Section 20 Participation in the War

Section 20 Joining the war

His statement further disturbed others. Originally, in the minds of the other Abyss Lords, Ashruphat must have come up with something at this meeting. After all, he claimed to have accepted the mission of the Rat God, and that he had come to attack Karak-Grom. But now, he has made an argument that seems to be the exact opposite of his original goal.

Now, rumors are circulating throughout the Nezumi world about the war between the Baku and the Dwarves. This rumor is not groundless, but has all kinds of factual evidence. First of all, the Baku tribe suddenly made a fortune and went around buying grain, slaves, weapons, war beasts and other war materials. For this objective fact, as long as the guy has no brain cramps, he can guess that it must be the Baku people who have newly obtained a resource-rich vein.

The problem is that almost all of the veins of magic stone are behind the dwarven lines. Unless the Baku can break down the dwarven defenses underground and occupy their tunnels (which would be the equivalent of conquering Karak-Grom), the Baku should not be able to obtain the veins - and even if they do, they will not be able to dig them. One common explanation for this is that the Baku stumbled upon a vein that extended beyond the dwarven control area. However, the recent outflow of dwarven weapons and armor from the Baku seems to prove that this is not true.

There's a huge difference between the metal making process of the nezumi and the metal making process of the dwarves, and no one can be mistaken. There is only one explanation - the Baku and the dwarves fought and won and held a firm grip on an area, so that large-scale magic stone mining could be carried out.

And now Ashrufat's admission further confirms this conjecture. The facts seem to reflect an unexpected fact - the dwarves are not as strong as they appear to be in the Underworld.

"Nice, host. In her head, Carrie said in a very smug voice. "Looks like we've got a good deal of fog. ”

Carrie has a reason to be so proud. Although on the surface it seems to be just a lie, behind the scenes, it takes not a little effort to convince these cunning and suspicious rats of this lie. Carrie has imposed a strict lockdown and spy system within the Baku tribe, and all those who can't control their mouths are either sent directly to the rat god by Ashrufat, or they are thrown into some excavation site and never come out. The other nezumi quickly learned to keep their mouths shut from their companions' endings. It is precisely by relying on this strict blockade that the other nezumi clans have never been able to obtain the true situation of the Baku clan. Their spies mixed in with the caravan also didn't get any useful news.

Of course, in the most critical position, Carrie simply uses a war beast with a keen sense of smell as a guard. This made the Black-clad Assassins of the Essien Clan completely impenetrable.

Then the rats began to discuss the second issue, which was about the life-prolonging potion. Just as Ashrufat had prepared for it, he pretended not to care at all. Although they questioned Ashrufat, he used to play stupid instead, and refused to admit it. However, when the others came up with all kinds of indefensible evidence, and when it was really impossible to conceal it, he admitted with a reluctant look that the potion was indeed made by the Baku tribe.

Of course, Ashrufat insisted that the potion was difficult to manufacture, that production was very scarce, and that there were many fakes circulating in the market that did not know where they came from. However, under the combined pressure of the others, Ashrufat finally agreed to the proposal that the potion should be supplied to the Abyss Lords first.

This was followed by a few proposals that had little to do with the Ashrufat plan. By the time the proposals were voted upon, it seemed that the content of the meeting should be nearing its end. In fact, the meeting has been going on for a long time, and even everyone in the meeting has had several intermissions.

However, according to the custom of the Abyss Council, a proposal is also needed to end the meeting. At this time, no one has made such a proposal.

The thirteen Abyss Lords each sat in their place, allowing a slightly awkward silence to envelop the table.

Ashruphat knew that the time he had been waiting for had come. The selfishness of the rat people prevents them from concentrating on waging a large-scale war - but selfishness has always gone hand in hand with greed. And, when greed and selfishness come together, even the wisest mind, the sharpest eye, can fall into the trap and become undetectable.

"Master, get ready, I'm sure one of them is going to offer a war with the dwarves. In her mind, Carrie prompted.

"I don't understand, Carrie, why do you have to admit about the life-prolonging potion...... It should be said that why did we disclose this news before, so that they could have irrefutable evidence? Isn't this an important card in our hands?"

"Master, you are wrong to think so. First of all, you seem to have lost the means to restrain them by admitting that the source of the Life Extension Potion actually doesn't affect the card's effectiveness at all. When you really need to threaten, you just need to bite out the lack of production, and it is enough to fight all the doubts on the surface. Secondly, you failed to keep a secret of something that could have been kept secret...... Something that would have been difficult to keep secret, you have sealed it well. From the point of view of these rats, this contrast clearly illustrates the logic that the war with the dwarves is a matter that needs to be kept secret more than life-prolonging elixirs, that is, more beneficial. With the selfish character of these rats, they push others by themselves, and they will definitely come to this conclusion. ”

Ashruphat looked around at the rat leaders who were silent but refused to end the meeting. Carrie's words make a lot of sense. Suddenly, he realized that several Abyss Lords were looking at him, their eyes flashing with a sly light.

......

The Tyrannical Boss grabbed the goblin in front of him and threw it forward. The hapless goblin let out a miserable cry and fell downwards with its hands and feet. Seconds later, his screams disappeared below the cliff.

The goblin's bad luck made sense, because he had gone out as the plenipotentiary ambassador of the Tyrant Tooth Boss and hadn't convinced the ogres to help the greenskins.

"Useless scum!" Stormtooth spat in the direction the goblin had disappeared, then turned to look at the circle of men around him. "Which one is going to try again? Let those stupid big guys help us?"

The subordinates were submissive, and no one dared to recommend themselves. Seeing this scene, the Tyrant Tooth Boss couldn't help but be furious, and unconsciously pulled out his machete. But since he is qualified to be a boss, he is naturally not the kind of orc with muscles and no brains. In the end, Tyrantfang controlled his anger and didn't cut down these useless men.

"How many stupid big ones are there?" he said this time with a question that was easier to answer.

"Boss, there are about a thousand of them!" a goblin immediately came up. The goblin wolf riders have always been excellent scouts of the Greenskin Legion, and they have already inquired about those ogres.

This happened more than ten days ago. While the wolf riders were scouting, they unexpectedly discovered that an entire ogre tribe had come to this mountainous area. The greenskins all know that the ogres are stupid and big, but they can fight with each other, and one can top ten. And even better, ogres are one of the few mercenaries who ignore racial barriers. Anyone, from greenskins to dwarves to humans, can hire these stupid big men who can fight and carry them as mercenaries and fight for them. It is precisely because of this that these stupid big men can be said to be unimpeded in this world. As long as they don't cause trouble, there are very few people who will be hostile to them. Even humans' attitude towards ogres is simply to forbid them to those populated areas. If ogres wander the border, neither the king nor the lord will be careful to keep an eye on them, rather than expelling them by force. Because in case of a crisis, these mercenaries are quite useful.

Of course, ogres are stupid, but it's hard to really play tricks and plan to hire them at a low price or even for free. Because ogres also know their own worth. For example, the goblin who was thrown off the cliff by the Boss of the Tooth just now is a typical example of trying to deceive people and being recognized. However, the ogre was more polite to those who negotiated the deal, and did not smash him flat with a stick on the spot.

The Ogre is here, and it's both an opportunity and a threat to Greenskin. If these stupid big men can be hired, the Boss of the Stormfangs will once again have an advantage over the dwarves of Karak-Grom. But if the dwarves were to hire ogres instead, the Tyrannical Boss would be in real danger.

In the end, it's all the fault of the underground rats. Boss Tyrant Fang had tried to attack Karak-Grom with the boys (as with all previous attacks), but he was confronted by a large number of nezumi along the way. Everyone knows that Greenskin has always had a high fighting spirit when he goes out on the expedition, and everyone can't wait to do a big job. So even though the nezumi were in front of them instead of the dwarves, the impatient boys still fought.

When this fight starts, it will be difficult for things to end. Those underground rats don't look at it, but there are really many of them. Although the Boss of Storm Tooth was the last to win, the Greenskins were exhausted (and satisfied) one by one. It's just that at this critical moment, those damned dwarves rushed out. Even if the boss of the Storm Tooth is a smart and capable boss, he will not be able to save the battle at this time.

The Greenskins suffered a crushing defeat without any suspense. Fortunately, none of the dwarves were able to sprint fast, otherwise they would have been in danger of being wiped out. The Boss of Stormtooth retreated all the way back to his lair and counted his men. Then he found that his once-unrivaled army was half as small. Now, Boss Brug will no longer be able to take the initiative to attack Karak-Grom as he has done in the past. Every Greenskin knows that the dwarves are powerful and never make mistakes, and with their sturdy fortresses and artillery, it will be difficult to defeat them.

There's got to figure out a way to get those big stupid guys to help the greenskins. The Boss of Brunzy pondered. It's probably not realistic to find a well-spoken kid to convince those stupid big guys, maybe you should do it another way......

But the problem is that although those stupid big ones are stupid, they have a glorious tradition of catching what they want and a life style of not seeing rabbits and not scattering eagles. If you don't come up with benefits, it's hard to convince them to join just by talking about it. And to say that it is possible to buy ogres with benefits, it is beyond the ability of the Tyrant Tooth Boss. You know, those ogres are known for their greed.

Of course, Tyfangs didn't realize that there wasn't just one ogre clan to the uncertainty of this war. At his feet, deep in the Underground Realm, far above the surface, a group of enemies far more dangerous than the dwarves had passed the decision to fight.

"Ahem!" the Great Grey Prophet cleared his throat. "Dear children, I will now read out our proposal. The specifics of this proposal are as follows: in the name of the rat god, all nezumi clans must join the war. The goal is to capture Karak-Grom!"