Chapter 170: Complex and huge gameplay needs to be studied

In fact, there are not many places to make up for the scenes in the final stage of the movie, and ordinary actors can already announce the slot, or change to the next crew. In the past, no matter how big the names were, there were still rushes between the various crews.

But Zhu Wei is not a producer but a producer, so he is still soaked in the filming building, standing guard for the final finishing work.

It's still that room, Chu Yuanxi is studying the legs, and Zhu Wei is studying "The Enemy of Rome", often interrupting Chu Yuanxi's research.

"What does this game do? It feels far worse than "Out of the Mountains". Zhu Wei made a figure 4 leg that is popular on Douyin, but his long eyebrows wrinkled. Like Uncle Sheng, this game is definitely the most important project of the Ba people in the near future, so she can't help but care, although the Ba people have gotten a lot of money at one time since they sold the game company, but they make hundreds of millions of dollars a month, which feels like it has been absent for a long, long time, which makes people extremely nostalgic.

In a sense, "I Served" is more important, but that is for Chu Yuanxi personally.

Chu Yuanxi ignored her, not ignoring her, but concentrating on research, thinking about how to increase the value of research.

How to increase the value of research? If you put a straps on your thighs, the kind that is special for dancing is usually placed a little lower than the lower edge of the short skirt, and the research value will become much greater.

As a result, the value of the study plummeted because the legs retracted.

"Oops, hey, the peculiarity of this game is that you don't think it's a big deal when you first play it, and you have to play it for two more days to have fun. ”

Chu Yuanxi also had to sit up straight, and if he didn't answer this question, he couldn't continue the research.

"You mean, slow heat, don't mobile games all pay attention to fast pace?"

Zhu Wei is an old player, and he first met Chu Yuanxi because he played mobile games. Slow-burning games may be console-based, or there is still room for survival on Steam, isn't the slow heating of mobile games urging players to uninstall?

And it's not ignorant that Ba people make their own mobile game Zhu Wei, and strive to circle players with the best quality art at the beginning, and then immediately come up with the brightest gameplay and so on are all standard. Like "Out of the Mountains in Troubled Times", the random plot is the brightest gameplay, and the art is certainly not bad, these two points are already on display in the first step of the game, that is, when the player chooses his origin.

And "Enemy of Rome" feels like a game with no bright spots.,The art is also average.,It is said that Suzuki Yu's team is mainly responsible for handling the display of art resources on the VR side.,The mobile game is mostly outsourced from the engine to the special effects.。

That's it, the gameplay is more important, but Zhu Wei has been playing for almost an hour, and there are no highlights other than the special operation of the combat method.

The battle in "Enemies of Rome" is that the character walks around with 4 materials, whether it is in the big world or in the dungeon, click on the material to throw it on the ground during the battle, and after a few seconds, the summon appears on the material landing point, and disappears after a period of automatic battle.

Therefore, the material is actually equivalent to the skill bar, only CD time, there is no depletion of the word, and it can be used indefinitely. But it can be summoned individually, or multiple materials can be thrown together, which is complicated. What should be called, when to operate, there is a high technical content, and it is completely blind to new players.

This battle mode is more expensive to operate than the Dead Pesticides!You're telling me it's an MMORPG?

Even with the guidance of a novice, Zhu Wei still groped for a long time to remember the summoning process thoroughly - players need to pick out five of their various summoning materials and put them in the hotbar, and they can only click when fighting, and the materials placed in the backpack are especially useless during the battle!

No wonder some people say that this is the hero of "Dota Legends", it is indeed like it!

I only heard Chu Yuanxi say: "If Ba Ren is still a small company and has no reputation, this is the first game, then I don't dare to try to slow down." Now that the Ba people are branded, their credibility among players is okay, but it's different. ”

At this point, the glass slag is actually the most outstanding representative, no matter how bad the game is, the player will also repay with great patience, until he finds that it is indeed a garbage will not give up. In other words, don't say slow heating when the glass slag comes out of the game, as long as it's still a little hot, it can survive for a long time, such as Big Pineapple 3.

There is also StarCraft 2 compared to the first generation, it is simply unreasonable, if it is produced by other companies, without considering the IP conflict, it is estimated that it will be blown up to the end of the body compared to the first generation, and the old players of StarCraft 1 will change the game when their brains are pumped.

Even today, in this era of MOBA games, there are still players playing StarCraft 1. As a 1v1 confrontation game, this is an unsurpassable masterpiece, and the second generation is just a red alert that behaves more like an interstellar one, but it is still very sellable.

Although "produced by Ba Ren" is still worse than glass slag, it has been deeply involved in the field of mobile games for two years, and the reputation of several products during this period is not bad. Except for the sale of leeks, which hurts people's character, there is nothing else to find fault with, and the most important thing is that it never engages in krypton gold, which is more friendly to the player's wallet.

Therefore, Chu Yuanxi is still a little confident, especially the fans and players of the Ba people, and they will definitely be a little more tolerant of "Enemies of Rome". What's more, "Enemies of Rome" can also instill the wonders of this game in players by engaging in some short video activities, or simply opening live broadcasts of the game.

In short, the ordinary mobile game strengthens the beginning and quickly releases the highlights, because the player only gives such a little time, and the product only has one chance to introduce itself to the player, but there is basically no next chance to do it, and the matter is directly deleted. This is not the case with branded mobile games, Chu Yuanxi feels that the games produced by Ba Ren can also allow players to maintain patience for a few more days.

What's more, Zhu Wei is obviously not a plot party, just looking at the gameplay and operation, the plot setting of this game is still quite bright.

"What are the highlights of the plot? The maps of this game are all selected in the native chicken, who can play the highlights?" Zhu Wei was simply disdainful, of course, it was the disdain of the Celestial Empire for the native chicken: "The native chicken is also the enemy of Rome?

Chu Yuanxi also has a headache at this point, but he must endure it.

If the subject matter is divided by genre, "Enemy of Rome 1" is a historical mythology book that takes place after the First Punic War. But in terms of the large time period, it was after the Diadochi Wars that followed King Alexander's crusades.

So to be precise, at that time, the plains of Asia Minor were not called native chickens, but the Antigonus Empire. The story of "Enemies of Rome 1" is that the protagonist forms a heavenly group to explore in Greece, Asia Minor, and Babylon. At present, Zhu Wei's character has left Greece and entered Asia Minor, and then there is a cognitive distortion.

This period of history is not rich in the world history textbooks of the dynasties, and it is easy to have a wrong understanding.

Historically, the influence of ancient Persia on Greece was enormous, but it was not just war, which was slightly different from what ordinary people in the dynasty knew.

Greece and Persia in the public perception are nothing more than the Greco-Persian Wars, whether it is the well-known Marathon, or the 300 warriors of Sparta, in short, it is a war. In reality, however, the Persian rulers were always long-sleeved and skillful, and most of the Greek city-states were politically and diplomatically united, and the wars were temporary.

Even the most powerful Sparta needed Persian support for a long time, as exemplified by the Treaty of Antacida, concluded at the end of the Corinthian War, in which Sparta became the Greek overlord by calling Persia his father.

Of course, Sparta has always been able to teach Persia how to be a man on the frontal battlefield, so as soon as the war starts, the identities of the son and the father must be reversed, and invading Asia Minor is like digging for something. Therefore, when "Enemies of Rome" begins, it is only natural for the protagonist to go to the former Persian possessions to explore the monuments.

In fact, because Zhu Wei has just started playing, the map has not been expanded yet. In the future, her role will go to Seleucus, that is, ancient Babylon, and leave the scope of the present-day native chicken.

All in all, this map is really nothing to despise.

However, Zhu Wei represents the mentality of a large number of players who don't understand history, that is, you used to be called Shenma, and now it is called Tuji! You actually let me (the character) go to Tuji to mix? This kind of proud mentality is more headache, and the adaptation of this IP into a mobile game will definitely have the problems encountered by Zhu Wei in China.

This is also the limitation of IP adaptation of games, but the main target of the IP of "Enemies of Rome" is Europe and the United States, and the target has been set overseas since the day the IP was established, so the limitation is limited to China, and there is no problem overseas.

This can also be seen from the version strategy, overseas only send VR, domestic VR soil and users are much worse than overseas, can not be forced, so domestic mobile games and VR go together.

It's not that overseas mobile phone users are not fragrant, but Chu Yuan already had money when he made a plan, money is heroic courage, and at that time it was a time for him to be particularly bold, what he wanted was to directly create a killer application, and then suck users to the VR side, become his own first-level users, sell VR equipment, and operate an app store. Making quick money from mobile games is not the goal.

No matter how much money you make by making mobile games, it is also a second-level user, and the device is a first-level user entrance. The reason why Apple's market share is declining year by year but its vitality is still strong is precisely because the equipment is people's own, the first-level entrance is in hand, and the service income can be guaranteed. In the first quarter of this year, Apple's mobile phone sales fell by 6.7%, and service revenue rose by 16.6%.

This income also overwhelmed all financial institutions that made forecasts, with revenue from the dynasty dominating. Otherwise, why is Apple's mobile phone frequently linked to price reductions? It is the same reason as Ling Tangyuan's selling lamp oil to send lamps.

Google is so strong, it beats Apple more than users, and it is beaten by Apple as soon as it comes to income, also because its hard side is not strong enough, resulting in unsatisfactory service income.

Therefore, domestic mobile games are defined as experimental fields. The map of the experimental field is also very particular, and the homeland of the Eastern Roman Empire and the valley of the two rivers are of course very particular.

Chu Yuanxi didn't want to argue with her about the opportunity for the Ba Ren Group to go to sea and the ambition to go to the world, with Zhu Wei's head, Chu Yuanxi was afraid that she wouldn't understand, and besides, the game itself was high-quality enough to be the right solution.

Is that good enough? Just listen to him say, "You don't understand, there's a way to play here." The game we produce must combine culture, connotation and gameplay, which is the charm, right?

After that, he continued his research work.

After a few more days, Zhu Wei finally experienced the charm of this game, and almost blew Chu Yuanxi's phone out: "Help! Why did I synthesize according to the strategy, and the synthesized materials were wrong? My main battle tank is gone! No!"

"No, no recharge, how can there be materials without recharge?"

"You're going to die, what the hell is going on?"

"Because the players on each server have different effects on the system. The formula for synthesis is not fixed, this is called gameplay. Buy a Pokédex preview before you craft it. ”

Chu Yuanxi said that he was happy first, and the strategies of different servers could not be strung with each other! Synthesis was a function similar to the Xuanyuan Sword Demon Refining Pot, he thought it was charm, but in fact, it had formed a huge groove in the player group.

The system of this game is so deep that brainless players will definitely have a barrier to acceptance. This is also deliberately aimed at the situation that there are more hardcore players in Europe and the United States. The proportion of hardcore players is lower than that of brainless players no matter where they are, but hardcore players have high quality and strong spending power, and they will spend money because of the recognition of a product.

What Chu Yuanxi wants is to sell the equipment, a device is a few hundred dollars larger, even if you can get five times more traffic if you make an ordinary game, the in-game purchase payment rate is not lower than that of hardcore players, what's the use? How can they break the helmet if they don't buy it? So the instruction given to Yu Wenhui is how deep the system is, how deep and how deep it is, so that players have the urge to keep digging, and after digging a layer, they find that there is another layer below.

On the other hand, if the player wants to play the game well, then "Enemies of Rome" must be able to play it before it stays. Chu Yuanxi didn't feel sorry for this kind of loss, because they would also retire their helmets anyway.

The overseas strategy formulated by the Baren Group is to set aside a large budget, and the way adopted is to bind the device to the app store, and if you want to play, you have to buy the device, but there is no reason to return it within 14 days. There is 14 days of experience time enough for players to be bold and enough for impatient players to return. The fact that this strategy is put in the market is enough to tell players how confident the company is.

This is why the Pakistani people must develop overseas self-media accounts, and when the time comes, they will inevitably promote through the live broadcast of the game. The common means of mobile Internet, such as channel push, app store push, etc., are impossible to talk about, and only the most traditional advertising is still useful in addition to self-media.

This game is either to rise to the sky alive or to die silently.

Zhu Wei felt quite bad, "This game is too difficult to play, right?

"Yes, you're brain-dead. Chu Yuanxi didn't leave any affection at all, "I told you to remember the order of a few sets of card decks, and the general situation can be handled, you can't remember who to rely on?"

This game requires the player to memorize the summoning combination and sequence, which is really not friendly to brainless players. The most complex and deep part of this is in the material.

If you only consider the universality of the game, it is definitely a normal battle mode that is easier for players to understand. The left-hand control walks, the right-hand button is the skill, this set is already rotten on the street, and there is no teaching cost. But this system can't go deeper.

It's not the same with materials to summon, a character brings 4 materials to battle, and they can be summoned individually or in combination. There is even a difference in the order in which they are delivered, and if the two materials are swapped, one may be a tank and the other is a DPS.

Then the respective combat skills of the summons are distinguished from the automatic battle AI, and the combination of what to bring becomes very particular, and even the same set of material combinations can be played in the hands of different players to play completely different summoning changes, with a strong style of science and engineering men.

To a certain extent, Zhu Xiaopeng's game is not e-sports, and it's really right, Chu Yuanxi does have a little extravagance, making "Enemies of Rome" the first e-sports VR game. However, this is an operational task in the future, and there is no need to think about it now.

At that time, there was a masterpiece called "The Legend of the Magician", and the protagonist Carnelius also fought through summons composed of materials. But that's before the battle, and once you're in battle, you'll only have a few summons, and even then it's a lot of fun. "Enemy of Rome" is about deciding what to call in battle, and the degree of hardcore is far more hardcore than "Legend of the Magician".

Another example is the synthesis of materials. Again, this is a very attractive point.

Since the game contains the player's influence on the worldline, it was designed to make full use of this, so that the crafting formula library is also affected by the direction of the worldline.

Specifically, for players within the same server, the formula for crafting will definitely be the same all the time, but the players on the two servers will have different behaviors due to the overall behavior, which will cause the combination of formulas to change from the database.

And the formula in the same server is not immutable.,The most direct reaction to the player level is that the strategy of material synthesis is not good.,Not to mention the strategy of other servers.,This server can scrap the old strategy if the player continues to exert influence after a period of time.。

From the perspective of cultural packaging, the fluctuation of the synthesis formula is mainly affected by the "astrology" system, and the same material, the output of the astrology changes immediately, and the more high-end the material, the greater the impact. It does not follow a "random number", and what can be synthesized from a certain point in time is absolutely certain, and there is nothing Schrödinger.

Originally, this was not a problem for players, just look at the Pokédex before crafting. Some of the results will be displayed in the personal illustrated book, and the essence of the system is hidden in the places that are not in the illustrated book, so you can ask the system if there is such a guide.