Chapter Ninety-Six: The Curse Stops

The third tube is only made by the magicians of the second ring of the Potions faction - 'secondary potions'.

This is a potion that can allow the user to recover and replenish their own magic power in a very short time, and it can restore about one-eighth of the total magic liliang of intermediate and low-level magicians or other professions, and it is a very important potion for most professionals who rely on mana in most battles.

However, the disadvantages are also obvious, although the magic can be restored in a short time, but the next day or so can not continue to meditate, which is equivalent to overdrawing the amount of mana recovery in the future for a period of time, and all the money is advanced in the current moment, and it cannot be used for multiple uses, after all, it has been overdrawn and cannot be overdrawn again in a short period of time.

The fourth tube is still the magic potion of the third ring of the Potions faction - 'Demon Blood Elixir'.

It and the 'Secondary Potion of Mana' are both magic-restoring potions, but unlike the former, which instantly restores mana, it is a magic potion that allows the user to slowly recover a small amount of mana over a period of time. Of course, there is no after-effect of 'secondary potions'.

We all know that magicians and even other professions can recover their mana naturally, but this recovery speed is very slow under normal circumstances, and the 'magic blood potion' can increase the mana recovery speed, and the degree of improvement depends on the user's own mana recovery speed.

For example, it takes about one to two days for an average human magician to recover all his mana, which is about 1/5000 of his total mana per minute, while a regular meditation method takes about three to four hours to recover all his mana, which is about 0.5 percent per minute on average.

And the 'Demon Blood Elixir' can recover equivalent to a quarter of the mana value of the whole body in the next five minutes, that is, the recovery speed per second is increased by ten times, and the mana recovery is about five percent per minute.

The fifth tube, also known as Zuihou, is the magic potion of the third ring, the 'tranquilizer'.

This is a magic potion that acts as a tranquilizer, which can improve the user's concentration and concentration for a short period of time, stabilize the user's mood, and has a very good effect on creatures in a state of 'chaos'.

For magicians who need to maintain a high level of concentration when performing magic spells, this potion is even more needed in the heat of battle, knowing that if the spell fails due to lack of concentration, the mistake of casting the spell can become the cause of death for any magician. Hunters, who also require a high level of concentration, also prefer to use this potion in the heat of battle.

However, this potion that has an effect on the brain is also extremely addictive, so you need to be very cautious when using it.

In total, Chief Advisor Gala used a total of seven test-tube potions, threw two, and drank five.

Although Gara is a ninth-level magician with five rings, he does not have a deep understanding of potions. Therefore, his highest work is only up to the third ring, and the higher-level potions really don't have the energy to study, you must know that he has the magic of the other three factions to study.

So these test-tube potions have been most of Gara's stock over the years.

Of course, don't think that there are a lot of these potions, you must know that some magicians who specialize in potions drink potions like boiled water, and when fighting, it doesn't matter if you drink a dozen tubes of buff potions first, and then throw a dozen tubes of potions with various magic effects at the enemy.

Usually, if it is some inexperienced or unprepared enemies, they will be killed by such rough potions masters in the first place. You must know that throwing potions can be faster than casting spells instantly, and it is simply impossible to prevent it.

Luckily, potions take time to make, and they require a lot of resources and materials. Therefore, except for those eight-nine-ring magicians who refine the potions faction, there is generally no magician who can fight so wildly.

No, it's not accurate to say that, the potions masters below the seventh ring are all academics in the ivory tower, they generally only focus on potion refining and research, and they will not come out easily, so naturally they will not participate in the battle.

They are all valuable talents of every magic organization or ruling class, and they are all closely protected.

After drinking a large amount of potions, Gara desperately dodged the attacks of the two Destroyers with the help of her body, which she had generally maintained and improved through medicine, the experience she had accumulated over many years of fighting, and the high agility brought about by the 'Agility Potion'.

He knew that if he didn't dodge, his 'High Magician Armor' would not be able to withstand the continuous attacks of the Sinking Demon blessed by the 'High Brute Force Technique', and he wouldn't have time to cast another such magic on him.

Of course, Gala doesn't just dodge, because then he will always be attacked. With the high concentration brought by the 'Calming Elixir', he took the time to perform the magic "Spell Stop" that shaped the third ring while dodging, which was used to constantly interrupt the buff magic of the opposite Sinking Demon Wizard.

You know, if these Fallen Demon Warriors continue to get healing magic buffs, then even if Kylelius comes, they can only win by exchanging injuries for injuries, and Gala obviously doesn't have Kyleus's special body, he is just an ordinary human.

The 'Spell Stop' is a magic trick used to interrupt the spell that is being performed. When the enemy recites a spell, communicates with the net, or mobilizes the magic power, the enemy who is hit by this magic will temporarily stop the activity of the magic power and the ability to communicate with the magic net.

The recipient will have a special spell destroy the already constructed magic structure, so that it can interrupt the magic spell that is being cast.

Because 'Spell Stop' is a technique used to destroy the enemy's magic structure, the original inventor defined it as instantaneous magic. The downside is that it also comes with a huge mana cost compared to other levels in the same class.

And it can only be effective when the enemy hits on the way, too fast or too slow, which is a great test of the caster's understanding and judgment of magic, and magicians who are not experienced or able enough can not exert its due power at all.

Gala's 'Secondary Magic Potion' and 'Demon Blood Potion', the former replenishes all the mana consumed by Gala's magic just now, while the latter provides reliable mana endurance for Gala to cast 'Magic Stop', after all, the amount of mana recovery in these five minutes is not small.

The 'Wisdom Elixir''s improved logical thinking ability and perception and manipulation of the magic power of the magic net help Gara calculate and analyze the best attack ability while dodging attacks, and at the same time help him cast spells faster and reduce mana consumption.

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