Chapter 2 Game Setting
"Dream World" is an online game, an online game that makes the world crazy, he is the world's largest network group Mengtian Group (Mengtian Group is China's three major network companies Shanda, Jiuyou, NetEase was acquired by Xuanyuan Shijia to establish a group), a collection of human wisdom essence, spent countless time and money to develop a virtual online game.
The game's virtual imitation is up to 95% terrifying. The game has only one server, "Dream", which can support up to 10 billion people online.
Players enter the game, the appearance is the same as the real appearance, on the basis of the original, you can transfer up and down 10%. There are no bugs in the game, and players can use them as they like if they find bugs, and the system will not make any penalties.
And the governments of the world have jointly and publicly supported the game, promising that all materials in the game are protected by law.
There is no GM in the game, and it is completely controlled by "Fantasy", generating a variety of intelligent NPCs, whose intelligence can be compared with real people: there is no special account, and players can choose to use their own physique,
As the initial base point, or as the initial base point set by the system, the initial attribute set by the system is all 10.
Character attributes are divided into basic attributes and special attributes, the basic attributes are: physical strength, magic, strength, intelligence, agility; The special attributes are: luck, charm, and understanding; The player builds a character with a maximum of 15 basic attributes,
The minimum special attribute is 1, and the maximum is 10.The player enters the game for the first time, each player has three opportunities to choose the hidden attribute, such as giving up the first two, and the third time becomes the final hidden attribute, and the player can only establish the character again after deleting the number for a month.
Physical strength determines the amount of HP and physical defense, 1 physical strength = 20 health = 0.1 defense; Intelligence determines magic attack and magic defense, 1 intelligence = 2 magic attack = 0.1 magic defense; Mana determines mana and magic defense, 1 mana = 20 mana = 0.2 magic defense; Strength determines physical attack power, 1 strength = 2 physical attack; Agility determines movement speed, attack speed, and evasion rate; 1 Agility = 1 Movement Speed = 0.5%, Attack Speed = 0.1%, Evasion Chance; Luck determines the drop rate and life skill success rate; Charisma determines the degree of friendship with NPCs, boss encounter rate, and trigger rate of special events and special items; Perception determines the speed of skill leveling, including combat and life skills.
Before level 10 in "Fantasy", 5 random points will be awarded for each level upgrade, and the system will forcibly assign 1 point to each attribute; When you change classes at level 10, you will get 5 free points, which can be added to the basic attributes, and you will get 5 random points and 5 free points for each level 10 and after 10 years; If the character dies, 10% of the experience of this level will be dropped, if it is not enough 10%, the level will be reduced by 1, and the experience will be reduced to 90% of the experience of this level after being downgraded, and the rewards obtained from the upgrade will be recovered; In order to prevent malicious revenge, if the level is 10, it will not be dropped, such as: 10, 20, 30, and 10% of the mission death will randomly drop items on the body.
The player's account is automatically generated and bound, through DNA, fingerprints, cornea to eliminate the possibility of training, the account is linked to the bank card, and the exchange of virtual currency and cash is implemented: 1 jewelry coin = 1000 crystal coins = 1000000 gold coins, 1 gold coin = 100 world coins = 1000 silver coins = 1000000 copper coins.
In the public beta, the virtual time ratio is 1; 3。 The game is set up with two lineups: the light lineup (basic Chinese players) and the dark lineup (basic European and American players also have a few Chinese players), located in the eastern continent and the western continent respectively, and the two continents are separated by the terrifying abyss soul sea. Only when the national war system is turned on, the Demon God Continent, which connects the two continents, will be opened.
The main professions in the game are divided into five categories: swordsman, warrior, knight, thief, mage, archer, and shaman. There are also thousands of hidden classes and nine unique hidden classes hidden in the game. Life occupations are divided into: pharmacist, blacksmith, tailor, appraiser; Each player can have one main class and one life class, and there may be multiple secondary classes in the game, but the main class can only have one.
The player's online time is controlled according to the player's mental power, when the brain is tired, the player must go offline to rest in order to recover mental power, and the online time of ordinary players can be about 12 hours in real time.
There are 8 types of equipment in the game: iron-level equipment, steel-level equipment, silver-level equipment, gold-level equipment, dark gold-level equipment, spiritual weapon-level equipment, holy weapon-level equipment, and artifact-level equipment.
Each type of equipment is divided into three grades: upper, middle and lower. The middle grade and above can be called attribute equipment, the medium grade with 1 medium attribute, the upper grade with 2 attributes, and the lower grade 0 is commonly known as tabula rasa equipment.
Artifacts, holy weapons, and spiritual weapons can be bound to characters, and after binding, they cannot be dropped, traded, or stolen, and the bound items can be unbound at NPCs, and all equipment has a specific light, and the light can be hidden.
Each piece of equipment can be coated with special items in the game, but there is a limit to the success rate, and if the equipment coarse fails, the coated item will disappear.
Equipment Wear: In addition to weapons and clothes that correspond to the class, other equipment can be worn as long as they meet the requirements of their respective equipment.
PK system: players with a level lower than 10 cannot PK each other, players with a level higher than 10 can PK, PK is divided into two kinds: malicious PK and friendly exchange, malicious PK others, the attacker has 60 seconds of self-defense and counterattack time, malicious PK kills a player, the sin value is plus 1, the name cannot be hidden when there is a sin value, the name color is light gray when the sin value is 1, the name color is yellow when the sin value is 2, the name color is red when the sin value is 3, and the name color is dark red when the sin value is 4, When the sin value is above 5, the name color is black, for every 1 sin value increases, the chance of death dropping items increases by 10%, the death of the task with a sin value of 3 or more will be teleported to the wicked prison to resurrect, the sin value of 3 or more is in the town, it will be attacked by the guards, and the NPC will not sell any items to it, the sin value elimination method is online elimination and monster killing, and then 3 hours online to eliminate the sin value a little, kill a boss of the same level, and the sin value will be reduced by 1 point, Killing bosses whose level is lower than their own does not reduce their guilt value, and the reduced guilt value increases by 1 point for every ten levels of the boss's level.