Chapter 460: It's a work of art.

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Liao Changyong opened the other videos.

When "Elden Ring" was launched, while the public was advancing the wasteland, one by one the music was also taken out.

Soul travel, trying to understand what the game is about, is not something that one person can do.

Equipment, details that will be revealed on the props.

Players not only need to organize and combine, but also need to go to the map and constantly explore more information.

Perhaps, some in-game props that hide key information will be in some outrageous magical corners.

Therefore, almost all of the strategies for the Fahuan and the interpretation of the story are formed by participating in the Internet, constantly interpreting, discussing, and discussing in forums, groups, and videos.

Thereinto.

Music, above all, contains a great message.

Of course, there will be many game lovers in the music industry who will start to pick up music like crazy.

I want to see why this music is designed this way, what it represents, and whether it will link some plots.

And such cooperation.

It's already getting a good idea!

After entering the game, if you follow the game's mental retardation, then you will first be educated by the phantom clone of a boss in the middle and late stages, "Evil Omen Demon", and then plunge headlong into the pit of Stonewell City to slaughter the first demigod you faced, and the weakest demigod.

Elderberry Greck.

Along the way, everyone learned a lot of information and began to assemble.

Conclusions began to be drawn.

Greck seems to be a descendant of the Golden Family, but his bloodline is thin and he has not inherited the great power of the Golden Family.

But with the Great Rune in his hand, he was afraid of the enemies who would rob him of the Great Rune, and he desperately wanted to become stronger.

So, he spliced one limb after another on his body to obtain the strength of these stumps himself.

In the process of officially starting the fight, after a stage, he will feel that he can't beat you, and then chop his hand and connect a dragon head.

And through music.

Quite a bit of content is confirmed on the side.

Say.

The piece has so many layers, vocals, brass, drums and bells, and fast-running sharp strings.

The sense of epic is already full.

But the epic sense is not empty.

This depicts the glory of the "Golden Family"!

And in the epic sense of the Golden Family, that little dissonance is talking about Greck himself.

Born in a golden family, but did not inherit the corresponding powerful power.

This discord is gradually magnified, even to the point of exaggeration.

The dissonance in the music is expressed in such a way that there is an extreme sense of fear.

This sense of fear suddenly reminds the player of the horror and gore of some of the "limb test grounds" that he explored in Stonewell City before, and reminds him of the different evaluations of Greck by the NPCs in previous missions or encounters.

Greck, who went to extremes to the point of madness, was more and more impressed.

And the most profound is in the process of such epic grandiose and rich layers of battle music.

All of a sudden.

All levels disappear.

A solo violin appears alone.

After outlining such a huge "musical battlefield", being able to play solo with a violin completely shows an extreme loneliness, as well as the emptiness around him, which completely hints at Greck's heart and his interpersonal relationships.

Such a stunning design, full of imagination.

It can even be said that the mode of processing is quite bold.

In the boss fight, this segment is quite prominent and very impressive.

The bold treatment will make this place show a huge contrast, and in terms of emotional appeal, it will be stretched to the extreme!

Of course.

There is not only one good music.

For example, the music of the Big Tree Guard, under the outrageous rhythmic change, in the busy rendering, with the Big Tree Guard to kill players around the world, has almost become everyone's PTSD.

When I hear the music, my scalp goes numb.

The music and the game content are perfectly linked, and under the influence of each other, the experience of this game is naturally bursting.

Many players can vaguely understand that in the future, such experiences will only increase!

Sure enough.

As the players continue to advance, develop.

The music for the boss fight is also gradually being excavated.

Impressive content, just too much.

Walk in the Red Lion City, listen to the magnificent sad songs, and face the Shattered Star General who has sealed the stars with a group of heroes.

In the Academy of Magic, a huge full moon rises on the calm sea, and under the music that outlines the night sky, you can face the queen of the full moon and feel the beauty of the stars for the first time.

There is also a who accidentally found a way to the underground world, and was surprised by the magic and beauty of the underground world.

I was also attracted by the songs recited by the people of the underground ancestral spirits.

The music and the game form an organic whole, firmly surrounding the perimeter of the game, and together outline such a magnificent world.

And, it's not just music.

The beauty of the borderland, the story of the people here.

Players are shocked in every way.

Even in some inconspicuous corners, some inadvertent operations have opened hidden doors, or picked up good things, or developed some routines. All kinds of surprises keep appearing.

What is the ninth art?

Elden Ring offers a very different answer.

In the entire gaming world.

It seems that everyone's perception of the ninth art has gone astray.

Even some big manufacturers, their games are getting closer and closer to CG, and there are even many games that don't look like games at first, but like movies.

Of course, such a story-telling game is also what everyone needs.

But Elden Ring, unlike other games, is a superficial art.

It's deeply integrated with the game itself.

Such excellent music production has caused some latecomers to choose it.

The number of players who have opted for the Digital Deluxe Edition has significantly increased.

There were some problems with the optimization of the game at the beginning, and in the first three days of its release, the reviews were "mixed".

But with the studio urgently hit the optimization patch.

The review jumped to "very positive" and "rave reviews" almost instantly.

After just ten days.

The comment section below the game is almost unanimously praised.

[This is the Elden Ring, what are you hesitating about? 】

[After playing for three days, I feel like it's just a word, it's worth it, and I think it's worth it if it's twice as expensive]

[At the beginning: what can 40G have?] Three days later: This pedaling is a 40G game?! 】

[I always want to go home when I go to work.] 】

[Disadvantages: Poor optimization.] Advantages: There is only one disadvantage. Now: optimized. 】

[Good news: the taste is too good.] The bad news: the taste is too serious. 】

[I will never regret buying it, don't be dissuaded by the so-called difficulty, check the strategy online, as long as you get started, you will find a new world, of course, I also hope that Miyazaki Eitaka and his son's kindergarten The first object of the fight is the big tree guard. 】

[Specializing in electronic Yang Wei. 】

[After countless so-called triple-A masterpieces, after many years, I have found the real fun of playing games. 】

[My friend, believe in yourself, you will become the king of Elden. 】

In all sorts of comments.

A comment was pushed up.

[This year's TGA of the year will be Elden Ring!] 】

Usually.

Such an absolute message is very appealing.

Everyone has a game they love, and everyone feels completely different.

This time was no exception.

Countless players of other games, after learning this statement, began to be unconvinced.

You can send it, and say that the best of the year is the best of the year?!

As a result, some signs of a storm began to appear on the forum.

It's normal for gamers to spray each other for the games they love.

Say. The knife and LOL had mutual spraying back then, and LOL also had mutual spraying with the king, and in the 3A game, this situation is even more too much.

There are really a lot of shocking 3A masterpieces.

GTA, Big Cousin, Titanfall.

and God of War 5, which will fight Elden Ring this year.

But obviously.

The rhythm of this wave of spraying ended, after a little start.

This time, both veteran Soul Game players and new players who have only played the Ring have surprisingly consistent attitudes.

[I don't say anything, I don't justify anything, you can just play and you'll know. 】

As a result, many people walked into the world of the Dharma Ring with unconvinced thoughts.

At first, everyone began to pick thorns.

For example, there is no mission system, a bad bootstrap mode, I don't know what to do when I enter the game, I can't beat it at all, and so on.

And then, that rhetoric started to get better and better.

There's no task system.,The guide is rotten.,I don't know what to do in the game at all.。

But netizens sorted it out, look at the video, and it's easy.

The suggestions for playing that players have discussed and put together, as well as the mutual help of players talking about blood when online, are even more interesting.

As for the suffering of the past soul games, is it difficult?

In this work, even if you are handicapped and can't operate at all, there will be a variety of novel ways to skip class, a variety of wheelchair options, run if you can't beat it, level up, collect skills, equipment, props, and then turn back to blast killing.

But wouldn't it be boring if it's too simple?

Nor is it even more non-existent.

The invisible bridge with blood stains everywhere is paved with the corpses of predecessors.

But even if you know how to walk, you will inevitably stumble a few times.

No matter how difficult it is.

But everyone's sense of surprise and accomplishment is not discounted at all.

Say.

In other people's videos, see that there is a hidden room or passage in a place you have passed by, or there are hidden props?

That's not to say.

"Top!"

Plus awesome artwork and awesome music.

A peculiar, yet expected, aesthetic experience that constantly surrounds the high level of gameplay.

That's really a game that doesn't squeak.

There is no such thing as a perfect game.

Elden Ring isn't perfect, either.

But the magic of this game is that even if it's not perfect, or it doesn't suit some players' tastes, some players won't be interested.

But after the real experience.

Art, music, the game itself

The organic combination of all aspects will still make people sigh.

[It's a work of art]

(End of chapter)

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