Chapter 778: Technical and Design Points

"If it's 5G, if you use cloud computing, you can't be afraid of it. Zhao Jie said without thinking about it, "If it's the current level of technology, then there's no need to think about it." ”

After speaking, he looked at Chu Yuanxi, Chu Yuanxi said in his heart, why did the ball come back to me? In fact, everyone looked at him, and the problem of "environment editability" was already very clear, and what he needed to make an idea was very simple, and it was best to decide by patting his head - do you want to take risks?

With the "environment editable" AI powered by Xue Ming, there will be a lot of uncontrollable risks, and the project may be deyed again and again, and the existing technology cannot solve it. For example, if everyone relies on cloud computing in the 5G era, and the price of cloud computing surges to buy it? It's all a problem.

Moreover, making a game is not to show off technology, the environment can be editable can be considered as a way to play, and designing a big way to play is to make the game more fun. So is the environment editable fun or not? At this time, there is no game demo, and Chu Yuanxi himself is not sure. You must know that he is an experienced Sankei, who has traveled around the market for many years, and has seen countless products that he thinks he has added a very awesome way to play.

So he hesitated too. On the one hand, the adventurous gene is excited, Chu Yuanxi loves novel and changing things in his bones, and he doesn't like to stick to the rules, find a set of methodologies and repeat them to death, until this set of methodologies is done badly. Otherwise, there would be no glory of "Out of the Mountain in Troubled Times", and I wouldn't be able to eat this crab.

On the other hand, a large-scale project is not to mention how much money to lose, even if it loses 100 million yuan in R&D expenses, the people can afford to lose, but what about the hope of the project members?

In this case, Chu Yuanxi can't make up his mind to go his own way, it is conceivable that this is a big project, a team of at least 100 people, shouldering the happy life of so many people, isn't it just that Jaguar is scolded?

He decided to delay, so he named him: "Xue Ming and Yang Jiangang, have you two communicated? Xue Ming talks about robots pretending to be players, and Yang Jiangang talks about core battles and card development. ”

After speaking, he walked down the podium and was about to think about it, but he didn't expect Yuan Yu from Xiaokang to send a WeChat message at this time: SoftBank's people plan to come to the door, do you want to meet?

Chu Yuanxi frowned suddenly, and replied: It's impossible not to see, see, but after May Day, I've been too busy lately.

Yuan: You're big enough.

Chu Yuanxi: That's no way, I have to talk to the female detective first.

Yuan Ali keenly sensed something, and immediately asked: Are you going to reject SoftBank? SoftBank's investment has huge resources, and the mobile payment license you asked my brother to dredge before may be a more troublesome thing for SoftBank.

Chu Yuanxi: I do want to politely refuse, SoftBank's money is not easy to take, but let's talk about it then.

When he pondered for a while and then looked up, Xue Ming was almost finished, and the people below were stunned. AI and AI are not the same, the previously mentioned everything editable/terrain editable is an AI, and the player task related to the world line is another AI, what Xue Ming is talking about now is the third AI that is planned to be used in "Enemies of Rome", and he has only communicated with Chu Yuanxi, which is called a fake player.

In fact, this kind of robot impersonating players is not uncommon in the gaming circle, and there are a large number of robots in TCG mobile games, impersonating players through AI, and then beating players in the arena to cry dad and mother.

But the fake players of "Enemies of Rome" are not to be childcare, nor to make real players feel popular in the game, but to enrich the game content and generate enough variables.

The world line is immutable, and if you only rely on the task of the world line to release AI to send a task to the player, it is basically a task to kill 20 sheep and catch ten slaves back in the dungeon, although you can conjure up a lot of tricks, but it is impossible not to be rigid, and you can't generate a task like "protect Sylvanas to get the head of the big screw".

The appearance of AI fake players is not to chat with players, but to hang the same worldline tasks as real players on these fake players, and then pass the tasks to players, or combine them with the world tasks received by players, to generate new needs, at least to stimulate players to enter dungeons.

In this sense, the hand can also be called an intelligent NPC, but the intelligence level is insufficient, only pseudo-intelligence, and the environment that is out of the task is not intelligent, and there is no comparison with those intelligent NPCs in online games.

It's really too perverted to let the AI write the plot, generate levels, and generate story-related mobs and bosses according to the dungeon map, but it's actually easy to let the AI manipulate a fake player to play a dungeon based on the dungeon information in the database.

For example, in the game StarCraft 2, Google has made an AI called Alphastar, which can beat the human champion player even his mother can't recognize it, isn't it much more difficult than playing a copy?

Therefore, this design idea can produce complex tasks such as "pretending to help Hellroar to kill Varian Urien, and then jumping back after the battle, backstabbing Hellroar, and asking Varian Urion for credit", and even let the player face the on-site choice, these two guys are fighting, which one is backstabbing?

This gaming experience is bound to be enjoyed by players, and there is no doubt about it. In the past, this kind of story could only be pre-stored in the version through pre-planned editing, and every player played the same story, which was exciting but also monotonous. But what "Enemies of Rome" hopes to achieve is an infinite number of plots, high-level branching plots, which do not affect the evolution of the world line, but allow players to experience a full experience.

This is the result of long-term communication between Chu Yuanxi and Xue Ming, it can definitely be realized, and it will not take up too much resources, and Chu Yuanxi called the Goldbach conjecture of the game industry, which is getting closer and closer to the environment of the future virtual online game in the online game.

Of course, if it can be equipped with everything editable, it will be a step further, enough to be called a "semi-intelligent online game".

In order to evolve to full intelligence, AI fake players need to be able to respond to the needs of players, and they can respond anytime and anywhere, which is temporarily out of reality. But even semi-intelligent NPCs are enough to make Chu Yuanxi excited, and they are definitely at the world's leading level, and the glass slag that has been reluctant to make progress all these years and even licked his face and asked the player, "Don't you all have mobile phones", went out two streets in seconds.

What is the meaning of? The mobile game of the Ba people is better than the console game of glass slag, and this is called!

After Xue Ming finished speaking, it was Yang Jiangang's turn, and he mainly introduced the gameplay. Chu Yuanxi suddenly stopped him before he went up: "Lao Yang, when you go up, you will introduce the project in the style of doing roadshow financing, understand? You don't usually have many opportunities to exercise, and it's useless to practice alone, there are just a lot of people today, you can exercise to save time for stage fright." ”

Yang Jiangang suddenly came to the stage with a confused face.

In fact, in terms of gameplay, except for Chu Yuanxi and Yang Jiangang, no one is particularly clear, and they all know that they are going to summon battles, but the others have not been elaborated, and they urgently need to come up with the real thing. And Yang Jiangang not only has to talk about the attitude of the roadshow, but also talk about it in detail, because although most of the people sitting below understand games, they may not be able to understand the difference between VR games and ordinary games. It's so new, and their design philosophy is all about the essentials of VR games, so they don't necessarily get their own ideas.

Even, he himself felt that Chu Yuanxi's steps were too big. But 5G is coming, and the ecology of the entire game industry will be turned upside down because of 5G, and VR is about to turn from silence to outbreak.

One of the characteristics of game development is that when sorting out the project plan, you can leave blank for the core battles and core gameplay, for example, Yu Wenhui can make the plan first, and then make up the gameplay and battles. Both of these are particularly important, but because they are so important, it is easy for an experienced project manager to quantify the workload as long as the development model is determined.

And the core gameplay and combat must be developed by existing mature technology, and there can be no misunderstanding, otherwise the person who proposes the idea will be purely chaotic. At the same time, only a few people are willing to adopt the new way of implementing the ship, not that they can't, but most people are conservative and unwilling to take risks.

This is also the reason why many mobile games that claim to be big productions are presented in special effects, scenes, and other arts, but the core gameplay and combat are conservative. When new technologies and new engines appear, they all hope that others will test the water first, and then go on it after stepping on the pit, and then they will be on it themselves; employees think of new gameplay or battle mode of the ship, even if it is technically easy to implement, but as the core gameplay is too risky, few bosses are willing to try.

The problem is that 99 people who take risks die, and the one who doesn't die can earn 10,000 times. Yang Jiangang was not afraid of death when he was planning, and he was not the one who lost when he died anyway, so he often had unexpected proposals.

However, on "Enemies of Rome", he is unusual, not because he is worried about the money of the Ba people, but because he is designed according to VR games, and the most important point of VR is ease of use, or ease of operation.

Players can operate in 3D visibility, which is a very bad experience with the existing equipment system, because the eyes can't see the hands. Therefore, it is easier to open up the situation in VR at present, such as the operation of handheld somatosensory equipment, such as the fruit cutting game, holding two somatosensory sticks in your hand, and cutting like a laser sword.

No matter how well this kind of game is done, it is called a mini-game.

There is also a maze puzzle game, which only needs to touch the key points and movements in the scene, and operate through the eye recognition mode, similar to "staring at who is pregnant", the way is simple and easy to understand, and this kind of game also has a certain reputation in VR.

What Ba people are doing now is MM, a large-scale interactive role-playing game, this span and complexity can be said to be tens of thousands of times that of puzzle games, and to make it a VR game, it must be a simplified operation that can be simplified to death.

So at the beginning, Chu Yuanxi's idea was that no matter what the mode of core combat was, it would be made into an automatic battle, similar to an idle game, and let the player just see the battle process.

Sword and Fairy Legend stepped on a mine to trigger the battle to switch to the battle scene, and then the two teams of friends and enemies shot in turn according to their positions. "Enemies of Rome" can also be made to switch to a separate battle scene for each battle, and then play an automatic battle according to the battle rules.

This battle is three-dimensional, the characters have movement, summoning, and skills, which looks beautiful, but it was rejected by Yang Jiangang because it is not suitable for multiple people.

If it's a single-player game, you can do this, but online games mean that multiple people must act in teams, otherwise you can't work together just to "enter the battle". However, forcibly forming a team is bound to be a mode of captain as the front of the car, which is not fundamentally different from the Fantasy Journey to the West, it is nothing more than a change of VR environment and a change of core combat system.

Chu Yuanxi thought about it, too, whoever copied it couldn't copy the scum, it was too special to drop the price. Therefore, you can't switch battle scenes, whether it's on the world map or in a dungeon, you have to fight in the current scene like Yamaguchiyama, which is a high-quality MMO.

So in the end, the two men communicated repeatedly at the end of last year and settled on a conservative but interesting core combat pattern.

I saw Yang Jiangang walk up to the podium, coughed twice very solemnly, quite a bit of a monkey, and then said: "The Dota Legend brothers have all played, right?"

Chu Yuanxi sat down and immediately stretched out his palm, like a traffic police officer stopping illegal vehicles, "You can't do this old Yang, you fell off as soon as you opened your mouth." You can't get any money to raise money by doing this, so I can't go up and tell you when the time comes, right?"

"What should I say?"

Chu Yuanxi glared at Yang Jiangang: "Do you really need my hand-in-hand teaching? Don't come up and mention competing products, just say how you are, how you think, what your ideas are, what is the good of this idea, what is the purpose, and why can it be used to set up a project." Of course, you must have a PPT at that time, and now you pretend that you already have a PPT that can be used to demonstrate the effect or even a demo, and then start talking. ”

Then he turned around slightly and said to the others, "Don't laugh. All of you here are likely to incubate and start businesses in the foreseeable future, at least with similar qualifications. Lao Yang's today is a lot of people's tomorrow, you all look at the point, think well, save me from teaching one by one when the time comes. Maybe you won't be as good as him by then, I think Lao Yang's heart is still bigger. ”

Suddenly, it was a lot quieter below, especially those like Zhao Jie and Yu Wenhui, who had already saved some DKP in their hands, and they were even more concerned. The DKP system was still regarded as an interesting new thing in the beginning, but now, there is a trend of red eyes within the Pakistani people, especially those employees who are slower to take DKP, have begun to think of a way, because to some extent, DKP is better than money.

The special reward that Zhao Jie gave him at the expense of Chu Yuanxi was an option for the Ba people instead of DKP, so it could not be directly used to incubate a business, otherwise he could go it alone now.

At this time, I couldn't help but feel a little fugue, thinking about how I should start a project if I incubate a project.

And Lu Yu, who was sitting on the other side, had relatively few DKPs, not even as good as the ordinary employees of the game team, but he also had careful thoughts about setting up projects. At present, the framework of the information of the Ba people is all left over from Chu Yuanxi back then, and Lu Yu has not left a strong mark of his own after working for so long.

It's not that I don't want to stay, but I won't stay, it's easy to register some tractor self-media accounts and then hire someone to fill in the content, whether it's writing explosive articles or drawing comics, but what about the purpose?

I saw that Yang Jiangang entered the role very quickly, and the problem he needed to face was just how to tell his set of content, and in what order to "speak" well, but the things that needed to be talked about were no problem, at least in Chu Yuanxi, so it was relatively easy. The difficulty is equivalent to entering a novice village in the game, and the audience is full of slimes and goblins, of which Chu Yuanxi is the boss of the novice village.

In fact, there has been a long time in mobile games where there has been a need to simplify player operations, but completely unoperated battles seem boring. Therefore, the game "Dota Legend" has found the best balance of simplified operation, and it has become the second super hit in the history of the development of Celestial Dynasty mobile games. Until the deceased pesticide was born and then dominated the country, and the operation was relatively not so simple, the operation of this mobile game had to be simplified before it died down.

Why is this changing? Because users are constantly changing, and again, the sensitivity and acceptance of complex operations in 2012, 2014 and 2016 are completely different. The more receptive or eager you are to complex operations, the more diligent users become more diligent in the first place.

Yang Jiangang and Chu Yuanxi agreed on this point that in the early days of VR games, as in mobile games, the user's adaptability to complex operations would not be much different, so it needed to be as simple as possible. How simple is it? Just as Dota Legends.

Therefore, the core form of "Enemies of Rome" is that players can summon partners to fight by clicking on summoning materials during battle, and then strengthen, upgrade, and advance the materials to increase the value of summons, and fuse them with each other to obtain new materials.

The advantage of this method is that the summon fights by itself, and the player only needs to operate the movement + summon two things, and the requirements for operation are very low, and it is not easy to make mistakes.

The disadvantage is that you can't go up and cut directly, you can't put skills, and you can't command summons, you can only affect the position where summons appear by moving, and players may be unhappy.