Chapter 867: Death Ranger
These necromancers are just appetizers, and by the time they discover their true purpose, it's too late.
Those zombies frozen in the ice became their living spell casting materials, and when countless dots were connected, a huge necromantic magic array took shape.
The dark power, which was deeper than the night, began to gather frantically around these magic arrays.
With the help of these huge Spirit Gathering Arrays, the transformation speed of those undead was much faster, and the enveloping area was much larger.
Especially in the center of the many Spirit Gathering Arrays, it was even more resentful, condensing into a huge black mist, and countless black mist tentacles stretched out from it, submerging into the surrounding frozen corpses.
These black mist tentacles have a strong corrosive effect, freezing the cold ice of these corpses, which quickly turned into rotten water and was dragged back into the black mist.
As a large number of corpses begin to merge, a creepy deformed monster is coalescing.
Those corpses were stacked and intertwined, and under an invisible terrifying force, these corpses were like twisted twists, twisted together, and the sound of bones twisting and shattering was endless.
The corpses were all with their heads outwards and their bodies inward.
Soon a spire of hundreds of corpses took shape, and in a series of even more terrifying bone twisting and shattering sounds, bloody bony claws protruded from these clumps of heads.
These bony claws are thin and long, with a tip similar to a pitchfork, but with the agility of a human finger.
Densely packed, one-on-one pairs on both sides of the minaret, making it look like a giant centipede standing up from a distance.
As those black mist tentacles were absorbed into the huge body, the eyes of those heads were all wide open, but there was no human color in them, and some were just rich black, which was soul-stirring.
All those bony claws came to life, and with a frantic swing, the corpse centipede tower fell down with a bang, smashing countless cracks into the ice surface up to a meter thick.
After becoming active, the corpse centipede's bony claws immediately swung and entered an active state.
With a burst of claws, it easily cut through ice holes one by one meter thick, and the slender bony claws were like inserting fish, inserting a frozen corpse out from under the ice.
With the comparison of human corpses, it shows the size of its body, and the adult corpse is like a cat and puppy stuck in a pitchfork.
After these corpses were forked out, they were directly thrown on the back by the corpse centipede, and as the body crawled and wriggled, in the click of bones shattering, these corpses were swallowed by it, transformed into a part of the body, and made themselves larger.
The corpse centipede was retrieving the corpse from Lake Assen as it advanced, heading in the direction of the city of Moshtier.
A bright light appeared not far from the corpse centipede, tearing open the night, reflecting its terrifying figure into everyone's eyes, and a huge figure walked out of it.
It's not a light witch in a totemic body, who else can there be.
In front of her, the size of the corpse centipede was immediately not so terrifying, at best it was a giant python.
The Soul Witch is the Lesserman Kingdom's trump card against the undead, and the light emanating from her is also a deadly poison for those undead.
The black mist emitted white smoke and dissipated.
Black mist emerged from the bodies of those zombies, turned into nothingness, and fell to the ground one by one, turning into corpses again.
Even the terrifying corpse centipede was no exception, under the white light emitted by the light spirit, wisps of black mist emerged from its body, dissipating out of thin air, and those heads kept swinging, trying to drill into its body, giving people the illusion of convulsions.
It was visibly fearful, and its bony claws slid wildly, trying to retreat into the depths of darkness to avoid the white light of the Luminous Witch.
It's just that the Soul Witch has clearly targeted it, and although the speed of the corpse centipede crawling is not slow, it can't catch up with the Soul Witch throwing off the stride and running.
A pillar of white light was converging in front of the Soul Witch, blasting head-on towards the corpse centipede.
"The Cave of Annihilation!"
With a rebuke without any emotional ups and downs, a huge black hole appeared out of thin air in front of the corpse centipede, blocking the path of the white pillar of light.
The black hole is like a bottomless pit connected to another dimension, and the white pillar of light falls on it, and it is directly engulfed, not only failing to penetrate it, but not even a trace of excess light is revealed.
If you look closely, you will find that the white pillar of light is not diverted, but collides with the terrifying negative energy contained in the black hole, and neutralizes it.
It's either negative energy like shadow energy that fuses a lot of impurities, or it's pure negative energy.
It is completely opposite to the positive energy of the Soul Witch.
Between positive energy and negative energy, no one restrains anyone.
The two are positive and negative, one-to-one relationship, mutual restraint, and ultimately it depends on who has more power.
Obviously, this Cave of Annihilation was superior in skill, and it directly engulfed the Light Spirit Witch's pillar of light strike.
"Sazas!" The Soul Witch coldly spat out a name.
There is only one person who plays negative energy so high-end among the red-robed mages, and that is the first chief of the red-robed mages.
A figure no more than one-tenth as tall as her totemic body appeared directly above the corpse centipede, wrapped around his body in the darkness, as if it had its own spirituality, swinging at will, and the terrifying corpse centipede was also like a little pug, curled up at his feet, almost wagging its tail.
It was like a solid darkness that surged down from him, wrapping around the corpse centipede, as if to engulf it.
"Don't think!" Without thinking about it, the Soul Witch launched a targeted attack, "Light of Destruction." ”
The bright light centered on her and began to condense wildly, compressing her into a ball of light cannonball, and blasting directly towards the centipede.
"The Cave of Annihilation!"
Sazars used the same trick as the last time, but compared to the hasty blow just now, this time the black hole was more than ten times larger than the original, completely obscuring himself and the corpse centipede.
Rumble!
The two collided, and a terrifying explosion erupted.
Positive and negative energy burst out in the direction where you are.
On the side where the positive energy collapsed, the night turned into day, and all the undead who were in the enveloping range were counted as one, and the spirits dissolved on the spot and completely dissipated, and the physical ones fell to the ground and turned into corpses again.
On the side where the negative energy collapsed, the moonlight was completely drowned, and it became a pure night, not a single ray of light could be seen, all the undead were roaring excitedly, the momentum of the body was rising, and the immortal fire on the body was even thicker.
Legendary magic's condensation and use of the elements is far beyond the reach of ordinary spells.
The two collided.
The Light Witch's Light of Destruction does not exert its own destructive properties.
The annihilation properties of the Cave of Annihilation of Sarzath are also useless.
But the Soul Witch knew that the other party was slightly better than her in this confrontation, because the corpse centipede had disappeared.
It was not destroyed by his own light of destruction, but was sent away by the other party with a teleportation spell, and the other party had just fought a tie with himself in a distraction.
As for the whereabouts of the corpse centipede, I know it with my ass, it must be the city of Moshantil.
Not only is this the case here, but the terrifying undead transformed by those spirit gathering arrays were teleported away by those necromancers after they were summoned.
These necromancers are taking these corpses to build tools of war for themselves.
No matter how the Light Spirit Witch moved, she was blocked by the First Chief of Serge, including casting a teleportation spell, and she was forcibly interrupted, the purpose of which was self-evident, that is, to drag her firmly here.
She is the sharpest sword in the Lysserman Kingdom to deal with the undead, as long as she is held back, the means of other witches to deal with the undead will be greatly reduced.
And the situation they are facing is very likely to be the same as themselves, and they have already been dragged down by the other red-robed mage chiefs.
Unlike the Tucans, they have been fighting with the Ser Kingdom for an unknown number of years, and both sides know each other.
Every time they start a war, they will try their best to drag down the top combat power of the other side and prevent it from affecting the balance of the war.
In particular, Serre's red-robed mages are very aware of the demonic effects that these Haslan witches can play in the mage tower stationed in Moshantier City.
Before the siege, they will try their best to lure them out.
This time was no exception.
These Soul Gathering Circles are both recruiting points for the Kingdom of Serre and traps to lure the Haslan Witches over.
If they didn't intervene, they wouldn't know how many terrifying undead like the Death Ranger would have been summoned out of the hundreds of thousands of corpses hidden in Lake Asen.
The Death Ranger is the real name for the corpse centipede.
Strictly speaking, these Death Rangers were not created from the corpses, but were summoned as sacrifices.
The Death Rangers are a class of undead demons that originate from the Plains of Bones in the Abyssal Abyss.
The demon lords there have shaped them with the power of the bones of the Plains of Bones, giving them the terrifying ability to grow up by devouring corpses endlessly.
What is more embarrassing is that they are born from the plane of countless bones, but they have no way to absorb any of the bones of the Plains of Bone, because in a sense, they belong to the extension of the Plains of Bone, and they are the hunters it creates to help them collect souls and bones from other planes.
When they return or die, there is a high probability that the souls and corpses they devour will be dragged directly to the Plains of Bones and become part of it.
Sure enough, the other Haslan witches came back with news, and they were also restrained by the other chiefs of the red-robed mages.
The only one who is empty is the Water Spirit Witch.
Her abilities are the weakest against the undead, and most of them are immune to cryo magic.
The Tremor Bomb Matrix, which had previously shown its might in front of Tucan's army, was also greatly reduced in power in front of Serre's Bone Legion.
Because those undead cannot drown, falling into the lake, they can not only struggle forward, but even poison the surrounding lake, many rotting zombies, there is serious corpse poison.
"Lord Commander, Moshantier City, I will trouble you and Lady Philancini to help protect it."
This time, the Haslan witches were not alarmed, but instead restrained the chiefs of these Searle red-robed mages, because they also had two powerful foreign aids, one of them still had the power of immortality, and the ability to restrain those undead was not under the light spirit witch.
Looking at the death hunter who jumped out of the black mist, Gavin immediately thought of the corpse spider elf, and the two can be said to be the same in the use of corpses.
This is obviously not a coincidence, but rather that the undead goddess of vengeance, Kiaran Sari, borrowed the appearance and special abilities of the Death Ranger.
Along with the Death Rangers, there were also whirlwinds dancing wildly, different from ordinary whirlwinds, these whirlwinds were grayish-white, with a tall figure in them, and a large number of weapons were wrapped in them, as many as dozens of them, swords, hooks, forks, and guns, except for long-range weapons such as bows and arrows.
These weapons danced with the whirlwind, and the unique thing is that no matter how they danced, the weapons wrapped in the whirlwind happened to stagger, without the slightest collision.
They are also a kind of undead, called the Furious Wind, also known as the Sword Spirit, because after they appear, they usually carry a large number of melee weapons, and their use of melee weapons can be said to be superb, and many sword masters are ashamed of themselves in front of them.
The Death Ranger is the ultimate expression of the accumulation of corpses.
Then, the sword spirit is the ultimate product of soul aggregation.
It is the embodiment of the resentment of the soldiers who died on the battlefield, and it is relatively rare to see them wandering in the ruins of those battlefields with heavy casualties, and there is still an element of chance missing.
If one or more legendary weapon masters were killed in this war, the likelihood would be greatly increased.
If there are more powerful necromancers involved, it will not be a question of whether it can appear, but a question of how many will appear.
The battle for Lake Asen was brutal enough and there were enough deaths, including the transcendental, quasi-legendary, and legendary melee pros, and the red-robed mages were strong enough in necromancy.
Gavin alone saw the furious wind, there were already as many as eight, not to mention those out of sight.
Like all spirit spirits, they will automatically become invisible if they are at rest.
After these two unusual undead entered, they did not immediately attack, but hibernated.
Gavin and Philancini did not dare to leave the city of Moshantier to attack them, because no one knew how many red-robed mages were lurking in the shadows.
Just as those Lethman Witch Councilors are not the only legendary witches among the Leesserman Witches, those Chiefs are not all the legendary Red Mages among the Red Mages, they are just the top and strongest in each field.
For the sake of safety, it is more appropriate to rely on the strong city defense of Moshante City to play a defensive counterattack.
Just after midnight, the army of bones of the Kingdom of Serre slaughtered the city of Moshantil.
They took the undead tactics to the extreme, and the outside of Moshantil was full of bones, zombies, and ghosts.
The reason why I can see them is naturally the credit of the city defense of Moshantil City.
Its full name is the Six Elements City Defense Lock, which not only has the conventional four basic elements of fire, earth, water and air, but also has unconventional positive energy and negative energy.
This makes its capabilities far more diverse than ordinary city defense locks.
When they are faced with an enemy of ordinary soldiers like the Tucans, the Lesserman Witches who manipulate the Locks of the City Defense will suppress the other elements, allowing the Earth Elemental to dominate the Locks of the City Defenses, allowing them to support a huge Earth Elemental Shield to keep the enemy out.
Now in the face of Serre's Skeleton Legion, they suppressed the other elements, allowing the positive energy to dominate, and the entire protective shield directly turned into a huge light shield, illuminating the surrounding three kilometers as bright as day, let alone night, even those dark magic could not take effect.
As soon as they are unleashed, they will be washed away and neutralized by a large amount of positive energy.
This made it impossible to attack the city of Moshantier at night.
This is another important reason why the Death Rangers and the Raging Wind arrived first, but did not attack.
The battlefield is just too bad for them.
Those red-robed mages had been prepared for this, and a group of skeleton undead with runes engraved all over their bodies walked out of it, they were like stacked building blocks, stacked on top of each other, and soon a conical bone tower with a height of five or six meters was built.
When more than three conical bone towers were connected to each other, the area they covered was immediately filled with black mist, blocking out the light emitted by the castle defense of Moshantil.
This is through the magic array, directly absorbing the negative energy of the negative energy plane for their own use, and then forming a confrontation with the positive energy.
As these living bone towers continued to be built, the skeleton army began to slowly advance towards the city of Moshantier.
The magical area formed by these living bone towers was shrouded in black mist, but the range suppressed by the comprehensive light of the city defense maze of Moshantil City was very small, and it was only seven or eight meters high.
Therefore, standing at the head of Moshantil City, it feels like a black cloud sticking to the ground, which is advancing towards Moshantil City.
Although there was no way to see the situation below the black fog, they could clearly see the progress of the black fog.
When they entered the city of Moshantil eight hundred meters, the elemental bombardment cannons on the top of the city were the first to fire.
When the five elemental cannonballs fall into the black mist, although they show themselves in different ways, they have one thing in common, that is, the blast wave will temporarily sweep away the surrounding black mist, so that the people on the city wall can clearly see the lethality of the elemental cannonballs, as well as the surrounding situation, and let the light of the city defense maze shine into it, and carry out secondary damage to the remaining undead. (End of chapter)
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