Chapter 43 Keyboards, Joysticks, and Joysticks

Chen Ba didn't play dead.

In other words, he is not ready to run away with a bucket, and the real man should be responsible for the mistakes he made.

The reason why he didn't reply was mainly because he went to the Internet to check how the real estate developer appeased the owner's emotions before he ran away.

I really found it for him!

According to the apology announcement of the real estate company in reality, Chen Ba also wrote a sincere essay on the gourd painting scoop.

[To all owners:

Thank you very much for your attention and support to the progress of the "Tianba Mansion" project, when you are about to move into the new house, we will announce the postponement of the delivery of the house, I hope to get your understanding and tolerance, we apologize for the inconvenience caused to you......

——Tianba Real Estate】

Look, it's called professionalism!

Regardless of whether this little essay can dispel the anger of the players, first face the position of the camera, bow and shout private Marseille and it will be over.

Chen Ba, who is well versed in the spirit of "bowing to the craftsman", took the initiative to apologize to the players, and swore to never run away with his happiness curse for the second half of his life!

"Rest assured, you will definitely be able to deliver the ......"

Cloaked in the permission account of the game's main planner GameBugs, Chen Ba swore in the player community: "When the new game is finished, I will come back to update the version of "Simulator Under the Fence". ”

"Okay, okay, I took a screenshot."

"For the sake of the new game, I believe you for the time being, Brother Ba don't let me down!"

"When will the new game come out?"

"There are junior high school students, and there are high school students, so the protagonist of this new game should be a college student, right?"

The players are just heckling.

After Chen Badao apologized and swore a curse, the focus of everyone's attention changed from "unfinished building" to "new game" in Brother Ba's mouth.

What genre of new games?

Is it a college life simulator this time?

Many players are curious about the new game from Tianba Studios. Especially the core players who have played the first two games, are curious to know if the new game is a simulation?

"It's not!"

Chen Ba, who is rarely bubbling in the player community, chose a few questions and replied: "The new game is called "Star Emperor", and it can be seen from the name that it is different from the previous two games. ”

"It's a 3D competitive multiplayer action game. For more details about the game, we will release a teaser video to reveal it in the near future, so stay tuned! ”

Fistfight? Multiplayer?

Hearing these two words, many players were stunned.

First of all, fighting games, which is not a new term, since the early arcade game halls, everyone has been exposed to quite a few similar titles.

But many people didn't expect that Tianba Studio, which started with simulation management development games, would choose to develop a fighting game.

The second is multiplayer!

If the news that Tianba Studio is about to launch a fighting game makes everyone hesitate to wait and see, the multiplayer online mode that Brother Naba broke out has won unanimous praise.

It's long overdue to come out with multiplayer.

When the popularity of "Cold Window Reading Simulator" skyrocketed, some players proposed the idea of multiplayer online.

As a result, Tianba Studio was unmoved.

Just when everyone thought that Tianba Studio was probably not familiar with the online mode, or didn't want to set foot in this field, and just wanted to engage in pure stand-alone, the new game actually went online?

Ok, good, good!

This time, you can bring your good friends to play together! Although Tianba Studio has never made a fighting game, and the quality of completion remains to be seen, it is worth looking forward to with a multiplayer online mode alone.

Stand-alone fun is fun.

But many players have social needs, and it will feel a pity to encounter a favorite game, but it doesn't support multiplayer online, and you can't fight with friends.

The new game supports multiplayer, which surprised players.

But there are also doubts raised.

It is not difficult to see from Brother Ba's statement that Tianba Studio's new games still focus on the PC side rather than the console side, which is also a past practice.

But fighting games ......

Let's be honest, fighting games are obviously more popular on consoles, while PC keyboard and mouse players don't think so.

So this time, will the fighting game developed by Tianba Studios have additional optimization and support for joysticks and controllers?

"Fit is a top priority."

Even the problems that ordinary players can think of, Chen Ba naturally thought of it.

As the saying goes, no joystick, no fighting!

In the field of fighting games, the joystick experience is the best, the joystick is second, and the keyboard is the last.

The advantages and disadvantages of the handle and keyboard are not as big as imagined, it is nothing more than one can be played while lying on the sofa, and the other must be played while sitting.

But the joystick is different, and in the current mainstream fighting games, most of the top players still use the joystick. In many international fighting game events, most of the players who produce results are joystick players, followed by gamepad players.

As for keyboard players?

Yes, there have been quite good results, but the overall number is much less than that of joystick and controller players.

Why is this so?

In fact, Chen Ba doesn't know much about the hardware, he only knows that playing fighting games with a joystick comparable to the arcade experience feels really good.

Controllers and keyboards, no matter how well they play, are difficult to produce this kind of pleasure.

Of course!

This is also related to the prevalence of fighting game arcades, and there are also a large number of fans on the console side, and developers will basically make different degrees of adaptation and optimization for joysticks and controllers.

The concern for gamers now is that if Tianba Studios is making a fighting game for the first time, and the focus is clearly on the PC side, then they may not optimize the joystick and controller.

As a result, joysticks or controllers that should be at the top of the experience are not as enjoyable as keyboard operations.

Your Majesty, by all means!

The joystick handle is the national capital of the fighting empire, and shaking the national capital to support the keyboard will definitely make the government and the opposition shake, and the country will not be a country, please think twice......

"It would be nice to treat everyone equally."

Xiao Lu commented: "Whether it's the keyboard, the controller or the joystick, we all have a bowl of water and give the player the greatest freedom. ”

You can use whatever you like.

All the studio has to do is optimize for different hardware configurations to ensure that every player has a good gaming experience.

As for the advantages and disadvantages of the platform, and which mode of operation the game focuses on, it is not within their consideration.

Focus on joysticks and joysticks and neglect keyboard players?

No way!

The foundation of Tianba Studio is the PC side, there are a large number of keyboard and mouse players here, if you abandon them, isn't it tantamount to self-defeat?

You know, Tianba Studio still has some loyal fans on the PC side, and it will really become a little transparent when it goes to the console.

If you have to choose a degree of emphasis, the keyboard must be larger than the joystick or the joystick, at least that's what Tianba Studio thinks.