Chapter 777: "Enemies of Rome" Project Establishment Meeting (Five Watches Asking for a Monthly Pass)
Relatively speaking, the Ba people's project will not be so complicated, the small game Zhao Jie patted his head, and the big production Chu Yuanxi patted his head, the difference is only that Zhao Jie is limited by the budget and Chu Yuanxi does not need it. Ba Ren was not given up by Chu Yuanxi, but the focus was different at different times, and his expectations for "Enemies of Rome" are very high now.
The purpose of the project establishment meeting is to let others remind the person who patted his head whether you are too blindly optimistic, for example: "Chu Yuanxi, you want to get the goal of 500 million dollars per month, is the expectation too high?"
It was Uncle Sheng who asked the question, and he came across the company to participate in the project establishment meeting of "Enemies of Rome". Don't talk about Uncle Sheng today, even Lu Yu and Monica are here, because this matter has something to do with them, some want to be the source of content, and some want to empower IP.
Chu Yuanxi scratched his nose, and then decided to correct many people's misconceptions: "Uncle Sheng, let me tell you this, if you want to rush a KPI and carry out crazy harvesting, right now, if we can control the overseas version to do activities simultaneously, let's be shameless, how about it? Of course, this is called Yin eating grain, not only grain, but even Chenlong, snake, and horse and sheep are all eaten, but there is no more to come. ”
Zhao Jie and Yu Wenhui's eyes touched, and they both felt that it seemed feasible to do this? After all, the products of the copycat army don't know when they will come out, and when the time comes, "Out of the Mountain in Troubled Times" will definitely be a big yellow flower tomorrow, so it is better to take advantage of the harvest now to quickly cut a stubble, and when the cottage army comes out, just throw off the mess and say: There are too many cottages, who can withstand this?
Wouldn't this be the money that has been earned and the reputation has been preserved, and the pot is thrown off perfectly?
It's a pity that Chu Yuanxi didn't think so, "So, "Enemies of Rome" I hope that the average level can reach the limit level of "Out of the Mountain in Troubled Times", isn't it too much? Of course, this requires all the structures of the group to work together, the polishing content of the content, and how to promote the research empowerment method, in short, I think you can." ”
"But you're an adventure with nothing to verify at all. Zhao Jie said and glanced at Xue Ming, "The AI you want to engage in this time is a hundred times more complicated than the troubled times, not just train an artificial intelligence to write the plot." ”
"Xue Ming, can everything be edited? Can the world mission AI be done?" Chu Yuanxi knew that the thing he wanted to push was too new, and someone must be confused, so he directly named it.
"The second one definitely can, the first one doesn't. Xue Ming said generously.
The so-called world mission AI means that there are three lines in the game for the player, a personal mission/plot line, a world timeline, and a faction confrontation line.
The development of the personal line is linked to the dungeon, and two players who are online at the same time, and the personal quest line is at different nodes, and one of the NPCs that may be interacting with player A has already been "plot killed" several times before the dungeon for player B.
For MMORPGs, this line doesn't need AI, just follow the established plot. The AI of "Out of the Troubled Times" is used on this line, because it is a card game, not a large-scale interactive game, there is no world line, and the plot can be made flexible in a standardized way, the difficulty of the dungeon is consistent, and the AI generates and controls only the dialogue plot.
But opening the personal line in MMO is simply looking for death, MMO copies require players to move around the scene, there are a series of gameplay such as turning over boxes, NPCs playing support or divine mending knives, protecting NPCs, drilling in and out of tunnels, and even changing the appearance of players to deceive key monsters. Let the AI take over this system entirely, write the plot according to the map scene in the game, and arrange the NPCs, not to mention Xue Ming, Chu Yuanxi can't mention this condition, because how to make the AI understand the map is a problem in the first place.
But there is room for operation in the world line of MMO, which is the gameplay that Chu Yuanxi hopes to see in the new game.
The so-called world line is a historical development line set by game developers, just like the changes in the versions of "very late", "forgot to open", and "too slow" in Yamaguchiyama, which are advancing along the world line.
According to the interval and event where the world line is located, as well as the player's personal status, such as level, combat power, map, etc., it is possible for AI to send tasks to players, as long as the location of the mission is on the public map and not in the dungeon.
When generating tasks, some world NPCs are circled, and the AI hangs the tasks on the NPCs, so as long as the world line itself is not affected, the stability of the game content can be maintained.
If the world line can be done, then the line of faction confrontation is not a problem at all. In fact, many years ago, faction confrontation has been the standard configuration in the game, and it is nothing more than a matter of strength and pattern of confrontation.
In this regard, AI can play a role in adjustment, and Yang Jiangang's original design was to control the faction commander by AI, and adjust the tasks of the faction according to the actual situation at any time. But later, considering the imbalance of player forces, this mode does not have much significance, so it is only necessary to generate tasks according to the special gameplay when conducting camp warfare activities, which is relatively easy to achieve, so Chu Yuanxi didn't even ask.
As soon as they heard that everything could be edited, many planners in the audience secretly breathed a sigh of relief, because once everything can be edited, the workload of planning will increase by a hundredfold. However, Xue Ming immediately made up after taking a big breath: "But it is possible to change the terrain, and it is also possible to design a matching gameplay." ”
Several planners were spread out directly on the chairs.
Yu Wenhui hurriedly confirmed: "Our battle, the field battle dungeon battle, the terrain can be changed, will it be too trendy? This player can play too much, right? How to do the dungeon design? Do monsters also have the ability to recognize the terrain?"
Xue Ming had a very strange expression: "Don't talk about the game, now the robots in reality are outdated according to the address, they are all real-time scanning to avoid obstacles or jump pits, don't you know? Is it hard to do this in the game?"
"Xue Ming, there may be a deviation between you and Yu Wenhui. Your concept should be local computing, and you think it's all OK. Yu Wenhui's game requires a long connection to the server and verifies each step. Your kind of dodging, isn't there one or two, there are many, in the same scene and the same combat power, is the amount of server calculation too large?