Chapter 172 Registration for the E3 Exhibition in '09

Of course, this is the story of a previous life. When Hidetaka Miyazaki was making "Demon's Souls", he didn't put too much effort into it.

This is normal.

Even he's more inclined to have fun.

Because there was no price to afford at the beginning.

In other words, there is no profit burden.

So he unleashed his talents.

"Demon's Souls" is also a little rough and lacks soul flavor.

But I can already see the shadow of the later "Dark Souls".

However, after Mao Yi's guidance, even if Mao Yi did not reveal too many characteristics of the soul series, some details also greatly enriched Hidetaka Miyazaki, who was still a little immature at this time.

So this finished product, very strong.

At least to the extent of Dark Souls.

Even to some extent, there are already some qualities of "Black Soul II".

Soul III and Soul II are two types of games.

Although it is the same series, Soul Two is stronger than the single-player mode of Soul One.

And "Soul Three" strengthens the interactivity.

Multi-humanity.

So it's rare to be able to reach the level of "Soul 2".

Of course, this is just a demo version.

After Mao Yi inquired, he learned that there was still the last 20%.

Being able to have such a fast speed is due to the unity of the people on the one hand, and on the other hand, it is also because of the good equipment.

The equipment of FS is impossible to compare with Bilibili.

The price point is different.

The equipment of FS is up to tens of thousands of red banknotes, and the equipment of Bilibili is millions.

Although the expensive is not necessarily the best.

But the expensive one must be better than the cheap one.

After all, the price is here.

If nothing else, this rendering speed is absolutely fast.

Coupled with the fact that Hidetaka Miyazaki split all the items into several items and got everyone's machines running, this was three times faster.

At least two more months, the game that was originally planned to be completed by the end of the year will be completed by the middle of the year.

After further testing, it can be officially put into use in July and August.

But at this moment, a very serious problem was placed in front of Hidetaka Miyazaki.

That is, whether "Demon's Souls" should participate in the E3 exhibition or not.

After hesitating for a moment, Hidetaka Miyazaki went directly to Mao Yi.

After listening to Lin Zhiling's translation, Mao Yi also fell into deep thought.

09 can be said to be the year of the birth of many masterpieces.

"God of War 3", "Bayonetta", which Mao Yi bought fruitlessly, Ayu's "Assassin's Creed 2", plus "Halo 3", "COD6", Hideo Kojima's "Metal Gear Solid" series of new works "Parallelist", "Ninja Dragon 2", etc., there is news of a number of masterpieces.

For example, what "Survival Road 2", what "Halo: Reach", what "Star Wars" and the like, all of them are new and masterpieces that have attracted countless fans and players!

There are also games like Borderlands, BioShock 2, Zombie Siege 2, Just Cause 2, Need for Speed Acceleration, and Uncharted 2.

These are also their own sequels or predecessors of gods.

It can be said that E3 in 09 can definitely be called the group of death.

In the previous life, FS had too little funds at that time, and "Demon's Souls" had obvious traces of top-heavy and rushed work, which was also to recoup funds.

That's why it can be put on the shelves after more than a year of production.

That's missing out on E3.

But now, with Mao Yi's strengthening, the content or gameplay of "Demon's Souls" is enough to attract the favor of an old soul player like Mao Yi, so it is inevitable to put E3 on the shelves.

After all, strictly speaking, if a 3A masterpiece wants to make a profit, it must rely on the European, American or Japanese markets.

But here's the problem.

Today's E3 basically belongs to the world of console platforms.

Demon's Souls is an authentic PC game, and everything is made with the PC game itself.

There is no console version yet.

This also leads to the fact that the final sales volume is not to mention profitability, and at least whether it can guarantee that it will not lose money, is a very serious problem.

After all, compared to the digital version, the motherboard is the most profitable one.

Mao Yi asked with concern: "What if you make the console version now?"

"That's at least half a year, and it's ...... It's easy to get bugs, and it takes a year to say the least. Hidetaka Miyazaki still knows a lot about this, frowning and explaining.

Mao Yi nodded.

The porting of the PC to the console means that the image quality is reduced, the frame rate is reduced, and all kinds of situations and problems are required.

With a wry smile, Mao Yi said helplessly: "Forget it, it's better to get the PC right, anyway, the first work is just to make a name for yourself." ”

Yes, Mao Yi's expectations for "Demon's Souls" are not high.

For various reasons, this game did not sell much in its previous life, only more than one million.

Although it is said that it has returned to its original cost, but now that there is no console version, it is still unknown whether it can be repaid.

Fortunately, Mao Yi planned to show Bilibili's strength from the beginning, so he didn't care about whether it could be profitable.

But apparently, Hidetaka Miyazaki was worried.

But he was just an ordinary employee of FS before, and it was naïve to want to do anything on a world-class stage like E3.

Seeing that Hidetaka Miyazaki's mood was not high, Mao Yi said with a smile: "Let's go and sign up first, I believe that good games will always shine." ”

Hidetaka Miyazaki smiled awkwardly and left.

After all, this is the first game he has played since he became the president of the game, and if he can't recover the cost......

No, if he can't make a profit, or even make a lot of money, what face does he have to continue to stay?

Hidetaka Miyazaki went out with a heavy heart, but after thinking about it for a long time, he could only find that he couldn't do anything at the E3 exhibition.

The registration was quickly passed on.

Although it was funny that such a Chinese game manufacturer actually signed up for E3, since people were willing to send money, the organizer naturally did not refuse from the agent.

Yes, in the beginning, E3 was simply for the vast majority of game manufacturers to showcase their games.

But later, with the increasing number of people and the increasing number of game companies, in order to keep the exhibition hall clean and to prevent problems, if you want to go to the E3 exhibition, you need to pay a fee.

In particular, there will be game screenings.

It's not a lot of money, because E3 is only one day.

But it's not that easy.

Soon, the audit passed.

This year's E3 exhibition will be held on June 2 and June 4.

As a latecomer, Dream Company was assigned to the West Hall, which still had two vacant seats.

It is worth mentioning that because Dream was signed up later, it can only be ranked at the bottom.

No way, who made Dream's registration too late.

Dream is the official name of Bilibili's gaming division.

It is also a game company with Hidetaka Miyazaki as the general manager.

It is a wholly owned subsidiary of Bilibili.

What's even more interesting is that in front of Dream's platform is Capcom's platform.

And next door, it's Sony's.

Approximate area, Sony's booth area is equivalent to the total area of Dream's booth and Capcom's booth.