Chapter 770: Intercepting the Battle Star
The Earth Fleet, which was hovering on the edge of the Resistance Alliance, jumped into the interior of the Resistance Alliance's star field after the first short-range jump of the Iron Battlestar, trying to attack the core production base of the Resistance Alliance in the shortest possible time while the Iron Battlestar launched an attack on the star field directly under the Earth civilization. Pomodoro Novels '-'.'xf'q-
Not only this Earth Fleet, but also the other two major star fields directly under the Earth Civilization around the Rebellion Alliance Star Field, there are also a large number of Earth Civilization main space-time jump fleets that have sailed towards the Rebellion Alliance Star Domain.
After determining the first attack target of the Iron Battlestar, it has been determined that these two star fields directly under the Earth Civilization will not be attacked by the Iron Battlestar in a short period of time, so the main space-time jump ships here, after retaining the most basic part of the ships and being able to basically guarantee the safety of these two star fields as a mobile combat force, all the other main warships have been dispatched out as soon as possible to attack the Star Domain of the Resistance Alliance.
Anyway, even if these warships stay in the star field directly under the Earth civilization, they can't play a role, so it is better to maximize the use of them all to change the battlefield pattern to the greatest extent.
The number of main space-time jump ships that can be dispatched in these two directly subordinate star fields is not much, and each of them only dispatched 500,000 warships, and the total number of space-time jump warships is enough to set off from both directions together, and use the maximum speed to kill the resistance alliance star field.
The two large-scale Earth fleets each have a number of 500,000 ships, and even if all the ships of such a large-scale fleet sail in formation at a distance of at least tens of millions of kilometers, normally it is impossible to see the existence of a few ships at all, and it is even more difficult to catch the figure of the Earth Fleet in various radar detection systems.
But even so, in the eyes of all the surrounding civilizations, the existence of the Earth Fleet is also a striking behemoth, enough to make any civilization daunted, honest, and dare not have the slightest action that is easy to cause misunderstanding in this sensitive period, otherwise it will be unbearable for them to be cleaned up by the Earth Fleet.
The Earth fleet is arranged in a loose formation, and when it moves through the starry sky, it looks like a terrifying, migrating cosmic monster army to other civilizations, and can casually cause devastating effects on other civilizations.
You must know that although the Resistance Alliance itself is not a big deal at all in the eyes of the Earth civilization, in the local civilization of the Meteorite Star Sea, this kind of power alliance formed by the core forces of many of the top three hegemonic civilizations is already the top first-class existence among all the local civilizations.
Just the scale of its hundreds of millions of warships, as well as its superluminal spaceship production capacity, is already a huge advantage that is unique among the local civilizations of the Meteorite Star Sea.
The Earth Fleet, which is prepared with the goal of destroying such a powerful force, is simply unimaginable for other native civilizations, and taking out one-tenth of its strength from it can already run rampant, and it can be called a super force that can destroy countless civilizations wherever it goes.
The entire Earth Fleet, a space-time jump is a distance of three light years, you can make a jump in five days, and the voyage of one year is more than two hundred light years, these two Earth Fleets are enough to arrive in the Rebellion Alliance Star Domain in less than two years, although for the current first time Steel Battlestar battle against the Earth Civilization Star Field, these two fleets are not enough to play a role in the first time, but as long as these two fleets exist, it is enough to play a devastating role in the Rebellion Alliance Star Field, and it is enough to have a great restraining effect on the Iron Battlestar。
As long as the Iron Battlestar's attack on the star field directly under the Earth Civilization this time is not able to have a devastating effect, and there is no possibility of blocking the Earth Civilization from projecting combat power to the directly subordinate Star through the wormhole channel, then the Iron Battlestar will immediately fall into a passive state, under the continuous offensive of the Earth Fleet against the Alliance Star Field, as long as the Iron Battlestar does not want to see its hard-won logistics supply base destroyed by the Earth Fleet, then the Iron Battlestar will have to fall into the continuous battle with a large number of Earth ships, and finally be completely solved by the Earth Civilization。
However, if you want to defend against the attack of the Iron Battlestar on the star field directly under the Earth civilization, the difficulty is also extremely huge.
The advantages of the Iron Battlestar are too obvious, and when a territory of any civilization is faced with the attack of the Iron Battlestar, it must make the most cautious and reasonable arrangements in order to not be destroyed by the Iron Battlestar in the first place.
You must know that even if the Iron Battlestar jumps in a short range, the distance of one of its space-time jumps is enough to be a hundred light-years of the limit length, within this extreme jump distance, the Iron Battlestar can jump to any place it wants to jump at will, as long as there are no numerous obstacles there to block the Iron Battlestar's space-time jump, then the Iron Battlestar can jump to any place.
The various defenses in front of you may be scattered all over the place, enough to withstand the maximum attack of ordinary fleets, but for Iron Battlestar, as long as it gets a glimpse of the slightest flaw, it can jump into your core star field, the weakest defense zone.
In front of the Iron Battlestar, those large-scale ecological planet belts and industrial planet belts are simply extremely fragile tofu, if it is given the space to play calmly, it does not need to go through a series of hard battles, it can enter with a jump, enter the soft heart of the enemy, and give the enemy a devastating blow at the first time.
Although the Earth Fleet also has the same space-time jump ability, the Earth Battleship can only be three light-years away from each jump at most, and it is quite difficult to establish a barrier zone within the range of three light-years to block the Earth Fleet's jump attack, but as long as it is a powerful interstellar civilization, Nu Effort can still do it.
However, the Iron Battlestar has a distance of hundreds of light-years in a single jump, and even the Earth civilization is unable to complete the layout of such a long length of defense line, which means that this Iron Battlestar can go straight into the heart of any enemy as long as it is willing, and it is simply impossible to prevent it.
Although the star field directly under the earth civilization has completed the defensive layout as much as possible, added a large number of defensive superlight cannon equipment, and established a dense line of fire in the starry sky, if it is not possible to restrict the jumping ability of the steel battle star as much as possible and intercept the steel battle star outside the core area inside the star field, then this battle will not be able to be fought at all.
Fortunately, the Earth Civilization has a lot of confidential information inherited from the Canglan Civilization, and the Earth Civilization still has a lot of experience in the big topic of how to intercept the Battle Star Weapon.
Although it is not possible to establish a blocking network with an interception range of hundreds of light years, the Earth civilization still has its own methods, which can make it impossible for the Iron Battlestar to calmly pass through the barrier and directly attack the core and most vulnerable area of the star field.
In addition to the defensive tachyon cannon space defense bases inside and out, all over the starry sky, the earth civilization also arranged a large number of cheap sub-light speed ships around the directly subordinate star fields.
Although these sub-light speed ships are slow and do not adapt to the speed needs of interstellar warfare, they are simple to manufacture, low cost, and equipped with shipborne faster-than-light attack weapons that have been mass-produced, and can still play an extremely outstanding performance in defensive operations.
The faster-than-light ships, which are also equipped with ship-based faster-than-light attack weapons, are the main mobile forces in battlefield defensive operations, and their number is hundreds of millions, distributed in various areas around the star field.
The main combat fleet of the earth civilization in the core link of the operation, those with the most rare number and the total number of fleets stationed in the entire direct star field is only one million space-time jump ships, they are deployed in the core area of the star field, and when the steel battle star appears, they can jump to the combat location as soon as possible and strike the steel battle star in the most timely manner, so as to win time for the arrival of other warships.
These are the composition of all the combat forces in the star field directly under the Earth civilization, and they will be responsible for all combat missions.
In addition to direct combat missions, these combat facilities and ships are also important interception tools to intercept the Iron Battlestar from jumping directly to the core of the star.
These facilities are densely scattered all over the star field, so the distance between the facilities is less than 8,000 kilometers, and the warships and space bases are like chains in the void, locking a large area of the void, so that although the Iron Battlestar has the ability to jump in time and space, it has no place to stay.
After all, the size of the Iron Battlestar is huge, with a radius of 5,000 kilometers, and if you want to jump to a certain place, you must have a void area that is enough to accommodate its own existence, such a place does not seek to be spotless and does not have any substance, but there can be no high-strength material that is larger than 10 meters in diameter and has too much density and strength.
Because of the existence of such a substance, when the Iron Battlestar jumps, even if it can activate the material rejection system and can repel some of the substances at the landing site, such a large amount of matter will only be stuck there, which will have a serious and immeasurable impact on the jump of the Iron Battlestar, and sometimes because there is a problem with the jump landing point, it can even cause the Battlestar to be accidentally destroyed, which is not something that has never happened.
It is precisely based on this principle that the earth civilization will arrange corresponding blocking and jumping obstacles within the range smaller than the space contained by the Iron Battle Star, in order to interfere with the jump of the Iron Battle Star and prevent the Iron War Star from directly breaking into the vital area of the star field directly under the Earth civilization.
In fact, there is also such a situation in space-time jump spacecraft, which has certain requirements for the space conditions of the jump site. However, the size of the space-time jump spaceship is not the same as that of the Steel Battlestar, and the space it needs to jump is naturally much smaller, so although it has higher requirements for space quality, most of the space space can meet the jump needs of the jump spacecraft.
It is much more difficult for ordinary civilizations to set up interception facilities that are sufficient to intercept space-time jumping ships than it is to intercept Iron Battlestars.
Of course, the space inside and outside the star field directly under the earth civilization is extremely wide, with a radius of tens of light years, even if there is such a large number of combat forces flooding inside and outside the star field, it is impossible to intercept every inch of space and prevent the steel battle star from landing.
Therefore, in addition to these combat weapons and equipment, the earth civilization has also smelted a large number of large alloy ingots, which are all the cheapest metal materials, and the resource reserves of the earth civilization can supply low-end goods in unlimited quantities.
However, although these large alloy ingots are low-end and inexpensive, they are fully suitable for the needs of intercepting the Iron Star's jump landing point, which is enough to prevent the Iron Star from descending normally in the area where they exist.
After the earth civilization smelted these alloy ingots, it used a large number of spaceships, which were so dense that they had to be spread all over the world, throwing one every few thousand kilometers, forming an alloy network all over the void, and each metal alloy ingot has relevant positioning sensing information, and there are special personnel and equipment to monitor the location and distance of these alloy ingots, and make up for any accidents and loopholes that may occur at any time.
With the cooperation of these alloy nets and combat facilities, not only the steel battle stars in the inner core area of the star field directly under the earth civilization cannot jump directly into it, but also within two light years of the outer star field, the vast majority of regional steel battle stars cannot directly enter.
The only jump space reserved by the Earth civilization for the Iron Battlestar is only some space environments with a diameter of hundreds of thousands of kilometers, which is still a trap deliberately left for the Iron Battlestar.
Around these traps, there are a large number of combat equipment, defensive superlight cannons are lined up, and there are a large number of combat ships ready to fight at any time, once the Iron Battlestar jumps to these areas, it is even more dangerous than jumping directly to the periphery of the directly subordinate star field, because there are specially arranged defense facilities on all sides, waiting for the Iron Battlestar to fall into the pit.
And it's a pity that when Iron Battlestar chose the landing point of the space-time jump, he chose such a trap to jump.
The Iron Battlestar itself knows very well that the jump point it chooses is a trap, because under the various radar detection and analysis of the Iron Battlestar, the internal area of the star field directly under the Earth civilization is full of obstacles that affect the safety of its jump landing point, and there is not even a place for safe landing, only the periphery of the Earth civilization defense system has some safe landing points.
This in itself shows that the earth civilization has a considerable understanding of the Iron Battle Star, and if there is no accident in these safe landing spots, they will naturally all be traps.