Chapter 768: Release the Bait
Now for the effective attack range of the Iron Battlestar, the Earth civilization has analyzed it very clearly, the range of five light years is the maximum range of the Iron Battlestar, no matter how far it goes, there will be no power at all, and it is impossible to harm the Earth Fleet.
Originally, the Earth Fleet was three light-years away from the Iron Battlestar, and if it made another jump, the Iron Battlestar would no longer be able to threaten the safety of the Earth Fleet, and it could only look at the Earth Fleet and have no way, unless it made another space-time jump to be able to re-include the Earth Fleet in its own killing range.
However, once the Earth Fleet adopts the method of scattering and jumping, scattered in a large area of the star field, then it is impossible for the Iron Battlestar to threaten the safety of the entire fleet at once regardless of the area that the Iron Battlestar jumps to, and the safety of the Earth Fleet can be said to be completely guaranteed.
Even if the Iron Battlestar that has completed a short-range jump can threaten the safety of the Earth Fleet for a short time, the Earth Fleet can also quickly start a new round of space-time jumps to close the distance between the Iron Battlestar and the Iron Battlestar again.
This is still a conservative estimate of the Earth Fleet in the case of not knowing the cooldown period of the short-range jump of the Iron Battlestar, the actual situation is that the Earth Fleet completes the cycle of two space-time jumps, and the Iron Battlestar is only able to complete the cooldown of the short-range jump once.
By the time the Iron Battlestar finished cooling down its engine and jumped to the vicinity of the Earth Fleet again, the Earth Fleet had already escaped with a space-time jump, and the Iron Battlestar couldn't even catch up.
In terms of the cooldown cycle of the space-time jump engine, the Earth Fleet's advantage over the Iron Battlestar is by no means as simple as a little bit, which is enough to ensure the absolute safety advantage of the Earth Fleet in front of the Iron Battlestar. Although the distance of a short-range jump is far more than the limit of the Earth Fleet, the distance of the Iron Battlestar is far beyond the limit of the Earth Fleet, but in terms of jump frequency, the Iron Battlestar is far from being comparable to the Earth Fleet.
If you want to get rid of the pursuit of the Iron Battlestar and keep a relatively safe distance from the Iron Battlestar, then the Iron Battlestar will not be able to help this Earth Fleet in a short time.
However, after some deliberation, the high-level combat personnel of the Earth Fleet quickly reached an agreement that they did not take this most convenient and safest approach, and did not simply walk away.
Because the officers and men of the Earth Fleet know very well that the reason why their fleet has traveled thousands of miles and risked great dangers to keep roaming around the Star Domain of the Resistance Alliance is to contain the Iron Battlestar as much as possible.
Now that the fleet is gone, it is safe and trouble-free, but the Iron Battlestar will obviously not continue to stay here and waste time with nothing to do when the Earth Fleet is helpless for the time being, and the Iron Battlestar is likely to directly attack the star field directly under the Earth Civilization, which will threaten the safety of the most cutting-edge wormhole passage, and ultimately affect the delivery of the main fleet behind the Earth Civilization.
This undoubtedly means that the Earth Fleet's mission to contain the Iron Battlestar will be a complete failure.
It's quite easy to let the Iron Battlestar go now, but once the Iron Battlestar shifts its combat target and chooses to launch an attack on the star field directly under the Earth civilization, it will be difficult for the Earth Fleet to remobilize the Iron Battlestar again.
If you want the Iron Battlestar to have to withdraw from the frontline battlefield and return to the Rebellion Alliance Star Domain to save the scene, the Earth Fleet will have to make trouble in the core industrial zone of the Resistance Alliance Star Field.
It is definitely not an easy task to do this, and the Earth Fleet must spend at least three months and a distance of at least seventy light years to infiltrate the core area of the Rebellion Alliance's star field, and launch a series of strikes against the Rebellion Alliance's core secret production base, even to the point of shaking the production base of the Rebellion Alliance, before it is possible to mobilize the Iron Battlestar again.
During this period, the Earth Fleet may have to make huge sacrifices, spend a lot of time to do so, and will also put itself in an extremely dangerous environment, which is obviously quite undesirable.
Therefore, instead of coveting a little security now, but eventually putting themselves in an extremely dangerous situation, the officers and men of the Earth Fleet are more inclined to do their best to contain the Iron Battlestar as much as possible now.
Anyway, now that there is a distance of more than three light years between the Earth Fleet and the Iron Battlestar, the lethality of the Iron Battlestar has been reduced to a minimum, and as time goes by, the Earth Fleet has become more and more adapted to the combat routine of the Iron Battlestar, and the casualties that the Iron Battlestar finally brought to the Earth Fleet have been reduced to an acceptable level.
Now as the Earth Fleet continues to sail, the distance between it and the Iron Battlestar is still expanding, and it is difficult for the Iron Battlestar to launch a round of attacks on the Earth Fleet, and it is difficult to inflict devastating damage on the Earth Battleship.
Except for a very small part of the Earth Battleship that will be unlucky to be hit more than twice in a round of attacks under the crossfire attack of the Iron Battlestar, resulting in the direct destruction of the ship, the vast majority of the damage to the Earth Fleet is now only the damage to the battleship's hull and the partial damage of the multi-layer energy shield, which can be completely repaired.
It can be said that the current state is already the safest combat state.
On the one hand, the Earth Fleet can also maintain a certain temptation to the Iron Battlestar, and can make the Iron Battlestar persistently attack the Earth Fleet, so as to complete the Earth Fleet's containment of the Iron Battlestar.
On the other hand, in the current state of operation, the Earth Fleet itself can maintain a maximum state of security and will not have a large number of personnel sacrificed.
It can be said that for the Earth Fleet, this is already the most ideal operational state, which can complete difficult tasks at the minimum cost. At any other time, it would have been almost impossible to hang the Iron Battlestar so easily.
However, this kind of battle situation is the best situation for the Earth Fleet to drag on, and on the other hand, for the Iron Battlestar, this situation is quite sad, like falling into a puddle of mud, advancing or retreating, and it feels quite a dilemma.
Even the Earth Fleet can now slowly feel the difficult choice faced by the Iron Battlestar Intelligent System, and its artillery attack has gradually weakened recently, and it is becoming more and more powerless to attack.
Of course, this is not because there is a problem with the energy reserves of the Iron Battlestar, in the eyes of the Earth Fleet, this may mean that the Iron Battlestar itself has a mental struggle, and the Iron Battlestar is already a little indecisive about the next battle choice, and he doesn't know which direction to lean into.
On the one hand, the Iron Battlestar has gradually become impatient with the battle with the Earth Fleet, and has a certain degree of desire to give up the idea of continuing to fight. On the other hand, Iron Battlestar is also worried that if it does not continue to attack now and does not weaken the Earth Fleet to a certain extent, this Earth Fleet is likely to be a big trouble for it in the future.
Therefore, in the face of the current situation, whether to fight or retreat, whether to continue to fight or simply choose to give up and choose another combat direction, Iron Battlestar is already very decided.
If the fight continues, the Iron Battlestar and the Earth Fleet have spent a lot of time fighting, but the scale of damage suffered by the Earth Fleet is extremely unsatisfactory for the Iron Battlestar, and the Earth Fleet has only lost more than 30,000 warships in a total of five or six days of firefighting, and the scale of the battle damage has not reached the Iron Battlestar's expectations at all.
Now, as the distance between the two sides is getting wider and wider, the results of Iron Battlestar's attack can be said to be getting worse and worse, and the results of the battle are becoming more and more sluggish, and this war has become more and more meaningless for Iron Battlestar.
So now continue to exchange fire with the Earth Fleet, which is already a very poor choice for the Iron Battlestar, and it is a pity to abandon it if it is tasteless.
If you don't seize this opportunity to fight the scale of the Earth Fleet as much as possible, once the Iron Battlestar leaves the battlefield and chooses to attack the star field directly under the Earth civilization, the Earth Fleet is likely to cause chaos and delay it in the rear, and in some extreme cases, the Iron Battlestar may even have to give up the results it has obtained and return to the rear to extinguish the fire.
From this point of view, there is still a certain value in continuing to engage in firefighting with the Earth Fleet, but now that the Iron Battlestar's attack is so weak and the effective killing results are so small, how long will it take to really reduce the size of the Earth Fleet to a tolerable level?
If the nail of the earth civilization is not pulled out to a certain extent, and the influence of the earth civilization in the nearby area is removed, there is no way to implement the next plan of the Iron Battlestar, so the time of the Iron Battlestar is also extremely tight, where is the opportunity to entangle with this earth fleet has been here.
Due to various considerations, Iron Battlestar has even been somewhat inclined to give up this firefight with the Earth Fleet to a certain extent, because it seems meaningless for Iron Battlestar to continue to stir up like this.
Instead of such an endless waste of time, it is better to put this earth fleet aside and attack the star field directly under the earth civilization first.
When the time comes, the only way for the Earth Fleet to hold it back is to put itself in danger and attack the core of the Alliance Domain.
If the Earth Fleet really does this at that time, as soon as the Iron Battlestar returns, the Earth Fleet will not even dare to make a large-scale space-time jump, and can only disperse and retreat with difficulty in the resistance alliance star field. At that time, with the help of the huge advantage of geographical advantages, the grinding can easily wipe out this earth fleet, and the time consumed at that time will be far less than it is now.
It is precisely with this possibility in mind that the Iron Battlestar has gradually had a tendency to withdraw its troops and strike the war, so it simply let this fleet go first, and wait until the right time to find a suitable time to wipe it out in one fell swoop.
However, the Earth Fleet also saw the swaying posture of the Iron Battlestar, and knew that the Iron Battlestar was already quite impatient with the battle situation, and in order to drag the Iron Battlestar as much as possible, the Earth Fleet began to deliberately put bait.
In the previous operations, the Earth Fleet already had a certain number of warships, but because of the successive battles, they had received a large number of blows, and now they have been seriously damaged, which can be called damaged.
And because the cooldown time is gradually running out, the Earth fleet has also broken away from the Rebellion Alliance's star field and came to the void on the periphery of the star field, which is to avoid being interfered by the Rebellion Alliance's defense system as much as possible when it is necessary to make a space-time jump.
Now the Iron Battlestar has gradually shown some posture that he does not want to be entangled anymore, and the Earth Fleet is soon making some preparations for dropping bait.
In order to hang the Iron Battlestar as much as possible and let it continue to fight, the Earth Fleet decided to deliberately abandon some of the ships and take the initiative to destroy them under the fire of the Iron Battlestar.
The reason why Iron Battlestar doesn't want to continue to fight is nothing more than that he feels that it is a waste of time to continue fighting, and the combat efficiency is too low.
Now the Earth Fleet has taken the initiative to choose self-sacrifice, and under the first round of attacks by the Iron Battlestar, dozens of warships will be thrown out for it to destroy, and the Iron Battlestar has eaten this fat feast, so he is naturally reluctant to give up.
The Earth Fleet's tens of thousands of damaged warships were thrown out one by one, and it was not a problem to drag the Iron Battlestar for a few days.
Abandoning such a large-scale warship, just to delay the Iron Battlestar for a few days, this investment cost is of course quite large, but the Earth Fleet also has its own calculations.
You must know that this time the Earth Fleet came out to carry out the mission, most of the ships are offensive forces, and the number of various auxiliary ships is extremely limited, which is also for the needs of mobile combat, if you want to play with the Iron Battlestar, what is needed is absolute flexibility and mobility, with too much burden, there is no way to do it.
Therefore, the maintenance capacity of the fleet itself can be described as quite limited, some simple damage can be repaired by itself, and a large amount of damage is difficult to repair, this time as many as tens of thousands of warships have suffered a lot of damage, which has completely exceeded the maintenance capacity of the fleet, and the earth fleet simply threw these burdens down.
One of the advantages of navigating the Void is that it is relatively undisturbed by outsiders, and after making the decision to cast the bait to get the Iron Battlestar hooked, a large number of ships have begun to act, quickly disassembling some of the most valuable materials and transporting them to intact warships for preservation.
More importantly, the personnel of the battleship were quickly evacuated and transferred to other intact warships in batches.
The damaged battleships that were the first to complete the evacuation were immediately used, and took the initiative to meet the fire of the Iron Battlestar, placed themselves in the most dangerous area, and were soon destroyed by the Iron Battlestar in batches.