Chapter 456: Salian Upside Down Weeping Willow (Fog)
The dwarven gods descend to earth and are different from other races, and are essentially atavistic phenomena that purify their own bloodline.
Muradin, who had opened the descent of the gods, had a rock-like skin all over his body, and his physique had also become larger, and he had the posture of an earth spirit.
Although Salian also wanted to rush to have a good time, it seemed that this fight was not necessary for him.
Muradin, who broke into the battlefield, was like a tiger entering a flock of sheep, and no one could stop him.
The Black Iron Dwarves also have generals who are charging forward, but the difference in strength between him and Muradin's is obvious.
Among the three major dwarven tribes, the bronze-whiskered dwarves are rich in warriors and hunters, and the brute-hammer dwarves are close to nature and have a strong ability to control the power of thunder, and there are many shamans in the clan.
The Black Iron Dwarves are the one with the most spellcasters among the three major dwarven tribes, and are especially good at fire magic.
The Black Iron General who fought against Muradin seemed to be a monster cultivator, wielding a war hammer in one hand and using small fire magic with fast casting speed in the other.
However, his bells and whistles were of little use in front of Muradin.
Monster dual cultivation, for short-lived races with a limited lifespan, usually means that they can't go either way to the pinnacle of magic and physics.
In the words of the barrage, this is called the door to understand, everything is plagued.
In terms of hand-to-hand combat ability, the black iron general with a one-handed hammer was completely unable to withstand Muradin's powerful attack, and was defeated by Muradin's hammer and axe.
And his quick-release fire spells could barely do any damage to Muradin's stone skin, and Muradin was completely suppressed at both ends of the offensive and defensive ends.
Of course, this is not to say that Muradin is immune to magic after opening the Celestial Descent.
The dwarven gods are sure to increase their magic resistance to a certain extent, but they can still deal effective damage if they exceed the limit.
For example, Stellagosa, who was confident that she could use her magic to pierce Muradin's stone skin and directly injure his body.
The Black Iron Dwarves obviously didn't expect that the Copperbeard Dwarves would suddenly send a legendary hero of Muradin's level to the battle, and they were caught off guard.
When the highest-ranking Black Iron General was knocked in the head by Muradin's hammer, the Black Iron Dwarf, who had lost his commander, fled in the direction of the Fortress of Pain.
When the battle was over, Muradin calmed his breath and emotions and forcibly pressed the blood from his head down.
As Sarjan's mentor, Salorian Morning Seeker, said, every legendary warrior is comfortable controlling his anger, and Sarjan, who watched the battle, realized this even better.
The Black Iron Dwarves were repelled by Muradin's army, and Brian, who did not like to fight, did not waste the precious time that his second brother had worked hard to gain, and immediately led the archaeologists of the Explorers Guild to begin surveying the site.
It has to be said that dwarven archaeologists who like to excavate ruins do have two brushes, and they are not in vain.
After Sarian mapped out the possible existence of Uldaman, these archaeologists who were skilled in digging quickly discovered clues.
The Uldaman Underground Palace was deliberately buried underground after being transformed by Azadas, in order to avoid the search of Loken's minions.
Where there is existence, there must be traces.
On the third day of the Explorers' Guild of Explorers' arrival at the site, one of the archaeologists accidentally dug into a few cavities beneath the soil.
With the help of their colleagues, they put together a complete underground passage.
Muradine also had to guard against the Black Iron Dwarves who could make a comeback at any moment, and the exploration of the underground passages was led by Sarren's three-man team, with Brian and two assistants hanging far behind them.
The Titan Creations do not need to breathe, and there is little air circulation in the underground passages that have been closed for many years.
The torches that Salian threw into the tunnels quickly extinguished themselves, apparently lacking enough oxygen inside.
After leaving the cave open for a whole day, the three of them cautiously carried their torches into the dark passage.
As soon as the torches are extinguished due to lack of oxygen, they will immediately stop moving forward and camp in place, waiting for more air to fill the tunnels before continuing their movements.
The exploration of the underground passages proceeded relatively slowly, and with the continued excavation of the Explorers' Guild, the prototype of an underground city gradually appeared in front of everyone's eyes.
In the second week of going underground, Brian and the others finally found the door to the Uldaman Underground Palace.
This heavy double-opening stone door is more than 10 meters high and unusually thick.
The exploration finally progressed, and the agitated Brian and the archaeologists pushed the doors with great force, but the two stone doors never moved.
"Ha ......"
Brian sat on the ground and looked at the stone door in front of him with a depressed expression.
"Why is this thing doing so much? Who is it for? β
"Looks like we're going to put our exploration on hold for now, so let's ask the gnomes for help."
The gnomes inherited the hobbies and talents of the mechanical gnomes, and were quite unique in the research and invention of engineering.
According to the barrage, Azeroth's engineering can be roughly divided into two schools, the Gnomes and the Goblins.
Strictly speaking, neither genre is reliable.
Engineering products made by gnomes often find some ridiculous glitches.
And goblins are heavyweights, no matter what is made, the products of goblin engineering will have the possibility of exploding.
It is said that the gnomes of Nomorigen have recently been working on a steam engine under the leadership of the master craftsman Gerbin Mekatok, and with the power of the steam engine, it may be possible to open these desperately heavy doors.
At this point, Sarren stepped forward and patted Brian on the shoulder.
"Brian, let's get the archaeologists back off first, and I'll try."
"Huh?"
Brian looked up at Sarren with a confused expression: "You're not kidding, are you?" This thing is not something that a man can push away. β
Sarian smiled disapprovingly: "How do you know if you don't try." β
Ever since mastering the ability to manifest dragon scales as armor, Sarjan has never worn any kind of armor, and a hard-wearing adventure suit can travel all over the world.
Compared to Muradin, who was full of muscles, Saljan's physique did not look strong.
But he is typically dressed and thin, stripped with flesh.
The graceful muscles of Sarjan's arms don't look exaggerated, but they actually contain a power far beyond that of mortals.
Placing his hands on one of the doors, Sarian lowered his weight and began to exert his strength.
Brian and the others still had disapproving expressions of suspicion at first, and when the door that had not moved before began to fall and vibrate, Brian's eyes immediately widened in disbelief.
ββ¦β¦ Just kidding, right? What did this kid grow up eating? β
"Drink!"
With all his strength, Sarjan's forehead was bruised, and the muscles of his arms bulged high, and he slowly pushed open the large stone door on the left with his own strength.
"Ahem!"
The rotten air that poured out of the door made SalΓ©an cough, and the strength that had been gathered in one place also relaxed.
However, the little space he opened up was enough for a normal mortal to squeeze in easily.
Brian fanned his large calloused hands in front of him as he frowned as he approached the Uldaman entrance.
Through this gap opened by Sarren, Brian finally saw the thickness of the stone door, which was at least a meter.
ββ¦β¦ I suspect I've lived to be a dog for decades. β
Dwarves are not immortal, but they live longer than humans on average, generally living to more than 200 years.
The three brothers, Magni, Muradin, and Brian, were all in their prime, at the peak of their physical condition in the dwarves' lives.
Your own family knows your own affairs.
Magni and Muradin were both above Brian in power, but he was sure that his two older brothers would not be able to open the one-meter-thick stone door either.
However, Sarjan, who didn't look very strong, did it, and it was in front of Brian, which once made Brian a little doubtful about life.
Shaking his head vigorously, Brian put his chaotic thoughts aside for the time being, and the most important task at the moment was to explore the ancient ruins.
Waiting for the air to pour in, Brian couldn't sit still, and he couldn't wait to dig deep into the dungeon to find out where the dwarves came from as soon as possible.
But he also knew in his heart that the reopening of the underground palace after many years of closure would inevitably take a certain amount of time for fresh air to pour in it, otherwise archaeologists might encounter danger due to lack of oxygen on the way to explore.
Brian is a responsible organizational leader and doesn't joke about human lives.
On the third day of the opening of the dungeon, the archaeological team was ready to set off again, but Valeera's elven ears suddenly shook at this time.
"Wait."
Valera lay on the ground with a solemn expression, pressing her left ear tightly against the ground.
"There is some kind of creature pouring out of Uldamanne, there are many of them, ready for battle!"