Chapter 238: Biochemical Raiders

(PS: At ten o'clock this morning, I want to receive a customer from Guangdong, and I have to accompany the wine at noon, with my personality of pouring three glasses, it is estimated that it will not be good, so I decided to work overtime all night and put the words out, so as not to come back at night and fall asleep, which is bad.) It's about to enter the small copy of the secret realm of reincarnation.,I was going to have some movie version of biochemistry.,But a friend suggested.,Said the game version is also good.,And then list 1,2,3,4,5、 N reasons,Can't resist him.,Decided to write a game first.,Write a little movie.,And then let him compare.,And then decide what to write.,Send a game plot.,You can watch it if you haven't played it.,Forget about what you've played.,Visual inspection can be updated at about four o'clock.,If it's successful, it means I'm sticking to it.,If you don't change.,Please remember to burn paper.,Ahem.,It's waiting for the evening to update the text)

Jill and his companions flee to an old castle, and just as they think they can catch their breath, they find that their teammate Kenneth is missing. While they were discussing, a gunshot rang out from the depths of the castle, and the commander ordered Jill to find out, and Barry volunteered to go with Jill to see what was going on.

Arriving at the restaurant with Barry, he unexpectedly sees a puddle of blood at the end of the restaurant, and Barry decides to look into it to see if it is Kenness's bloodstain. Jill walks around and gets a wooden badge from the ledge of the dining room. Walking around the next room, I saw someone kneeling on the ground eating in the corner of the hallway, and when I looked closer, I saw a human head falling in front of him, which was the head of his teammate Kenness. And the mysterious man also found out about Jill's arrival, turned his head, and turned out to be a zombie. The zombie got up and chased after Jill. Jill hurriedly retreats to the restaurant (which can also attack the zombies, but it doesn't help the future, it's just a waste of ammo), intending to tell Barry. Zombies also chase after the restaurant, and the brave Barry shoots a gun to destroy it.

Due to the appearance of zombies and the murder of Kenness. After consulting with Barry, it was decided to go back to the hall and report to the commander first. When he came out, he found that the commander was gone. After searching the hall for a while, but still not seeing the Commander, Zuihou decided to split up with Barry. Jill opens the blue door across from the dining room, which reveals a small studio with a statue in the middle. The statue is holding a map on the first floor, which can be obtained by borrowing the props next to the statue.

Walk through the studio and into an oncoming hallway. At that moment, a hound pounced through the window of the hallway behind him and shot it dead. Take a turn. Entering another hallway, a hound flew in from outside, killing it as well.

Go through the doorway at the end of the hallway and get a medicine on your left. Come to a house and remove a musket from the wall. When he came out, he noticed a strange sound coming from overhead, and when he looked up, the ceiling was slowly falling, and Jill stepped forward to open the door and leave, but the door could not be opened at this time. Barry's voice came from outside the door, and when he learned that Jill was in danger, he immediately blasted the door open with a gun, and Jill took advantage of the moment the gate opened. Escape from the trap.

After saying goodbye to Barry, continue the adventure. In the room opposite the musket room was a gallery with many crows chirping. At this point, if a gun is fired, the crows will swarm at you. Take a look around. There are quite a few paintings on the walls. After attempting, open the drawing mechanism in the following order: NewBornBaby, Infant. LivelyBoy, YoungMan, Middle-agedtobold, Old-Lookingman, and then flip the switch of zuihou to get a star crown. Don't get it wrong with the order in which the traps are activated, or the crows will still attack.

Leave the gallery and go to the storage room diagonally opposite, which contains a lot of supplies, and temporarily put the unnecessary east side in the box. It is best to have a Shortgun, Baretta, and several magazines on your body. Leave the storage room, go up the stairs, and encounter zombies again, one on the left and one on the left, shoot one of them quickly, and then turn around to clean up the second one. Due to the fact that there are too many zombies on the second floor, Jill temporarily returns to the first floor. Back in the hall, he meets Barry, who gives Jill 6 sour fruits and continues to search the rest of the world. Jill had nowhere to go, so he went back to the second floor.

Go up the stairs from the hall to the second floor, turn to the xiangyou side in the middle section, and enter the room at the end. When I opened the door, I saw a terrace with the night wind howling. Get the rocket launcher on the terrace and find Kenness's body at the same time. After seeing the corpses, the crows suddenly attacked Jill, and quickly returned to the hall on the second floor, entering the door on the left side of the stairs, inside was the upper floor of the restaurant, and there were zombies on the left and right, but because they were still far away, they could be dealt with slowly with guns. Walk up to the statue and push the statue through an empty railing to the dining room on the lower level, then exit through the back door.

Confronted by another zombie, destroy it and go to the nearest room. It's also a storage room, where you can restock your ammunition and pick up chemicals. Go out and kill a zombie and walk into the nursery. There is a tentacle monster in the pool, and firing several shots at it has no effect, and I see a water pump behind it. Pouring chemicals into the water pump will turn the pool water blood red, and after a while, the tentacle monster will die. Approach the wall and get a key, 2 red and 2 green medicines, and mix them to get 2 medical supplies.

Go into the bedroom near the nursery and take 1 magazine from the bed first. Seeing a diary on the table, he was about to open it, when the cabinet door behind him suddenly opened, and a zombie pounced on Jill, quickly turned around and shot him. Go back and read the contents of the journal. Return to the hall, pass the dining room, then turn into the hallway, and walk to the end (in the opposite direction of Kenness's body), there is a door in front and a door to the left, and inside the door on the left is the piano room. Walk to the bookcase diagonally across from the piano, push the bookcase open, and find a sheet of music. Come to the piano and play a song according to the score to open the wall on the left. There is a gold badge inside, but when you get your hands on it, the secret door behind you will close, and you can take the gold badge by placing the wooden badge on the mechanism. Back in the dining room, place the gold badge where it was originally a wooden badge, and the restaurant's clock will automatically move away. Get 1 key. Find 1 Sapphire in the Statue Fragment that you just pushed down.

Back in the hallway, enter the doorway diagonally opposite, and there is a hallway in front of it. Enter the first corridor on the left, see the tiger head statue in the inner room, put the sapphire on it, and get the phoenix crown. Go to the ammo room behind the storage room and get the Baretta, shotgun, and magazine.

Return to the lobby on the first floor. Entering through the door next to the blue door, I found the magazines of Baretta and shotgun. Beware of zombies next to wooden shelves. The room with the blue door on the second floor is flanked by rows of armor, a button underground, and 2 sewers. First, the two red stone statues in the room were stuffed into the two drains, and then the switch was pressed to successfully open the glass window of the cabinet and get the sun crown.

Return to the lobby and go up to the second floor. Turn right in the middle position, enter the doorway, there is a corridor in front, enter the first door on the right, and get 2 pills. Walk a little further and see another teammate, Richard, lying on the ground, covered in wounds. After talking to him, go to the pantry to find slurry. Got the slurry and rushed back to Richard, but it was too late. Seeing that Richard swallowed Zuihou, he picked up his weapon and continued to fight.

Go through the front door and there will be a zombie on the left. After killing, go up the stairs and open the second door. This is the cargo hold, and after searching around, a long snake suddenly pounces and opens its bloody jaw to attack Jill. It turned out that it was the one who killed Richard, running as he fought, and fired several shots at the serpent. The snake escapes back to its lair when it is wounded, and the moon crown can be found underground by approaching the serpent's cave.

When leaving the cargo hold, Jill finally fainted due to the toxin that had been attacked by the snake just now, and Jill finally fainted (if you didn't get bitten by the snake, you can skip this section). When I woke up, I was in the storage room, maybe Barry saved me. Now that you have 4 crowns in hand, leave the storeroom, leave through the light blue doorway (no need to go up to the second floor), turn right after going out, and walk to the end. Spot a path on the right, follow the path, open the gate, come to the open path, kill the hounds, and come to a gate. Place the 4 crowns on the wall, open the door next to you, there is a room for farm tools, push the ladder to the wall, get the key on the shelf, and leave through the other door.

When you go out, you can find green and red medicines, mix them and move on. After killing the two hounds, find the blue medicine by the wall and mix it again.

Keep walking and there is a large pool in front of you. There is a lock hole on the left, insert the key into it, turn it around or twice, and the water level of the pool will drop, revealing the passage at the bottom of the pool. Climb down the stairs, pass through the passage at the bottom of the pool, and go up the stairs, there will be a large number of unkillable poisonous snakes falling along the way, and it is better to pass quickly. When you see the stairs, go down the stairs to the bottom and come to the secret room. The two hounds suddenly pounced, and after eliminating them, continued walking. Green medicines can be obtained along the way. When I came to the dormitory, there was a brick and stone statue next to it. There's a hole in the floor here, come up and take a look. A tentacle suddenly protruded from the burrow, and it was easy to get rid of it. Push the stone statue next to the door over and plug the hole.

Now go to the storage room and get quite a few supplies. Go to room number 001. After killing the zombies, you get a Red Book. Get a room key in the next room. Leaving the 001 dormitory, passing through the hole just now, coming to another door, passing through a long corridor, avoiding swarms of bees, finding the key to room 002 near the hive, and leaving quickly. Turn right at the entrance and at the end of the door you will find room 002. Use the key you just got to open the door. There was a notebook on the bed in the room, and after looking at it, I turned around and got a map of the dormitory. Pushing open the bookcase, a hidden staircase is discovered, and a long passage is underneath.

Walking along the passage, you will encounter a small pool of water blocking the way. Push down the 2 wooden boxes along the way to make a wooden bridge. Continue through the wooden bridge. As soon as I walked out of the door, the entire room was flooded. After walking around, I found that the pool in the center of the room was cracked, and all the water in the hole flowed out. The fish in the aquarium have also swam away. At this time, the current was different, and when I looked back, I saw three sharks approaching Jill, and I shot them several times and did not die. Quickly escape and flee the same way to the control room. I saw that the red light above my head was constantly flashing, and there was a lever on the left. When it was pulled down, the water level dropped.

Before leaving, I saw a small button next to the door, and when I pressed it, there was a sound next door. Exit the door to the left, and the door that was locked just now can now be opened. Get 2 ammo sticks inside, as well as the key to room 003. Leave the way you came. Room 003 is the room where there was a bee attack just now.,After entering, I saw a zombie.,After killing it, I walked to the bookshelf.,I saw a book with a different color.,Take it out and look at it, you can throw it away.,Put the red book on your body.,The cabinet behind you will open automatically.。 After passing through the secret door. A huge herbaceous monster was found inside. Jill dodges the slime it throws and shoots it (don't stand still). After defeating the herb monster, take a closer look, and suddenly, the herb monster sticks out of its other body from the ceiling and grabs Jill squarely. At this point, Barry rushed in and used his flame gun to completely destroy the herbaceous monster. After talking to Barry, leave.

When he came out, he saw the commander, who explained his whereabouts to Jill. He walked away and left the dormitory. Return to the main building, take out the hounds that suddenly appeared, and go to the storage room. There was a lot of supplies left behind by Barry. After tidying up your gear, go up to the second floor and turn left, find a hound with its back to death, and shoot it with a cold gun. Walk down the hallway, at the end of the xiangyou, through the door to another room. Xiangyou opened a red door. This is the piano room, and when I walked to the piano and tried to play it, suddenly a big snake flew in through the chimney hole behind me and smashed a big hole in the ground. After killing the serpent. Walking to the cave that the snake had smashed out just now, Barry came in as he was inspecting. After studying with him for a while, he put Jill at the bottom of the cave. Looked inside the cave for a while. At this point, Barry let go and the rope fell. So Barry went out and found another rope. After Jill stood at the bottom of the cave for a while, Barry pulled Jill up to the hole. After talking to Barry for a while. Barry left.

Go back to the bottom of the cave and walk a little forward, it turns out to be a tomb, and when you press the button, you will reveal a flight of stairs. Go down and kill the zombies in front of you, then go down the passage, and after passing through a door, you can see two hounds eating corpses. Ignore them and continue walking, ending in a kitchen. After entering, Xiangyou, saw a zombie lying on the floor, and when it walked by, it suddenly jumped up and grabbed Jill, and after a fight, Zuihou stepped on its head to solve it. Come to an elevator, take the elevator to another floor, and when you come out, there is a zombie on the right, and after cleaning up, xiangyou comes to the storage room, where you can find batteries and explosives.

Go back to the storage room and tidy up your gear. This time, you should bring the elevator, batteries, keys and weapons, go to the left after leaving the storage room, do not go up the stairs, and go out of the room. Go back to the pathway in the garden corridor, go through the gate, and keep going. Take the elevator to the dungeon on the lower level. After getting out of the elevator, go to the left and see another elevator, but there is no electricity, and the power supply can be given to this elevator. Turn back to the garden, make a small circle, and come to the big pool. This time, don't go over the other side of the pool, go to the left to the switch of the gate, and use the key to lower the gate. Take the elevator back to the dungeon, the place that used to be a waterfall now has no water flowing in, walk in and take a look, and see that there is a staircase stretching. Go down to the mine, take two steps back, enter the door, meet Barry again, and move forward with him. Put Barry in front and kill the hound as you go. After walking along the mine for a while, I saw the wounded commander. The commander was gushing, and someone fired a shot. Everyone lay down and listened to the sneak attacker's footsteps fade away, Barry stepped forward to inspect the commander's injuries, and Jill went after the raider.

Before going out, pick up a key on the ground and open the door. Kill the oncoming hound, open the gate xiangyou, and walk to the end. Use the key to turn on the switch on the wall, enter the door, and see a big stone. Just as he was about to turn away, the boulder suddenly rolled towards Jill and quickly walked into the door where he had just entered, avoiding the boulder's attack. When I returned to the place where the boulder was parked just now, there was a sound of the door closing behind me, and I turned around and killed a hound. After taking the flare, walk forward. After passing the boulder, entering the door, there is a giant spider inside, fighting in circles with it, killing the giant spider, and countless small spiders come out of it. These little spiders are not afraid to rob, but trample to death with their feet. Find a knife on the barrel and use it to sweep away the cobwebs in front of the door. When I went out of the room, I saw the second boulder. There is a hole in the left corner, and after turning the key three times here, the tunnel in front will turn. Enter the passage on the left and come to a room where there is a book called "DoomDook", in which medals can be found. Go up the elevator to a garden with a fountain and place the medallion in the recesses on either side of the fountain to open the mechanism to enter the fountain. Take the elevator to the dungeon, then climb down the stairs to find the computer room in the labyrinth below. In front of the computer, enter the loginName as JOHN and the password as ADA, and then when the computer asks which floor to open, select B2 and enter the password MOLE. Back at B2 (upper level), the door that was locked just now has been opened. Press the switch next to the wall to open the secret compartment and get the lab key. Leave the room to the lower level, go to the lab, and use the key to open the door. Entering the laboratory, there is a storage room in front of you, where you can resupply if needed. The laboratory is the energy supply center of the whole building, turn on all the computers inside, let the power supply be automatically connected, go to the elevator on the right side of the storage room, and press the switch.

Zuihou encounters a monster tyrant and since the tyrant moves very slowly, he can be eliminated as long as he does not allow the tyrant to attack in close combat. Wake up Barry, who was knocked unconscious by the tyrant, and join him in the emergency elevator. Go to the dungeon on another level and follow the passage to pick up the battery on the way. When you come to another elevator, insert the battery into the switch next to the elevator to start the elevator.

Barry hears the sudden screams of the monster and decides to stay and fight the enemy, while Jill takes the elevator to the helicopter platform. Get the flare next to the elevator and shoot it into the sky, and the helicopter will arrive. Just as he was about to board the helicopter, the tyrant suddenly crashed through the floor and rushed out. At this time, you can't kill it with a weapon, so try to dodge it, and the tyrant's speed and attack power have increased a lot at this time, so be especially careful. When there was about a minute left, he took the opportunity to throw a weapon on the ground, immediately walked over and picked up the four rocket launchers, aimed at the tyrant with a shot, and finally killed it. (To be continued......)