Chapter 235: The Most Exciting Zombie Game Ever!
Although on the first day of DreamWorks' opening, visitors were already packed with visitors.
But most of the tourists come to DreamWorks' so-called offline panoramic game hall.
Before the number one player, the game halls that claimed to be immersive to the outside world were basically VR experience halls.
Get a VR goggle to wear on your head, and then get an eight-way treadmill with a girdle in the middle.
But this time, the panorama that the number one player claims to the outside world does not need to bring any equipment, and you can experience it when you go in.
This can't help but arouse the curiosity of tourists.
I came to line up in the early hours of the morning in order to be able to experience this one.
There are even some anchors who specially bought equipment to fix the camera and put it on their heads, just waiting to enter after the opening of the museum, and broadcast it live offline for the first time to the sailors.
Wait until two o'clock in the afternoon.
The panoramic experience hall was officially opened.
A red curtain was pulled open by the staff, and the entrance of the experience hall was presented to all the visitors in line.
The scene layout on the left is a series of melee weapons + ranged weapons, and on the right side is a bridge full of vehicles, countless zombies are hovering near the vehicles, gunsmoke and corpses are everywhere, and it looks desolate under the afterglow of the sunset.
Directly above the entrance hang several large letters with blood stains.
Dying Light
Accompanied by the staff to open the floodgates.
200 visitors were admitted in turn.
A long, dark corridor appeared in front of everyone.
It's winter, but the inside of the corridor doesn't provide heating in order to set the atmosphere, but keeps the outside temperature warm.
The 'whirring' agitation sound of the exhaust fan, with the blessing of the psychological effect, made the tourists feel even colder.
"Ce the mud horse, does this still bring the air conditioner?" The moment a voice came out, some of the surrounding tourists recognized the person who spoke.
"! Brother Yin?? ”
"Ouch me, you're here too, boss?"
"Damn, it's really Yinzi!"
Before the game even started, many tourists recognized Yinzi who had blended into the crowd.
The monkey under the line wore a baseball cap and a down jacket to wrap himself tightly, and he was a little shivering.
Yinzi came this time to satisfy the curiosity of the sailors who could not be there.
Second, as a loyal fan of the number one gamer, he also wanted to experience the so-called panoramic game hall for the first time.
politely greeted the tourists, and Yinzi asked everyone to focus on the offline experience hall of "Extinction".
Soon, the group walked back and forth towards the dark corridor.
At first, people didn't understand the meaning of this road.
But as the big screens on both sides suddenly brightened, the opening screen of the game was played.
The feeling of being there was instantly pulled up.
Ultra-high-definition liquid displays are used on both sides of the corridor, and in order to ensure that the eye can see more three-dimensional.
It uses a 5D curved screen of the same level as Deshnier's "Pirates of the Caribbean".
At this point, the group looked as if they were on top of a skyscraper.
The city's buildings are lined to the left and right, and the surround sound of a helicopter hovers overhead.
The narrator's introductory voice also came out slowly.
Through the narration guide, a group of people get a general idea of the game's opening.
The story takes place in a parallel world, on a water-blue planet called Earth, where a tragic disaster breaks out in a beautiful country on the other side of the ocean.
In a city called Harran, the spread of the zombie virus made the entire city like a human purgatory in just one month, lifeless.
In order to prevent the spread of the virus, the beautiful country built a high wall overnight to isolate the whole of Harran from the world, and tried to use nuclear bombs to directly destroy Harran City, strangling survivors and zombies in this 'poison den'.
The tourists' character, Kyle Crane, is a special forces member of the GRE (Global Relief Organization) force.
He was sent to Harran City with the mission of finding a research report on the antidote before the nuclear bomb destroyed Harran.
But during the airborne landing of the helicopter in Harran, the landing site accidentally fell into a gang's den.
This gang led by Rice also lost hope of leaving the city because of the isolation of Harran City from the outside world.
Therefore, the research results of the antidote are usurped, and the other party needs to approve the negotiation with the government before the antidote report can be handed over.
Throughout the negotiation period, there will also be occasional airdrops of virus inhibitors and supplies.
But more than ninety percent will be monopolized by gangsters.
In the face of a city that has long lost its law and humanity, the gangsters' methods have become insensitive, sometimes even more terrifying than zombies.
Players take on the role of the main character, Crane, who fires a gun when he is on the verge of death after falling into a gang's den.
Disturbed the nearby zombie group, and the gang retreated.
And Crane was faced with a large number of zombies, and he was accidentally bitten by zombies.
In the midst of the crisis, he encountered two of them from another gang.
A man and a woman do not know that Crane is an airborne special forces soldier and mistake him for a survivor in the city.
In the process of trying his best to rescue Crane, the male accidentally died, leaving only the woman named Jade behind, and led Crane to the gang's gathering place, the Tower.
This was originally a building under construction, after the outbreak of the zombie virus, because of the high terrain, it hindered the invasion of zombies from the outside, as long as the entrance to the first floor was blocked, it was relatively safe.
Many of the survivors gathered here, and Jade led Crane to meet the current leader of the gang, Brecon.
A middle-aged man with an inch of hair.
Before the zombie virus broke out, Brecon was just a mediocre parkour enthusiast.
After the outbreak of the virus, he relied on his understanding and skills of parkour to help many survivors learn the tricks of parkour, so as to avoid the dangerous attacks of zombies again and again.
There is even room to go out regularly to scavenge for supplies and come back.
Compared to the Rice Gang, who are full of evil.
The parkour gang undoubtedly behaves more humanely.
If you encounter a survivor who is living alone, you will also be able to bring it to the tower as much as you can.
Brecken is also admired as the leader of the parkour gang.
Of course, in the face of Crane, who was brought back for the first time.
Even an elite member of the parkour gang died while rescuing Crane.
Most of the people in the gang are hostile to Crane.
The location of the specific research report for the investigation of the antidote.
Crane's immediate priority is to gain the trust of the parkour gang.
And right now, there is a task right there.
In another area on the outskirts of the tower, an RV full of scientific equipment is inhabited by Dr. Zare, a scientist who has devoted himself to researching an antidote to the virus.
However, since this morning, the tower has been unable to contact Zareth through communication equipment.
As the last hope of the survivors, no one allowed Zareth to make any mistakes.
It's just that it's getting dark.
At night, there is a monster that is more powerful than zombies - the night demon.
This monster belongs to the mutant strain of zombies, with extremely high physical explosiveness and movement speed, and the bounce power and attack power are amazingly high.
Once confronted with the Daredevil, it is almost impossible to survive.
Therefore, everyone was a little hesitant.
At this time, Crane sees this as the best opportunity to buy hearts and minds and obtain the whereabouts of the antidote.
He volunteered to let him go to Dr. Zare's quarters.
The story of the players also starts here.
The corridor came to an end, and after the narration ended, there was a short reminder of the rules of the game by the on-site staff, which would have a big sign set up before entering the museum, but in case the staff missed the inspection, and some tourists had a fluke mentality, they would still declare it again at the last moment of entry.
"Dear visitors, hello, welcome to experience the latest panoramic game experience hall launched in our park."
"Admission instructions 1: This experience hall contains a series of horror and horror elements such as blood, violence, zombies, amputated limbs, etc., visitors under the age of 18 please leave the exhibition hall, patients with heart disease, high blood pressure, epilepsy and other comprehensive diseases are also please leave the exhibition hall, if there is any discomfort during the experience, please immediately press the end button of the hand sensor we issue for you, and there will be staff to take you out of the venue as soon as possible, and follow-up rescue measures."
"Admission instructions 2: After entering the exhibition hall, we will issue you a hand holding sensor, the sensor is a vital prop for your experience, then the staff will carry out a simple use of teaching, the use of the sensor does not charge any deposit fees, but do not take it away from the venue, do not deliberately damage the sensor, if there is a violation, we will investigate the responsibility according to law."
"Admission instructions 3: Any scene in this experience hall is a virtual picture, scientific tours are advocated, please do not falsely advertise, if there is a violation, our park will be held accountable in accordance with the law."
"Admission instructions 4: Please temporarily store valuables and props in the luggage storage area we provide for you to avoid accidental loss during the tour, and you can retrieve them at the exit with your ID card after the tour."
"Admission notice 5: This exhibition hall is currently an offline early access version, with a limit of 30 minutes, and everyone will be notified to leave the museum at that time, in order to avoid unnecessary waiting and impact on the next group of visitors, please do not stay in the experience hall for a long time."
There are a few simple additions to follow.
These situations have been considered by Ke Jin in advance.
To ensure a better offline gaming experience.
The flow of the whole game will be somewhat different from the plot of the online game.
After all, there are bound to be countless people lining up to play this project.
If the process is too long, basically the people behind it simply don't play.
Therefore, if the process is controlled within half an hour, as long as the player's progress is not pushed too slowly, it can be pushed to the plot point of the burning potion.
In the future, the park will open from 8 in the morning to 8 in the evening, and it can receive 24 groups of visitors a day.
Each wave of 200 people can receive nearly 5,000 people a day.
In addition, you need to swipe your ID card to enter the museum.
Kejin has also made a restriction on the reading of ID cards.
Visitors who enter the museum will not be able to re-experience the program within a week.
The main theme is the equality of all beings, so that more tourists who have not experienced it can have the opportunity to experience the experience.
When everything is ready.
The first group of tourists to enter first walked out of the corridor and came to the luggage storage area.
Once inside, the building is heated, and visitors can even take off their heavy clothes for a more comfortable experience.
In addition, with the ID card, I got a hand-held sensor in each hand.
The size of the sensor is only the thickness of a grip, and it will not cause any damage to the people in front of and behind you when wielded in reality.
It's really at a distance of injury, in fact, this distance will also hurt other tourists with empty hands.
However, the dense hole holographic projection hidden above the head will allow the sensors in the player's hand to transform into corresponding weapons.
Of course, these conjured weapons only have visual effects, similar to the virtual singer's panoramic projection, but in fact there is no sense of touch.
There are staff on site to carry out a certain amount of teaching.
There are about ten buttons on the sensor.
Corresponds to some key positions on the keyboard.
These include buttons to switch weapons, open inventory, craft items, and attack.
It is also equipped with vibration sensing and resistance sensing.
Strive to make the player's experience more realistic.
This technology belongs to the cutting-edge AI and physics combination of Dongzhi Technology, and Kejin can't get its principle solution, and it is only responsible for giving the number one player a sneak peek.
Don't ask, you're done.
In addition to this, there is also a speed modification mechanism.
Some visitors are less physically fit and can change the speed through the sensor.
In reality, he walks normally, but the characters he sees are already running.
In reality, with a slight jump, the character on the game screen will be able to perform hurdle behavior.
To raise your arms high is to climb.
Some tourists who already have strong physical fitness and have an understanding of extreme sports such as parkour and rock climbing can also turn on the realistic mode.
The fastest you run, the faster the character in the game screen can run.
The entire venue occupies 1/4 of the total area of DreamWorks.
Nearly 1,500 acres of wide area, enough for players to run around without crashing into messy things.
Wait until everything is ready.
A closed door in front of him was pushed open by the players.
It heralds the beginning of the real game.
Yinzi held the sensor in his hand, and took the brunt of the attack and pushed the door open.
Instantly.
Everything in front of you also comes into view.
The misty sky, the blood-colored sunset sunset still broke through many obstacles, spilling from the sky, and a strong sense of depression in the last days came to the face.
Buildings in the city are highly dilapidated, with broken bricks and tiles piled up at will.
The wolf smoke was everywhere, and the evening wind swept up the bleak leaves all over the ground.
Not far away, you can still hear the whimpering of zombies in your ears.
The whole city is ruined and desolate.
The picture is even more realistic as if the world is directly observed with the naked eye.
In addition to the touch under your feet, it still touches the real stadium floor.
Yinzi couldn't believe that she was still on the blue star at this time.
"Grass brother, it's like crossing over......"
For the first time, he couldn't help but shudder.
Even though he knew that there were curved screens on the left and right sides, they would change the perspective of the environment as the player moved.
But the stacking of this 5D curved screen without dead ends still brings a too novel game experience.
Yinzi asked the staff if she could start the live broadcast, and got a permissive answer.
Start the live stream and put the phone on your head for the first time.
The entire live broadcast room also exploded.
"Damn??? This is something we can experience in this century??? ”
"A first-person zombie game...... I'm Nima, I can't even imagine how exciting this is......"
"Please, engraving designer, please accept the supernatural power...... You're going to make me a black fan can't help but fall in love with you! ”
"Fuck, with this technology, even if you do it, I can play it for the rest of my life!"
"I have a friend who wants me to ask, when will the engraver use this technology to make butter / dog head"
"It's really buttery, and the number one player is afraid that he is going to become a cyber succubus."
The sailors who could not be present were discussing the realistic effect of the picture technology.
But Yinzi found a trash can not far away, flashing with strange light.
After rummaging for a while.
Obtained primary supplies.
A medical kit, a spare part, and a wrench.
I have to say that this hand sensor is really awesome.
When first held in a very light weight, not much heavier than a mobile phone.
But when he switched to the old wrench he had just arrived, his hand instantly became a little heavier.
Swing it out, and you can hear the whirring wind.
And at this moment, behind the low fence behind the trash can.
The scream of a zombie is getting closer!
(End of chapter)