Chapter Seventy-Three: The Cyclops (Four Thousand)
'Focus aiming' is one of the basic skills of the first level of the hunter, which is a temporary magic circuit in the eye through a specific magic power, which is used to strengthen the eye nerves and enhance abilities such as shili and resolution.
This is a semi-permanent solidified ability, which is the equivalent of a passive skill in another plane. Generally, as long as the class level and magic are still there, this skill will always exist and run.
For example, an average adult normal human can see another person vaguely at a distance of about four or five hundred meters, but in this case, the average person will never be able to aim without the help of any tools. You must know that the longest blocking distance of the other plane is more than 1,000 meters, and you need to use the most cutting-edge sight and long-term calculation aiming, and the average professional soldier can aim at three or four hundred meters, which is considered the elite of the elite.
Focusing on Aim allows hunters with this skill to target humanoid targets up to 500 meters away with precision, but it only consumes a small amount of mana.
'Gathering Qi' is one of the first-order basic skills of the warrior berserker, and it is a secondary skill that temporarily increases the amount of magic units released by the magic circuit through specific combat preparation postures and magic movements, so as to improve the temporary combat effectiveness of the professional.
The preparation time of 'Gathering' is slightly longer than almost all non-spell class level 1 skills, and even longer than some spell class level 1 skills, and in most cases it is not suitable for melee class berserkers.
However, as a necessary basic skill for berserkers, it certainly has its advantages, and its advantages are very significant. Although 'Gathering Qi' takes two to three seconds to prepare, the increased combat power and mana output are also very significant, which can increase by about 10 to 20 percent.
When the class level and strength are low, this improvement is not very obvious, but when the professional increases in strength, the increase effect of 'Gathering Qi' becomes more and more significant, that is, 'Gathering Qi' is a skill that can be applied to all levels of berserkers until the legend, and almost all berserkers will spend a certain amount of time training and familiarizing themselves with this skill.
'Charge' is the second-order skill of the Berserker class, as the name suggests, that is, by the inertia and impact generated by high-speed running, it can strike at enemies in a straight line at a certain distance, and the distance of the charge depends on the class level, ranging from two meters to ten meters.
However, it should be noted that when using the 'Charge' class skill, the professional will not be able to turn due to the huge inertia, and will be vulnerable to side attacks and unable to defend, and at the same time, because of the concentration of some mana to the feet, the defense will be weakened accordingly.
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The berserkers who used the 'Gathering' and 'Charge' skills just now were a little thinner because of the armor on their bodies, and because of the 'Charge' skills, they died a third of them when they were caught off guard, and about five or six more than a dozen first- and second-level professionals above the third level were explained here, which was definitely a huge loss for the thieves.
However, these thieves are relatively experienced, and after being blocked, they immediately adjusted their formation, and the shield warriors, who were a little slow at first, quickly stepped forward, and the berserkers retreated, slowly advancing and pulling out the garrison bunkers for the camp one by one.
With the arrows from above, and the targeted strikes of the hunters with the 'Focus on Aim' skill behind them, the Thieves finally uprooted all the garrison bunkers after paying the deaths of a dozen shield warriors.
However, just as they were relieved and ready to move on, they were hit head-on again.
On the battlefield of the Earl's Manor, the battle was still going on, and it took about half an hour for the thieves to finally pull out all the garrison bunkers and the soldiers in them, at the cost of a dozen shield warrior professionals.
According to the normal practice, it is time to take a period of rest and recuperation, after all, although the physical strength of most professionals, especially warrior professionals, is very good, but after more than half an hour of fierce fighting, their physical strength and spirit have correspondingly reached a critical point.
Coupled with the fact that they had been lurking and marching down for a day of high consumption, and only after a short hour of rest, it was far from enough to get them back to their best, so rest was essential. But just as the leaders of the thieves were about to give the order to suspend the attack and rest in place, the Earls on the opposite side slammed down with another slap on their heads.
It was Kellius who gave them the suffocation this time.
With a twisted wave of magic power in the center of the battlefield, three huge figures fell from the void about two meters above the ground to the middle of the Thieves Regiment's warrior formation in no particular order.
This is the magic of the advent system "summoning otherworldly creatures", which is the signature magic of the advent system, and it is a magic that changes the type and number of summoned creatures with the change of magic level, and Kylelius casts the fifth ring 'summoning otherworldly creatures'.
Most of the summoning magic of the advent system is to communicate with the otherworldly shijie or plane first, communicate with some otherworldly creatures and then make a contract, and summon from the otherworld to serve the magician when needed through specific magic spells. Naturally, the same goes for 'Summoning Otherworldly Creatures'.
Minions also have a wide range of services, including combat, experimentation, reconnaissance and even bed warmers, which is a must-have magic trick for home travel, murder and arson.
With three loud and dull loud noises, three humanoid creatures about four meters tall slowly walked out of the smoke raised from the ground, and strange words that people couldn't understand came from the creatures' mouths, accompanied by a terrible laugh, revealing their true colors.
These are three cyclops, four meters tall and burly, with a huge one-eyed eye in the very center of their face, pointed ears and a large mouth with sharp teeth out, making them look dangerous and terrifying.
The Cyclops, who belong to the Chaos Evil faction, is an offshoot of the Giants and a distant relative of the Mountain Giants. They possess an exaggerated liliang and a sense of magic even among the giants, but they are rejected and hostile by their mostly peace-loving relatives because of their admiration for chaos, and even have to relocate to another plane that is distant and desolate.
Over time, the Cyclops, who had been eroded by chaos, became manic and bloodthirsty, and because there were not enough spellcasters and leaders, they became summoned creatures by the magicians of the main plane.
They were wearing only a group of armor that covered their lower abdomen and thighs, revealing a rough and strong muscle, and holding a huge wooden staff in their hands, spitting out a foul breath, bending over and waving wantonly in the crowd.
Cyclops are notoriously poor ghosts, and these few have already been allocated some equipment in the tribe because of the contract of Kyleus, otherwise they all fight empty-handed. Fortunately, the cyclops have inherited the excellent physical defense of the giants, and ordinary physical attacks will not do any effective damage to them.
Even if it was just a rudimentary wooden staff as a weapon, the martial arts were simply sweeping and smashing, but the liliang that accompanied their foul play also caused huge casualties and chaos to the thieves. From time to time, a few unlucky ghosts who were touched by the giants flew up, dark red blood splashed everywhere, screams of horror and desperate scolding came one after another, and in just a few minutes, there was already a huge loss of people on the other side than when they pulled out of the bunker just now, and more than two dozen members of the thief group withdrew from the battle sequence.
However, the thieves on the other side are not vegetarians, and in their perennial tasks, they have naturally encountered the magicians of the advent system, such excellent and common summoned creatures as cyclops, and naturally some people have encountered them, and of course they know how to deal with them.
After all, although the cyclops is powerful, it has a fatal weakness.
That was their giant one-eyed, the Cyclops' one-eyed was the only blind spot in the Cyclops' physical defenses, the fragile eyeballs, like other intelligent creatures, were completely critical to the touch, and unlike the other giants, there were no hard eyelids designed to protect the fragile and huge eyes, the Cyclops' one-eyed was an open one.
Through the experience of experienced veterans, the leaders of the thieves know the weakness of the cyclops, and for the thieves who are fighting to the death, they will naturally not let go of this excellent opportunity.
For a moment, the hunters and the magicians of the thieves attacked together, and even a few berserkers who had learned the art of throwing threw at the cyclops.
They were helpless in the face of the many arrows that rushed towards their eyes, and with a terrible and eerie loud scream, the three cyclops fell to the ground, and the corpses quickly dissolved into carbohydrates that melted into the formation. No one knows which god or demon their souls have gone to.
The combined forces of the thieves had just breathed a sigh of relief, but the Earl's troops on the opposite side were not disappointed, but instead broke out into a violent cheer.
Kyrlius had been preparing for this 'stuffy stick' half an hour before, and of course it would not be over with just such a few means, although in the eyes of others, the exit of nearly thirty enemies was a huge result.
There was another fluctuation of mana, and suddenly without warning, three huge humanoid creatures wrapped in orange-red flames appeared on the battlefield, but this time they appeared in the center of the battlefield, but in front of the defense towers, their huge size just blocked most of the towers, and at the same time, there was no attack fire on the top floor of the tower behind them.
These fiery creatures have the appearance of a humanoid, a height of three meters, and a large face with only eyes and no other facial features. They have well-developed muscles, and their thick arms hold a weapon made of flames in large hands. They all have different weapons, some are axes, some are whips, and some are scimitars. They had no legs, and their lower bodies were a blurred ball of flames that floated on the ground.
They are the main inhabitants of the half-plane of the fire elemental, the creator of the Lord of Fire, Arast Bixia, and their subjects, the fire elemental.
And the magic that Kylelius performed this time is naturally the five-ring magic of the advent system - the summoning of secondary elemental creatures, which can summon three ordinary elemental creature warriors at once.
There can only be one elemental creature attribute at a time, and there are only four elemental creatures in total, corresponding to the five elemental gods, who are the creators and main believers of the five elemental gods. That is to say, there are either three fire elements, or three water (ice) elements, or three earth elements, or three air elements, or three thunder elements, there is no other possibility, and the choice of attributes of elemental creatures depends on the judgment of the magician himself.
In line with the code of conduct that takes advantage of your illness to kill you, Kylelius did not hesitate to command the three fire elementals to drift towards the thieves, without giving the other party a breather.
The leaders of the combined forces on the opposite side naturally hated it, but they had no choice but to organize their subordinates in a chaotic formation and drag their tired bodies up. The fire elementals weren't the Cyclops they were, and they didn't have any obvious weaknesses.
Fire elementals are immune to normal physical attacks that are not backed by mana, and because of the remnant powers of the elemental creatures' owner, the Elemental Lord, these powers are almost negligible, but they still increase their magic resistance. The only elemental creature is more difficult, and it's probably the spell attack that corresponds to the negative element.
In other words, for the fire elementals, using the water elemental spell on them will have the effect of standing out. The only magician on the bandits' side who practiced elemental magic was Hollid, the magician who was serving as a reserve in the back at this time.
When the leaders of the bandits learned of this, they hurriedly sent people to the back to invite Hollid to come up, and even in the distribution plan after the war, they also made certain concessions to the 'forest safari'.
However, because the distance of the reserve team is a bit far, it takes about five or six minutes to send a message back and forth, even with the fastest Warcraft, and during this time, it is up to these people in their hands to withstand it.
And just when the thieves were in a hurry, Earl Steye's army seemed to be much more relaxed.
The enemy was now completely within range of the bows and arrows on the Count's side, and the thieves were huddled together in a chaotic manner, providing an effective basis for the fire coverage of the bows and arrows. Before the three fire elementals could get closer, there were already a few unlucky guys who withdrew from the battle in the chaos, and more than a dozen people were injured to varying degrees.
And the enemy's formation, which seemed to be fragmented because of the chaos just now, became even more chaotic, and finally waited until they reorganized the formation, and the fire elemental rushed to the front of the thief group with the scorching heat.
At this time, Earl Style also noticed the activity of Kyrlius.
To tell the truth, the Count was full of surprise, he had not been very optimistic about the priest's performance in this battle from the beginning.
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