Volume 1: The Poem of Departure Chapter 44: Victory and Defeat

(In this paragraph, you can list the data on paper, otherwise it may be a bit complicated.) It's something I created by combining Hearthstone, Gwente, and all sorts of card games, and I thought it was quite interesting. )

At the end of the dealing, after half a minute of decision-making, both sides showed their chosen cards.

The cards shown by Del Cora are King 3, Prime Minister 6, Noble 5, Soldier 1 and Soldier 2, while Richard shows Prime Minister 2, Noble 4, Rich Merchant 2, Worker 3 and Peasant 4. But judging by the numbers on the field, Del Cola has a much more flashy hand, after all, there is a 6 and a 5. But Del Cola did not let his guard down - a round of cards, on the big number and small number are two completely different ideas, not necessarily the opponent's cards are worse than their own, if their big cards are limited by the opponent with small cards, the other party shows the big cards in the hand, they may not be able to save.

The dice roll decided the first move, and Del Cola was the first move, and he thought about it and chose to hedge Richard's rich merchant 2 with his king 3. Rich Merchant 2 was abandoned, and Satya reached out and changed King 3 of Del Kora to King 1.

Richard still has four cards left in his hand, and Del Cola has one more card in his hand, which can actively attack Richard's character card, so he uses King 1 to attack Richard's character, Richard's character has 9 points left, and King 1, which was originally 1 point, has no change.

It was Richard's turn to play his cards.

He used his Farmer 4 to hedge Del Kora's Soldier 2, so Soldier 2 was discarded, Farmer 4 became Farmer 2, Richard chose to show a black card, and a Soldier 6 was placed on the field. Richard chose to attack Del Kora's character with Farmer 2, and Farmer 2 became Farmer 1.

Both teams each have 9 character points, while Del Cola has 13 points and Richard has 16 points. At the end of the first round, Del Cola was 3 points behind, but Richard had one less black card and the two sides were even, no loss and no gain.

The second round began.

Del Cola used his own soldier 1 to attack Richard's soldier 6, soldier 1 was killed instantly, soldier 6 did not drop points, but was limited to two rounds, Richard used his own worker 3 to hedge out Del Kora's soldier 2, and then Richard still had five cards, Del Kora still had three, Richard used the card he became a worker 1 to attack Del Kora, Del Kora character became 8 points, the next round immediately made up a black card of Prime Minister 3, and then used Prime Minister 6 to kill Richard's worker 1, so that the number of cards on both sides was equal.

The two sides come and go, not giving in to each other, one card after another on the field is discarded, and the black cards of both are constantly turned over. It seems that he hasn't played for a long time, Richard seems to be excited, his style of play is quite aggressive, and Del Cola is also-for-tat with him, and the two sides are barely on the defensive, and they have been attacking non-stop -

Del Cola's last black card was revealed. That's his killer trick he's hidden until now, a Kings 7 - and after a fierce battle, there are very few big cards left on the field. Del Cola still has one Prime Minister 1, Soldier 2 and Worker 2 left, and Richard showed the last black card in the last round, so now there are Noble 4, Worker 1, Prime Minister 1 and Farmer 2 on the field. Del Cola still has four character points, and Richard has five. Neither side used their hole cards.

It was Del Kora's turn to play his cards.

He first chose to use Soldier 2 to hedge Richard's Worker 1, and after leading by one card, he attacked Richard with Prime Minister 1, bringing both players to a level of four in roles. And he now has the lead in both cards and points.

Because the next time Reasonable Chad can't make a decision at all, he only has three cards in his hand and no big cards in absolute lead, even if he chooses to trap his king 7 with a small card, if he doesn't have enough cards, he can't affect his character's points unless he uses his hole cards. But even if you use your hole cards, how can you turn the tide?

After a long thought, Richard made a move.

He used his farmer 2 to get rid of Del Kora's Prime Minister 1, making the cards level again.

That's it?Del Kora couldn't help but laugh. He saw it as Richard's battle of trapped beasts. But he thought about it, now he has only 1 and 1 worker, and the other party has 1 farmer, 1 soldier and 4 nobles, if he uses small cards to limit the opponent's nobles 4, he will let himself fall into the disadvantage of the number of cards, and there may be a possibility of turning the tables -

So be it.

Del Cola used his own soldier 7 to hedge against Richard's nobleman 4 and became a soldier 3. He then uses his other Soldier 1 to attack Richard's character. Richard's character has only three points left, while Del Cola's character has four points left. Moreover, he is one card ahead of Richard.

Unless you use your hole cards, there is no chance of victory. Delcora thought to himself.

So, Richard used his hole cards.

It was a Rich Merchant 4.

Delcora was stunned.

After the hole cards are revealed, they can be used directly, Richard used the rich merchant 4 to hedge Del Kora's soldier 3, and then used the rich merchant 1 to attack Del Kora's character. At this point, both players still have 3 character points, while Richard still has three cards in his hand and Del Cola has only two cards in his hand.

Del Cora touched one of his hole cards and thought about it for a long time, but finally put it down and did not show it. The opponent has a one-card lead, Del Cola can't attack the opposing character, and with two cards left, Del Kora can't force out the cards in one turn. Del Cora forcibly swapped a card with the opponent, but he still had one card left in his hand, and the opponent chose to attack the character directly in the active turn, and the character card only had two points left, while Richard still had 3 points - after Del Cora reluctantly used his last card, the first game was over. Richard wins.

"Great," Del Cora sighed, thought for a moment, and then spoke again, "but you still rely on a hole card to win." In the next hand, I can have one hole card ahead of you. You're going to lose the next round. ”

"When I used that hole card, I had my eyes on the third hand," Richard looked into Del Kora's eyes, "but, well, you were the first one in Logs Town that let me use my hole card in the first hand." ”

"After the prize, let's move on. ”

In the second game, the loser took the lead, and Richard's attack was more intense, although Del Kora's hand was slightly better than him, but Richard's several waves of decisions succeeded in limiting his play of several big cards, and in the end both sides reached a precarious point - Del Cola was forced to show a hole card Worker 1, recovering a point for himself, and then used his own peasant 1 to flush out Richard's Noble 1 in the final round. At this point, both sides had only a little left, but because Del Cola was the first to play all his hands, Del Cola won the game.

The two sides came to the third game.

Satya dealt six of the seven remaining cards in her hand. Each side has two hole cards and three hand cards, and of the four cards shown on the table, Del Cola is a peasant 5 and a king 2, and Richard is a noble 3 and a king 4.

At this time, the brains of both sides are racing.

For professionals, especially magicians who are known for their mental strength, it is not difficult to remember all 49 cards that appear on the field, but the problem is that now both sides have two mysterious hole cards in each hand, plus the opponent's black card and the card in Satya's hand, there are still 6 cards on the field that do not know the number, and there are too many possible combinations. But at the very least, there is a farmer 7 and a rich merchant 6 among the 6 black cards, and if you can grab these two cards, the probability of winning the game will be greatly increased.

Roll the dice, Richard takes the lead.

He decisively used his Noble 3 to flush out Del Kora's King 2, and then did not hesitate to show a hole card.

A King 3.

Fortunately, it's not that Farmer 7. Del Cora breathed a sigh of relief.

Because there were only five basic points in the third game, after Richard attacked Del Cola with Noble 1, Del Kora's character points were only 4 points. When it was his turn, Del Cola also showed a hole card, a rich merchant 3 - Del Kora frowned.

His black card is a noble 1, and only one hole card in his hand is unknown. There are still four unknown cards on the field, these three cards are 7 farmers, 6 rich businessmen, 2 workers and 4 prime ministers. The opponent's black card should be that worker 2 or prime minister 4, if it is 6 or 7, the last round he can directly play the hole card plus the black card, as long as the big card appears on the field, even if this round can not take the initiative to attack, he will be restricted to death, he is not at all lost, since he did not do this, it means that the big card in his hole card -

Or in my hole cards.

Both sides could have revealed all five cards just now, but neither of them did. Before you can not be sure of the opponent's cards and your own cards, there is no difference between rashly showing your full cards and surrendering directly, only if you still have unknown cards in your hand, you can limit the opponent's card ideas, rather than being caught and taken away by a set of flaws - he knows that the other party is also thinking, and the other party is thinking about the same as himself.

The only question is whose hole cards are those two big cards. Or, one hole card for each player?

Now, Del Cola also has a Rich Merchant 3, a Farmer 5, a black card is Noble 1, Richard's face card is Noble 3 turned into Noble 1, King 4 and King 3, and a black card, which should be one from Worker 2 or Prime Minister 4.

Now it's Richard's on-the-spot advantage.

Bet!

He showed his hole cards.

Rich Merchant 6!

Great!

Del Cola almost jumped up excitedly, but he still restrained his emotions very well, the rich merchant 6 entered, a peasant 5 directly rushed out Richard's king 4, and then attacked Richard with the changed peasant 1, and Richard's role also became 4 points.

With this Rich Merchant 6, even if Richard's hole card is really a Peasant 7, he is not afraid of him!

But Richard's expression didn't change at all. He showed his black card, and sure enough, it was a worker 2, and the black card couldn't attack this turn, so he used king 3 to flush out Del Kora's peasant 1, and then used king 2 to attack Del Kora's character, and he became king 1.

In this way, Richard still has an unknown hole card in his hand, there are King 1, Worker 2, Noble 1, Del Cola has no hole card, but there is also a black card Noble 1, and on the field is Rich Merchant 6 and Rich Merchant 3. Richard's hole card is one of Prime Minister 4 and Farmer 7 - for him to use.

Del Cola then played a black card Noble 1 with the same number of cards on the field, and then used Rich Merchant 6 to kill Richard's King 1, and after becoming Rich Merchant 5, he directly chose to attack Richard's character. The Rich Merchant 5 offensive character loses two points, and if he doesn't want to lose these two points, Richard must use his hole cards to fend off the attack, and no matter what the hole card is, the card will be revealed and discarded after resisting the attack - at that point, the battle is all under control......

But Richard chose to show his cards and entered.

Wealthy businessman 5 becomes wealthy businessman 1. Richard only had two character points left.

Prime Minister 4!