Chapter 485: Fusion of Special Abilities
Demon pets、Spirit crystal servant, this kind of thing outside the body,In the low professional level,It's really a lot of help.,But when it comes to legends.,It's easy to become a burden.,Become a weak link targeted by powerful enemies.,Looking at those famous spellcasters.,Most of them don't have magic pets.,Even if they have.,It's a temporary birth.,For a certain task.,After it's used up.,It will be discarded.。
I'm just going to go more extreme and thorough now, completely giving up this ability in exchange for two completely different spellcasting systems.
When he recovered the soul consciousness in the spirit crystal servant, he even pulled out the radish and brought out the mud, which belonged to a series of special abilities on the death roar, and was actually dragged into the soul consciousness and into the Ao Ling Soul Tower.
The soul runes, special abilities, and even the fate milestones on the Soul Tower of the Ao Ling all lit up, and then a wonderful chemical reaction was born.
In particular, the Golden Destiny Milestone: The Enemy of the Undead Nemesis, emitted the most brilliant golden light, and the undead Nemesis Blasphemost, Vampire Hunter, Vengeance, Vengeful Skull, Designated Enemy, Undead Manipulation, and Undead Vengeance realms were all absorbed and flickered wildly.
The soul runes of the Ao Ling Soul Tower also began to flicker, and the pace became more and more similar to that of the Golden Destiny Milestone, and wisps of blood floated up from it, merging into the Soul Mage Tower, and then the fifth layer began to appear at a speed visible to the naked eye, and a new layer was formed in the blink of an eye.
This is directly linked to Gavin's career level, his arcane master level has reached the second level, and this is not over, the sixth layer is also building frantically, and it will not end slowly until it is close to half.
A series of familiar and different special abilities are all embedded in this layer.
Vengeance Asylum (Special Ability) - You steal part of the ability of the Immortal Nemesis, you are shrouded in the sacred law of vengeance, all enemies that attack you will automatically get the enemy BUFF, each stack, when you attack it, it will cause an additional 1D8 damage, the damage caused is cleared, up to 10 stacks, each layer lasts for 30 seconds.
When you attack the enemy with the enemy BUFF, the enemy's revenge power may be triggered, resulting in implosion, this skill ignores armor defense, the higher the number of revenge buff layers, the higher the chance of activation, when the implosion occurs, you will feel the implosion position, different positions, produce different effects.
Undead Enemy (Anomalous Ability) - Your attacks treat all undead as divine damage and will prevent them from regenerating.
Vengeance Marker (Special Ability) - You can use the Vengeance ability to mark an enemy, you will be able to clearly know the location of this person within 24 hours (limited to the same plane), can be used as a teleportation coordinates, the marked person will automatically be given five layers of Vengeance BUFF, can be marked three times a day, can be different people, or the same person, you can release this skill out of thin air, it will automatically retrieve and mark the nearest immortal goddess of vengeance devout disciple from you.
Undead Revenge Field (Special Ability) - After activation, an undead revenge field with a diameter of 100 meters will be opened around you, and everyone in it will be regarded as your enemy, and each round will automatically superimpose a layer of BUFF, calculated separately for each person, for three minutes, and can be used once every ten days, and the people you kill in this field will be transformed into an undead ghost manipulated by you, lasting twenty-four hours.
Seven special abilities, the fusion gave birth to four special abilities, not only did not weaken by half a point, but became stronger.
Revenge Asylum is a fusion of revenge and revenge skull, the overall ability has not changed much, the only difference is that it makes the duration of the power of revenge shorter, from the original sixty seconds to thirty seconds, in exchange for greater damage dice, from the original 1D6 to 1D8, this change is more beneficial than disadvantageous, this skill is either not launched, or it is a thunder strike, the battle is often over in a minute, and it is impossible to fire only one shot.
The undead enemy is an amplified vampire hunter, aiming this characteristic at all undead creatures, not limited to vampires, which is powerful, especially if they have provoked a lot of undead enemies recently, and the divine damage to the undead creatures, as long as it hits, it is the ultimate damage.
The mark of revenge is the fusion of the immortal goddess of vengeance blasphemous and the designated enemy, although the number of comprehensive uses has been reduced by one, but the scope of application is wider, and the tracking mark is not simply the devout followers of the immortal goddess of vengeance, those enemies who have not been killed in the battle can also take advantage of the situation to track and uproot them.
The realm of undead revenge accommodates the ability of undead manipulation, so that there is no way to use undead manipulation in normal times, but the demonic nature of the realm of undead revenge has become stronger, especially the duration has changed from one minute to three minutes, which makes his invincibility longer, and can take the opportunity to form an undead shadow guardian team, which is a typical group battle turnaround skill.
On top of that, many of these abilities are Death Roar's special abilities, which must be held in your hand to take effect, and are now directly converted into their own special abilities.
This means that he can put aside the Death Roar and apply these abilities to other weapons, and his options are immediately much wider.
Don't forget, he's a spellcaster.
The damage of the Death Roar, below the transcendental, is indeed very amazing, but when placed in spells above the five rings, it is a bit insufficient.
Not to mention, there are also group spells, since anyone who can attack Gavin, will be automatically marked, and a group spell will have an additional damage bonus.
Gavin withdrew his soul consciousness and only destroyed the first form of the Spirit Crystal Servant, and the death roar of the second form was not affected in any way, or more pure, turning into a weapon in the true sense of the word.
Death roars
This is a weapon strengthened by the undead divinity, which breaks through the normal weapon limit and reaches the rank of sub-artifact, is considered a +6 shooting weapon, has a negative energy attribute, has a double bonus to positive energy creatures, and is considered a +12 weapon.
Effective range: 36 meters.
Damage dice: 5d8.
Special Abilities: Enhanced Psychic Bullet, Ghost Bullet, Psionic Reload, Double Shot with One Bullet, Indestructible.
Except for the special ability that was originally granted at the beginning, the ability that originally belonged to Death Roar itself has not changed much.
The biggest difference is that you get the indestructible trait that originally belonged to the artifact, as well as the exclusive bonus of magic weapons.
As Philansienne said, as the second form of the Spirit Crystal Servant, the Death Roar is a bit nondescript, and there are some things that should not be opened.
In the future, the bullets fired by the Death Roar will no longer be 5d8, but 5d8+6, and 5d8+12 for positive energy creatures, given Gavin's current expertise, as well as class level, etc., there will be an increase in bonuses.
It's also no longer Gavin's exclusive weapon, and everyone else can use it.
In a short period of time, it is still in his hands that he can exert the greatest power.
There is no objection to the Warrior Bonus Specialty and a bit of stat from Increasing the Total Class Level to Level 8, with Gavin choosing mobile shooting and the latter added to intelligence.
Needless to say, the former is still to strengthen the long-range attack capability.
The nature of mobile shooting is the same as that of jumping attacks, which is a combination of preconditions and a special ability.
Its preconditions are far more cumbersome than jumping attacks, it requires the selector to have agility 13, basic attack bonus to reach +4 and evasion, flexible movement, and short-range shooting.
Trouble is often equated with power, and that's the case with the mobile shooter specialty.
Mobile Shooting (Special Ability) - When you perform a long-range attack, whether you are moving or riding, you can automatically lock on to the target of the attack, greatly increasing the hit rate.
This thing is just like the auto-lock in a shooter, it's completely magic with the body, and many times, you don't need to think about it at all, just shoot directly.
This skill is definitely a small and superb skill in the early stage of the shooter, and if it had it before, the difficulty of Ji Peng wanting to escape from his own hands would have to increase significantly.
Compared to it, Gavin values more or the improvement of intelligence attributes, which is very important to him, because it directly breaks through a bottleneck, don't forget, he also has three ways to increase the intrinsic attributes of intelligence.
Bionic Fox Cunning can provide +4.
Overclocking can provide +2.
When the Song Stone opens an ethereal or sad song, it also has +2.
Under normal circumstances, the attribute bonus provided by magic will cover each other, and only the largest one can be taken, for example, a person who has already exerted the power of a bull, if he wears a belt of great strength, the attribute bonus they provide can only take effect of the higher one.
Because they are all extrinsic magic enhancements, the magic enhancement effects built on their bodies will stack on top of each other.
However, the intrinsic attribute enhancement is not within this range.
Gavin's biomimicry and mage's attribute enhancement look extremely similar in terms of efficacy, but they are fundamentally different.
It is also the power of the bull, the mage's attribute is enhanced, and it is a magical external skeleton, providing +4 external strength bonus.
The biomimetic technique of the psychic warlock is to greatly improve his strength attribute by adjusting the internal structure of the body and imitating part of the structure of the bull, which is an out-and-out internal improvement, which is the so-called internal value-added.
That is, the two spells stack.
This is where the latter is stronger than the former, but the former has an advantage that the latter does not have - bionics is a self-use spell, which can only be cast on one's own body, and the mage's attribute enhancement can be applied to anyone, and after the level is raised, there will be the power of a group of bulls, which is not available in bionics.
It should also be mentioned that biomimicry is an exclusive skill for the Changeling, and it is very difficult for psychic warlocks who are not specialized in this kind of skill to learn this kind of spell.
As the level gradually increased, Gavin slowly discovered more and more differences between the Psychic Warlock and the Mage, although its main attribute is also intelligence, but it is called a Psychic Warlock, not a Psychic Mage, not for nothing.
Once you choose to specialize, it is not simply a matter of imparting knowledge from the magic net, the combination of your own mind and body is also developing in this direction, after the combination of spirit and flesh with the special ability is opened, this feeling is deeper, when using bionic techniques before, the body is somewhat uncomfortable, but now it is completely between your own thoughts, and the transformation of the six attributes is extremely smooth, just like the innate ability, it comes at hand.
Gavin and Nicole can also have a difficult time communicating the Psychic Warlock ability, especially with their own abilities.
Nicole has yet to fully grasp the art of biomimicry, and Gavin has not yet fully grasped the concept of summoning the astral construct.
This has something to do with the fact that they themselves are half-, their spiritual knowledge comes directly from the indoctrination and inheritance of the magic net, they will use it, it does not mean that they have thoroughly understood the principle, let alone teach it to others - it is said that the person who draws the scoop according to the gourd has already died, this is a spell, the fault tolerance rate is very low, if you are not careful, it will backfire, you must be cautious, the higher the level, the more careful you must be.
Turning back to Gavin's intelligence, the three intrinsic attributes can reach 30 points as soon as they are superimposed.
Just like 20 points are extraordinary, 30 points is also a threshold, known as a legend, which can resonate with the magic net to open the legendary reward.
Strength and physique, these two attributes are the easiest to reach legendary, because large body types often have this bonus, once you get to giant, super giant, you don't want to do without legendary strength and legendary physique, because without these two points, how to support a huge body size?
Agility is not difficult to achieve, it is the opposite of the first two, the smaller the body, the easier it is to achieve.
And perception, intelligence and charm, the three internal attributes are different, this is no shortcut at all, except for some natural races that are a little higher than others, they all need to be accumulated and strengthened little by little.
The three intrinsic attributes are extraordinary, hard work, and many people can pile one item in front of the legend.
If you want to be a legend of inner attributes, it is not something that can be achieved simply by hard work, but also by luck.
Gavin is now a burst of luck, three intrinsic attributes are strengthened, many people can have one, it is good, two are already amazing, three are all in one, and it is estimated that there are not many in the continent.
Almost without thinking about it, Gavin superimposed three abilities on himself for the first time, including the singing stone with its own BGM, all under Gavin's control, and an ethereal classic music sounded.
Don't forget.,He's a psychic mancer.,The ability of self-hypnosis.,He played a thief at the beginning.,The Song Stone is just a dead thing.,Many times,It's based on Gavin's emotions to match BGM.,As long as he hypnotizes his emotions to that extent.,The Song Stone will naturally respond.,Tried and tested.。
Legendary rewards (choose one).
1. Intelligence Permanent +4
2. Arcane Master's cast level +2
3. Obtain special skills for secondary overclocking (you can carry out in-depth, secondary limit overclocking in the overclocking state, the powerful intelligence will be further integrated with the body, and the overall attribute will be increased by 2 points again, this bonus is an intrinsic special bonus, which does not conflict with the attribute improvement, and lasts half a minute per day/intelligence adjustment value).
it! it! it!
After reading the legendary reward, Gavin's heart jumped three times in a row, and it seemed that only this word could express the feeling in his heart now.
I knew that the legendary reward demon was powerful, but I didn't expect such a powerful demon.
All three options, all super practical, without a single chicken rib.
This is true even for regular intelligence rewards, because this time it is no longer two points, but four points of internal improvement, which cannot be easily ignored by anyone.
Even Gavin can't do it, his current legendary intelligence, it's not really reached, but the special abilities are piled up, and they can't be opened often, and they choose other special abilities, and they can't be opened without accumulating to 30 points of intelligence, just like the combination of his spirit and flesh, but once the intelligence is selected, it will be directly strengthened to the body, so that it can form a part of 30 points.
It's a well-known shortcut to enjoying two intrinsic stat boosts in advance, at the cost of sacrificing a unique ability or other improvement, and few people do it short-sightedly unless they have to.
At least in terms of transcendent rewards, few people do this, but in terms of legendary rewards, most people will do this, not only to increase enough, but also because they want to completely improve their attributes to this level, the difficulty is too high, and many people can't do it in their lifetime, so it's better to choose a shortcut, at least to be able to enjoy a series of additional benefits brought by high attributes.
But compared to the two items below, this is obviously not enough.
Needless to say, the arcane spirit master's spell casting level is +2, and his arcane soul tower already provides +1, if this is added, it will directly cancel out the impact of the mage and psychic warlock part-time.
Second overclocking, not to mention, is an advanced version of overclocking, which belongs to Gavin's unique and exclusive ability.
During this period of time, he has already experienced the power of overclocking, and he is still one step away from the six attributes he originally envisioned.
Once you choose this secondary overclocking, this goal can be achieved directly.
Even if it is the most powerful power of the short board, in the case of secondary overclocking, it is only missing one point, and at that time, the intelligence is rich in two points, which can be made up by switching BGM.
In that case, Gavin's nude stats will be 21 for Strength, 23 for Constitution, 22 for Dexterity, 30 for Intelligence, 22 for Perception, and 24 for Charisma.
Even in the monster race, this attribute can be called a demon.
But Gavin saw another use of the hex.
Enhancing an attribute isn't the limit of biomimicry, as long as Gavin's Psychic Warlock is high enough to invest enough psionic points in the same ability at once, it can continue to strengthen its abilities.
This kind of enhancement does not allow it to get more increases of the same attribute, but imitates two or even more animal forms at the same time to obtain intrinsic bonuses to multiple attributes.
Not to mention anything else, at least the charm can unlock the legendary rewards.
Dual-attribute, or even three-attribute legends, are not simply demonic.
In this way, how to choose, it is self-evident.
(End of chapter)