Chapter 566: The Gap is Huge

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Compared with the Arroyo civilization system, the system of persecution of subordinate civilization forces is blindly murderous and oppressive, resulting in large-scale investment and consumption like mountains and seas every year, the earth civilization has the battlefield environmental monitoring ship as a support, but the benefits brought by it can be described as all-round. Pen Fun Pavilion wWw. biquge。 info

The intuitive information advantages brought by a large number of battlefield environmental monitoring ships are not only the original scattered fleets of civilizations under the earth's civilization system, but also a net under the leadership and command of the earth's civilization commanders and combatants. The pervasive and powerful combat power has enhanced the combat capability of the earth civilization camp several times, and more importantly, with comprehensive battlefield situational awareness, the earth civilization can also carry out fine management of the fleets of its subordinate civilizations in all aspects, which can greatly improve combat efficiency.

The meticulous perception of the battlefield situation is not only the use of formation changes, tactical adjustments, and avoiding reality and attacking the virtual in wartime, but also plays a more important role in the fact that with the advantage of these information, the earth civilization can not only intuitively understand the battlefield advantages and disadvantages of the enemy and the enemy at any time, but also refine the data of each spacecraft to the most extreme extent.

Whether a spaceship, since it arrived on the battlefield, is really obedient to the orders of the operational commander, or whether it just drives the ship into the battlefield, and when it is out of the main army, it directly hides in a remote corner to avoid the endless dangers on the battlefield, and these are simply impossible to understand without a sophisticated battlefield situational environment awareness system.

I don't even know these most basic situations, so whether each spaceship fought bravely to kill the enemy and how many combat exploits it has obtained, these situations are naturally even more unknown.

And it is this fatal lack of the most intuitive understanding of the battlefield that has caused the Arroyo civilization to be unable to carry out fine management of the battlefield troops.

The Arroyo civilization did not know which ship was worthy of praise for its bravery, nor was it clear which ship was stealing chickens and dogs, and should be severely punished. Without knowing anything, out of the consideration that all the ships would be cheating and sliding and not being able to work, it was natural to think of the extreme practice of simply letting all the slave civilization fleets die on the battlefield.

Anyway, it is clear that you will be sent to death, whether to stretch your neck and wait for others to slaughter you, or to fight a little blood and cause a little damage to the enemy, no matter which plan the subordinate slave civilization's fleet chooses to execute, it will be beneficial to the Arroyo civilization.

Even if it is a futile suicide, the reduction in the number of ships of the subordinate slave civilization will also mean that the pressure on the Arroyo civilization to maintain external stability will be reduced, and if some ships of the Earth civilization camp are killed, it will be even more profitable.

The Arroyo civilization camp is wealthy, the subordinate slave civilization is as vast as a sea of smoke, and the potential power is unimaginable, the Arrowo civilization naturally will not feel sorry for the loss of millions of spaceships every year, anyway, it is not their own, no matter how much they lose, it naturally doesn't matter.

Relatively speaking, the earth civilization, which has a much more limited power of subordinate civilizations, is undoubtedly much more careful in terms of consuming the power of subordinate civilizations, and is far less brutal and domineering than the Arroyo civilization.

Unlike the Arroyo civilization, which herds sheep and drives the cannon fodder fleet of the slave civilization to the battlefield slaughterhouse, and rushes to the slaughterhouse without intending to let the family out, the management plan adopted by the earth civilization is undoubtedly much more detailed and humane.

Although the earth civilization is essentially the same as the Arroyo civilization in this war, and the ships of the subordinate civilization forces are recruited to be sent to the battlefield to be consumed, but the specific implementation policy of the earth civilization is completely different.

Each ship, before being sent to the battlefield, has undergone a brief and detailed training in the subject.

The earth civilization requires these cannon fodder fleets of its subordinate civilizations to be brave, tenacious, resolute in carrying out orders, and brave in killing the enemy! The earth civilization on the battlefield will count the real-time performance of each warship of these civilizations on the battlefield anytime and anywhere.

With a super-powerful battlefield monitoring system jointly built by thousands of battlefield environmental detection ships, the earth's civilization can be said to have a fine grasp of the situation on the battlefield almost all the time.

The number and location of the ships of the enemy and the enemy, the performance of the ships in each local battlefield confrontation, and the corresponding capture of the earth's civilization are all clearly detected and recorded.

Whether each of its own spaceships acted according to the plan, whether they resolutely obeyed orders, and how many results they had won in a battle, the earth civilization also knew it clearly.

Knowing this, the most concerned questions for many subordinate civilizations involved in this war, whether their ships can withdraw from the battlefield after fighting for a period of time, whether their own civilization can end the war and no longer be recruited, whether they can get a certain reward, or whether they will be severely punished, there are accurate results.

On each ship, as long as you do fight valiantly, follow orders strictly, and win a lot, the war you have to participate in is no longer a nightmare that you will never wake up to.

You can get tons of unexpected rewards!

If you are unwilling to continue fighting after you have achieved the feats that can leave the battlefield, then you can return to your own civilization as a hero with a rich reward.

Not only will you be able to keep your own ships, but you may also be rewarded with some more powerful and high-end ships for your civilization!

And your civilization, because of your heroic battle, you can also reduce a part of the Omen's share of the ship, which will bring great benefits to your civilization, correspondingly, after the crew returns to the civilization where they are, they will undoubtedly get all aspects, extremely huge benefits.

And if you continue to choose to fight after gaining a feats that can leave the battlefield, then you will be rewarded even more generously.

As a reward, every time you get a battle achievement, there will be a corresponding amount of rewards to be recorded, and the high-end spaceships, high-end industrial products, etc., which are difficult to buy in your civilization, will be distributed as prizes under the payment of the corresponding military merit exchange amount.

Once a certain civilization really fights bravely, obeys orders, and has made great achievements in war, then maybe after this war, this civilization will be used as cannon fodder to consume a certain number of ships, and the result may even be not only not to lose money, but to make a lot of money!

Of course, it is very, very difficult to get such a fruitful result, after all, the earth civilization in general is still using cannon fodder to prevent disasters, not to make loss-making transactions, so the reward standards are set quite high, and it is usually difficult to get these rewards if you don't have both strength and luck, and obey orders enough.

However, the incentives with clear prices are written in black and white, and every soldier who goes to the battlefield is clear, and the existence of these reward rules, although it is destined to be impossible for most ships, but after all, it is to inspire the morale of every soldier, so that every spaceship is more brave and more committed to participate in this war. And the consequence of this is naturally that the fleet of the Earth civilization camp has fewer casualties and greater results.

In order to meet the needs of operations, the earth civilization has also arranged a large number of mobile maintenance ships, large logistics military bases, etc., in the rear of the battle line, and these logistics support facilities are open for each spacecraft, and in the case of consuming a certain amount of combat merits, any spacecraft can be repaired and repaired in these maintenance ships or logistics bases.

The existence of such logistical facilities has undoubtedly made a great contribution to the combat power guarantee of the earth's civilization camp.

While every ship in the Arroyo civilization camp must be exhausted in the battlefield, the ships of the Earth civilization camp can be replenished and rested as soon as they are empty, which is undoubtedly of great benefit to the continuous play of combat power.

Of course, while the meticulous logistical support and incentives of the earth's civilization exist, strict discipline and heavy punishment regulations naturally exist, not only existing, but also quite shocking!

Compared with the high standard of the reward clause, the standard of the punishment clause is much lower, not obeying orders, not fighting bravely, stealing chickens and dogs on the battlefield and paddling secretly, and not winning any military achievements for a period of time.

Once a warship meets the penalty standard, the usual approach of the earth civilization is to extend the ship's participation in the war, and the other is to increase the number of ships called up by the civilization.

Some civilizations have secretly calculated that if their own civilized ships do not compete and do not make meritorious contributions, the number of conscriptions of their own civilization will not only not decrease, but will increase more and more! Therefore, before the battlefield on these ships, their mother civilization will usually earnestly advise them not to be afraid of fighting, never to be punished, and would rather honestly listen to the command with their heads covered and fight to the death with the hostile ships than do everything possible to cause disaster and trouble for the mother civilization!

That's it, all-round fine management, the earth's civilization in the information advantages to the fullest, although the civilization of the cannon fodder warships under its command is not as handy, but in the end they are still quite easy to use, generally have considerable combat enthusiasm.

After all, although the reward and punishment rules of the earth civilization are a little cheating, the rewards and punishments are much less, but after all, there are still some thoughts, even if they are not considered for rewards, the soldiers on each warship still want to leave the battlefield alive, and if you want to do this, you must make war achievements, you must cut down the enemy warship, and the soldiers of the earth civilization camp are generally quite brave in battle.

In particular, under the command and coordination of the earth civilization, the earth civilization has repeatedly won many victories in local theaters, and the vast majority of the soldiers of the earth civilization camp have sharpened their morale and style of daring to fight and being able to fight under the victory after victory, and their combat enthusiasm is quite not to be underestimated.

Relatively speaking, the cannon fodder fleet of the Aroyo civilization performed very differently on the battlefield, the morale of the soldiers was poor, the overall tactics were defeated, and the soldiers of the entire camp were getting more and more depressed under the increasingly dim and desperate prospects.

The two collided with each other, and the final result was that almost since the beginning of the Great War, every year, the earth civilization was able to use one-tenth of the battlefield cannon fodder input and one-twentieth of the warship combat consumption to easily offset the offensive of the Arroyo civilization camp. Such a powerful information advantage and refined battlefield management have almost weakened the weak foundation of the Earth Civilization Alliance system to the lowest level, so that the Earth civilization has almost blocked the Arroyo civilization system by virtue of its subordinate civilization forces, which are quite inferior in quantity and quality, and the slave civilizations are almost exhausted with all their might, and they are not left behind in the slightest.

Although a large part of the reason why it can have such an effect is due to the fact that most of the slave civilizations under the Arroyo civilization system are far away, and the effect of strategic projection is very poor, which makes it difficult to fully display the advantages of the Arroyo civilization's wealth and power, but the efforts of the Earth Alliance forces under the command of the Earth civilization are obviously the core elements of such a one-sided situation on the battlefield.

Even if in essence, the war between the two camps is only a starting point for the confrontation between the two camps, and an attempt by both sides to test each other's combat strength.

However, once a hegemon-level civilization of such a level and size as the Earth Civilization and the Arroyo Civilization breaks out into war, even if the confrontation between the two sides is officially launched, it will never be eliminated overnight.

The confrontation is always ongoing, the battle line is always turning back and forth in the star field, constantly scorching, and the number of troops cast by the two civilizations has gradually increased from one million ships per year, to two million, three million, and the scale continues to expand!

The huge consumption, at least more than a million ships per year, and it is still growing, although this is the consumption of the slave civilization, but the Arroyo civilization is gradually starting to be a little unbearable.