Chapter 854: Mode of War

For today's ancient civilization, using the trick of large-scale infection of the soul virus is already a means of warfare at the bottom of the box, and it is impossible to use it at will.

If it is really going to be used in the future, it will definitely be used on those cosmic-level civilizations that are so powerful that even the ancient civilizations are powerless to parry.

Only a powerful opponent like the cosmic civilization, which is also incapable of being defeated by the ancient civilization, is worthy of the ancient civilization to play such a killer weapon, and use the momentum of dying with the enemy to fight for the survival of the ancient civilization itself.

These small interstellar civilizations, if the ancient civilizations want to deal with them, they have dozens of different means casually, and it is obviously not worth the ancient civilizations to use such a big killing move.

Solving the problem of the lack of soul resources of ancient civilizations, although fundamentally speaking, it is inseparable from a killing word, but it is not in the interests of ancient civilizations to simply and rudely abuse force.

At least the ancient civilization didn't want its own people to do it themselves, causing too many weird and bizarre deaths in the meteorite star sea, because that would be no good for the development of the meteorite star sea, and could only create unnecessary panic.

The ancient civilizations actually did it very simply, they did not do it themselves, but used a more subtle method, which was to provoke wars between interstellar civilizations!

War is the fiercest confrontation between civilizations and between races, and in this extreme state, it is normal to kill or injure many lives, and it will not attract the attention of any civilization at all.

Not to mention that wars were frequent in the meteorite star sea civilization circle back then, in fact, even in the surrounding galaxies, including the meteorite star sea, wars and struggles between various interstellar civilizations are commonplace, and all interstellar civilizations have long been accustomed to it, and these civilizations will not feel any abnormality in the conflicts and wars that break out between interstellar civilizations.

And this kind of war action can create the most soul resources for the ancient civilization, accelerate the harvesting of soul resources in the meteorite star sea, and provide the ancient civilization with much-needed resources.

In fact, for a long time before, the wars and conflicts in the meteorite star sea have always been quite frequent, and in order to compete for the interests of all parties, various interstellar civilizations often fight each other, which is simply a common thing in the meteorite star sea.

After all, in the past, although the ancient civilization secretly controlled a part of the interstellar civilization in the meteorite star sea, and also secretly controlled the various life planets of the meteorite star sea, and secretly established the life and death of all the interstellar civilizations within the newly opened star field of the meteorite star sea, but at that time, the resource demand of the ancient civilization was insufficient, and there was no need to use all kinds of means, and the soul resources that far exceeded the needs of the ancient civilization could automatically gather into the hands of the ancient civilization.

In this case, the ancient civilizations did not have much demand for these interstellar civilizations, and the control of these interstellar civilizations was not strict, and the vast majority of interstellar civilizations in the meteorite star sea did not know that there was a transcendent and powerful civilization that far exceeded the standards of ordinary interstellar civilizations.

In this way, there has been a state of disorder in the meteorite star sea, and there is no strong force to balance and mediate the contradictions and conflicts between various civilizations, and after the contradictions and conflicts between various civilizations, it is easy to resort to war, and the corresponding war behavior in the entire meteorite star sea is naturally relatively frequent.

However, although the spontaneous war actions of these civilizations are all in full swing, similar war actions do not meet the expectations of the ancient civilizations, nor are they the war situations that the ancient civilizations hope to provoke.

After all, generally speaking, most of the real wars between interstellar civilizations still occur between the militaries of various civilizations, and the confrontation and battles between faster-than-light warships are the most common things.

Often in a war, the victor sacrifices fewer ships, and the loser loses a large number of ships, so that the relevant warring parties can solve their differences of interest with the help of the house.

However, such wars, a contest that has cost civilizations so much often not really how many lives have been sacrificed. After all, it is a confrontation between faster-than-light warships, and how many people can be loaded in a battleship, even if it is a ship with several fleet operation teams combined, it is just a few thousand soldiers.

And after a war, these interstellar civilizations often lose not many warships.

After all, their faster-than-light ships are all purchased, and each warship is also valuable to these interstellar civilizations, and some good interstellar civilizations are often considered to have suffered heavy losses if they destroy dozens of warships in a war, and they dare not let the war continue.

Therefore, in the meteorite star sea, ordinary interstellar civilizations often consume a few dozens of faster-than-light warships, which is already quite a terrible thing, and the entire civilization will inevitably be greatly damaged, and it is simply unable to continue fighting.

But what did the ancient civilizations gain in such a war? Most of the time it can be said that they will not gain anything.

After all, the number of people lost in war is simply very small, not as large as the number of people who die naturally in a single day on a planet, and even if such wars occur more frequently and consume more, they are worthless to ancient civilizations.

In the past, when the materials were extremely abundant, the ancient civilizations were too lazy to care about the disputes between these civilizations, as long as the number of Chinese in the meteorite star sea was large and the population was prosperous, the ancient civilizations naturally could not eat and drink, regardless of how these civilizations fought with each other.

But now, as the resource dilemma faced by the ancient civilization is becoming more and more obvious, the grasp of collecting resources is increasingly entering the eyes of the ancient civilization.

Ancient civilizations have become less and less able to tolerate the form of warfare that exists today in the meteorite star sea.

After all, a war only kills a population of tens of millions of people, and what kind of thing is this like, it can't satisfy the appetite of ancient civilizations at all.

Those interstellar civilizations, each with a population of hundreds of billions at every turn, if they don't consume some of them in the war, how can they accelerate the reproduction rate of the population in the meteorite star sea?

In the eyes of today's ancient civilizations, wars between conventional interstellar civilizations are not only useless to themselves, but even serious losses.

After all, in the eyes of ancient civilizations, many interstellar civilizations in the meteorite star sea are lambs raised by themselves, not to mention their flesh and blood, even their hair is completely their own, and the greatest benefit should naturally be grabbed by themselves.

There are too many sheep in the sheepfold, and these sheep will have friction and even brawls with each other, which is a natural and inevitable thing, if the ancient civilization can divide a large part of the benefits in the process of the lambs fighting, the ancient civilization is even happy to see these lambs clash frequently.

There are many dead and injured lambs in fights, and the ancient civilization can get more meat, anyway, these lambs are also free-range, and the ancient civilization has not intensively cultivated, so naturally they will not feel sorry for whether these lambs will lose their hair and milk and meat when they fight, which affects their own interests.

However, the reality is that in the previous wars between various interstellar civilizations, the ancient civilizations actually did not gain any benefits, not to mention mutton and goat's milk, not even the blood of sheep was mixed in their hands, at most they picked up a few wools!

The biggest profits were taken away by the cosmic-level civilizations of several large galaxies around them.

Those interstellar civilizations are fighting each other, and the biggest consumption is the faster-than-light battleships, but these faster-than-light battleships are actually purchased through various channels, in fact, the final end is purchased in the production system of the faster-than-light spaceships controlled by the surrounding cosmic-level civilizations.

The life and death between the various interstellar civilizations of the meteorite star sea is actually to promote the sales of spaceships of those cosmic-level civilizations, they have spent a huge price, sold all kinds of resources, and finally the profits have fallen into the hands of those cosmic-level civilizations, and the ancient civilizations, the actual controllers of the meteorite star sea, have not gained any benefits in the process?

How can you endure this? I can't bear it at all!

In the past, the ancient civilizations were busy with other affairs, and they didn't have much control over the meteorite star sea as a whole, even if they knew that the meteorite star sea was essentially an economic colony of various cosmic-level civilizations in the past, they didn't have much to think about it.

But now that the ancient civilization is in a dilemma of a great shortage of resources, this situation cannot be ignored.

In the eyes of the ancient civilization, the war mode that prevailed in the meteorite star sea in the past has come to the time when it has to be changed, because if this war mode is not changed, they will never want to profit from it, which is obviously not what the ancient civilization wants to see.

As for the direction to change the mode of warfare, the ancient civilizations also had their own ideas.

For interstellar civilizations, faster-than-light spaceships are fundamental to their own strength, so the value of faster-than-light spaceships must definitely be reflected in wars, otherwise civilizations will not be convinced by the results of such wars.

But the mode of war will definitely not be able to be the same as before, everything is only based on the battles and collisions between those faster-than-light ships, which is not only a huge waste of resources, but also makes the ancient civilization have no benefit at all.

So in the minds of the ancient civilizations, the new mode of warfare should be like this!

A large number of faster-than-light warships can only be used as logistical supply warships in the new form of warfare, and do not directly participate in the war.

The warring civilizations transport the belligerents of both sides to the corresponding combat planet through faster-than-light warships, and then let these belligerents fight each other in a designated combat situation, until one side of the personnel is completely wiped out, or after one side has reached a certain combat goal, the two warring sides can be regarded as distinguishing the victory and defeat.

The two belligerents distribute certain interests that they are competing for according to the victory or defeat of the combatants of both sides, the outcome of the survival of the personnel, and so on.

Throughout the course of the engagement, the faster-than-light spacecraft has always served as a logistical supply warship, constantly sending various combat supplies to the combat personnel of both sides according to the same supply frequency, or the supply frequency determined by prior negotiation.

The personnel of the two warring sides can carry out large-scale wars with different backgrounds and styles in accordance with the agreement of the two civilizations, armed with cold weapons or hot weapons.

In this way, under this new mode of warfare, the warring parties can not only still show their war strength, but also avoid the real loss of their faster-than-light warships. To some extent, this also reduces the cost of war for both warring parties.

In addition, I have to say that although under this new mode of operation, the personnel losses of the warring parties will become very huge, but to be honest, this kind of large-scale war of real swords, real guns, real battles, and real killings is obviously better than the superluminal warship in terms of visual effect, I don't know how many times better.

Even if it is possible in the future, this kind of interstellar civilization war can also become a major characteristic product in the meteorite star sea, which will be broadcast to the surrounding interstellar civilizations, and then form a characteristic industry.

Once this idea is truly formed and put into practice, its future market prospects really don't know how huge it will be!

Of course, the idea of the ancient civilization is on the one hand, the problem is that the various interstellar civilizations in the entire meteorite star sea want to abandon the war mode they originally pursued, and transform the war actions related to their own interests into this new mode with a very game style, and the difficulty is of course conceivable.

After all, the original mode of war between civilizations, no matter how costly it is, no matter how unornamental it is, and how cheap it is for the cosmic-level civilizations of other large galaxies, there is one point about it that is not well concealed, that is, it is simply direct and extremely convincing!

Whether the strength between various civilizations is you strong or I am strong, whether you should listen to me or I should listen to you, no matter how unconvinced the two sides are, but as long as there is a real fight, the victory or defeat will naturally be decided, and it is clear who should suffer and who will take advantage of it.

But this new mode of war, then the trouble is big, this war must first have a strong force that both sides are convinced to witness before it can really work, and then there is the negotiation and confirmation of the battlefield and the rules of engagement, and then a large number of direct combat personnel selection, all of which are a lot of trouble, not at all simple, not direct at all!

Not to mention anything else, it's just a correction of the behavior and habits of many interstellar civilizations, which is a big trouble.

Since other people's interstellar civilizations have resorted to war, they naturally won't feel sorry for that little war expense, even if your new war model has great benefits, the question is why should people listen to you?