Body 124 Dwarven History
The old dwarf who greeted them was the mayor of the city of Rotter.
Could it be that the rescued dwarf is his relative or some kind of background? No, for the dwarf, everyone should be their own relative. The dwarves did not divide the status and power, nor did they ignore the commoners because they were officials. For the dwarves, there are no officials, just multiple duties, the responsibilities of managers. So the dwarven administrator treats every dwarf equally, even ordinary dwarves.
In the days that followed, it was learned that dwarves, no matter what their duties, did not have the official power of humans. There were no guards to open the way, no civilians were asked to give way, and there were no welcome ceremonies.
As the mayor of the city, although he is not concerned about everything, he must be concerned about human life, which is a prerequisite for ensuring unity, stability and civilized development.
When Voraire helped Yaaya send his companions back to Rotter, the dwarves on duty reported to the mayor. One is that Volaire is a human, and a human enters the dwarven dwelling without the consent of the city chief or council, which is a great danger to the dwarven kingdom. The second is that the two dwarfs were injured and unconscious, which is also a very serious big thing.
In the end, after the treatment of the dwarven doctor, nothing happened. Because the treating doctor heard that it was the poison of the giant snow viper, and he had already used ordinary poison cures, he was relieved. The healer has an antidote to the poison of the giant snow viper, and as long as the person is not dead, it can be saved. But fortunately, I came back in time, and if I didn't come back in time, I would die.
The mayor personally visits the doctor to inspect and express his condolences is not just a show of proximity, it is one of the duties of a manager. Only in this way will everyone feel the meaning of his existence, and let everyone and their relatives and friends feel the meaning and strength of unity. In the dwarven world, every dwarf is important, and his life cannot be harmed casually.
This is also the reason why the things made by dwarves are known as the best and safest, and bad things can easily cause harm to life.
Later, after asking why, he decided to welcome Wallaire and his friends to the Dwarven World, as they were not too old. Eighteen-year-olds are in the prime of their youth, and they don't have too many adult scheming. If you are an adult, you may not be able to enter the dwarf world.
There was still a punishment for Yaaya, but it was not carried out until the trial students who came to visit were gone.
On that day, the dwarven mayor had a welcome banquet with everyone, and in the following days, Yaaya led everyone to play in the dwarf world.
Here, everyone learned about the real dwarves. They are really kind, hardworking, brave, outspoken, and can't hide too many hearts. It also let everyone know the history of the dwarf world, which is different from the legend outside.
The original dwarves also had the same desires and greed as humans. Because the dwarves are actually a human race.
The dwarves were disadvantaged because of their height, so they became humans and began to oppress and enslave the dwarves. The most common is to let the dwarves mine, and the 10,000-year mining history has allowed the dwarves to gradually inherit the natural ability to dig holes. At the same time, arm strength, waist strength, and leg strength are also formed, and it is a good hand at smelting ore and iron.
No one wants to be oppressed and enslaved forever, and after thousands of years of struggle, the dwarves have been defeated at the cost of a massive reduction in population. The few remaining dwarves were forced to hide in the deep mountains and forests, and finally chose to live in underground caves to avoid the monsters.
Oppression and slavery made the dwarves understand the importance of equality, the war of freedom made the dwarves brave and sincere, and the sparse population made the dwarves understand the preciousness of life.
The dwarven liberation war on the continent has made the dwarves have a greater connection with each other, and it has also made the dwarves completely twisted into a rope. Survival in the mountains was difficult at first, and the dwarven mortality rate was still high due to the beasts, monsters, and stalking humans.
Even if you end up hiding in a cave, you face danger underground. Although the Ground-Drilling Monsters do not eat dwarves, they will also clash with dwarves if they invade their territory. The monsters and monsters in the water of the underground river are also a big threat, but fortunately, a dwarf inadvertently solved this threat.
Through the exploration of underground rivers, the dwarves found that underground rivers extend in all directions and can lead to various places. As a result, the dwarves communicated through the underground river, avoiding humans and demonic beasts. It is even conjectured that the underground river should be able to lead to all parts of the continent.
The problem of intermarriage was solved by the connection, and after many generations of breeding, the dwarves slowly recovered. Because the dwarves after the war adhered to each other's qualities of sincerity, kindness, courage and unity, these qualities were also inherited from generation to generation in the bloodline.
The so-called natural treasures, so for the dwarves who live underground, treasures often appear in their hands.
The earth is magical, even if it is a hollowed-out vein, after thousands of years, it will gradually form in the vicinity. However, before that, it was necessary to backfill the original hollowed out ore veins, that is, to fill in the mine tunnels and caves with soil to restore them, and finally to use the original soil.
This phenomenon was discovered by accident when an earthquake struck the empty mine of a powerful family, and the mine was filled in by the collapse. Later, this ancient family discovered that there was a new mine nearby, and it was discovered after investigation. Any empty mine that has been filled by an earthquake will be filled by an earthquake for a certain period of time, and then a new mine will be born nearby. Most of them are like this, and the ones that didn't succeed were because the empty mines were not filled enough. The family tried to refill an empty mine that had not been filled, and after thousands of years, the family found that a new mine was born.
The dwarves naturally figured this out after digging too much, so the dwarves are also prospecting experts.
Treasures aren't just minerals. All dead creatures, whether humans, monsters, or those Martial Saints, Magic Sages, or even Dragons, are buried in the ground after death. Therefore, these magic treasures and other good things will also be buried because they are left behind and dropped.
How old the mainland is, no one can say clearly. There must have been millions of years. Over the years, no one can tell how many things have been buried.
An important factor in the development of the dwarves was the discovery of mechanical civilization, which was called one of the heretics by later generations.
Unbeknownst to them, the dwarves found a spaceship that had entered the nebula and was lucky enough to reach the world, thinking it was a strange metal castle. What a luxury, to build a castle out of metal. What kind of force could break such a hard, closed metal castle, the dwarves couldn't understand. Only one of the people in the metal castle was saved, and he was later called the Wise Sage by the dwarves.
During his lifetime, the intelligent sage spread the knowledge of technological civilization to the dwarves, and what he could not understand for the time being was also recorded.
After thousands of years of development, the dwarves on the continent believe that they have made a lot of progress in combining scientific and technological knowledge with magical theories. Just when the dwarves thought they could roll over and get out of the hole and go back to life on the surface, something made the dwarves flinch.
There is a small country that has developed a mechanical civilization, and ordinary people can fly into the sky and kill magicians and samurai at will. This was followed by the overthrow of local rule and the establishment of a new regime. Their weapons are magical and powerful, capable of attacking long distances and powerful.
Their ideas were considered evil heresies by the aristocracy, but they were endorsed by the vast majority of the common people. Not only are more and more people immigrating to that country, but many people are spreading the weapons of heresy.
Weapons that could be used by ordinary people caused the deaths of many mages and samurai. Eventually, these weapons, which lacked magical fluctuations and vindictiveness, were opposed by some mages and samurai. Magicians and samurai are all powers that have been acquired after years of hard training, and now those ordinary people can master powerful powers without effort. This made it impossible for mages and samurai to agree, and they felt that their position in power was extremely threatened.
With the acquiescence of the Magic Guild Federation and other guild federations, magicians and warriors of various countries decided to attack that country. The nobles, whose dominance was threatened, agreed to the demands of the magicians and samurai under their jurisdiction. The cults of the gods also officially declared themselves heretics because of the country's scientific denial of the existence of the gods, and also sent fighters to join the war.
Ideological propaganda is also very important. The gods and religions unanimously declared that the country was heretical, demonic, and gave the believers confidence in their own gods. It also makes civilians who are not believers hesitate, because the gods and religions rarely have a unified voice, and they attack each other almost the same. Now that the caliber is unified, many civilians think that what the gods say may be true.
At the beginning of the war, heretics prevailed, but they could not stand the large number of combined armies. In the mid-to-late stages of the war, the combined armies no longer engage in melee combat. With the consent of the Magic Guild, the mages are to use all large forbidden spells from a distance.
Large forbidden spells are indiscriminate attacks because they have a large attack range and cannot accurately control the target of the attack. Once a large forbidden spell is used, it means that both soldiers and civilians will be attacked. Therefore, magicians are not allowed to use it without authorization, especially the use of the city must be approved by the Magic Guild, otherwise they will be hunted down by the Magic Guild. However, if it is only used against the army in war, you don't need to ask for permission from the Magic Guild.
The cults also summoned large-scale divine magic to attack the city indiscriminately.
This is true for heretical cities, and even more so for heretical armies. And just like that, after a few years of war, the whole country of that country was wiped out. The people of that country were all killed. The slaughter of the city has been a heinous crime, but now it is a slaughter of the country that is even more cruel and ruthless than the slaughter of the city! In the later stage of the war, the people have lost their humanity and can only slaughter mercilessly.
Whether it's a magician or a samurai fighter, they're already numb. Either kill or be killed, both heretics and coalition forces have seen their companions die by their side, and hatred and fear have become irrepressible.
Magicians, samurai, and gladiators don't understand why heretics attack so strongly. Before they saw each other, they had been blown to pieces by an inexplicable loud noise. You also can't detect the opponent's power from the fluctuations of magic and fighting energy, and an ordinary person on the other side can kill them with a strange staff. When a sound is heard, the person has been injured or killed. Eventually, heretical, known as the Death Beam by the Coalition, can ignore all protections.
After the slaughter, there was no one in that country. Although the coalition divided that country according to the record of the battle, none of the countries actually sent people in. Because no one dares to go even if they send people, and it is rumored that the ghosts are everywhere.
A hundred years later, it became a paradise for necromancers. However, the good times were short-lived, and the Cult of the Illuminati, which had a natural restraint on necromancers and dark creatures, regarded it as a holy place of trial. Later, it was a holy place of trials for all kinds of characters. For the undead, their mages, and dark creatures, there is not the slightest psychological and moral obstacle for humans to destroy them.
The influx of many strong people has gradually wiped out the undead for thousands of years. The Cult of the Illuminati also claims to have eliminated evil, and this place has once again become a suitable place for human life. Gradually, the countries that were divided into regions sent their own people there, and that country began to flourish. Because each country in that country has a divided territory, it is finally named a united land, and the countries are self-governing.
The dwarves were frightened by the slaughter and extinguished the idea of returning to the surface. And study again, using magic and alchemy to cover up mechanical civilization. The mechanical civilization is only used within the Dwarven kingdom itself, and does not allow any evidence to spread to the surface.
Although some people have been to the dwarven world and seen mechanical civilizations, such as the trio of five smallpox wastewood, it is like the dwarf has become a story, and there is no factual evidence to prove it, unless it is actually attacked and entered into the dwarf kingdom. But if war is waged in order to prove it, humanity is unwilling. Underground warfare is far more difficult than surface warfare, and it is not known how many times more difficult.