Chapter 191: Philosophy and Inspiration
"No, there are still a lot of differences. Without waiting for the system to answer, Guan Li had already given his own answer.
System: "...... Yes. β
The SCP Foundation is a platform for creativity to unleash the imagination of countless authors and build a creative crown on a blank pedestal.
"The Color of Life" has a defined direction at the beginning, and the playwrights are just filling in the framework, wrapping the long-established core with rich flesh and blood.
The former is completely open-ended, and the final product belongs to all creators and will be beyond the control of each author, whose future cannot be predicted.
The latter is firmly fixed in the hands of the planner, and no matter how the plot line changes, the theme of expression will be the same.
It is not clear who is superior and who is inferior in the two ways.
After all, there are no advantages or disadvantages to the way of "narrative expression".
What's more, it is still the world of independent literary creation, and relay creation, joint creation, and interactive creation are all only a niche.
-- A niche that is growing wildly under the shelter of the Internet information tide.
Guan Li doesn't dare to say that "crowd creation is the future", but it is indeed a kind of future possibility, isn't it?
He heard a voice coming from behind him, gathered his scattered thoughts, and turned his head away.
Camilla slowed down for a moment to react, and followed to the door.
Esther arrived, taking with their other collaborator, a strange-looking man.
The system lists his identity in front of Guan Li's eyes: Fang Jianming, Chinese-American, the founder and chief planner of Floating Studio, and the chief planner of Morning Dream Studio.
Here's a look at his illustrious resume.
Guan Li only glanced at a cursory glance and saw several masterpieces - you must know that he didn't know much about the game industry, he played very little, and more only heard the name.
The horror of this can be seen.
Fang Jianming's gaze stayed on Guan Li's immature face for a moment, of course he knew that this was the person sent by the Foundation, Esther had introduced it in advance.
But when I saw it with my own eyes, I couldn't help but have some ideas.
So...... Young?
It looks like it's just coming of age.
Chinese, are the children of rich families who come out to train?
Fang Jianming thought a lot for a moment, and finally put all these thoughts away, and said the opening words that he had thought of a long time ago: "This is probably our first contact, boss, I hope it will leave a good impression on you." β
The slightly stiff Chinese is enough to show his sincerity.
At least for now, in the game project "Unknown", he and the entire floating studio, will be at the service of this young man.
"Not the first contact. Guan Li's eyes seemed to shine through it, "I know your game, I know you." β
System: "But I just know, after all, you're a cloud player." β
Guan Li: "System ......"
System: "The information is given to you, please continue." "Please keep fooling around.
"Really? Shouldn't I say it...... Honored?" Unexpectedly, the man opposite seemed to immediately believe Guan Li's words.
Without a doubt, it is most appropriate to use "game" as the opening.
Even though Fang Jianming had left the Ming Project for some reason, his experience there was not something to be avoided.
Along with the past works that have been recorded in the history of the game, everything will never fade.
"Are you...... Fang Wanming?Alive!" Edmund walked to their side at some point, and the game progress on the big screen was paused, "I like your "Will of Chaos" very much, the spiritual core revealed in it, it is not an exaggeration to say that it has changed my outlook on life. β
Fang Jianming was a little caught off guard, "Uh, thank you, it's also a work I'm proud of." β
"What about the second part, can you tell us when you will start working on it? There should be no copyright issues with Chaos Will, right?" Edmund asked three soul questions.
Not only him, but Guan Li and the system also discovered that Fang Jianming didn't seem to be good at dealing with this kind of scene, and it could even be said that he was too sincere.
"The copyright of Will of Chaos is indeed in my hands, but the second part is ...... There are no plans yet, probably ......"
Sure enough, surprisingly easy to speak.
Esther, who was watching the play with his chest on his arms, finally spoke, and as soon as he spoke, he brought their increasingly crooked topic back on track, "I'm sorry for disturbing your conversation, I think we can talk about business first, how about it?"
Edmund looked like he wanted to say something, but Fang Jianming responded one step earlier: "No problem, we can talk about the rest later." β
Guan Li quietly observed the famous game producer, and said to the system, "I probably know how Esther found Floating to work for me." β
This person...... It's so simple and straightforward that it doesn't deserve his reputation.
"Good communication. The system concluded, "But it's not easy to deceive." β
Although it is very easy to give people the illusion of "easy deception", judging from the information gathered, Fang Wanming is far from being as simple as he appears.
He is just used to showing an "innocent kindness", subconsciously tolerating and retreating.
But not an endless retreat.
Such a firm and unshakable bottom line has always existed obscurely, seeping out from all the games designed by Fang Jianming.
However, Guan Li didn't plan to touch other people's bottom lines, so Fang Jianming was true to them, and he was very good at talking.
Listen to whatever you say.
Not at all.
Like Esther and Edmund next to them, one is eager to pick out 180 holes in the contract, and the other is tirelessly instilling game theories that people don't know where to learn.
While arguing with Esther about the details of the cooperation, Guan Li paid tribute to Fang Wanming, who quietly listened to Edmund's blowing.
It's so strong that it turns out to be listened to carefully, without any perfunctory meaning.
This personality quality ...... It's scary.
It wasn't until the two people who had been pulling the skin for a long time were almost settled, and Edmund, who was so happy that he couldn't extricate himself, finally realized his faux pas.
He's a player with only a lot of experience in talking on paper, and he talks about these theories in front of real game industry production bigwigs, well, how do you say that Chinese saying?
Playing with a big knife in front of Guan Gong's door?
It's over, and the image in front of the idol is gone.
Edmund wanted to cover his face.
What about Camilla? Why don't you stop him!
The lead singer of Persona, who has been acting as a brake pad for many years, has a cold face: "I thought you would be happy to communicate with your idol alone." β
"......" is willing, but ......
"It's okay, I think it's good. Fang Jianming smiled, "It's not only people in the industry who are qualified to talk about theory, and many of the things you said have inspired me." β
All the thinking, elaboration and communication of games and culture are carried out for better practice.
Edmund: "Really...... Really?"Worthy of my idol!
"If you're interested in the philosophy of games, I can recommend two more books. β
βοΌβ
"The Man of the Game and The Greatest of Things. "Now, it's time to change to Fang Wanming to output the theory.
The former is a 1938 book by the Dutch scholar Johann Hoizinha, which reflected on the past and future of human civilization on the eve of the world war - "Civilization is never separated from games, it is not like a baby out of the womb of the mother, civilization comes from the matrix of society: civilization is born in games, and civilization is games." β
The latter brings together GΓΆdel, Escher, and Bach in three different fields, seeking the common form of things that cross borders.
This book has little to do with games, but it can give people a thought-provoking inspiration - "In the name of mathematics, art, and music, it tells a theory about intelligence. β
Edmund knew these two books and how difficult they were to read, "Making games is a lot of work......
Even philosophy requires some understanding.
Fang Jianming: "Ah, that's not necessary, it's very simple to make a game, it's enough to have ideas and action, at most add a little concept." β
"What idea?"
βFun for everyone.β
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