Section 41 Manipulation

When Worchel walked into the surveillance room, he was not surprised to see a gray cloak testing a set of equipment. It appeared to be a helmet, hemispherical in shape, made of a white metal. There are many parts installed on the surface of the helmet shell, and the parts are like small lights, flashing and shining in various colors.

The gray cloak kept putting the helmet on his head and then taking it off.

"You're back, how's the ogre doing?" asked the Gray Cloak.

"It was better than I expected. Warcher replied. "I was about to do something, but I didn't expect the Scarlet Duke to do it for me. ”

"He let the ogre go?" said the gray cloak's voice was filled with disdain and mockery. "I thought he was going to drag it out a little longer. ”

"That's right, that's what he did. Warcher replied. But he didn't blame him, he didn't know what to do...... If he could have predicted this, he was really too godly. Incidentally, he shows no signs of stepping up his preparations. It looks like our Scarlet Duke is planning to let the soldiers relax for a while before starting the next phase of the battle. ”

"Stupid. The gray cloak commented disdainfully.

"Combining work and rest is the right way, and your standards are a little too harsh. Warcher replied.

"Don't mention this. The gray cloak sat down again, and put the helmet on his head. "Worchel, do me a favor and help me with the signal transmission problem. I had to adjust the frequency to control the white-handed boss. ”

It was far easier and more convenient for two people to do it than for one, and soon, the gray and white cloak was sitting there. The helmet-like device was functioning normally, and the lights on the helmet shell began to blink regularly.

"The link was successful...... Worchel, I hope nothing goes wrong with your surgery. The gray cloak said.

"Don't worry, if nothing else, I'm very confident in this. Wolfell replied. For the white-handed boss, he would probably feel strange and unfamiliar thoughts rushing into his head. Of course, you can't control his limbs directly, but you can control his actions in subtle ways...... In order to avoid any surprises, I suggest that we can spend a little more time. After all, the dwarves were still celebrating happily in the base camp, and we had plenty of time. ”

......

The white-handed boss didn't know how many times he had sat there alone.

This is a camp in the mountains. Since the white-handed boss now has 40,000 troops, his troops must choose a large enough open place to camp. There are no tribes in the vicinity (in fact, the entire peninsula) that can compete with the white-handed boss, so the white-handed boss no longer needs to do everything. Although he continued to gather the scattered small tribes and kill those who dared to confront him, these tasks only needed to be done by sending his small leaders to do it, and he did not need to be the boss himself.

Even if he personally led the boys to attack, it was just to satisfy his desire to fight.

In any case, the white-handed boss is already qualified to be called a "war commander". Many boys believe that the white-handed boss and the iron-clad boss must not coexist. Only through a life-and-death struggle can the two sides decide who is the real commander of the war. Of course, there is another possibility, that is, before the two sides officially open up, the iron boss will launch a big Waaaagh and leave the peninsula area.

However, the greenskins (mostly goblins) who have a bit of a brain have now noticed that something is not quite right with the white-handed boss in the past two days. The Boss has been fond of sitting alone and contemplating lately for some reason. This was by no means normal for Greenskin, let alone the white-handed boss muniting and talking to himself, often speaking in a voice that was clearly not capable of an orc.

"What's wrong with the boss?" many goblins quietly discussed the issue behind their backs. In fact, not only the goblins, but also many orcs also noticed that the actions of the white-handed boss were "not old and right". However, since they are still winning a series of victories (small victories, of course) and are still growing their strength, the greenskins will only mumble behind their backs. This is also a normal green-skinned logic, that is, a boss who brings victory is more important than anything else. As long as they win one after another, they will put up with the boss's quirks, and at most they will only talk behind their backs.

Besides, another piece of news in the past two days has temporarily attracted Greenskin's attention. Some of the men who had originally belonged to the Iron Boss (mainly a small group of spider cavalry) fled here and reported a big news. The Ironhide Boss has been overturned by a gang of dwarves and ogres. However, as long as the greenskin boss has some intelligence, he has always been skeptical of the goblin's words (if there is a guy who completely believes in the goblin, then he will definitely not be the leader, and if he does, he will be quickly overturned). But this topic inevitably attracted the attention of most of the greenskins. However, because of the strange signs shown by the white-handed boss, who not only meditated alone in a trance, but also sleepwalked and talked to himself from time to time, no one had reported the news to the boss.

The rumors of the greenskins would have been very quick. Because there are always many tribes on the greenskinned territory, and these tribes are always in a state of fighting and peace, so those goblins are often like wall grass, changing places every day. But now, things have changed. Since it is very rare for the entire peninsula region to have two war commanders at the same time, those small and medium-sized tribes are almost completely entrapped, and the goblins can no longer easily change sides. This makes sources one-way and unreliable. Most of the Greenskins remain cautiously skeptical about the Tin Boss being overturned by the Dwarves and Ogre Cars, waiting for further news.

In fact, as the subordinates had speculated, the situation of the white-handed boss was really not good. In the winter, the white-handed boss suddenly meets Brother Gang and Brother Mao, and gets their divine revelation (and a magic battle axe). Since then, he can hear the sound of the wind. With the advice and intelligence support of this voice, it was a no-brainer for him to destroy his enemies. Although the white-handed boss did not fully understand some of the voice's suggestions in the strict sense of the word, and many of the words were beyond his knowledge, he went from a small tribal leader who was defeated by the dwarves and fled alone to a war commander with 40,000 troops in just half a year.

Of course, under the influence of the sound in the wind, the white-handed boss will often use words that the greenskin doesn't know (or even doesn't understand). But it didn't matter, as long as he won one after another, the greenskins didn't take it seriously.

However, the voice in the wind suddenly became stronger. Originally, these voices only drifted inadvertently in his ears, but now they were directly poured into his brain, causing the white-handed boss to become in a trance. His green-skinned nature made him instinctively resist these voices, which was why he had been so aberrated lately.

And in this moment, these voices finally converged into an irresistible command, a desire that came from the heart.

A few goblins who were looking at the white-handed boss from afar suddenly noticed that the boss jumped up and rushed towards them all the way.

"Tell the bosses to come here!" roared the white-handed boss, "I'm going to have a meeting at once!"

Although the greenskins are all extremely weak in discipline, the boss often gathers for a military meeting before the war. Of course, this is a meeting of the green skins. You can't expect the Greenskins to sit around a table according to their rank or status, waiting for the general's staff to explain the war situation and announce the battle plan, and at the end of the day, the participants will give their opinions one by one. After the end, everyone discussed together, and the Lord General made a conclusion. In fact, the Greenskins' meetings, like the Greenskins' discipline, are extremely loose. Usually, this meeting takes place between the boss and a group of bosses. The attendees were very casual, and for many of the leaders, they came when they were happy, and they didn't come if they weren't. As for the venue, it was even more chaotic, with a noisy goblin waiting in all the gaps, giving their opinions, either shrewd or stupid. From time to time, you can see a boss who has been provoked directly pinching a hapless goblin to death on the spot.

Soon, the meeting of the white-made boss began. Most of the bosses came, partly because the White-Handed Boss hadn't had a meeting for a long time (he had done what the wind had instructed him to do, so there was no need for a meeting), and partly because many of the bosses were also a little apprehensive about what had happened to the Tin Boss lately—although the orcs were simple-minded, they would be shocked by such a big news, especially the leaders whose IQs were far higher than those of ordinary orcs.

If the meeting had any effect, it was to make the greenskins even more vibrating. However, this shock did not come from the Tin Boss - most of the Green Bosses had already heard about the Tin Boss being overturned, and now they were only confirmed from the white-handed boss. It's also not because the White-handed Boss has announced that he's going to deal with the dwarves who overturned the Tin Boss - for Greenskin, it's a no-brainer. What they shake is about the white-handed boss himself. Because the white-handed boss is still trying to explain his orders after announcing his battle plan. You know, a normal orc boss wouldn't do such a thing. A boss would just shout and give orders, and then just kill the fools who dared to question him. It was impossible for him to draw a precise route on the map, and he also analyzed and judged the difficulties that might be encountered during the march, and then calculated the marching time accurately down to the hour. Not to mention that the white-handed boss often stops while talking, and gives orders that no greenskin can understand. For example, "build a marching road, clear obstacles", "build a standard camp and be responsible for night patrols", etc.

But the boss is the boss after all, not to mention the self-made boss is still a boss who is still winning. Although the greenskins couldn't understand what he was talking about, they were also well-behaved on the surface and didn't dare to make a mistake. The greenskinned leaders who accepted the order were confused, but they finally agreed verbally.

But in the end, the white-handed boss actually planned to have a military parade to boost morale. This was resisted by all the leaders. It would be ridiculous to ask a bunch of greenskins to stand there in a neat phalanx, and to stand motionless in a proper manner, just to make the boss feel "good-looking" when he passes in front of the procession.

In short, by the end of this meeting, most of the leaders had only one thing to understand: they were about to come and fight the dwarves who had overturned the tin bosses. What's even better is that the dwarves didn't move their nests after the car overturned the tin boss, and continued to stay here. In other words, the greenskins of the white-handed tribe will soon be able to come to a real big battle.