Chapter 1716: Wizards Alliance Assembly (5)
The emergence of 'magic coins' is undoubtedly of epoch-making significance in the wizarding world.
The first to propose a unified wizarding world currency was the merchant alliance Capeqi, and after hundreds of years of lobbying and introduction, it was gradually accepted by the Eastern Astrology Land and the Sky City.
As for the follow-up of several large forces in the wizarding world, they have also agreed to the proposal of the business alliance Capecchi, which is naturally indispensable for internal discussions and exchange of interests.
The last time a consensus was reached was a few years ago.
coincided with the convening of the first Wizards Alliance Conference, so it was carried out for the first time in the Alliance.
Douglas then went on to introduce the weights and measures of magic coins and their exchange ratios with the essence of energy.
For the time being, it is a first-level energy essence to ten magic coins, perhaps there are still considerable flaws in this exchange ratio, but everything will have to be adjusted slightly after the magic coins are completely prevalent in the wizarding world.
The business alliance Capepge will always keep an eye on the circulation and exchange rate of Magic Coins. (Vertical and horizontal starter)
Locke didn't know where magic coins would develop in the future, but since this thing was the mainstream currency of the wizarding world in the future, he had to listen carefully to everything Douglas had to say.
Because in this resource-oriented world, the amount of resources you have in many cases is also related to how far a top-level life form can go in the future.
Why are the knights and magicians above level 4 in the wizarding world so keen to wage dimensional wars?
There are billions of planes in the astral plane, why are there wars and killings all the time?
Interests, an eternal topic.
At this time, the prosaic 'magic coin' that Douglas held in his hand will guide the wizarding alliance to move forward in the future, and continue to ask the surrounding weak planes for all kinds of materials that their knights and magicians need.
The introduction of the ninth 'magic coin' alone took place for about three days in the first alliance meeting of Sky City.
When it comes to the future official currency of the wizarding world, all attendees have paid enough attention.
At present, the only forces in the wizarding world that are eligible to mint magic coins are a few large forces, such as the Belen Empire, the Witches of the Northlands, and the Dragon Vein Warlock Family on the West Coast.
The one that will sell and export magic coins on a large scale in the future is Capapet, a business alliance that has the most extensive economic channels and the most hidden resources in the wizarding world.
Compared with the business alliance Capaitch, large forces such as the Belém Empire, the Northland Witches, and the Abbarut Empire have invested more of their own manpower and material resources in the real industry.
It is true that they have the qualifications to mint magic coins, but they have thrown the hidden dangers that may arise from the production of magic coins to the commercial alliance Capetce in large quantities.
At the end of the day, the big powers in the wizarding world are still skeptical of the potential of magic coins.
They don't dare to spend all their possessions on promoting magic coins.
Essentially, Magic Coin is just an alloy of cheap metals such as bronze, hematite, nickel silver, and mercury of fire, which condenses the rules of the micro plane.
In terms of the values already in the wizarding world, this blue-brown coin didn't even have the same weight of gold and silver.
That trace of condensed rules of the wizarding world plane is the only unique feature of the 'magic coin'.
And the reason why it has value is that it has been forcibly given 'value' by the major forces in the wizarding world.
Several large forces in the wizarding world, including the Belém Empire, the Northland Witches, and the Dragon Vein Warlock Family on the West Coast, may not have realized that the risk-passing strategy they adopted today seems to have greatly avoided a series of drawbacks in the promotion stage of 'magic coins'.
In fact, it gave up the great opportunity in front of him, and ushered in a golden period of his own development for the business alliance Capecke.
When magic coins become popular in the wizarding world in the future, and even in the alien star fields outside the wizarding world, I believe that the high-level leaders of these large forces will regret the decision they made today.
After the ninth meeting on magic coins was discussed, the Wizarding Union conference entered a period of relative tedium for Locke.
He was not interested in the future development strategies of the wizarding world in terms of environmental protection, diplomacy, humanities and history, and believed that many knights and magicians above level 4 present were not interested in these.
However, as a large world, the wizarding world must ensure the integrity of its inheritance in all aspects.
......
"Article 17, Bill on the Renaming of the Wizarding World. Douglas said.
It was only at Article 17 that Locke regained a hint of interest.
"The wizarding system is an ancient profession in our world, and with the development of knights, astrologers, arcanists, bloodline warlocks, summoners, elementalists, and so on in modern times, it seems that the term 'wizard' no longer applies to our world. ”
"Someone suggested that we change the name of the world, and I talked to the two Guardians about that. The meaning of the Sun and Moon Guardian is to respect the advice of the vast number of creatures above level 4 in the wizarding world. ”
"A name doesn't mean anything, and the Guardians of the Sun and Moon know that no matter what we name the wizarding world into, the world we live in is the Mother Plane we love. Douglas elaborated.
"Next, whether to change the name of the wizarding world will be a voting system. ”
"If there is a majority of votes, we will move on to discuss what the name of our parent plane would be better. ”
As Douglas's words fell, the voting session began.
There were a total of 315 knights and magicians above the fourth level in the wizarding world, but this time a total of 322 votes appeared.
Because the organizers of the Wizarding Alliance Conference believe that those magical beasts and sea creatures above level 4 also have the right to vote.
In the end, there were only 17 votes in favor, 288 votes against, and 17 abstentions.
It seems that the wizarding world will not have such an unbelievable event as changing the name of the world in the short term.
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