game.

You choose [Horror] + [FPS]

There are games represented by Resident Evil, but there are also a series of games of the same type, such as [DOOM], [Dead Space], and [Evil Spirit].

There are also some messy games that are of a medium and half-grade level, and they are also mixed in.

There is a high probability of error, and even the locked game may not meet your own requirements.

But if you choose [Horror] + [Puzzle Solving]

That's even bigger.

If you try to remove the horror keywords and find some commonalities that are unique to horror games, such as [puzzle], [blood], [thriller], etc., then I am afraid that the answers will be countless.

I'm afraid that some non-horror games will be mixed in.

At the end of the day, the problem is mainly with classification.

The other categories are summarized from a gameplay perspective.

If you're playing a game with a shooter element, you're basically going to be included in the FPS section.

If your game focuses on action or adventure, then ACT and AVG can also define it for you.

But horror games belong to the only category that is not based on gameplay, but by game setting.

This stumped Ke Jin.

"Shhh...... The idea is to think about it, but I didn't think about the specific game, and this is the first time. ”

Ponder over.

Kejin decided to try his own keywords first.

If you type [Green Hat] or [Jade Foot] before, the corresponding game will pop up.

Maybe this time?

As soon as the thought moved, the system light screen was called.

I quickly typed four words on it.

【Fear all the time】

After thinking about it, I added another keyword.

【High tension】

After the input was completed, Ke Jin suddenly felt stable.

No matter what you can do in the blind box, these two words are thrown up, at least it is a level where the bold cry and the timid tremble, right?

Soon, there was a tremor with the blind box.

Radiant Glory!

It's just a pity that the color is a little dull.

[Congratulations on getting the C-level simulation game - Thief Simulator!] 】

The moment Ke Jin saw the result, he almost popped out his eyes.

????

Brother Blind Box, what are you so ...... What do you mean by that?

I've really heard of this game...... It is mainly a fun-oriented sand sculpture mini-game.

And the most outrageous thing is that Ke Jin thought about it carefully and found that it really fits his own self-made keywords perfectly.

Fear all the time.

Is it possible not to be afraid to go to someone's house and steal something......

It's not wrong to be highly nervous when you're done, I'm also highly nervous if you change me to be a thief.

"No, it seems that it still has to be terrifying." Kejin, who was originally satisfied with the existing double keywords, suddenly felt that the double keywords were not enough.

Glancing at the system level, 10,000 XP points seems to be the current single mission limit, and only 10,000 is given after each completion of a regular mission.

Eating chicken + hollow + Stardew Valley, has already obtained 30,000.

After this game is finished, after another one, the system can be upgraded to level 8.

At that time, you should be able to unlock the three keywords.

Wait!

Why are we still thinking about system upgrades?

I've read so many chapters all the way down, but anyone who knows a little about us knows that we are the kind of people who still need to rely on system upgrades to complete the task?

Isn't this cursing yourself for being a bad teacher?

Bah!

This one must be taken!

Two keywords are enough for me to kill through!

After thinking about it, Kejin retained the element of [Full Fear], which he believes is very important and the basic key to dissuading players.

Then the second entry honestly added the directional keyword of [horror game].

With anticipation, use the refresh opportunity that comes with the blind box.

Click to confirm, and the blind box will be activated!

"Hum~~" After a tremor, the straps on the periphery of the blind box exploded into flying flotsam, and a purple-gold luster burst out from inside!

[Congratulations on winning the S-Class Escape Horror Game Project - Dark Deception!] 】

[Adaptive companion quests are being distributed to you!] 】

[Regular Mission: Please reach the top of the horror game hit list within 15 days of the game being released!] 】

[Special Mission: Please make the game turnover less than 10 million yuan on the premise of completing regular tasks!] 】

……

Oh yo?

Looking at the randomly selected game, Ke Jin raised his eyebrows slightly.

Although he hadn't played this game, he had been in the cloud for a while in his previous life.

For a while, it was in the limelight, and many anchors at home and abroad have tried it live.

And the end result is that they are all scared to pee, at least shouting and screaming, and at worst eager to smash the computer screen with a punch.

Moreover, according to the perception of the cloud in the previous life of Kejin for a period of time.

This game is indeed full of fear all the time.

Similar to the 3D version of Pac-Man + Temple Run.

But there's one main element.

Monsters don't just chase you from behind, but they'll randomly assign routes and even kill them from the corners in front.

Highlight one that is impossible to prevent.

Although it is also used in the old-fashioned jump scare of the horror game (which can be roughly understood as jumping face killing)

But there is a difference.

It's different from the cheap 'I don't know when I'm going to scare you'

Dark deception is intrinsic, and players are always on the defensive, but they will still be taken aback.

And the most terrifying thing is not the picture when you are jumped.

Instead, he maintained the extreme sense of oppression of being chased and killed throughout the whole process, and there was no chance to rest!

Although he didn't draw classic IPs such as "Escape" and "Layers of Fear", Kejin felt a little sorry for Blue Star players.

It's a shame that I can almost give them a taste of what a real top surprise is.

But the positioning of "Black Bullying" can also make Blue Star players who like krypton feel the strong love of the number one player.

"It's up to you to decide!"

After finalizing the game, Ke Jin thought about the relevant plan for the kryptonite interface.

Perhaps considering that the volume of "Black Bullying" itself is not large, the system adaptively sets a turnover of less than 10 million.

Kejin used two task refresh cards, and with good luck, he directly swiped 20 million.

But even so, you can't set the price too high.

In the past two days, Kejin has tried to play the horror games on the Blue Star market, and found that they are still stuck in the most basic jump scare genre, which belongs to the level that suddenly pops up without any warning to scare players.

However, he found out after flipping through a few interviews.

These horror game designers on Blue Star are different from the designers of traditional gacha games, and they don't want to do better.

Even if the supernatural is adapted, it is not that there is no chance to make better content.

It's just that Blue Star players don't have a high level of acceptance of horror.

At best, it will burn a lot of money, and once the player doesn't buy it, it will be split.

Naturally, they can't have the mentality of wanting players not to charge money.

In other words, this kind of chasing style of the whole fear genre may be regarded as a novel way to play on Blue Star.

"Then the price will have to be lowered a little more, just in case." Ke Jin flipped through the game plan in his hand.

It was not long before the conclusion was reached.

First of all, a complete buyout is certainly not very feasible.

The number one player now has two or three hundred thousand loyal die-hard fans, and even if the horror genre washes out six or seven percent of the players, there will still be a small 100,000 left.

Even if you set a buyout price of 180 yuan, it may overflow.

And the excessively low buyout price of one yuan and two yuan, with the small volume of the number one player at present, is a bit too impactful to the market, and it is easy to force others to have no way to live.

If it's the type of heavy krypton card drawing, then forget it, anyway, the cake is very big, and even if it's completely free, it won't have much impact on those big factories.

But for these, I still want to make a good game somewhat, but because there is no trial and error cost of unpopular manufacturers, Kejin still doesn't want to force them to a dead end.

That would only make the whole type die faster.

From beginning to end, even if he has the system in hand, Kejin is not arrogant enough to think that he can support the entire game market alone.

If you want players to continue to play good games, it's not enough to rely on yourself.

Those Blue Star manufacturers who are inspired to start trying to make good games are the backbone of the future, and they are also the group forces that can shake the current deep-rooted game capital.

After thinking about it, it is still suitable for internal purchase.

However, the content of krypton is a little subtle.

Krypton sends weapons and increases firepower, which is purely a genre that abuses horror games.

This change is no different from the traditional FPS of fighting monsters and upgrading streams.

Direct pass.

"There are currently eight levels in this game."

"Then let's just design it into a new charging model."

Pay by level unlocks!

This set was not a novelty in the previous life, but there are still some sayings for losing it in Blue Star.

Between a buyout and an in-app purchase.

Kejin's idea is.

The first level is completely free.

Let them experience the fear first, and then run it with their tails between their legs, and help themselves block the first round of impact.

Then from the second level onwards, each level will be charged 5 yuan if you want to unlock it.

A total of 7 levels of paid content, 35 yuan for a small game.

In terms of price, it is not a disruption to the horror market, and the pricing of many small workshops is also very different.

And if you want to reach 20 million, you need at least six or seven hundred thousand people!

Six or seven hundred thousand people spend money on a horror game?

Impossible!

At present, the best-selling fear game on the market is still a "Thrilling Party" released in 05, and it has been almost 20 years since now, and it has only accumulated sales of more than one million copies.

It's enough to prove that horror games are really unpopular.

And then.

For insurance.

Kejin still has a lore!

He plans to make some minor adjustments to the top-up interface.

Think about it, what is the normal behavior of a player when he encounters a monster in a horror game?

run!

As fast as you want, run it quickly!

Then, if the player clicks on the entrance of the recharge interface.

The QR code interface of scanning the code for payment automatically teleports to the monster chasing behind you...... And how should players deal with it?

Well, that's subtle.

You can't say I didn't give the recharge button, and you can't say I didn't make the recharge interface.

I did it, as for whether you can sweep it or not......

Anyway, everyone has their own ability!

"Genius! Straight discharge level! After planning a series of settings, Ke Jin couldn't help but be complacent.

This wave, this wave belongs to everything is ready, only the project is owed!

Hurry, hurry! I'm going to win this wave!

Don't do nonsense, just call Gou Chehua to the office.

The game volume of "Black Bullying" is not large, and Kejin does not plan to hold an all-staff meeting.

Hand him the proposal and say at the same time.

"For the planning of new games, you can take a look first, and if there is anything you don't understand, you can ask at any time."

"Mr. Ke is really inspired, let me see what kind of amazing type it is this time, hehe." As soon as Gou Chehua heard that there was a new game, he immediately came to his senses.

Since "Stardew Valley", the company is about to take a month's long vacation.

Everyone came out of the birds one by one, and dragged Gou Chehua in private many times to ask when the new game could be established.

Isn't this coming?

Let me see what Mr. Ke has to say this time......

Yes?

Horror games?

Gou Chehua glanced at the homepage of the plan book, and when he saw the words "Dark Deception", a horror game.

His gaze paused slightly.

Then he comforted himself again.

It's okay.

The word unpopular is just a problem of the game industry, not a general problem.

Haven't the previous drama games also become popular?

even instantly revitalized the extremely niche drama market.

Maybe this horror game will be ......

When Gou Chehua flipped through a few pages of this not too thick plan, he was stunned for a moment.

Yes?

Players shatter at the touch of a button, and there are no save points in the whole process?

it?

The characters don't have weapons or even the means to counter the monsters??

Wori!!

Monsters chase and kill the whole process.,It's actually a special way to take a shortcut.,Give the player a corner at every turn???

After a brief reading of a few pages of the setting set, the cold sweat on Gou Chehua's forehead flowed down.

Other people's horror games,It's almost enough to scare the player.,Send a weapon in the middle and late stages.,Let the protagonist kill a ghost and then cool it.,And then escape all the way.。

But you always have this plan, I wish the protagonist died in the game, and the player died in front of the screen, right......

Your game is really scary, and I'm starting to get scared just by looking at it......

I'm afraid that players will get too emotional when they come back to play...... The cyber genealogy of all of our number one players had to be torn up for several pages......

Just when Gou Chehua was still struggling in his heart, whether to tell Mr. Ke that this game was a bit too human.

I heard Ke Jin say suddenly.

"Oh yes, it occurred to me that there were a few things in the project that didn't make sense, and I had to change them."

Hearing this, Gou Chehua breathed a sigh of relief.

It seems that Mr. Ke also realizes the crux of the problem.

After all, if the sense of oppression brought by your monster is too strong, players won't even be able to play, let alone recharge and spend.

No horror game maker would dare to play like that.

Anyway, it's good to be aware of it.

"Okay, Mr. Ke, you say, how to change it." Gou Chehua wiped his sweat and asked with a smile.

"I'm not very happy with the monster movement speed, it always feels a little too weak. You change it to,The monster runs as fast as the player runs.,And with the protagonist's big gasp and violent heartbeat.,And then amplify the footsteps of the monster approaching.,The closer the monster gets,The more intense the BGM becomes.,Give them a sense of oppression! ”

"Then, the elite monsters and bosses are changed to intermittently chase and kill at 1.2 times the player's movement speed."

Gou Chehua: "???? ”

No, Mr. Ke.

Our horror game can be connected to the underworld, but can we not connect to hell......

Co-author: Other game manufacturers treat players as lovers, and you treat players as rivals?

Really just kill them......

I haven't played too many horror games, because I really don't dare to play them, and I've played "Witch's House", "IB" and Biochemistry 2, 4, 7, 8......

So I can only choose a game that fits the topic from several horror games in the cloud.

It's a small game.,It's not too long.,It's mainly about having fun.,Because the previous Stardew Valley is a decent game design.,This game is written with funny points.。

By the way, let me take a moment and think about the story design of the next game.

I've already decided on the next game, and it's a work that can be hailed as the ninth art level!

And then go back and basically start to get stronger! Popular online games/classic masterpieces, start!

————

In addition, I will report that this month's 7 days are also full of 1000 monthly passes.,And then at the end of last month, the monthly pass was added.,A total of two chapters are owed to you.,Originally, there was a chapter owed today.,But it's a little bit of a yard that doesn't move......

Recently, high-intensity code words, tenosynovitis are about to be written, let me slow down, and I will definitely pay it back!

(End of chapter)