Chapter 171: Holding Breath and Sprinting
In ACG culture, compared to other games, game culture has a long history. From the most basic hopscotch, jumping rubber bands, turning the rope, to the online games that gradually emerged after the Internet era.
There are popular models, and there are always obscure.
These are a lot.
There are also many excellent producers.
Hidetaka Miyazaki should not be considered the strongest.
But Hidetaka Miyazaki's contribution to the game industry is no less than that of his predecessors.
In a sense, it's a little better than those predecessors.
He pioneered the Souls series, which also provided a channel for the fusion of game genres in later generations.
After the Souls series of games, there is a formula in the gaming circle.
Soul + ARPG + Tps + MF = explosive.
There are many types of games that are gradually becoming proof of this formula.
For example, "Ruins, Reborn from the Ashes".
For example, Star Wars Jedi: Fallen Order.
Another example is the Borderlands series.
When the game was homogenized in later generations, the Souls series became one of the indispensable factors in many triple-A masterpieces.
Actually, this is normal.
When every game genre has reached its extreme, integration becomes a matter of course.
Because he did play the peak masterpiece "Wolf", Mao Yi was still able to provide a lot of opinions and suggestions in terms of operation feel.
As with the FPS genre of gun shooting, the most important thing about the Souls series is the sense of impact.
Originally, the Souls series was actually just the culmination of a branch of the ACT genre game.
But when Mao Yi's feel, coupled with Hidetaka Miyazaki's unbridled imagination, the quality of this "Demon's Soul", Mao Yi believes, must be higher than the original version of the same period in his previous life!
It's the truth!
At this time, Hidetaka Miyazaki had only just established his own style, and some details were not yet in place.
When it comes to specific matters, it will seem a little stiff.
And then through the "Dark Souls" trilogy, it reaches an extreme.
All of this is also shown in "One Wolf".
Mao Yi didn't give advice on the picture or anything.
Because he knows that not only is Hidetaka Miyazaki perfecting the soul-building style, but even the employees of his game department are also experimenting with this new style.
If you intervene at this time, it will kill all inspiration.
Therefore, after Mao Yi only mentioned some details that affect the normal game experience, he was very sure of the difficulty of the game.
Hidetaka Miyazaki is a fan of the game.
He also plays his own games.
So after he tried the latest demo version of "Demon's Souls", he admired Mao Yi more and more.
There is even a faint illusion.
Mao Yi knows more about this type of game than he tentatively calls Soul Link.
Even so, Hidetaka Miyazaki was very excited.
At FS, even if he wants to be taken seriously and make a work that is exactly what he wants, he will probably need to be on board for a while.
However, this abandoned project in FS has been taken seriously here in Maoyi.
A feeling of being respected also arises spontaneously.
Recently, Hidetaka Miyazaki has been desperately teaching Chinese on his own in addition to making games.
Most of the employees in the office know a little bit of Japanese, and they can use English if they can't communicate on weekdays, but after all, they are in Huaxia.
Chinese must be learned sooner or later.
It's hard.
It's really hard for this middle-aged man in his thirties.
Although the pressure is high, Hidetaka Miyazaki is indeed worthy of being a well-known producer in later generations, not only has the progress not been delayed, but the employees in the game department are also in good health.
Belongs to the average of the average person.
It's not easy.
It is not easy to know that the vast majority of programmers, especially game programmers, are in a sub-healthy state.
Many people are guilty of various occupational diseases as a result.
However, at this point, there is no such thing as Bilibili.
Bilibili's employee benefits are high.
Although it is not known to outsiders, the employees also have a bottom in their hearts.
While most of these people are newcomers, some have worked for other companies.
When the two are compared, who will have a number in their hearts.
Of course, the higher the benefits of Bilibili, the higher the motivation of employees.
Although the work is intensive, it is not harsh on weekdays.
For Mao Yi, the benefits from squeezing employees are really not big.
The main reason is that Maoyi itself does not have the pressure to go public.
There is no need to toss around for financial reports.
So it's a lot easier for the employees.
But in fact, everyone in the gaming department is guilty.
Programmers should belong to the simplest and most direct group of people, who are good to them and who are bad to them, they have an idea in their hearts.
In addition, Mao Yi recruits people without looking at academic qualifications and qualifications, but rather on character and character
So the whole department is very cohesive.
If Hidetaka Miyazaki is a producer who is interested in squeezing employees, then he will not become the president of FS in the future, and it is even more unlikely that he will go to the altar.
Although I don't want to admit it, it is impossible for a stingy boss to cultivate a "god".
So the whole gaming department is holding its breath right now.
A mouthful of gloom with raised eyebrows!
Nowadays, the most invested money in the entire Bilibili is the game department.
Even in terms of money, it is above the film and television drama production department.
You must know that at this time, "Sword and Fairy III" has begun to prepare, counting the previously released "Hit", Bilibili's film and television department has invested more than 400 million!
But the game department is only a lot more!
With so much money, there has been no splash so far, and even the entire game department is waiting for the completion of the game "Demon's Souls", and the pressure is huge, you can imagine.
Everyone has to prove that they can be profitable too!
"Demon's Souls" in the previous life can be said to be very tragic.
This project was initially developed as an alternative to the transformation of FS.
Hidetaka Miyazaki, who was an FS employee at the time, was actually not welcomed in the company because of his advanced age when he started working.
Especially when the son of the original president of FS was also in the company.
In his previous life, "Demon's Souls", which Hidetaka Miyazaki took over, was just a spare tire.
It was the former president who gave it to Hidetaka Miyazaki with the idea of giving it a try.
Both the personnel and the content are extremely simple.
The main force of FS is to develop and research another game.
Outcome......
Although Hidetaka Miyazaki's "Demon's Souls" is very difficult, it brings a huge shock to players, especially European and American players.
Hidetaka Miyazaki became famous.
The company's main works hit the streets.
In this way, Hidetaka Miyazaki's new work was soon born.
Dark Souls is here.
Fame and fortune!!
At this point, Hidetaka Miyazaki finally gained a firm foothold in FS and became the chief game producer.
Later, he took over the job of the original president and became the new president of FS.