Chapter 427: Online Games
The games made by Huaxia's own people have a bonus in the local area.
This is especially true when Huaxia's own large-scale games are pitiful.
Therefore, for "Wolf", most of the domestic players are still very satisfied, and even feel that they have exceeded their expectations.
And this also makes the popularity of this game high.
Now that Wolf is a success, it's time for the game team to take their eyes off the wolf and prepare for the next phase of development.
Zhang Yunyi asked, "Mr. Chen, do we still want to make a stand-alone game?"
Chen Xiao told him before that the stand-alone game is just a transfer to the development of the computer, in order to let everyone get familiar with the process of the computer game first, after all, the previous scarecrow game has not developed a computer game.
But now?
Who would have thought that if you are familiar with it, you will be directly familiar with the first position on the sales list.
Did you dare to think of this before?
Just one game has made money from I don't know how many movies, and it's not an ordinary movie, but this kind made by Chen Xiao.
This made people in the gaming department in the limelight for a while.
Since it is so profitable to make stand-alone games now, and there is still a successful experience, there is no doubt that now is the time to chase after victory, what else do you want to do online games?
For example, make another "Wolf 2"?
It is guaranteed to make a lot of money.
But Chen Xiao still said: "It's better to make online games now according to our previous ideas." ”
Zhang Yunyi wanted to speak and stopped.
Chen Xiao saw Zhang Yunyi's thoughts, and said with a smile: "I know that the company has made a stand-alone game that is very popular, so I still want to continue to rely on this to make money, but the durability of the stand-alone game is still too low, and it is just a fragmented time of entertainment for players, and there is no problem such as user viscosity.
But online games are different, if a game is done well, then it will be completely popular for a few years or even more than ten years, during which as long as the operation is good, it is a steady stream of inputs, and we only need to operate. ”
Earn money from single-player games?
Joke.
The most lucrative ones are, of course, online games.
You must know that there are a lot of local tyrants who play games, not that local tyrants don't play stand-alone games, but even if they play stand-alone games, there is no recharge entrance, it's just a ***.
Online games are different.
Sometimes a set of equipment can be sold for tens of thousands or even hundreds of thousands of yuan, which is a common thing.
And then add fashion, skins, and make money just not too fast.
Even the speakers in the mall, a game has several large areas, if the game is played by a large number of people, an average of several speakers can be shouted every minute, and then as a costless commodity, sell it for 2 yuan a day, which can bring millions of dollars a day.
Of course, many people are still scolding the official with a loudspeaker, and the official is making money while being scolded, which is very comfortable.
This is still the usual state, if you encounter scolding and swiping the screen, there are thousands of speakers at every turn, and it will develop towards tens of millions.
And the horn is only incidental, and the most profitable ones are, of course, fashion, weapons and pets.
In short, if an online game can be done well, it is like a cash cow, and even without shaking, the money will fall by itself.
Chen Xiao handed a file to Zhang Yunyi and said: "This is the game concept I wrote in the past few days, and I have written the plot and monster settings, but the game balance will be handed over to you, you can take a few people to study it first." ”
Again, the concept draft has been written.
But this time Zhang Yunyi was no longer surprised, and even felt that he would be surprised if Chen Xiao didn't come up with a concept draft.
I opened the concept draft and found that there were some drawings in it, which were also drawn by Chen Xiao.
There are characters.,There are monsters.,There are also props and weapons in twos and threes.,There's a note below the picture.,It's matched with the picture.。
2D games?
Yes, Zhang Yunyi found out that this turned out to be a 2D game.
You must know that even the "Wolf" that I made before was a 3D game, but I didn't expect it to retreat now and let them start a 2D game.
Look at the name of this game, Dungeons & Warriors.
Zhang Yunyi somewhat understood, this is likely to be Chen Xiao using 2D games to practice for them.
Just like the previous "Wolf"?
You must know that there are very few successful cases of side-scrolling games, but there was a period of time before a few years ago that side-scrolling online games also dominated the online game industry.
But even if it is all the rage, there are only a few games that can be remembered by players.
Until now, technology is becoming more and more developed, and side-scrolling games have long since disappeared, and even those side-scrolling games that were once all the rage are no longer in operation.
And then you said you were going to do a side-scrolling game now?
However, because of his unconditional trust in Chen Xiao, Zhang Yunyi still looked at the concept draft in his hand.
Then he realized that he was wrong.
Yes, Dungeon Warriors is a side-scrolling game, but it's completely different from the ones I've seen before.
In this game, the basic goal of the game is to upgrade but not only to upgrade, the goal of the game is mainly reflected in the growth system, through different characters, different equipment can bring players different game experience.
That's the career system.
From that point alone, the game already has all the elements of a 3D game, and it's even richer.
In addition, this game also has equipment enhancement, forging, a variety of sub-classes, a combat system, a trading system, a mission system, a transfer system, and so on.
Zhang Yunyi can imagine that if this game can really be made, then the playability must be very high.
And after reading all the concept drafts of the game, Zhang Yunyi found that this game and 2D are a perfect match.
Yes.
It is said that a game with so many elements may be better if it can be made into 3D.
But that doesn't seem to be the case now.
If you want to play a game, of course, it still depends on the combat system, and the fighting scenes are also exciting, so the players will be more enjoyable.
So what if you switch to a 3D one?
It's probably not that way, but in comparison, he still thinks that the fighting system of "Wolf" is the best in 3D.
However, because of the upgrade system in "Wolf", it is not suitable for making an online game, which he himself knows.
Therefore, it is still a 2D side-scrolling game that is most suitable for this setting.
Of course, there is a big reason for this, that is, 2D saves labor and production costs, if the game is fun, will anyone really care if it is 2D or 3D?