Chapter 24: Golden Gradient Netherworld Desperate Battle (25 people)

Now Chen Zhou doesn't care much about the future of Blossom Port, but the people who see the stars are curious, and when he walks into the hotel, he puts forward a reliable suggestion.

"Go and ask Natya how it is, he's a second-order spellcaster specializing in the Prophecy School, maybe there will be a way to determine the life and death of others."

At least 3 rings of prophecy "Dance of Tracks" must be able to do it.

The repeater who got the suggestion shook his head: "They should have already set off to attack the Blackwater Tribe, let's talk about it later." ”

"Rather than knowing whether Harart is alive or dead, we prefer to build around the Flower Harbor, so that even if the pirates and fishmen come back, they can be easily repelled."

Steam technology powered by magic crystals is on the agenda, and a world where the use of steam engines is limited to ships is set to change dramatically in a few years.

Chen Zhou only felt that this was too slow, but there was nothing to be done, and the development of industry was destined to not be achieved overnight.

Done in a few years?

I'm afraid I'm dreaming.

Let's solve the food problem first.

There is not much good land left in this continent after several wars in ancient times.

"Then I wish you success, I'm a fan of steam." Chen Zhou sincerely wishes and looks forward to the good days ahead.

The people of the stars were overjoyed, and even Jin Gradation felt that they had a play, so this thing must have been done.

This is the gold content of the golden legend......

For a period of time, Chen Zhou has been practicing combat and magic in addition to making magic items, and by the way, he asks the innkeeper Gast about the skills of a warrior and how to integrate these techniques.

The spell combat ability has steadily improved, and almost no one in Haichao Town is no match for him after opening the "Water Creation Technique", and even if the Star Folk form a team of 25 people, they can't take him at all.

As soon as the "Snow Mist" around the body is opened, any magic that requires an effect line cannot be targeted, and there is no way to shoot with the "Wind Magic" that is wrapped around the ice blade to release wind pressure.

If you want to deal with Chen Zhou, you must have spells such as "Snow Vision" and "Wind Creation" in order to get a ticket for a ranged attack - and it's just a ticket.

The improvement of the defensive end brought by the Ice Armor Armor Heavenly Defense Wind Creation will still teach long-range people.

The melee environment is even more netherworldly.

Not to mention the ice zone that deducts 2d6 blood per round, the feet are still full of frozen frost, and it is difficult to even exert force if you move casually after getting close.

The Golden Gradient with the "Frost Walker" effect can be used to walk on the ice...... Where does this make sense.

Unlike the nightmarish battle environment on the side of the Star People, the damage of each knife of the Golden Gradient is stable at more than 20, and even a Tier 2 warrior may not be able to take a single hit.

The key is that the other party has almost no consumption when fighting like this!

And even if you break through the snow and mist, counteract the wind, turn on the enemy to defeat the enemy first, and forcibly press the heart that can't bear to start and throw the "Flame Arrow" at the opponent, the damage number that jumps out is also 0.

After all, it is possible to create an arm guard that can be used to resist energy damage by putting in mana, and it is difficult for the "Flame Arrow" to deal effective damage in extremely low temperature environments.

After being challenged again and again by the unbelieving Star People, they are finally convinced that this golden legend is indeed worthy of its name.

I'm afraid it will take 40 large teams of level 20 who are well prepared, well commanded, and well-coordinated, regardless of sacrifice and cost, to bring him down.

That being said......

The Star Folk were even more desperate when they saw the Golden Gradation turn from 24 to 25 on the back of their heads after they had been wiped out again and again.

Level 25, corresponding to the 3rd level of this world, how can this underworld group boss still be upgraded!

The strength of the Star Folk is still limited to level 20 at the moment, and it feels like the day of overthrowing the Golden Gradient is really far away.

This is a good thing for Chen Zhou.

After a burst of magical energy, he realized that he had finally advanced to the 3rd ring, and looked at his sparring partners gratefully.

"Thank you for exercising with me every day for more than half a month, I have almost mastered the magic in my bloodline."

Considering that the people of the stars will become crazy when they die too much (according to the rat rat), Chen Zhou's gratitude is not half false.

"You're welcome, you're welcome, we also have a lot of insights."

The demon warrior (Sword Saint) with the ID "Sun Yimeow will always be my wife" sighed: "After fighting for so many days, we are generally at the 2nd level. ”

It's true that 5% experience will be deducted if you are slashed by the gold gradient, but after the fight is over, the experience of the settlement task will come back, and you will even get an additional experience reward.

If it weren't for the opponent's limited physical strength, the Star Folk would rather be sent to death all the way to level 20.

The repeater, who has been promoted to level 20 (1 warrior monk and 3 virtues), also nodded: "Yes, I don't know why, I always feel that we are all very energetic after fighting with you, boss." ”

When killed by monsters, pirates, and others, they feel as if they are lost, and even if they are resurrected, they will always feel like they are losing their experience.

But after being killed by the Golden Gradient, although you will have the same feeling, you will even have a feeling that your soul will be replenished when you complete the task and return the experience.

It's hard to describe, but it should be a good thing.

"Does it mean you should practice?"

Chen Zhou disagreed, and returned to the hotel after saying goodbye to the people of the stars......

……

"Shattered mirrors can't be reunited, and reclaiming what belongs to you can't change the fact that you lost them."

"But magic is a miracle that can break the mold, and maybe it can strengthen the lost soul and return it."

With Chen Zhou's promotion to Rank 3, Jerry's intelligence has also increased to 10, and his speech has become more and more normal.

In terms of magic, even if he has been using the dream learning method and the quantum fluctuation learning method to make up for the knowledge points, as the master, he has never had his own demon pet erudition.

"Not necessarily, can the soul be added out of thin air?"

Chen Zhou thinks maybe it's just because of the increase in XP and the influence of his supernatural charm?

Whatever the possibility, it's worth looking for a chance to experiment with it......

Until then, he still needs to awaken his warlock abilities in a targeted manner.

※A part of the variation is a Jane card in the words of the writer.

As you reach level 3 in casting, the spells of the Path of Harmony are unlocked:

"Smile Calmly" (Enchantment): Removes fear, confusion, coercion, trembling, and fear from creatures within the radius, and is immune to fear for a certain duration.

"Nature's Shackles" (Spell): The root system of a plant grows in an attempt to trap the target.

"Iridescent Dome" (Protection): Creates a curtain to enclose a certain area and resist energy damage.

"Heart of Confidence" (Enchantment): Gain a morale bonus to the target's stats.

It's still full of perks......

As for the warlock spell, Chen Zhou chose the survival spell step by step.

"The spell I awakened this time is the Lost Step."

"Lost Walk" (2-ring spell, Swift): Briefly surrounded by silvery-white mist, teleporting a short distance to an unoccupied location in the field of vision.

"Although it is a 2-ring spell, the Lost Walk is a very convenient spell, and when using it, you must pay attention to the fact that there is no obstruction between the landing point of the teleportation and the location when the spell is cast."

There are a large number of teleportation spells in the spell school, but most of the low-loop teleportation spells require "walking in a straight line".

"I understand, let's find a chance to practice so as not to get stuck in the wall for no reason......"

Level: 5 Warlock (Inheritor of Arcane)

New Bloodline Spell: Glacial Waterfall (2 rings)

New Spell Origin Spell: Light of the Tower (2 rings)

MP limit: 3+9+14+15=41

New spell: Lost Steps

Replace Spell: Not selected

New Path Spells: Smile Calmly, Shackles of Nature, Iridescent Dome, Heart of Confidence

New Specialization: Not selected

Acquired Skill: Fierce Attack

(End of chapter)