Chapter 426: I'm for Your Good

Zhang Yunyi didn't pay much attention to the player's feedback, but he still told Chen Xiao about the situation in a conversation.

Unlike Zhang Yunyi, Chen Xiao responded on Weibo.

"The fun of "Wolf" can be summarized as: the sense of accomplishment of the challenge, the subtlety of the exploration, and the mystery of the plot.

That being said, the hardship and bitterness are certainly not the ultimate experience it wants players to have. The difficulty is just the appearance, it is more about the player's desire to gain a great sense of self-improvement on the way to conquer these hardships.

Don't be afraid of difficulties, you will find that you have the ability to conquer it, no matter how difficult the boss will have a moment to be seen through, the fun of "One Wolf" is unique, it lies in surpassing yourself.

In reality, it is not easy to surpass yourself, but in "One Wolf", you can get this experience the fastest.

The "difficulty" of "Wolf" is actually to make players feel great joy after successful challenges, the series is the most difficult, and in other words, it is also the most rewarding sense of achievement in the series.

When everyone is saying that the game is difficult, if you can successfully challenge and clear the level, you will not only get the joy of success, but also a kind of satisfaction that surpasses yourself and others.

For that reason alone, Wolf is very precious in the current game, and it takes a lot of effort on your part to make it fun......"

Chen Xiao's Weibo has a lot of words, but many people still read it from beginning to end.

So what does Chen Xiao mean in Weibo?

That's the core – I'm here for your good.

By the way, why is my game so hard?

It's for your own good.

I've done my best to make it more enjoyable for you to have more fun and more success.

The purpose is to allow you to calm down and enjoy the process while playing the game.

And what is the reaction of netizens to this?

He...... tui!

What a fart.

Stinky and shameless.

Be a person, you haven't played games, have you?

If you can beat the game, I'll say whatever you want, even if you say that the game is very simple, I will admit it.

And now?

You just stand and talk without backache.

We play games just to relax, not to understand life, you are such a difficult game, can anyone play the game?

It turns out that there are still people who have cleared the customs, and there are quite a few people who have cleared the customs.

It's been a week since the game was released, and then after Chen Xiao posted this Weibo, Scarecrow Games also released some data.

Up to now, the sales volume of the game "Wolf" has approached 3 million, and the number of people who have cleared the game has reached more than 3%.

The official website is only a percentage, but players can also calculate, subtract, multiply and divide, so the number of people who have cleared the game is close to 90,000.

In a week, only 3% of players successfully cleared the level.

As a popular game, this is actually a very low number, which is enough to show the difficulty of "Wolf".

But players who don't often look at game stats don't think so.

Because they have experienced a feeling of despair in the game I don't know how many times, and now when I look at this number, it seems to be quite a lot.

How many people have already cleared the customs?

Is it really just my hand?

Soon, the online reviews of the game began to change, and more and more players began to make their voices heard by playing to a certain extent.

"A lot of people said the game was too difficult, and I thought so at first, but after defeating the Red Oni, my perspective changed. ”

"Is this game difficult? it's really difficult, the red ghost can kill a life with two attacks, but the feature of this game is its low error tolerance, I've been playing for a week now, although it's still far from clearing, but if I go to fight the red ghost again, I can take it away without injury. ”

"It can be said that after beating the red ghost, your entire game consciousness has completely transformed, and the further you go, the more you will be able to discover the charm of this game, and every monster after that will be stronger than the red ghost I don't know how much. ”

"Besides, the upgrade system of the game "Wolf" is really miserable, and it takes four Buddha beads to upgrade to a level of life, so where do these upgrade props come from? Fight the boss; So what if you can't beat the boss? Upgrade! In this way, it falls into a dead loop, if you want to fight the boss, you have to upgrade, you have to fight the boss, so the core of this game still depends on the operation, keep practicing rebound and recognition, try again and again, and eventually you will find yourself stronger and stronger. ”

"Then after fighting a boss, you will find that you can even remember the place where you fought before, how many mobs there are in which place, BOOS's behavior habits and all skills, and even remember where you can pick up items. ”

"And this is exactly what I have never experienced in other games, in those games, I cleared a map and even forgot what terrain the map was, let alone what props there were, anyway, it was all going around, slashing monsters and going out. ”

"But in "Wolf", just the scene of the short journey from the ghost Buddha to Yuanzhen at the beginning of Hirata Manor cost me a lot of energy and time, how to avoid all the mobs, and then go to Yuanzhen unharmed, and then how to rely on stealth, and empty all the soldiers around him when Yuanzhen didn't find out. ”

"And after playing to a certain extent, you will also find that the NPCs in these games actually have a story for each person, and even the game can play a lot of different endings, which are all based on exploration, which I believe many people already know, because I have also watched other people's ending videos, and the player's behavior will also affect the ending, which I won't say much. ”

"The main purpose of this post is to tell everyone that "Wolf" is really an unprecedented work, and its combat design and boss design can each give people a different feeling, even those foreign masterpieces can't compare. ”

"The most important point,This game turned out to be our own game,This really moved me beyond measure,So please don't give bad reviews because this game is difficult,Now Huaxia needs such a game!"

"I think Chen Xiao is right, when you defeat these bosses, the sense of achievement you get is completely incomparable to other games, I hope you can understand this. ”