Chapter 760: Encirclement and Suppression of the Fleet
As the warring sides become more and more mature, one of the most important signs of their operational ambitions is the movement of the Earth Fleet stationed at the edge of the Coalition Resistance. ◇Tomato○ ◇ '-'.x-f'q'x's-
This Earth Civilization Fleet, which had fought fiercely with the Iron Battlestar before and could be called a heavy casualty fleet, has been stationed in the surrounding area of the Resistance Alliance's star field since the war, carrying out faster-than-light maneuvering activities, and from time to time there is a little friction with the border guards of the Resistance Alliance.
Because they did not dare to carry out time and space jumping activities, lest they would be seized by the Iron Battlestar to take the opportunity to inflict a sudden blow on the fleet, thereby causing a large number of casualties to the fleet, this Earth Fleet has always been engaged in small fights on the border of the Alliance Star Field, and from time to time it has been engaged in a small-scale and small-scale battle with the border fleet of the Resistance Alliance, causing a little casualty to the Alliance Fleet.
The situation is a little unpleasant, even if there is the slightest possibility of being counter-encircled by the rebel alliance fleet, the Earth fleet will retreat in time, relying on its own speed far beyond the rebel alliance warship, and flee in advance before the danger comes.
Of course, the reason why this fleet is so cautious and does not dare to fight in Dali, in addition to strictly preventing the time and space jump raid by the Iron Battlestar, it is also adhering to the attitude of the Earth Civilization, before the rear defense line is completed, the frontline war should not be burned too much, the fleet maintains a little sense of existence, so that the Resistance Alliance and the Iron Battlestar must always take into account the safety of their own base camp, and dare not launch a surprise attack on the Earth Civilization Defense Line, which is also one of the core tasks of this fleet.
In this way, this Earth Fleet, which is at the forefront of the alliance, has been wandering around the borders of the Resistance Alliance for more than half a year, provoking dozens of frictions with the border fleets of the Resistance Alliance, which can be regarded as harassing the side of the Resistance Alliance.
When the construction of the defense line of the earth civilization is slightly more similar and has sufficient defense force, the earth civilization also quickly dispatched a batch of space-time jump spaceships from the frontline defense line, with a large number of supplies, to the surrounding areas of the resistance alliance star field to join this fleet, on the one hand, to supplement the fleet's combat ships and logistics supplies, on the other hand, it also brought a large number of new warship fighters to the fleet, and changed the guard for the combat personnel who had been in a combat state and were extremely nervous.
After a busy time, although most of the ships of this Earth Fleet wandering in the border area of the Resistance Alliance are still the original ships, the combat personnel inside have completed the full change of guards, and the combat materials required for various operations have also been replenished to a sufficient state, and the number of warships has also increased to the scale of 200,000.
The Earth Fleet of these 200,000 warships, although in terms of absolute strength, is nothing compared to the Rebellion Alliance, a powerful force gathered by many local forces, especially the Resistance Alliance with the Iron Battlestar, and it is even difficult to fight with the Iron Battlestar on the frontal battlefield。
But such a fleet is not meaningless for the Resistance Alliance, on the contrary, with this fleet roaming around the Resistance Alliance, it can form a great restraining force for the entire battle situation.
As the Iron Battlestar continues to make up for its shortcomings, and gradually recovers its stronger and stronger combat strength with the support of the Resistance Alliance, it can be said that the Iron Battlestar is constantly improving when it attacks the outside world and tears through the blockade of the earth's civilization.
However, the existence of this Earth Fleet has always been a thorn in the side of the Iron Battlestar, so that the Iron Battlestar has to keep his urgent mood to act.
Although this Earth Fleet is not a threat to the Iron Battlestar itself, it has to be said that it is an extremely threatening force for the local force of the Resistance Alliance.
Even within the Resistance Alliance, the local forces have done their best to build the most powerful defensive combat system within their technical level, and have hundreds of millions of faster-than-light fleets as mobile combat power, but once there is no Iron Battlestar as the core combat hub, then the territory of the Resistance Alliance is undoubtedly still a vast battlefield without defense for the Earth Fleet, and the Earth Fleet with the ability to jump in time and space is enough to gallop on this battlefield, and the Resistance Alliance does not have much effect except for blocking the gun holes with its own warships and using the number of warships to fight the artillery consumption of the Earth Fleet。
The reason why the Resistance Alliance was able to maintain its core production base under the ultra-fast attack of the Earth Fleet last time was not actually its own hard power, but the territorial depth of the Resistance Alliance's star field reaching a radius of hundreds of light years.
Such a huge depth of space, even if the Earth Fleet has a powerful maneuverability of about 3 light years in a space-time jump, but if you want to advance to the core of the Resistance Alliance's internal core production area, it takes as many as 30 jumps, and the time it takes to cool down the space-time jump is also as much as 150 days or so, plus the confrontation with the Resistance Alliance fleet and the native defense system, a slight delay, it will take almost 200 days to go deep into the core area of the Resistance Alliance's star field。
It is precisely because it is so hard and time-consuming to break into the core area of the Resistance Alliance, that the last war between the Earth Fleet and the Resistance Alliance was dragged by the Resistance Alliance to the time point when the Iron Battlestar came in every possible way, and finally the Resistance Alliance successfully pulled back a game.
Iron Battlestar knows very well that although his cooperation with the Resistance Alliance has made great progress in the industrial system of the Resistance Alliance, the performance of the newly built spaceships has been greatly improved, and a small number of ships are also equipped with micro-quantum wave cannons and have a certain amount of faster-than-light ultra-long-range strike capabilities, but to be honest, if the Iron Battlestar launches an attack and goes to the direct star field of the Earth civilization to sweep, the Resistance Alliance wants to block this Earth Fleet by itself, and the difficulty is still quite large, and the possibility of blocking it is very small, ten likely**In the end, you have to rely on the advantage of deep space to maneuver with the Earth fleet, waiting for the Iron Battlestar to rescue you in time.
Although in terms of combat strength, the strength of the Resistance Alliance fleet can be called weak, and there is almost no way to provide any strong support for Iron Battlestar, but even so, the Resistance Alliance is still a very important partner for Iron Battlestar.
Because in this huge sea of meteorite stars, it can have the strength to provide certain technology and industrial chain for the steel battle star. The support of productivity, so that the local forces that allow the Iron Battlestar to maximize its own strength, can be described as extremely rare, and each of them has its own shortcomings, most of which have no use value, and the Resistance Alliance, a force pulled out by the Iron Battlestar, is relatively speaking, it is already the most reliable one among them, and it is difficult to find another alternative partner in the entire meteorite star sea.
Therefore, for the Iron Warrior, the Resistance Alliance is a little weaker, but whenever possible, it must ensure the safety of the Resistance Alliance, so as to save the productivity of the Resistance Alliance, tear through the ruling iron curtain of the Earth civilization, and then complete the missions entrusted to it by its master.
However, this Earth Fleet, which is constantly roaming in the border area of the Resistance Alliance, threatens the security of the Resistance Alliance almost all the time, and the Iron Warrior has no doubt that once it launches an expedition to attack a certain star field directly under the Earth civilization, the Earth Fleet will take advantage of the situation as soon as possible to launch an offensive against the Resistance Alliance, endangering the immediate safety of the Resistance Alliance, and even destroying the important production facilities in the core production area of the Resistance Alliance.
You must know that the scientific and technological strength of the Resistance Alliance is quite limited, and if some ordinary production equipment and production bases are destroyed, the impact is relatively limited, and it cannot affect the overall situation.
However, if some core facilities, which are difficult to mass-produce and have extremely scarce attributes, and even production bases are destroyed, there is no way to rebuild them in a short period of time, which means that the entire production system will break a big hole and lose an important link, and the productivity of the entire resistance alliance will decline greatly for a long time.
It can be said that if the Iron Warrior does not want the lair to be terminated, and the production capacity of the collaborator of the Resistance Alliance plummets, he must rush back to the territory of the Resistance Alliance before the most dangerous situation occurs, and settle this crisis for the Resistance Alliance!
But the urgent retreat from the battlefield to save the Resistance Alliance was undoubtedly a defeat for the Iron Warriors.
Where is it so easy to launch a long-distance expedition of hundreds of light years, the Iron Battlestar also needs to cost a huge price, not to mention the loss of various rare consumables, the time and space jump engine also has a certain degree of wear and tear, and the loss of time to complete the missions granted by the master is even more deplorable.
It can be said that the losses in all aspects add up, even the Iron Battlestar can't afford it, if this Earth Fleet gets back and forth a few times, then all the original plans of the Iron Battlestar can be said to be ruined!
Therefore, no matter how you think about it, the Iron Battlestar is 100,000 blind to this Earth Fleet, and has long wanted to destroy it completely.
Unfortunately, although this Earth Fleet is definitely not the opponent of the Iron Battlestar in frontal combat, it also has its own advantages, and it is not so easy for the Iron Battlestar to destroy the Earth Battleship.
Although the Iron Battlestar can jump a distance of a hundred light-years with a short jump, which is beyond the reach of the Earth Battleship, in terms of the jump cooldown, the Iron Battlestar is significantly longer than the Earth Fleet.
A short-range space-time jump of the Iron Battlestar must be cooled down for 10 days before the second jump can be made, but although the technical level of the earth ship is far inferior to the Iron Battlestar, it is also far inferior to the Iron Battlestar in terms of size, and the final result is that the cooldown period of the Iron Battlestar is only 5 days, and the Iron Battlestar jumps once, and the Earth Fleet can jump twice.
Although the Earth Fleet has a short jump distance, with the advantage of the cooldown period, the Earth Fleet can easily widen the distance between it and the Iron Battlestar, so that the Iron Battlestar can easily hit itself. As long as the Iron Battlestar can make a space-time jump, the Earth Fleet can also make a space-time jump, so that even if the Iron Battlestar jumps around the Earth Fleet, the Earth Fleet can still jump as soon as possible, away from the attack range of the Iron Battlestar.
In this case, the Iron Battlestar has no way to take the Earth Fleet, the conventional faster-than-light navigation, the Iron Battlestar is only twice the speed of light even if he fights for his life, and it will definitely not be able to catch up with the Earth Fleet.
Originally, the Iron Battlestar did not have such a big shortcoming in the face of the space-time jumping spaceship, thinking that the Iron Battlestar had a large number of battle-star-carrying ships back then, and a considerable number of them were space-time jumping battleships, and the space-time jumping fleet dared to provoke around the Iron Battlestar, and the Iron Battlestar jumped over, and then released the battle-star-carrying ship, no matter how much the opponent's battleship jumped, it couldn't escape the pursuit, and then it was a majestic one.
But now the carrier ships equipped by the Iron Battlestar are only low-end goods produced by the Resistance Alliance, and they can't play the killer trick of chasing and killing the carriers, and the only way to defeat this Earth Fleet is to trick the Earth Fleet into making a space-time jump first, as long as the Earth Fleet consumes its own space-time jumping ability and enters the cooldown period, the Iron Battlestar can kill this Earth Fleet with a jump.
However, this fleet is very vigilant, and it obviously has the ability to jump in time and space, but people just don't use it, and would rather play hide and seek with the fleet that resists the alliance countless times in the border area, and this fleet must also retain its ability to jump in time and space to prevent the sudden attack of the Iron Battlestar.
For this situation, Iron Battlestar has long hated itchy. Ever since recovering his energy reserves and working with the Resistance Alliance to produce several sets of consumables for short-range space-time jumps, Iron Battlestar has been waiting for the right moment to strike at the Earth fleet, but has never been able to find a suitable opportunity.
Iron Battlestar also manipulated the resistance alliance fleet, and carried out several highly targeted large-scale actions against this earth fleet, that is, to force the earth fleet to make a time and space jump, trying to launch a fatal blow to this fleet during the jump cooldown period of the earth fleet, to solve this worry, for this reason to resist the alliance's several actions, the scale of the fleet dispatched is tens of millions of warships.