Chapter 192: Hostile Takeovers and Emergency Help! Please help me, Ready Player One!
It's no wonder that Vivendi's higher-ups despise the 'open world' concept proposed by Player One.
Because of this concept, it is actually not new in Bluestar.
As early as around the turn of the millennium, there were designers who came up with such concepts.
Of course.
The name is not 'Open World Game', but 'Infinite Game'.
The concept is exactly what the name suggests.
Unleash the constraints of linear games, and change the player's activity route from a line to a plane, thus giving birth to an infinite number of gameplay.
It's just that more than 20 years have passed since this concept was proposed, but there has never been an 'infinite' game.
In the early days, there were a few decent game studios that started working on this genre.
When the development progress of the game advanced to the closed beta, a group of players were invited to experience it.
But the results were very frustrating for the game designers.
Even though the designers had worked hard to fill a large map with all sorts of things.
But almost all the players who participated in the closed beta still followed the main line of a linear structure given by the game.
As a result, the entire game map has nearly 80% of the content, which is completely unexplored.
Afterwards, when the game manufacturers solicited the opinions of closed beta players, most of the conclusions they got were-
'Not appealing enough to me', 'It doesn't feel interesting', 'I have a headache watching a bunch of side quests and I don't want to do it at all', 'I can guess that there will be some weird things waiting for me to explore a little further away, but what's the point of exploring?' I don't care if it's a singing flower or a moving stone in front of me, and those don't help me in any way on my path to leveling up. ’
When one or two players say that, it may be a matter of personal taste.
But when almost all closed beta players say so.
Game manufacturers have to think about whether 'infinite' games are really viable, or if they are just an unrealistic brainstorm.
At this time, the ability of massively multiplayer online games to attract money has proved its strength to game manufacturers around the world.
In addition, the development game of card gacha + heavy krypton game with exquisite painting style/modeling has also begun to emerge.
At this point, the 'infinite class' has also begun to be 'unlimitedly stranded' by the major game manufacturers of Blue Star
Because of the multifaceted problem of 'this big, empty, unengaging player, and players still following a linear narrative to experience the game', it has never been solved.
It slowly became an old yellow calendar.
Even the new generation of players has not even heard of the 'infinite' game genre that Blue Star has before.
However, the practitioners of Viwangdi are well aware of the history of the development of games.
Countless predecessors have stepped on thunder and tried mistakes, and there are many things that some influential manufacturers can't do.
Now, your number one player changes the name of 'Infinity Class' to 'Open World', and players will buy it?
If it's really just a map full of things, players will explore it spontaneously, if it's that simple.
Are we waiting for you to do it?
We didn't do it sooner!
Stranded for so many years, it shows that the 'infinite class' simply doesn't work!
And that's exactly what happened.
When Connor revealed that Player One was ready to try the 'open world'.
All of the higher-ups laughed contemptuously.
Everyone was laughing, but only Kate couldn't laugh.
He's experienced first-hand the three games that Ready Player One played at Game Design Conference.
Although Kate herself is not sure how the number one player will solve the dilemma of 'a map full of things will not attract players to explore'.
But the chief designer who can design a large number of free combinations of props and a variety of gameplay like "Isaac" really didn't think about these?
Or is it ...... Player One is actually crossing the river by feeling the stones?
After thinking for a moment to no avail, Kate shook her head helplessly.
Although he didn't deal with George, he was probably right about one thing.
I seem to have really become a carve.
As soon as I heard that it was the number one player, it was a game led by Kejin himself.
He always felt that the game was very mysterious.
It's still just the stage of chasing the wind and shadows, and Kate always feels like her house is going to be fucked......
That's a bad idea.
"Forget it, it's possible that I'm really overthinking."
"So many Blue Star designers have confirmed that there is no way out, and there should be nothing the number one player can do."
"The gimmick may be even higher."
Kate muttered to herself right in front of the Round Table Hall.
Connor took in the reactions of the executives.
If everyone doesn't care too much about this, then there is no need for him to make a small company like the number one player who is still going out of East Asia an opponent.
Immediately, Connor knocked on the table to signal silence and announced a second message.
It's not so much a discussion as a notice.
"According to the instructions of the board of directors, Vivendi is preparing to acquire the largest gaming platform in Gaul, Nplay, everyone prepare, when the acquisition is completed, you will need to send some additional personnel to Gaul to take over the platform."
Hearing this, the high-level leaders present at Wei Wangdi were only slightly stunned, and soon regained their calm expression.
Although Connor's word here is 'acquisition'
But those who have long been aware of Wei Wangdi's approach know very well that this is obviously another hostile merger that they are accustomed to.
It is the usual trick of Wei Wangdi to expand the capital empire, and the high-level people have long been accustomed to it.
……
Meanwhile.
Western Europe, Gaul.
Wonderland Games, Inc.
Simon Latour, CEO of Wonderland and a member of the board, was furious in the conference room at this time.
Slam the tabletop.
The entire conference room was silent, and all the high-level executives lowered their heads and did not dare to speak.
The cause, of course, was Simon's revelation yesterday.
Vivendi already owns nearly 40% of its own Wonderland.
And the completion of such a share annexation even happened in just two or three days.
The speed was so fast that almost all the shareholders in Wonderland did not react.
Everyone knows that.
With Wei Wangdi's previous style, if it continues to develop like this.
The whole Wonderland will face a forced takeover by Vivendi.
"Merde (French, meaning Chinese fucking)! This goddamn shit! ”
"I used to plague other game companies everywhere, but now they are actually pointing the finger at us! Boom! Simon angrily slammed another fist on the table, even though the fist had broken the skin and oozing blood, it still couldn't hide the anger in his heart.
In order not to provoke the world-class rogue capital of Weiwangdi, the development of Nplay can be said to be quite careful.
Whenever he goes out of Western Europe and cooperates closer to the United States, Simon will think about it several times before he can make a conclusion about whether to accept it.
Because players all over the world know what kind of company Vivodi is.
Its predecessor was not originally a game, and after officially stepping into the game industry, in order to rapidly expand its power.
It adopts a capital behavior that the entire game industry despises - malicious annexation.
Probably the way is:
Looking for retail investors in a company, buying a large number of shares in the hands of retail investors, and becoming a minority shareholder of the company with a certain right to speak.
Then they start to exploit other minority shareholders with funds higher than the market price.
Until the final stake exceeds 50%, then the mandatory issuance of the acquisition will take all the shares in your hands.
In this way, the company will be completely its own.
As early as this decade, there have been countless game companies that have been recruited.
Among them, there are some companies with a large local presence.
For example, the current wonderland is to Gaul, and it is quite a bit of the number one player to China.
and was acquired by Viwangdi.
Basically, it's not far from a violent death.
The original company team will be disbanded by Weiwangdi himself and replaced with Weiwangdi's own personnel.
Without the original team, the sequels of the works that various players are looking forward to will naturally stop production without restrictions.
As a result, the company's local presence has gradually weakened.
Wei Wangdi can take the opportunity to implant his own DFgame platform, start a monopoly sale of the games of the Royal Three Families, and raise the price of the game.
And on the surface, he doesn't seem to have a monopoly.
'I only completed a legal and reasonable acquisition for the expansion of the company, and all my actions were carried out under the supervision of the law. ’
No one can find fault with Wei Wangdi.
"If this continues, our Nplay will be deconstructed by Wei Wangdi's own hands." Simon took a deep breath, his deep eye sockets revealing a bit of exhaustion and weakness.
He thought for a moment and said to his superiors.
"From today onwards, try to contact any investors you know, you must be reliable, Nplay is willing to give up part of its shares in order to survive, and keep Weiwangdi's shareholding below 30%."
"This is probably our last struggle, and if we fail, the company we've been working on for years will have to say goodbye to us completely."
"Only, please." He took a deep look at the crowd in the room.
Soon, the meeting ended.
In the following period of time, in order to save themselves, the executives of Wonderland began to try to use their connections to contact investment bosses from all walks of life.
Simon was not idle, and asked everyone around him who he could ask.
The final answer he received made his heart colder and colder.
Almost everyone, after hearing the fact that 'the opponent is Wei Wangdi', shook their heads and waved their hands in a hurry to refuse, saying that the cash flow has been relatively tight recently, and it is inconvenient to inject capital to buy shares in Wonderland.
In fact, it's just that everyone doesn't want to offend the giant Wei Wangdi.
After all, whoever dares to meddle, Wei Wangdi may even buy the company with the helper.
And the super-large enterprises that can be called the prestige and will not be inferior.
Looking at the world, Omi is left with only art and snowstorms.
In the East, there are Tengjing and Netcom, South Korea's Nexnn, and Neon's SE and Homco.
But Yidian and Blizzard themselves wear the same pants as Wei Wangdi, and asking them for help is undoubtedly digging their own grave.
And Tengjing and Netcom from the East......
To be honest, Wonderland doesn't have much contact with these two companies, and the games that belong to East Asia can't get in, and their own games can't be delivered.
The development of Nexnn in South Korea is not on the same track as Wonderland, and there is no more benefit for them to share in the shares.
Amco is responsible for the global publisher, transporting Neon's local games to the world, which is indispensable when dealing with Viwangdi, and no one knows if it will be sold by Namco.
SE's words......
Forget about this company.
Simon can even foresee that if SE is allowed to hold its own Nplay platform, I am afraid that players will open platform members in the Krypton gold system.
Go online and draw ten consecutive draws, you can enjoy member discounts when you withdraw money, and continue to draw when you get out of blue and white.
Just when Simon was at a loss.
What he never expected was.
The Nplay player accidentally helped him find a way that seemed to have a certain chance of survival.
After the East Window incident, the top executives of Wonderland began to try to use their connections to contact the outside world.
As the news spreads.
Vivendi's imminent acquisition of Wonderland has also caused quite a stir in Gaul's local gaming scene.
Countless Gallic players panicked when they learned about this.
Although the Nplay platform also has such and such problems, it is relatively close to the people and takes care of players on the whole.
The usual discount promotion is also acceptable.
Once it is acquired by DFgame, I am afraid that there will be no discounts throughout the year, and the old games 20 years ago will maintain a high price of two or three hundred.
As a result, the topic of 'Vivendi out of Gaul' has also begun to boil over in the circle of players.
Countless Gallic players began to try all kinds of ways to defend themselves against this impending evil force of capital.
Leave a message for help under the official media of other game manufacturers at home and abroad.
'Please help us!' 'Save the Wonderland!' 'Don't let Viwangdi's claws continue to spread!' All kinds of comments flooded the platform.
However, almost all game manufacturers chose to play dead at this moment, pretending not to see it.
Rather desperate Gallic players, continue their crusade.
The message of seeking help began to spread to the East Asian region.
At the beginning, their signals for help were only spread to well-known manufacturers such as Tengjing, Netcom, SE, and Homco.
After no result.
I don't know who said it.
'Why don't you try to find the number one player who is honest and reliable?' ’
One stone stirs up a thousand waves!
Many Gallic players began to study the origin of the number one player company.
I don't know if I don't check, and I'm shocked when I check it.
Boy! I call you a good guy!
In terms of works, you can put it aside for now.
Let's take a look at the record of the number one player!
In the past three and a half years, punching Tengjing and kicking Netcom directly tore SE's branch in Huaguo Yinhui to pieces.
When Nexnn's new game "Revive the Martial Arts" of the next Korean country dominates the entire South Korean country.
"Naraka: Bladepoint" was born, giving all Korean players a little orthodox Chinese martial arts shock!
Before Nextnn had time to take action, Naraka: Bladepoint directly dominated the list of major Korean games, leaving Nexox with no choice but to watch Naraka: Bladepoint take off.
The more the Gallic players checked the resume of the number one player, the more stunned they became.
The big factories that we are going to move the rescuers have all been beaten by the number one player?
And one pound without squeaking!
All the companies that have been beaten seem to be scared, and they haven't seen any iron-headed babies who dare to go back to find a field.
Good guys, this number one gamer is the ultimate hunk in the gaming world!
How fierce you are, why didn't you say it earlier!
It's easy to find us!
Since the number one player is so powerful, then their market value must be very high!
As a result, when the Gallic player checked the market value of the number one player.
There was silence again.
This company ...... It doesn't seem to be on the market yet.
If it is not listed, there is no shareholding system, so the market valuation can only be estimated from the annual turnover of his existing games.
The result is estimated to be ...... The current size of this company is only about 5 billion worth of companies.
emmmm……
This will not be done for the Gallic players.
The rescuers we were going to move to were often some large companies with a market value of hundreds of billions.
Your 5 billion, in front of the trillion-level behemoth Wei Wangdi that you are about to face.
Is it a bit ...... Slightly weak?
It is equivalent to a fire, and everyone looks for water sources everywhere to extinguish the fire.
As a result, a buddy came up with a cup of cold white open, saying that this cool white open has a miraculous effect.
It's a bit unbearable to look at.
However, the urgency is now urgent, and there is no better choice for Gallic players.
It's better to have a cool white open than not even a cool white open.
As a result, Gallic players began to pour into the official website, official blog, official APP and other platforms of the number one player, and began to leave messages constantly, hoping to attract the attention of this rising star company from the East.
(End of chapter)