Chapter 249: A new game developed by the employees!

Because, I can own my own house in this game. ’

This sentence, like a heavy hammer, knocked deeply on the hearts of every audience.

Almost all of them looked at the passer-by who stood up one after another, their eyes shining with various colors.

Actually, a house is just an abstract concept.

Today's visitors to the E3 exhibition site always have people who can afford to buy a house, and there are not a few.

The reason why it resonates with everyone.

It's the thing that pulls out of the house.

It symbolizes the extravagances that people of all kinds can't get in the tired and heavy real life.

Everyone has something they desire.

It can be a house, it can be a beautiful girl, it can be a famous school, it can be a lofty ideal, or it can even be a disordered, hearty madness.

It is a spiritual leap across the material of reality.

And now he is being extended by the game called "Minecraft", projecting his own desires into the game world.

Minecraft also seems to be trying to satisfy everything for players.

If I can't afford a house in reality, then I'll build one in the game.

I put in the hard work and sweat, and then I looked at the house that had been built exactly according to my plan.

In the same way, I can do a lot of things in it that I can't do in reality.

Its crafting bar gives me almost everything I want.

I know it's not reality, but it also gives me a break from the world of my mind.

At least during this time, I don't have to panic and fight against the cruel real world, I can stay in this haven for a little rest, and relax my body and mind.

"All kinds of inner desires are satisfied" seems to be a deeper reason why this game can attract players in addition to stripping off the monster fighting upgrades and building gains.

It was such a simple sentence that made players who were still a little confused about this game, and only felt that it did attract themselves, but could not explain why they attracted themselves, and began to applaud one after another.

After this interview, the atmosphere at the scene not only did not cool out, but became more and more high.

Seeing that the result was running in a direction that was contrary to his plan, Peter Zhu sat down helplessly in his chair, his eyes slightly empty.

In this war without gunpowder, the art and television were completely defeated.

Looking at the scene, various voices are intertwined.

This opening scene can be said to have left countless deep impressions on all players.

And it will overshadow all the games on display in the future!

Peter Zhu is finally clear now.

Whether it's your own art or electricity, a blizzard, or a Weiwang flute, where did you lose?

For several of the world's largest game manufacturers, making a money-making game is the most important thing than making a good game.

But the number one player always puts the player's feelings first.

They know exactly what players need, and they're determined to do so.

Such a pure heart may be often seen in many small factories and even individual designers.

But for the sake of profit, large factories often abandon these worthless spirits.

It is no exaggeration to say.

As long as the engraved designer wants.

The number one gamer can instantly become a trillion-dollar global famous game company.

But he didn't.

The number one player and even several other divisions have not been listed so far, and have not accepted any foreign investment.

This alone makes other big manufacturers afraid to even take a second look.

"Lost, broken in every sense." Peter Zhu shook his head with a wry smile and sighed: "This guy who carves a designer can deal with it calmly in the face of many conspiracies and conspiracy, and then he is like a bamboo." ”

I really don't know if it's lucky or unfortunate to be an opponent with such a person.

Just as Peter Zhu thought.

E3's subsequent game presentations are no longer important.

Since the end of Minecraft, there hasn't been a game that has allowed the audience to reach that kind of boiling state.

Just like the Sage mode after the climax, the follow-up game trailer was lifted to a somewhat harsh level by Minecraft.

Peter Zhu finally realized why the finale was put at the end.

It's not because of its heavy weight, so the big one is saved for the end, so that the audience's emotions have something to look forward to.

But.

Once you put it on the front, it will overshadow all the other pieces!

But at this point, Peter Zhu realized it too late.

————

It's the middle of summer again.

It has been a year since the release of "Minecraft".

Ke Jin stood in front of the floor-to-ceiling window of his office with his hands behind his back, staring at the lush trees outside the window.

Through the glass, he could clearly see a cicada lying on a tree trunk as tall as his own.

There was some emotion in his eyes.

Counting it down, this is the sixth year that Player One has sprought.

Six years ago, he was a 22-year-old young man who had just graduated from college.

At that time, during the summer vacation, I was still sweating around in the scorching heat in order to brush up on 100 HR rejection applications.

Now he has an office building of his own.

At that time, Keyu was just a little girl who had just graduated from high school and was about to enter college life.

And now, she has graduated from college and officially joined the number one player.

And the development and change is more than Bluestar's game industry.

When I first started in the industry 5 years ago, what was the game industry like at Bluestar?

Chaos, dim, heavy krypton, and the game type is barren.

Look at the present.

There are still games on the market that purely serve heavy krypton, but the proportion has plummeted from more than 90% in five years to a single-digit market share now.

90% of the share is occupied by those diversified games.

The charging standards are becoming more and more reasonable, and the quality of the game is also getting better and better under the leadership of the number one player.

The whole market is booming.

And Kejin.

has long given up the temptation of the ultimate gift package brought by Brother Tongzi.

In fact, after the end of "Minecraft".

Kejin hasn't released a new game for a year.

than pulling the game out of the system yourself.

Kejin pays more attention to the growth of its own employees.

In the first six years, in order to give the number one player a foothold on a global scale and the strength to protect their own games, Kejin needs to keep moving forward.

But right now.

With the release of Minecraft a year ago.

In just one year, the game's global sales have exceeded 300 million.

has become a well-deserved legend in the game industry of Blue Star.

The number one gamer also won the award for the most popular game company of the year.

Prior to this, the award was firmly dominated by the three giants of the gaming industry, Viwangdi, Blizzard, and Entertainment, and they were replaced in turn.

It was also from that moment on.

'The number one player in the world's top gaming company! This began to circulate.

However, it will only be recognized by private players, whether in terms of total sales or data, there is still a gap between the number one player and the three major manufacturers.

Until the early hours of this morning.

The number one player has sold 500 million copies worldwide, officially topping the global charts.

It has become the world's No. 1 game company worthy of its name.

Ke Jin thinks.

Now the number one player doesn't need a good game to package himself.

It's about more innovative, quirky game ideas.

Therefore, in the past year, Kejin has been in a state of decentralization.

Led by the core executives composed of Ke Yu, Qiao Yuan and Gou Chehua, the game development plan is formulated.

Then add the discussion and bold innovation of the staff.

The whole team began to try to break away from Kejin, the most heavyweight, and support each other to move forward.

Things were not so smooth sailing, and the first two times even overturned, which also caused a lot of criticism from players.

This incident was quite a blow to the enthusiasm of the company's employees.

After all, the appearance of the game made after breaking away from Kejin has also damaged the positive image of the number one player all along.

Even the company's top brass blamed themselves and suggested that Kejin simply make a cut.

That is, to make a distance between the number one player and these two games that have overturned, the external publicity is made by an unknown small studio, not by the hand of the engraver designer.

This will not affect the reputation of Kejin.

However, Ke Jin was very indifferent to this.

"No need to cut."

"There is nothing smooth sailing in this world, and if no one has ever made a mistake, then how can you know what is right?"

"Don't be afraid, you just have to move forward boldly, and I will help you hold the final bottom line."

With Mr. Ke's reassuring words, the employees' self-blame and negativity gradually dissipated.

Soon, he geared up again, took out 120,000 points of energy, and began to prepare for a new game with great momentum.

After experiencing two rollovers, they really tossed out a decent game - "Human Bandai"

This is a game that belongs to the original game of the number one player employees, and Kejin found it very interesting after trying it out.

It's a large type of framework, similar to business simulation.

The game is played from a 2.5D perspective, and the beginning is a one-man and one-dog wasteland.

The early development is still inseparable from the survival element.

Logging, mining, farming, fishing, building houses.

It's just that these contents don't account for a high proportion of the whole game, and they almost only require the player to click the mouse, and the speed of progress is also very fast.

Wait until the manipulating character has passed the wasteland period and has his own house, fertile land, and livestock farm.

will unlock random events.

For example, when I got up the next day, I saw a woman unconscious on the side of the road.

Once you've rescued her, you can choose to take her in.

Take care of the food and housing, and then she helps with some chores, and in another year or two, the option of [whether to get married] will pop up.

After marriage, the female NPC chooses to have children.

The protagonist continues to expand his territorial economy.

There are also many random events that occur during this time.

For example, bandits robbed, wealthy businessmen fancy this place and want to donate money to open inns on the side, famine refugees come all the way to come and are willing to become long-term workers, or the head of the big official micro-service private visit.

All of these things can increase the reputation of the protagonist's territory, which can lead to expansion.

At this point, it's just a business game set in ancient times, with some farming and lord elements, as well as slight action elements and physical attributes.

Until, after the protagonist's territory expands to a certain size, reaching the size of a prosperous county seat.

The nature of the game began to change.

At this point, the player can change the main character.

Yes.

Players can no longer limit their perspective to the character who started the wasteland.

Instead, you can choose [Rebirth] and then shift your perspective to someone else.

It's like re-experiencing a person's life, from his point of view.

Once, when Kejin wanted to try to reincarnate in the perspective of a newborn baby.

As a result, the baby suddenly fell ill, could not be cured by contemporary medical techniques, and died......

The game is over......

Fortunately, there is a save, so it will not allow Kejin to replay from the very beginning of the wasteland development stage.

After re-reading the file, Ke Jin realized that he had forgotten to check the baby's physique.

At that time, as long as the baby's attribute bar was opened, he would find a piece of attribute that was all red, which belonged to the level of a person who was cursed and could not be saved.

But Ke Jin took it for granted that the baby's physique was rattling, which led to an accident.

And what amazes Kejin the most about this game is.

Sometimes, the development of the player's personal choices will be interrupted by development factors such as force majeure/random events in the game.

That sense of insignificance of personal power will come to the face, but it will also make Ke Jin call it real.

For example, Ke Jin later chose to be reborn as a teenage cardamom girl.

The girl's physical attributes are very healthy, and when in the player's hands, she can actively control and participate in some activities that enhance attribute points.

was originally growing up in Ke Jin's hands.

As a result, his father was a gambler, and a random incident followed his father to lose everything one night and sold both mother and daughter to Qinglou......

So much so that when Ke Jin was just thinking about it the next day, and when he had saved enough money and was about to go to the opera master to learn the craft, Qingmen sent a few strong men to escort his young girl away......

And the picture of the game is not PPT in nature.

After the modeling of each character is enlarged, although the modeling cannot be too delicate and exquisite due to computing power problems, it is still passable, and it is rendered in real time all the way. (Brain-fill the city skyline to enlarge the picture, and then be a little more refined than that modeling, and the character movements are a little richer)

So Ke Jin could only watch the girl he had cultivated with great difficulty being escorted all the way to the Qinglou, but there was no countermeasure......

Outside of the game, you are the player.

But in the game, the character he plays is just a poor girl who has no connections.

Moreover, as long as the character does not die, the player can control it all the time.

However, after entering the Green House, the player's freedom of choice will be greatly reduced.

On weekdays, you can click on the street with the mouse to control the girl's movement route. (Brain fill LOL point floor instruction)

And now I can only sleep during the day, get up at night to pick up customers, and be trapped in the Qinglou all day long.

Learn a craft? Learning opera?

Learn a fart! Don't learn!

Ke Jin was very helpless.

You can only shift the perspective again and reattach yourself to another person.

Then, the game is even more expressive.

All the characters in the game are randomly linked!

What does that mean?

For example, wasn't the girl controlled by Ke Jin just now sold to the Qinglou?

At this time, Jin only needed to possess a local official.

Then I went to the Qinglou in the middle of the night, flipped through the sign of that sister, and then chose to go over the clouds and rain with her.

Although the process of the bed scene has been simplified, there is only a vague and short spring sound.

But Ke Jin was still dumbfounded.

Isn't this a different kind of 'me through myself'?

After the end of the war, the officials learned of her poor background and chose to redeem her for freedom.

In this way, the girl who was controlled by himself at the beginning can move freely on the local streets again.

If Ke Jin wants to, he can go back again, and then start to experience her subsequent life, witnessing her birth, old age, sickness and death.

There are many, many more plots like this.

The NPCs controlled by their own employees will be randomly assigned a series of content such as experience/personality/birth/adventure, focusing on a story that players can never guess the next plot development.

Of course, in the general direction, there is still a need for logical association.

For example, the pioneer brother who was controlled by the Kejin Dynasty at the beginning died of illness after the 20th year of the development of the era.

Once the player's early foundation is not laid, this county will fall into a period of chaos after the death of Brother Wasteland.

It's been strongly intervened by forces from other places.

The local economy has been disrupted by the rich and powerful.

Or natural and man-made disasters, the emperor's edict and other force majeure factors.

It's easy to mess up the basic disk of the whole game and eventually lead to game over.

Therefore, the more solid the foundation of land reclamation, the lower the probability of this happening.

Even if it happens, it can be weathered with local economic development and surplus grain reserves.

Of course, players can also switch directly to the county magistrate, and then issue various policies from the perspective of a manager to stabilize the chaotic situation.

The main player can play as much as he wants, leaving the choice to the player.

Kejin was even addicted to the game for a while, and he hadn't felt this novel experience of 'having fun with unknown new games' for a long time.

"Good game, everyone is the protagonist of their own life." In this regard, Kejin gave a thumbs up at a staff meeting.

And decided to deduct a series of costs such as game production/operation/promotion, and allocate 80% of the income to all employees involved in the game design of "Bandai " as a bonus.

The game is purely self-made.,There's no original.,I wanted to write this game in detail before.,Because there are some interesting ideas that feel like they can be integrated.,But what...... The book is about to be finished, and the energy is really exhausted, and some of the ideas in my head have not been written, so I will leave them to the future book to present them in another way.

There are also one or two chapters to complete.

I'll look at tomorrow or the day after tomorrow.

Just, either a chapter tomorrow + a chapter the day after tomorrow.

Either you don't send it tomorrow and wait for it to be sent out the day after tomorrow.

(End of chapter)