Chapter 286: Magical Wizard Tower!
Forge the "Wizard's Tower".
This is the basic skill of a mid-level wizard.
In addition to the most basic source energy convergence point location.
The development of the "tower ecology" is also crucial.
However, a problem arises here.
That is, a wizard built a tall tower, and the ecological cycle is quite good.
But the wizard needs to move, what to do when he wants to get out of here?
You can't run away with the tower!
Is this hard-won second-ring, third-ring, and even fourth-ring tower ecology to be abandoned?
Of course not.
The key to solving the problem lies in the Magic Cabin.
For a wizard who has cultivated a "magical hut".
The Magical Hut is the heart of the tower.
When stationed for a long time, the Magical Hut blooms into its own frame and serves as the core of the Wizard's Tower, completing the ecological cycle with the outside world.
Just like Bishop Gustav the Dark Walker of the Star Track Order, he bloomed his magical hut and built it into a castle to carry out the ecological cycle.
As the core of the tower, the "magic hut" will gradually precipitate its own "tower ring" characteristics.
In order to carry out the tower to the ring, from the original first ring tower, slowly ecological evolution into the second ring tower, and then the third ring tower, the fourth ring tower and so on.
The structure of the frame is different for different annular towers.
The more rings a tower has, the more it can draw a larger range of source energy.
The magical properties of the Magical Cottage are here.
It is not a large system framework, and it can fully support the operating core of the multi-ring tower.
Even if it was to evacuate the tower with the magical hut.
The Magical Hut will still maintain its polycyclic nature.
As long as the external environment is sufficient, the closed [Magical Hut] will be re-spread and the tower will be built again.
The newly built tower was quickly restored to its original multiple rings.
The tower ecology that Tucker wants to build is a further "steam tower ecology".
As we all know, the construction of steam towers requires a large source steam engine.
But it's a little different here with Tucker.
It was only a long time ago when Tucker began to cultivate the Magical Cabin.
He successively fed the steam core to his "magic hut" to prepare for the subsequent steam tower ecology.
Tucker's current Magic Cabin is the "Steam Magic Cabin", which has the ability to "Steam Ecological Cycle".
There's no need to build a large source steam engine or anything like that.
The spatial framework of the "Steam Magic Cabin" is integrated with the top floor area of the tower.
Then, a "steam tower" will easily be born.
Then use the spark of "Steam World" to ignite the entire "Source Island Ecology".
So...... The entire [Source Island].
It will be like Saint-Rand, the integration of steam and ecology will begin.
At the same time as giving Tucker the original characteristics of the world, the entire world will gradually become Tucker's
"Territory".
Wait until the "world of steam" is fully formed.
Then Tucker is a powerful "master" of this side of the world.
Other wizards use their own means and abilities to complete the ecological cycle with the tower, so as to complete the mastery of the "wizard territory".
But in general, the control of the territory is relatively weak.
Once upon a time, everyone was in St. Landers, condensing ecological projections.
and the use of ecological projection to promote the ecological wave of Saint-Landers, it can be seen.
Tucker's ecological projection power is far greater than anyone else's.
Tucker has an SSS-exclusive transcendent talent [Steam, World, Origin Phase] that no one can possess.
It can allow Tucker to master the world, beyond the "Territory", to the level of a higher level of "World Master".
And that's why Tucker built his own "Wizard's Tower".
After the site selection on the cliff is completed.
Tucker inaugurated the ritual of the "Great Fortress".
At the same time, the blueprint drawings for the construction of the tower are retrieved from the knowledge context.
With the opening of the ceremony of the "Great Fortress".
The rocks around Tucker seemed to come to life.
With the power of the iron coupling source wall of the "Great Fortress" descended.
The rocks grew like trees.
For the construction of such a solid tower.
The fit and stability of the iron coupling source wall is the best.
Tucker used the "Great Barrier" ritual to build the tower.
On the one hand, it is constantly cutting off the anchorage of faith from the great barriers.
With the continued use of the power of the "Great Barrier", and further depth of understanding.
Tucker has developed a number of new uses for the Great Barrier.
During the practice in the "Source Island", Tucker can let go and try.
After all, around Source Boundary Island, there are all kinds of powerful undead creatures, and their number is trillions.
About three days later.
Tucker managed to construct a tower 50 meters high.
Once the construction was complete, Tucker immediately ascended to the top.
Opened the Magical Hut Bloom, activated the source energy steam, and began the ecological cycle expansion in the surroundings.
The magic cottage itself has ecology.
At this time, if its steam ecology is allowed to expand, the effect is naturally excellent.
A large amount of source energy is constantly being absorbed and digested by the magical hut.
Then the source energy is converted into source steam, and then it is spewed out to expand its ecological sphere of influence.
Tucker began to expand and operate his own steam ecology at the time.
Just as Abraham said.
The pirates have started - farming!
Under the methodical command of Abraham.
Pirates chose an open woodland, set up camps, and built houses, farms, roads, and more.
As transcendents, the ability to open up new settlements is still very fast.
About half a month later.
Tucker's ability to anchor the development zone is reopened.
And after this little half a month of anchoring.
Thanks to the fact that [Source Island] is originally a top-level world with abundant source energy.
And it's Tucker's wizard tower that enjoys such a large ecology alone.
Tucker, a preliminarily formed tower, already has the ability to anchor and develop for a long time.
Magical One Ring Tower!
Source Energy Experience: 26.6
Talent shards: 4.4
Both the source energy experience and the number of talent fragments are quite gratifying.
Of course, this is not the upper limit of the Magical Tower.
This is the upper limit of Tucker's "One Ring Tower".
With the rise of Tucker's tower, it became a second-ring tower and a third-ring tower.
Whether it's Source Energy Experience or Talent Fragments, there will be a good improvement.
Up to the upper limit of the towers that this [Source Island] can hold.
In general, the upper limit of [Source Boundary Island], which has the transcendent ocean as its foundation, is still very high.
The First Ring Tower was initially formed, and Tucker was not polite, and immediately anchored the "Magical One Ring Tower" he built.
After 64 days of a quick sweep.
Tucker's original bottom-out source energy experience was immediately filled.
Tucker didn't go for a bit of an upgrade.
Instead, it steadily carries out the intensity improvement of its own ecological cycle, as well as the deep understanding of the mysteries of the major runes.
About three months later.
Abraham and Dr. Stan Lee came to visit Tucker.
After a few hours of gathering together, the three of them let Tucker know how the camp had been going for three months.
The two took the materials that Tucker had made for them.
[Source Island] Because of the arrival of Tucker and others, the island began to gradually become lively.
And Tucker's magical tower, with the continuous expansion of steam, the "steam ring" of the first ring gradually expanded, and began to move towards the second ring.
And Tucker's strength has also continued to improve and grow with the continuous expansion of the tower.
Unconsciously, half a year passed quickly.
(End of chapter)