Chapter 283: PLOL's Balancing Mechanism
Of course, in order to prevent inflation, the 100,000 Soldier Card and the 100,000 Soldier Card fragments automatically expire on the first day of each month. In this way, dungeon players can improve their character's attributes through various equipment, and competitive players can also get more looks by changing skins.
Don't delay.
And the most interesting part is that you can go to the achievement assistant and compete in a competitive competition after you've done your daily routine.
Quest drops, competitive rewards, both are automatically obtained.
In other words, as long as you are willing to invest 30 yuan a month, you don't need to spend time brushing pictures, you just need to hang up.
Of course, in order to reward players who actively farm, there will be more materials dropped by active farming.
And some special equipment props can only be dropped by manually brushing the map.
For example, Ash's Poké Ball, Tinker Bell's Time Machine, etc., special equipment that can change the shape of the character and the form of skills.
It is a very conscientious setting of Pengda.
Of course, some unbound skins can also be traded.
Some special skins will not be sold in the mall, and can only be dropped by high-level dungeons, and those who don't want to play can communicate with other players.
As for the studio that was born from this......
Pengda settings, after opening the Pengda contract, if you don't use the lucky value to brush the map, then all the benefits will be reduced by one-tenth.
In other words, if you enable perks and AFK the Achievement Assistant, if you don't enable Luck Drops and go straight to any dungeon, all base drops will become one-tenth of the original amount.
That way, if you want to make sure that they drop properly and the rest, you'll need to turn on the luck value.
In addition to the fixed amount of luck recovery every day, you can only get four luck recovery items, such as red, purple, blue, and green, through active tasks.
In addition, it is obtained in various top-up events or annual events.
Of course, that's all for later.
In short, this game is a game that you are willing to spend money on and can enjoy a great experience.
If you don't want to spend money, you can also slowly save up equipment.
It can be said that he has a very good conscience.
An excellent gaming experience naturally leads to an extremely excellent report card.
The number of online users exceeded one million in the first week, the three-day income exceeded 100 million, and the weekly consumption exceeded 300 million.
The whole people are crazy.
In particular, the difficulty curve of the game is not difficult, and there are extremely powerful heroes in the initial free heroes, and free heroes will be opened for the arena every week, so you can play all the heroes without spending money.
Of course, if you activate this hero, you will also get a hero level increase.
Rest assured, hero levels are not added to competitive maps, but are used to increase the strength of quest heroes.
Some heroes, after having a high hero level, will directly increase their strength by a notch!
The most direct manifestation is that in the current version of the enhancement is only a maximum of +15, players with a high hero level can reduce the standard of the Divine Soldier to +10 sets!
In other words, with the same equipment, a high hero level can directly improve the player's dungeon experience by a notch!
Therefore, the hero level is also the pursuit of the player's enthusiasm to improve.
As for hero balance, that's even less of a problem.
Pengda's principle is simple, when a hero is too strong in a version, then weaken it appropriately and then improve the abilities of other heroes.
There is no one-sided situation.
Moreover, there are two competitive modes that players mainly play, one is the casual mode with random characters, and the other is the competition mode in which the characters are selected within a certain range.
There is also a Hero mode with faster skill cooldown, higher damage, and completely different skill forms.
There is also a 5V5V5 competitive mode of three-way melee.
These novel and interesting competitive modes can be playable and not inferior to dungeon gameplay.
It can be said that the players of both modes are firmly in control.
Of course, ordinary players also have the gameplay of ordinary players, and local tyrants naturally also have local tyrants' gameplay.
For example, in the dungeon, although the current upper limit is +15, if you directly strengthen 15 without caring about anything, then there is a high probability that it will cost about 2,000 to 5,000 yuan.
The success rate of strengthening within 10 is okay, but above 11, the success rate will plummet, and the success rate of the top +15 is less than 1%.
And the point is, although the equipment will not be broken, when it is above +10, once the enhancement fails, it will be directly cleared.
The success rate of reinforcement is very low.
Of course, the attributes are also very perverted.
Roughly speaking, +15 is about twenty times more stat than in the case of a tabula rasa!
And after strengthening fifteen sets, not only will there be a set attribute bonus, but also a difference in appearance.
+14 sets are set with a few dragon balls rotating around you.
+15 sets have a translucent white dragon revolving around you.
In short, the special effects are full.
In fact, this is the case with online games these days, advanced dungeons require high-level equipment to be able to clear the customs, and the upgrade of high-level equipment can also allow local tyrants to experience a superior experience.
And the favorite of local tyrants is naturally a game with a lot of people.
The more friendly the game is to civilian players, the more people there will be.
When there are more people, there will naturally be more local tyrants.
And there are many local tyrant players, so naturally there are places to spend money.
And the key is that Pengda is not listed now, so there is no revenue pressure, and naturally all kinds of situations are very conscientious.
Then, as the game entered its second month, it also reached a plateau.
At this time, the number of online users of the entire game is more than 1.5 million, and it is still rising.
Compared with the dungeon mode, which can be seen at a glance, the competitive mode actually has a greater advantage over the same type of products.
Although many heroes don't have a lot of power, this game greatly lowers the barrier to entry.
And some details also lead to a high ceiling for this game.
In general, compared with products of the same type, the competitive mode of "PLOL" has a low lower limit and a high upper limit.
Easy to operate, easy to use, and full of ornamentation and more interesting.
In addition, there are no items that affect the balance of the competition in the normal competitive mode.
Even if the more BT Hero mode has the mechanic of flipping cards, it is only possible to obtain advanced synthesis scrolls and items faster, and the consumption is naturally one of the most valuable currencies that players get on a daily basis - soldiers.
It can be said that as long as competitive players are willing, they can have the most enjoyable gaming experience without spending any money.
Quest players can also compete for higher attributes and stronger equipment.
In particular, Pengda also added a very chicken thief to clear the challenge leaderboard.
It makes the local tyrants crazy.
You're strong, I'm stronger than you!
You're fast, I'm faster than you!
It's quite strange that PLOL strikes a balance between competitive and dungeon players.