Chapter 1497: The Sword Art Domain of the Great Axis

The games of the A company are one after another, and they are all dry goods.

These overwhelming games suddenly set off a frenzy.

Even, based on time and strategic considerations, there are actually many projects on Senxia's side that have not been announced.

For example, the story version of Minecraft and the mud bomb revamp, the new generation of game engines and production systems, and many more interactive films.

However, some projects are scheduled for the second half of the year at the Tokyo Game Show, while others are still in preparation and are not scheduled to be announced until next year.

For example, Dungeons & Warriors.

This game was originally intended to be released on E3, but after thinking about it, Mori Xia decided to debut it at the Tokyo Game Show, so that Pony could better polish the game.

After all, the dungeons are somewhat similar to the game modes of Warriors and Sword Art Online, so it's easy for the two to steal the show from each other, so it's best to steer clear of them.

"Sword Art Online", as the last major axis, is naturally the most focused content.

Although it is called "Sword Art Online", the whole story is different from the anime and manga world.

In order to write "Sword Art Online", Kawahara went to find Nasu Mushroom to learn from it, so he arranged the replacement of the world line, so a node was set in the whole story.

In another world line, "Sword Art Online", it tells the story of Kiritani Kazuto and Asuna and others, trapped in a virtual game Sword Art Online, the game's developer Akihiko Kayaba turned this game into a real death game, as long as you die in the game, people in the real world will be killed by their own virtual helmets.

But it is obviously not possible to use this type of "drama within a play" and "game within a game" in the game plan, so Mori Xia gave a magic change plan.

But the specific operation is still carried out by Kawahara Li.

And Kawahara Li, he thought of the concept of a parallel universe of the moon, and then went to him to learn from him.

Therefore, Kawahara took the original "Kayaba Akihiko", the mastermind behind the scenes, as the node task for the change of the entire story world line.

That is, various adjustments have been made to the story itself.

In the original world line of "Sword Art Online", the technology of artificial light shaking (artificial soul) was extended later in the story, and Kawahara Tsui of this world line also thought of this plan.

Therefore, in the plot of the version of this world line and the anime version, all of this is set up to be promoted behind the scenes by Akihiko Kayaba.

And the reason why he did this was because he discovered the "secret of the world".

In the story, Akihiko Aoba has been able to fantasize about the world of "Ayn Grant" since he was a child, and he thought it was his own fantasy at first, so for this childhood fantasy of his own, he created the real "virtual world - Ayn Grant".

But in reality, this is not the case.

In the story, Akihiko Kayaba sees the sparks generated by the collision of two worlds.

Akihiko Kayaba, who was in the middle of the game's development, realized that the collision of these two worlds would inevitably bring disaster to the world.

And at this time, Akihiko Kayaba has several options.

The first choice is to tap into the latent will of the people in this world, and connect it in the original book, that is, Akihiko Kayaba wants to see the "possibility" of transcending the system. In this way, the future of humanity is bright. And that's the world line with the animation.

The second choice is that Akihiko Kayaba chooses to face the disaster head-on, and the players who enter the game actually enter a staggered world, and only when the players work together can the two worlds not collide in the end. This is the world line of the game version.

How to say it.

Wipe the leader's ass...... It really stinks.

Although he was tortured, Kawahara still did his job well.

At least the game "Sword Art Online" can still be said in terms of the story background.

"There are a variety of weapon options in Sword Art Online. One-handed swords, two-handed swords, bayonet swords, bows and arrows, one-handed axes, spears, scythes, etc., ......"

After the introduction of Senxia's side, at this time, the introduction of the game has begun.

In the other world line of "Sword Art Online", many scenes and stories are designed to meet the needs of creation, and it is definitely not possible to put it in a real online game.

Not to mention that Sword Art Online is not good, in fact, the game world in many online games, when you get it to the real-world online games, you will definitely be shot.

For example, which game dares to really design what hidden class, and then make super powerful unique hidden props, and arrange a hidden cheat location in the novice village...... Well, the planner doesn't have to do it, the boss was able to let the planner who put forward this stupid beep - idea get out of the way in minutes.

In online games, especially MMORPG games, relative fairness is a must.

For example, although the Ancient Relic weapon is very strong, every player can still get it as long as they work hard, and players can continue to use other suits if they get the routine of top-level equipment.

"We have multiple classes in our game. "Mori Xia began to introduce the players. There is no class in Sword Art Online in the original world, but the reality certainly can't do this, but it can be flexible, "In the game, players can choose one type of weapon as their own job, and they can have another weapon as a secondary job." ”

At the beginning of the story, the types that are open are fist gauntlets, one-handed swords (including bayonets and other one-handed weapons), large swords (including weapons such as giant axes), bows and arrows, and scythes and spears (long weapons such as halberds and clubs are also counted), in addition to the game also opens up animal trainers.

Compared with those imaginative professions, these professions are actually closer to a branch series of modern online games, for example, bows and arrows are traditional long-range professions, which can be specialized and advanced to snipers (long-range crit and high-powered C-position cores), rangers (mid-melee hip-hop dance experts, specialized in sneaking boss) two categories, and for example, one-handed swords can take the thin sword route, specializing in critical hits, and can also take the shield route, can fight and resist, and can also take the dual sword route, and continue to output combo.

"Combat is the core gameplay of our game, so in addition to the variety of gameplay, our game also has amazing combat performance effects......"

At this moment, a little girl with a scythe appeared in the picture, and the little girl entered and exited the wolves seven times, killing the enemy and crushing the army SOLO_BOSS;

Well, it's not RBY's scene, but the action design of this section is indeed Montum himself......

......

The Witch's House is about to be recreated, and everyone can play 233 with Amway's own classmates

The first more meow.