Chapter 857: An Invitation to War
After the implementation of the new rules of war, many of the civilizations of the alliance members immediately gained an in-depth understanding of the details of the new rules, lest they bring adverse consequences to their own civilizations because they were not familiar with the legal provisions.
After being familiar with the details of the relevant rules, these interstellar civilizations quickly made various corresponding preparations in accordance with the specific provisions of the rules of war.
After the representatives of some civilizations returned, their civilizations immediately started production lines to re-produce all kinds of combat weapons based on the technical basis of the cold weapon age and the firearm age, and in accordance with the detailed provisions of the rules of war, the performance of these weapons and equipment was reduced to the maximum allowable range, and then according to the specific performance characteristics of these war equipment, a data model was established, and supercomputers were used to simulate various combat details. The details of the use of personnel, etc., are ready to experiment with how to maximize the combat performance of some large wars with more than 100 million people.
Many interstellar civilizations have even taken a different path, and before this new mode of war enters actual combat, they have developed corresponding large-scale war games within their civilizations based on the rules of war, preparing to use supercomputers to simulate combat and collide with citizens' game activities, develop the most suitable war mode of war, and train some combat generals and talents who can better adapt to the needs of war.
Of course, while the experimental verification of these equipment and technologies is being carried out, these civilizations have not forgotten the main body of war, the recruitment and training of those combatants who are in great demand.
Under the requirements of the new rules of war, the most difficult problem for these civilizations is no longer the size of the faster-than-light warship, but the problem of combat manpower, which was the least important to worry about before.
Under the previous war mode, the biggest bargaining chip and the most expensive element of the war between interstellar civilizations is the problem of faster-than-light warships.
Too many interstellar civilizations are shy, and the financial and material resources of the entire civilization are consumed year after year under the huge external pressure and the threat of war.
Even if the production capacity of interstellar civilizations is extremely strong, and the accumulation rate of various materials is amazing, it is difficult to maintain the number of their spaceships in the case of combat consumption year after year, and the continuous attrition of faster-than-light warships.
Most interstellar civilizations, even if they have accumulated countless years of family foundation, have very few faster-than-light warships that can be used, making it difficult to deter the outside world and maintain a strong combat capability.
Relatively speaking, for these civilizations, the problem of personnel in the aircraft has never been a problem.
A faster-than-light spaceship doesn't need much crew at all, even if every crew member is a carefully selected elite, which is not a problem for interstellar civilizations, and it can be recruited in minutes.
But for the new mode of warfare, the situation is very different.
Under this new mode of warfare, the faster-than-light spaceship is only a logistical support force, and in the resolution of contradictions and conflicts within the alliance, all civilizations can reduce a large part of their consumption, so the spacecraft is often not a big problem.
Even if the number of spaceships in this civilization is relatively insufficient, it is a great thing that the supply is relatively tight, which may not be a great trouble in a large-scale war battlefield with hundreds of millions of fighters.
After all, like a cold-weapon battlefield, although the importance of logistics is an extremely important key factor, under the unprecedented rules of war, the problem of logistics has become a problem that is not the most critical.
Problems in the quality of personnel, tactics and strategies, and operational command can affect the operational situation of both the enemy and us, and although logistics is still crucial at this time, in many cases, this has become a non-core element.
The most critical issue is the issue of personnel.
There are all kinds of talents in interstellar civilizations, but professionals such as cold weapon warfare, low-level thermal weapon warfare, and so on are the most lacking among these civilizations, such as professionals who have long passed the era and do not meet the needs of the times at all.
Especially under the new mode of warfare, after a war, each side needs to mobilize hundreds of millions of manpower, which is even more difficult.
There is not a single professional talent, and now hundreds of millions of combat personnel are needed all of a sudden, even if they are trained from scratch, and if they want to train such a large number of professional combat personnel, it is also a thing that makes people's scalps tingle just thinking about it.
Fortunately, although this kind of thing is extremely troublesome to solve, it is not a completely unsolvable problem for interstellar civilizations.
You know, for most interstellar civilizations, they are usually in a state of extreme contradiction.
On the one hand, these interstellar civilizations are extremely large in population, but on the other hand, in various cutting-edge fields, these civilizations are often extremely short of personnel.
The higher the level of science and technology, the higher the level and quality requirements of the top talents required for all kinds of cutting-edge research, and some top interdisciplinary disciplines, even if they are only talents who can conduct preliminary research, often need a lot of knowledge and knowledge in cutting-edge fields, and it is extremely difficult to cultivate, and it is normal for the learning time to come for decades or nearly a hundred years.
Even in many cases, some scientific researchers with slightly inferior IQs, when they meet the research standards in related fields, their lives have already entered the stage of middle and old age, and they have not long to work and research.
And it is such talents, in an interstellar civilization, they are often one in tens of thousands of talents, and only such talents who select the best of the best are truly useful talents for the development of civilization.
Those ordinary citizens who do not meet the standards are a burden to the interstellar civilization most of the time, and many times it is difficult to find a job, and they all need relief to survive.
If it weren't for the need to maintain a huge population base and select suitable cutting-edge talents from a large number of people, many interstellar civilizations would even have to eliminate these so-called garbage populations.
For those interstellar civilizations, these redundant and redundant populations are often pure burdens.
However, under the new rules of war, these redundant populations immediately had a place for them.
For these citizens, they have finally waited for the hero's use.
For the new rules of war, they simply couldn't be more than welcome!
Although once they accept the call-up, they will have to face terrible wars in the future, that is, fighting and death on the battlefield of the planet, but for these ordinary citizens who are pampered but have nothing to do, eager to gain a sense of accomplishment and recognition, the new rules of war give them unprecedented opportunities.
On such a battlefield, each of them has the opportunity to express themselves, and even become unprecedented heroes, win unprecedented glory and prestige, and strive for huge benefits for their own civilization, which is more valuable than the top scientific researchers doing research for a lifetime, which is something they have never been able to get in the past.
Even top and scientific researchers don't want to get such an opportunity at all.
Even the soldiers and generals who served on the faster-than-light battleships, they were just insignificant pawns on the interstellar battlefield, and in most cases they were insignificant, and many times even if they died, they couldn't get a chance to shine, let alone attract everyone's attention and become strong and heroes on the battlefield.
But in the battlefield under the new rules, these are all possible!
In this new battlefield, the warring parties are rivals to the death, but these wars are broadcast live in real time, and can be broadcast to various interstellar civilizations and to all connected civilizations.
On such a battlefield, even a small soldier, once he has luck and ability, can lead his team beyond death and bring death to his enemies, he can roll bigger and bigger, and finally command the army, become the ultimate strong man on the battlefield, and win an unprecedented victory for this civilization.
Although such a possibility is very small, a small soldier becomes the king on the battlefield, this chance is simply a 1 in 100 million possibility, but this is a possibility after all, even if it needs to fight for it with life, even if it is the most likely impossible, but this still attracts the attention of too many ordinary and mediocre ordinary people in various interstellar civilizations.
It's just a fight on a designated battlefield such as the cold weapon period and the primary firearms era, and all that is needed is a strong body, solid muscles, and effective training, as long as ordinary soldiers can understand the command, there is no need to have too high standards at all, even if it is to select top command and combat talents, there are many civilians who can stand out on the battlefield.
In a nutshell, in this battlefield full of possibilities, the most ordinary civilians have the potential to emit unprecedented light and heat, and achieve unprecedented achievements, such an opportunity is fair and possible for everyone, which is really an unprecedented opportunity for ordinary people in those interstellar civilizations who have seen death since birth and have not had much opportunity in their lives.
Therefore, once those interstellar civilizations launched a call, a large number of people often began to flock to sign up to participate.
It's just that even if the people are enthusiastic, for these interstellar civilizations, under the new rules of war, the challenges they need to face are unprecedented.
All sorts of things are happening, one trouble is solved, and many more are being solved, and every civilization is trying its best to compete for the possibility of winning the war.
Unlike ordinary people, the top leaders of these civilizations know how many troubles and dilemmas need to be overcome in order to achieve ultimate victory on a super-large battlefield with a population of hundreds of millions of people participating in the war.
You'll need to face challenges in unimaginable environments, with different terrains, different climates and environments, and an unimaginable number of enemies.
In many cases, a small mistake may cause an incomparably tragic defeat, and the defeat of a local war may even be just because a soldier is frightened, and the defeat of such a local war may even bring about the complete defeat of millions of combat troops.
Although on the planetary battlefield, each civilization has no less than 100 million combatants, but similar tragic defeats, it is obvious that neither side can afford to withstand too many times.
In such a battlefield, in addition to self-defeating civilization that thinks it is worse than bad, if you want to win, you must find out all the possibilities that you need to face and solve all the problems that can be solved!
The training of troops, the design of the establishment of the army, the design of the rules for promotion on the battlefield, the type and quantity of supplies, the design of the army's equipment, the mode of transportation and the use of animal power, a large number of problems are intertwined, and the huge amount of data is simply unimaginable.
Even if it is a war of cold weapons, as long as you want to achieve the final victory, the deduction of various amounts of data is endless, in order to find the most suitable plan, all the joining civilizations of the Meteorite Star Sea Interstellar Alliance are making the best efforts and making the best possible preparations.
Because every civilization in the alliance knows that in this era of interstellar civilization, the clash between civilizations is fundamentally unavoidable, and any interstellar civilization is facing the threat of war all the time.
Even if the various member civilizations of the Meteorite Star Sea Alliance are due to the establishment of new war rules, in order to ensure that their civilization's chances of victory in the new war are as great as possible, everyone has to postpone the arrival of war as much as possible, but for many civilizations, war is still an inevitable thing.
Because sometimes, war is not something you can avoid if you want to, war will not start until you are ready, there are always some contradictions and conflicts between civilizations that have intensified to the limit, even if the strong do not provoke war first, the weak may choose to strike first.
Each civilization has the potential to be the first to invite the Alliance to war, at a time it deems appropriate, to apply for war to a designated civilization.
Such a war application will be notified to all members of the entire alliance as soon as possible, and even all the civilizations and forces of the meteorite star sea will be notified in the form of clear communication, and the news may even be transmitted to the surrounding major galaxies in the shortest possible time.
Perhaps, when the new rules of war are universally implemented and there have been many wars, they will become inconspicuous, the civilizations and forces that will be less concerned will be concerned, and everyone will not be too sensitive.
But at least at this stage, the first civilization to launch an invitation to war will be an existence that has attracted unprecedented attention, and everyone will be extremely curious to examine the civilization that has been invited to war, to see if you accept this war or not.
At this time, I am afraid that no matter how thick-skinned the civilization is, it will not be able to refuse to accept this invitation to war, and dare not accept the arrival of this war.