Chapter 9 The First Wild Monster Experience Summary Conference (Ask for Collection Recommendation Votes)

[The record of the first opening of the Black Dragon Outpost, the progress of the old one - the "boneless" hard bones]

"Since the cyber world opened, the full immersion hyper-real picture has a high degree of freedom, but everything that can be done in reality, can be done in the game, and players around the world are on one server.

It's a completely epoch-making online game masterpiece, and Cow's doesn't look like a game of the 21st century.

The only thing that might be a little criticized is that it's so real, and it's so real that you almost forget it's a game.

But now, in the cyber world, the first dungeon has appeared - the Black Dragon Outpost.

How dungeons appear, whether there are pre-tasks, adventures, etc., the author will not introduce them here.

You can go to the forum to learn more about it.

In this post, the main purpose is to provide an idea and strategy suggestion for players who want to challenge the [Black Dragon Outpost].

Let's get straight to the point.

Quest Name: Black Dragon Outpost

Suggested challenge level: LV8-LV10

Number of dungeons: 5

Suggested configuration: 1 main tank, 3 output, 1 healer.

Suggested skills: If you are in charge of output, please be sure to fill all taunt skills and hate-attracting skills. Because the mobs and bosses in the dungeon, just like the outside, if you don't look like you're underbeaten, it's very likely that the hatred will be chaotic.

If you want to heal, it's based on the skill of fast healing, and you must pay attention to the skill point of reducing blue consumption, because this copy is too lacking in blue.

Output three, two melee and one ranged configuration is recommended.

Melee combat is mainly responsible for hitting the joints, and mobs will eat joint damage, reduce movement speed and other negative effects.

The remote output is arbitrary, as long as you are careful not to hit your own people.

The rest of the red and blue potions, spare shields, weapons, etc., not to mention, everyone should bring them.

Quest Revenue:

1: Experience. This dungeon has a very high experience value, and as we all know, the most difficult thing in the cyber world is to find wild monsters and do quests to level up. But in this dungeon, the mob is standing there waiting for you to brush, and the experience value is very high, if it is not for the fact that you can only enter once a day, I can brush him.

2: Game credits. Some mobs in the game will give game points, which is great! Game points can be used to exchange skills, equipment, items, etc., which is still very useful.

3: Equipment. Mobs will drop equipment, which we can directly exchange for game points.

The income of the copy is so high that I can't imagine it, and it must be brushed!

The only way to enter the dungeon is that there is a newly established portal from the entrance of the [Temple], the beginner's area of the White Light Forest.

You can enter by passing through this portal.

By the way, players above level 10 cannot enter portals.

This dungeon can be said to be a newbie benefit to the White Light Forest.

As for other places, there are no copies, and judging by the current news, there are none.

The follow-up is not clear.

Let's start with the detailed strategy.

Replicas are currently known to be fully explored only in the first and second tiers.

The first level has three groups of four monsters.

The first group is four [Outpost Recruits], all of whom are kobolds in armor, and all of them have no ranged melee combat.

This group is commonly known as Gatekeeper F4, because the most difficult part of the first layer, and it is also the place where most players will fail.

Although all four are called Outpost Recruits, there are clear differences in their attack methods.

Watch out for this kobold in shoulder armor.

[Picture .jpg]

His power is one of the strongest in F4.

Be especially careful that when he attacks you, be sure to hold the shield with both hands, and break absolutely with one hand.

Healing also requires chanting magic to help you recover, which is a waste of magic and healing energy.

As for you asking me where to put my weapons, you are all open, do you still want to export? Just find a place to throw them away.

The intensity of the goalkeeper F4 simply does not have the space and leeway for your output.

Output personnel, please also focus on taking care of this kobold wearing shoulder armor, and be sure to abolish his right hand as soon as possible.

Otherwise, the tank will not last long.

The rest,In fact, there's nothing to say.,It's time to dodge.,Seize the gap to attack.,Focus on attacking the joints.,When the mob's actions are greatly affected.,You can try to kill.。

The second group of monsters and the third group of monsters are all three people.

If the first group of F4 can pass, there shouldn't be any trouble for you here.

However, it is important to note that if F4 is attritional, please do not continue the challenge and wait for the resurrection of the runner before moving on.

Don't overdo it.

Because once the regiment is destroyed, the quest is over.

The first floor belongs to a road to the end, which is relatively simple, and the route will not be said, put a layer of maps made by the big guys, and everyone will see for themselves.

【Map .jpg】

Note that the third group of monsters is hidden behind the stairs.

I didn't hear any player say they didn't see it, but click on it because the fight starts as soon as you get close.

There are some points that should be paid attention to, and everyone should pay more attention to them.

Let's talk about the second floor.

The second level has two groups of mobs, each with four people.

There are three Outpost Recruits and one Outpost Veteran

It's really hard here, even harder than F4 on the first floor.

Outpost veteran, I'd like to call him a mini-boss.

This is also where most of the player teams get stuck in their progress, with the exception of F4.

Let's take a look at the tragic situation of the author's team under the giant axe of the veteran at the outpost.

[Picture .jpg] [Picture .jpg] [Picture .jpg]

The author is here, and he is really abused to die and come back to life.

Let's take a look at the skills of the mobs, not necessarily all, after all, the dungeon is only open on the first day:

Skull-Crushing Strike: The kobold uses the weapon in his hand to deliver a brutal blow to you, and if you are hit, you will break your bones and kill you directly if you hit the head. So be sure to avoid getting hit in the head. Treatment must also be dealt with immediately.

Sweep: A skill that a kobold with an axe and a long-handled weapon would make. Within range of the weapon, it will indiscriminately attack a large semi-circular area. Please avoid melee output in advance and don't cause trouble to heal.

Kick: Some kobolds will kick you, which is not a threat, but will interrupt your reading skills, but melee output and tanks generally have no reading bars, as for range, being touched by kobolds at close range, it doesn't make a difference whether he kicks you or not, because you are dead.

Throwing weapons: Some kobold warriors will smash you with weapons. The treatment girl of the author's team was smashed to death by the hammer of a kobold warrior.

Uppercut: Deals damage to your jaw and knocks you back, dodge if you can.

Shield Slam: Hit you with a shield, there is a knockback effect, which will cause the main tank to be unable to defend in a short period of time, which is very dangerous, and the way to deal with it is to bring a shield with melee output, and help block it when it is critical. Otherwise, the Lord is gone, and you won't be able to run away.

The above is the information collected so far about the mobs.

As for the first boss "Boneless" hard bones.

I'm sorry, but there are only two teams that have managed to fight in front of the bones.

But no one has ever succeeded.

At present, we are still stepping up the cultivation of wasteland.

If you have anything to say, you can leave a message in the post, and I will reply to you after I see it. ”

Below, the enthusiastic replies of Chinese players.

[Reserved: Question, how to get to the beginner area of the White Light Forest? I want to change the area, I want to brush the dungeon!]

[Protect my sister Black Fox Sixteen Tails: Run over, there is no other way, between the [Temples], there is no way to teleport at the moment, if you have a carriage, you may be able to run a little faster. 】

[The first order in the alliance: It's decided, when I get the activation code, I will definitely go to the novice area of the White Light Forest!]

[Light of the Righteous Path: Reminder, the first group of mobs on the second floor can go around, see my theme post for details.] 】

Well?!

Wu Di was surprised, and hurriedly clicked on the page of this [Light of the Righteous Path], took a look at his post, and there was really a detailed tutorial for bypassing the mobs.

Because of the defensive circle, the kobolds here will stay in the defensive circle according to Wu Di's orders.

Players can climb the box and pass through safely.

Sure enough, you can't let up for a moment, these players are too cunning!

Wu Di thought about it for a while and decided that he had to strengthen the business level of the kobolds.

He quickly called the kobolds who were on guard at the cave gate, and told them to assemble.

The order from Lord Ryujin spread throughout the territory at the first time, and no matter what the kobolds were doing at the time, they all rushed to the gate of the cave for a meeting as soon as possible.

Even if you don't wear your pants properly, it's the same!

Wu Di looked at the scarce kobold in front of him and said:

"Today's meeting is mainly to summarize with you, the experience we can summarize and make up for the shortcomings in this battle against the invasion of the Chosen One, Tyson, you are responsible for the record. ”

Wu Di said, and Tyson, the black bear next to him, quickly took out a pen and paper.

Wu Di then said:

"You can talk as much as you want, don't worry, first of all, first of all, first of all, F4, I mean, first of all, the first group of defense, four warriors, you guys first. ”